OpenTTD
|
Functions and type for generating vehicle lists. More...
#include "core/smallvec_type.hpp"
#include "vehicle_type.h"
#include "company_type.h"
#include "tile_type.h"
Go to the source code of this file.
Data Structures | |
struct | VehicleListIdentifier |
The information about a vehicle list. More... | |
Typedefs | |
typedef SmallVector< const Vehicle *, 32 > | VehicleList |
A list of vehicles. More... | |
Enumerations | |
enum | VehicleListType { VL_STANDARD, VL_SHARED_ORDERS, VL_STATION_LIST, VL_DEPOT_LIST, VL_GROUP_LIST, VLT_END } |
Vehicle List type flags. | |
Functions | |
bool | GenerateVehicleSortList (VehicleList *list, const VehicleListIdentifier &identifier) |
Generate a list of vehicles based on window type. More... | |
void | BuildDepotVehicleList (VehicleType type, TileIndex tile, VehicleList *engine_list, VehicleList *wagon_list, bool individual_wagons=false) |
Generate a list of vehicles inside a depot. More... | |
uint | GetUnitNumberDigits (VehicleList &vehicles) |
Get the number of digits the biggest unit number of a set of vehicles has. More... | |
Functions and type for generating vehicle lists.
Definition in file vehiclelist.h.
typedef SmallVector<const Vehicle *, 32> VehicleList |
A list of vehicles.
Definition at line 55 of file vehiclelist.h.
void BuildDepotVehicleList | ( | VehicleType | type, |
TileIndex | tile, | ||
VehicleList * | engines, | ||
VehicleList * | wagons, | ||
bool | individual_wagons | ||
) |
Generate a list of vehicles inside a depot.
type | Type of vehicle |
tile | The tile the depot is located on |
engines | Pointer to list to add vehicles to |
wagons | Pointer to list to add wagons to (can be NULL) |
individual_wagons | If true add every wagon to wagons which is not attached to an engine. If false only add the first wagon of every row. |
Definition at line 71 of file vehiclelist.cpp.
References SmallVector< T, S >::Append(), SmallVector< T, S >::Clear(), SmallVector< T, S >::Compact(), SpecializedVehicle< T, Type >::First(), FOR_ALL_VEHICLES, SpecializedVehicle< Train, Type >::From(), Vehicle::IsArticulatedPart(), GroundVehicle< T, Type >::IsFreeWagon(), Vehicle::IsInDepot(), Vehicle::IsPrimaryVehicle(), GroundVehicle< T, Type >::IsRearDualheaded(), Vehicle::tile, TRACK_BIT_DEPOT, BaseVehicle::type, and VEH_TRAIN.
Referenced by CmdDepotMassAutoReplace(), CmdMassStartStopVehicle(), and DepotWindow::OnPaint().
bool GenerateVehicleSortList | ( | VehicleList * | list, |
const VehicleListIdentifier & | vli | ||
) |
Generate a list of vehicles based on window type.
list | Pointer to list to add vehicles to |
vli | The identifier of this vehicle list. |
Definition at line 116 of file vehiclelist.cpp.
References SmallVector< T, S >::Clear(), and VehicleListIdentifier::type.
Referenced by CmdMassStartStopVehicle(), GetUnitNumberDigits(), and SendAllVehiclesToDepot().
uint GetUnitNumberDigits | ( | VehicleList & | vehicles | ) |
Get the number of digits the biggest unit number of a set of vehicles has.
vehicles | The list of vehicles. |
Definition at line 106 of file vehicle_gui.cpp.
References SmallVector< T, S >::Begin(), DEBUG, SmallVector< T, S >::End(), GenerateVehicleSortList(), GetUnitNumberDigits(), SmallVector< T, S >::Length(), GUIList< T, F >::NeedRebuild(), GUIList< T, F >::RebuildDone(), Scrollbar::SetCount(), VehicleListIdentifier::type, BaseVehicleListWindow::unitnumber_digits, BaseVehicleListWindow::vehicles, and BaseVehicleListWindow::vli.
Referenced by GetUnitNumberDigits().