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Public Member Functions
LZOSaveFilter Struct Reference

Filter using LZO compression. More...

Inheritance diagram for LZOSaveFilter:
SaveFilter

Public Member Functions

 LZOSaveFilter (SaveFilter *chain, byte compression_level)
 Initialise this filter. More...
 
void Write (byte *buf, size_t size)
 Write a given number of bytes into the savegame. More...
 
- Public Member Functions inherited from SaveFilter
 SaveFilter (SaveFilter *chain)
 Initialise this filter. More...
 
virtual ~SaveFilter ()
 Make sure the writers are properly closed. More...
 
virtual void Finish ()
 Prepare everything to finish writing the savegame.
 

Additional Inherited Members

- Data Fields inherited from SaveFilter
SaveFilterchain
 Chained to the (savegame) filters. More...
 

Detailed Description

Filter using LZO compression.

Definition at line 2027 of file saveload.cpp.

Constructor & Destructor Documentation

◆ LZOSaveFilter()

LZOSaveFilter::LZOSaveFilter ( SaveFilter chain,
byte  compression_level 
)
inline

Initialise this filter.

Parameters
chainThe next filter in this chain.
compression_levelThe requested level of compression.

Definition at line 2033 of file saveload.cpp.

References SlError().

Member Function Documentation

◆ Write()

void LZOSaveFilter::Write ( byte *  buf,
size_t  len 
)
inlinevirtual

Write a given number of bytes into the savegame.

Parameters
bufThe bytes to write.
lenThe number of bytes to write.

Implements SaveFilter.

Definition at line 2038 of file saveload.cpp.

References ReadBuffer::buf, and LZO_BUFFER_SIZE.


The documentation for this struct was generated from the following file: