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Data Structures | Macros | Functions | Variables
crashlog_win.cpp File Reference

Implementation of a crashlogger for Windows. More...

#include "../../stdafx.h"
#include "../../crashlog.h"
#include "win32.h"
#include "../../core/alloc_func.hpp"
#include "../../core/math_func.hpp"
#include "../../string_func.h"
#include "../../fileio_func.h"
#include "../../strings_func.h"
#include "../../gamelog.h"
#include "../../saveload/saveload.h"
#include "../../video/video_driver.hpp"
#include <windows.h>
#include <signal.h>
#include "../../safeguards.h"

Go to the source code of this file.

Data Structures

class  CrashLogWindows
 Windows implementation for the crash logger. More...
 
struct  DebugFileInfo
 

Macros

#define PRINTF_PTR   "0x%08X"
 

Functions

static void MakeCRCTable (uint32 *table)
 
static uint32 CalcCRC (byte *data, uint size, uint32 crc)
 
static void GetFileInfo (DebugFileInfo *dfi, const TCHAR *filename)
 
static char * PrintModuleInfo (char *output, const char *last, HMODULE mod)
 
bool CloseConsoleLogIfActive ()
 
static void ShowCrashlogWindow ()
 
static LONG WINAPI ExceptionHandler (EXCEPTION_POINTERS *ep)
 
static void CDECL CustomAbort (int signal)
 
static void SetWndSize (HWND wnd, int mode)
 
static INT_PTR CALLBACK CrashDialogFunc (HWND wnd, UINT msg, WPARAM wParam, LPARAM lParam)
 

Variables

static const uint MAX_SYMBOL_LEN = 512
 
static const uint MAX_FRAMES = 64
 
static uint32 * _crc_table
 
void * _safe_esp = NULL
 Stack pointer for use when 'starting' the crash handler. More...
 
static bool _expanded
 
static const TCHAR _crash_desc []
 
static const TCHAR _save_succeeded []
 
static const TCHAR *const _expand_texts [] = {_T("S&how report >>"), _T("&Hide report <<") }
 

Detailed Description

Implementation of a crashlogger for Windows.

Definition in file crashlog_win.cpp.

Variable Documentation

◆ _crash_desc

const TCHAR _crash_desc[]
static
Initial value:
=
_T("%s")

Definition at line 582 of file crashlog_win.cpp.

◆ _safe_esp

void* _safe_esp = NULL

Stack pointer for use when 'starting' the crash handler.

Not static as gcc's inline assembly needs it that way.

Definition at line 491 of file crashlog_win.cpp.

◆ _save_succeeded

const TCHAR _save_succeeded[]
static
Initial value:
=
_T("corrupted. The saved game is not guaranteed to work.")

Definition at line 590 of file crashlog_win.cpp.