OpenTTD
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Declarations for savegames operations. More...
#include "gfx_type.h"
#include "company_base.h"
#include "newgrf_config.h"
#include "network/core/tcp_content.h"
Go to the source code of this file.
Data Structures | |
struct | LoadCheckData |
Container for loading in mode SL_LOAD_CHECK. More... | |
struct | FiosItem |
Deals with finding savegames. More... | |
class | FileList |
List of file information. More... | |
Typedefs | |
typedef SmallMap< uint, CompanyProperties * > | CompanyPropertiesMap |
Enumerations | |
enum | FileSlots { CONFIG_SLOT = 0, SOUND_SLOT = 1, FIRST_GRF_SLOT = 2, MAX_FILE_SLOTS = 128 } |
enum | SortingBits { SORT_ASCENDING = 0, SORT_DESCENDING = 1, SORT_BY_DATE = 0, SORT_BY_NAME = 2 } |
Functions | |
void | ShowSaveLoadDialog (AbstractFileType abstract_filetype, SaveLoadOperation fop) |
Launch save/load dialog in the given mode. More... | |
void | FiosGetSavegameList (SaveLoadOperation fop, FileList &file_list) |
Get a list of savegames. More... | |
void | FiosGetScenarioList (SaveLoadOperation fop, FileList &file_list) |
Get a list of scenarios. More... | |
void | FiosGetHeightmapList (SaveLoadOperation fop, FileList &file_list) |
Get a list of heightmaps. More... | |
const char * | FiosBrowseTo (const FiosItem *item) |
Browse to a new path based on the passed item, starting at #_fios_path. More... | |
StringID | FiosGetDescText (const char **path, uint64 *total_free) |
Get descriptive texts. More... | |
bool | FiosDelete (const char *name) |
Delete a file. More... | |
void | FiosMakeHeightmapName (char *buf, const char *name, const char *last) |
Construct a filename for a height map. More... | |
void | FiosMakeSavegameName (char *buf, const char *name, const char *last) |
Make a save game or scenario filename from a name. More... | |
FiosType | FiosGetSavegameListCallback (SaveLoadOperation fop, const char *file, const char *ext, char *title, const char *last) |
Callback for FiosGetFileList. More... | |
int CDECL | CompareFiosItems (const FiosItem *a, const FiosItem *b) |
Compare two FiosItem's. More... | |
Variables | |
LoadCheckData | _load_check_data |
Data loaded from save during SL_LOAD_CHECK. | |
SortingBits | _savegame_sort_order |
Declarations for savegames operations.
Definition in file fios.h.
enum FileSlots |
const char* FiosBrowseTo | ( | const FiosItem * | item | ) |
Browse to a new path based on the passed item, starting at #_fios_path.
*item | Item telling us what to do. |
NULL
. Definition at line 152 of file fios.cpp.
Referenced by DEF_CONSOLE_CMD().
bool FiosDelete | ( | const char * | name | ) |
Delete a file.
name | Filename to delete. |
Definition at line 270 of file fios.cpp.
References FiosMakeSavegameName(), and lastof.
Referenced by DEF_CONSOLE_CMD(), and SaveLoadWindow::OnTimeout().
StringID FiosGetDescText | ( | const char ** | path, |
uint64 * | total_free | ||
) |
void FiosGetHeightmapList | ( | SaveLoadOperation | fop, |
FileList & | file_list | ||
) |
void FiosGetSavegameList | ( | SaveLoadOperation | fop, |
FileList & | file_list | ||
) |
Get a list of savegames.
fop | Purpose of collecting the list. |
file_list | Destination of the found files. |
FiosType FiosGetSavegameListCallback | ( | SaveLoadOperation | fop, |
const char * | file, | ||
const char * | ext, | ||
char * | title, | ||
const char * | last | ||
) |
Callback for FiosGetFileList.
It tells if a file is a savegame or not.
fop | Purpose of collecting the list. |
file | Name of the file to check. |
ext | A pointer to the extension identifier inside file |
title | Buffer if a callback wants to lookup the title of the file; NULL to skip the lookup |
last | Last available byte in buffer (to prevent buffer overflows); not used when title == NULL |
void FiosGetScenarioList | ( | SaveLoadOperation | fop, |
FileList & | file_list | ||
) |
Get a list of scenarios.
fop | Purpose of collecting the list. |
file_list | Destination of the found files. |
void FiosMakeHeightmapName | ( | char * | buf, |
const char * | name, | ||
const char * | last | ||
) |
Construct a filename for a height map.
buf | Destination buffer. |
name | Filename. |
last | Last element of buffer buf. |
Definition at line 256 of file fios.cpp.
References FiosMakeFilename(), GetCurrentScreenshotExtension(), lastof, and strecpy().
Referenced by SaveLoadWindow::OnTimeout().
void FiosMakeSavegameName | ( | char * | buf, |
const char * | name, | ||
const char * | last | ||
) |
Make a save game or scenario filename from a name.
buf | Destination buffer for saving the filename. |
name | Name of the file. |
last | Last element of buffer buf. |
Definition at line 243 of file fios.cpp.
Referenced by FiosDelete(), and SaveLoadWindow::OnTimeout().
void ShowSaveLoadDialog | ( | AbstractFileType | abstract_filetype, |
SaveLoadOperation | fop | ||
) |
Launch save/load dialog in the given mode.
abstract_filetype | Kind of file to handle. |
fop | File operation to perform (load or save). |
Definition at line 768 of file fios_gui.cpp.
References _file_to_saveload, _save_dialog_desc, FileToSaveLoad::abstract_ftype, DeleteWindowById(), FT_HEIGHTMAP, SLO_SAVE, and WC_SAVELOAD.
Referenced by SelectGameWindow::OnClick().