Types related to object tiles.
void UpdateCompanyHQ(TileIndex tile, uint score)
Update the CompanyHQ to the state associated with the given score.
The tile has no ownership.
uint16 ObjectType
Types of objects.
uint32 TileIndex
The index/ID of a Tile.
void BuildObject(ObjectType type, TileIndex tile, CompanyID owner=OWNER_NONE, struct Town *town=NULL, uint8 view=0)
Actually build the object.
Types related to companies.
void ShowBuildObjectPicker()
Show our object picker.
Owner
Enum for all companies/owners.