#include "stdafx.h"
#include "openttd.h"
#include "depot.h"
#include "landscape.h"
#include "saveload.h"
#include "order.h"
#include "window_func.h"
#include "table/strings.h"
Go to the source code of this file.
Functions | |
Depot * | GetDepotByTile (TileIndex tile) |
Gets a depot from a tile. | |
void | InitializeDepots () |
static void | Save_DEPT () |
static void | Load_DEPT () |
Variables | |
static const SaveLoad | _depot_desc [] |
const ChunkHandler | _depot_chunk_handlers [] |
Definition in file depot.cpp.
Depot* GetDepotByTile | ( | TileIndex | tile | ) |
Gets a depot from a tile.
Definition at line 22 of file depot.cpp.
Referenced by CmdSendTrainToDepot(), and YapfFindNearestRoadDepot().
const ChunkHandler _depot_chunk_handlers[] |
Initial value:
{
{ 'DEPT', Save_DEPT, Load_DEPT, CH_ARRAY | CH_LAST},
}
const SaveLoad _depot_desc[] [static] |