EventState
State of handling an event.
Generate landscape (newgame); Window numbers:
Select station (when joining stations); Window numbers:
Music window; Window numbers:
Client list; Window numbers:
Saveload window; Window numbers:
NewGRFs were just rescanned.
Bootstrap; Window numbers:
Landscape generation (in Scenario Editor); Window numbers:
Scenario build toolbar; Window numbers:
Progress report of landscape generation; Window numbers:
textfile; Window numbers:
Popup with a set of buttons, designed to ask the user a question from a GameScript.
The passed event is not handled.
Depot view; Window numbers:
Replace vehicle window; Window numbers:
Popup for the client list; Window numbers:
Music track selection; Window numbers:
Sign list; Window numbers:
Goals list; Window numbers:
Buyout company (merger); Window numbers:
Build vehicle; Window numbers:
Build depot; Window numbers:
Payment rates graph; Window numbers:
Company value graph; Window numbers:
WindowClass
Window classes.
AI debug window; Window numbers:
Town directory; Window numbers:
Industry directory; Window numbers:
A NewGRF preset was picked.
Sprite aligner (debug); Window numbers:
Data structure for an opened window.
Income graph; Window numbers:
Main window; Window numbers:
Vehicle orders; Window numbers:
Waypoint view; Window numbers:
Engine preview window; Window numbers:
Transparency toolbar; Window numbers:
WindowNumberEnum
Window numbers.
Error message; Window numbers:
Tooltip window; Window numbers:
NewGRF inspect (debug); Window numbers:
Small map; Window numbers:
On Screen Keyboard; Window numbers:
Linkgraph legend; Window numbers:
Build waypoint; Window numbers:
Query popup confirm for bootstrap.
Vehicle refit; Window numbers:
Custom currency; Window numbers:
Operating profit graph; Window numbers:
Company league window; Window numbers:
Finances of a company; Window numbers:
Vehicle view; Window numbers:
Company colour selection; Window numbers:
Highscore; Window numbers:
Set date; Window numbers:
Subsidies list; Window numbers:
Road vehicle list; Window numbers:
Vehicle timetable; Window numbers:
Found a town; Window numbers:
Station view; Window numbers:
Build station; Window numbers:
Industry view; Window numbers:
Build bridge; Window numbers:
Land info window; Window numbers:
Build object; Window numbers:
Build trees toolbar; Window numbers:
List of active NewGRFs is being edited.
Station list; Window numbers:
Build industry; Window numbers:
Build toolbar; Window numbers:
Build signal toolbar; Window numbers:
Performance detail window; Window numbers:
Network status window; Window numbers:
News history list; Window numbers:
Select game window; Window numbers:
No window, redirects to WC_MAIN_WINDOW.
Company infrastructure overview; Window numbers:
Save preset; Window numbers:
Town authority; Window numbers:
Cheat window; Window numbers:
Ships list; Window numbers:
Story book; Window numbers:
GameOptionsInvalidationData
Data value for Window::OnInvalidateData() of windows with class WC_GAME_OPTIONS.
Build truck station; Window numbers:
Trains list; Window numbers:
Network window; Window numbers:
Town view; Window numbers:
Alter company face window; Window numbers:
Aircraft list; Window numbers:
Vehicle details; Window numbers:
Statusbar (at the bottom of your screen); Window numbers:
Main toolbar (the long bar at the top); Window numbers:
Endscreen; Window numbers:
Delivered cargo graph; Window numbers:
AI settings; Window numbers:
Popup with confirm question; Window numbers:
Company password query; Window numbers:
NewGRF parameters; Window numbers:
Extra viewport; Window numbers:
Build bus station; Window numbers:
int32 WindowNumber
Number to differentiate different windows of the same class.
The passed event is handled.
Legend for graphs; Window numbers:
Company view; Window numbers:
Industry cargoes chain; Window numbers:
Query string window; Window numbers:
Game options window; Window numbers:
Network content download status.
Performance history graph; Window numbers:
Drop down menu; Window numbers:
News window; Window numbers: