OpenTTD
|
Code handling saving and loading of waypoints. More...
#include "../stdafx.h"
#include "../waypoint_base.h"
#include "../newgrf_station.h"
#include "../vehicle_base.h"
#include "../town.h"
#include "../newgrf.h"
#include "table/strings.h"
#include "saveload_internal.h"
#include "../safeguards.h"
Go to the source code of this file.
Data Structures | |
struct | OldWaypoint |
Helper structure to convert from the old waypoint system. More... | |
Functions | |
static void | UpdateWaypointOrder (Order *o) |
Update the waypoint orders to get the new waypoint ID. More... | |
void | MoveWaypointsToBaseStations () |
Perform all steps to upgrade from the old waypoints to the new version that uses station. More... | |
static void | Load_WAYP () |
static void | Ptrs_WAYP () |
Variables | |
static SmallVector< OldWaypoint, 16 > | _old_waypoints |
Temporary array with old waypoints. More... | |
static const SaveLoad | _old_waypoint_desc [] |
const ChunkHandler | _waypoint_chunk_handlers [] |
Code handling saving and loading of waypoints.
Definition in file waypoint_sl.cpp.
void MoveWaypointsToBaseStations | ( | ) |
Perform all steps to upgrade from the old waypoints to the new version that uses station.
This includes some old saveload mechanics.
Definition at line 67 of file waypoint_sl.cpp.
References _m, SmallVector< T, S >::Begin(), SmallVector< T, S >::End(), IsSavegameVersionBefore(), and Tile::m2.
|
static |
Update the waypoint orders to get the new waypoint ID.
o | the order 'list' to check. |
Definition at line 51 of file waypoint_sl.cpp.
References Order::IsType().
|
static |
Definition at line 152 of file waypoint_sl.cpp.
|
static |
Temporary array with old waypoints.
Definition at line 45 of file waypoint_sl.cpp.
const ChunkHandler _waypoint_chunk_handlers[] |