OpenTTD
Data Fields
DrawBuildingsTileStruct Struct Reference

This structure is the same for both Industries and Houses. More...

#include <sprite.h>

Data Fields

PalSpriteID ground
 
PalSpriteID building
 
byte subtile_x
 
byte subtile_y
 
byte width
 
byte height
 
byte dz
 
byte draw_proc
 

Detailed Description

This structure is the same for both Industries and Houses.

Buildings here reference a general type of construction

Definition at line 69 of file sprite.h.


The documentation for this struct was generated from the following file: