OpenTTD
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Data Fields | |
byte | num_loaded |
Number of loaded groups. | |
byte | num_loading |
Number of loading groups. | |
const SpriteGroup ** | loaded |
List of loaded groups (can be SpriteIDs or Callback results) | |
const SpriteGroup ** | loading |
List of loading groups (can be SpriteIDs or Callback results) | |
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SpriteGroupType | type |
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Tindex | index |
Index of this pool item. | |
Protected Member Functions | |
const SpriteGroup * | Resolve (ResolverObject &object) const |
Base sprite group resolver. | |
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SpriteGroup (SpriteGroupType type) | |
Additional Inherited Members | |
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virtual SpriteID | GetResult () const |
virtual byte | GetNumResults () const |
virtual uint16 | GetCallbackResult () const |
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void * | operator new (size_t size) |
Allocates space for new Titem. More... | |
void * | operator new (size_t size, size_t index) |
Allocates space for new Titem with given index. More... | |
void * | operator new (size_t size, void *ptr) |
Allocates space for new Titem at given memory address. More... | |
void | operator delete (void *p) |
Marks Titem as free. More... | |
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static const SpriteGroup * | Resolve (const SpriteGroup *group, ResolverObject &object, bool top_level=true) |
ResolverObject (re)entry point. More... | |
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static bool | CanAllocateItem (size_t n=1) |
Helper functions so we can use PoolItem::Function() instead of _poolitem_pool.Function() More... | |
static bool | CleaningPool () |
Returns current state of pool cleaning - yes or no. More... | |
static bool | IsValidID (size_t index) |
Tests whether given index can be used to get valid (non-NULL) Titem. More... | |
static Titem * | Get (size_t index) |
Returns Titem with given index. More... | |
static Titem * | GetIfValid (size_t index) |
Returns Titem with given index. More... | |
static size_t | GetPoolSize () |
Returns first unused index. More... | |
static size_t | GetNumItems () |
Returns number of valid items in the pool. More... | |
static void | PostDestructor (size_t index) |
Dummy function called after destructor of each member. More... | |
Definition at line 79 of file newgrf_spritegroup.h.