#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "ship.h"
#include "gui.h"
#include "window_gui.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "depot.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "table/strings.h"
#include "table/sprites.h"
Go to the source code of this file.
Functions | |
void | DrawShipImage (const Vehicle *v, int x, int y, VehicleID selection) |
void | CcBuildShip (bool success, TileIndex tile, uint32 p1, uint32 p2) |
void | DrawShipDetails (const Vehicle *v, int x, int y) |
Draw the details for the given vehicle at the position (x,y). |
Definition in file ship_gui.cpp.
void DrawShipDetails | ( | const Vehicle * | v, | |
int | x, | |||
int | y | |||
) |
Draw the details for the given vehicle at the position (x,y).
v | current vehicle | |
x | The x coordinate | |
y | The y coordinate |
Definition at line 51 of file ship_gui.cpp.
Referenced by DrawVehicleDetails().