Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- acceptance
: IndustryTileSpec
- accepts_cargo
: Industry
, IndustryTileSpec
, IndustrySpec
- AdaptT()
: AdaptT< T >
- Add()
: SmallSet< Tdir, items >
, CArrayT< Titem_, Tblock_size_, Tnum_blocks_ >
, CFixedSizeArrayT< Titem_, Tcapacity_ >
- AddBlockIfNeeded()
: OldMemoryPoolBase
- AddBlockToPool()
: OldMemoryPoolBase
- AddCost()
: CommandCost
- AddFormat()
: CStrT< Tchar, TcaseInsensitive >
- AddFormatL()
: CStrT< Tchar, TcaseInsensitive >
- AddMultipleNodes()
: CYapfBaseT< Types >
- AddNC()
: CArrayT< Titem_, Tblock_size_, Tnum_blocks_ >
, CFixedSizeArrayT< Titem_, Tcapacity_ >
- AddNewNode()
: CYapfBaseT< Types >
- addr
: IConsoleVar
- AddRef()
: CCountedPtr< Tcls_ >
- address
: SaveLoad
- AddStartupNode()
: CYapfBaseT< Types >
- AgeCargo()
: CargoList
- Aircraft()
: Aircraft
- AllocateBay()
: RoadStop
- AllocateDriveThroughBay()
: RoadStop
- AllocateRaw()
: PoolItem< T, Tid, Tpool >
- AllocateSafeRaw()
: PoolItem< T, Tid, Tpool >
- AllocPolicy()
: CBlobBaseSimple
- anim_next
: IndustryTileSpec
- anim_production
: IndustryTileSpec
- anim_state
: IndustryTileSpec
- animation_info
: IndustryTileSpec
- animation_special_flags
: IndustryTileSpec
- animation_speed
: IndustryTileSpec
- animation_triggers
: IndustryTileSpec
- Api
: CStrT< Tchar, TcaseInsensitive >
- appear_creation
: IndustrySpec
- appear_ingame
: IndustrySpec
- Append()
: CBlobT< Titem_, Tbase_ >
, CStrT< Tchar, TcaseInsensitive >
, CBlobT< Titem_, Tbase_ >
, CargoList
- AppendNew()
: CBlobT< Titem_, Tbase_ >
- AppendRaw()
: CBlobBaseSimple
- AppendStr()
: CStrT< Tchar, TcaseInsensitive >
- Assign()
: CCountedPtr< Tcls_ >
- Attach()
: CCountedPtr< Tcls_ >
- auto_rail
: RailtypeInfo
- autorail
: RailtypeInfo
- avail_year
: BridgeSpec