00001 /* $Id: autoslope.h 11818 2008-01-12 14:10:35Z rubidium $ */ 00002 00005 #ifndef AUTOSLOPE_H 00006 #define AUTOSLOPE_H 00007 00008 #include "depot.h" 00009 #include "settings_type.h" 00010 #include "player_func.h" 00011 00026 static inline bool AutoslopeCheckForEntranceEdge(TileIndex tile, uint z_new, Slope tileh_new, DiagDirection entrance) 00027 { 00028 if (IsSteepSlope(tileh_new) || (GetTileMaxZ(tile) != z_new + GetSlopeMaxZ(tileh_new))) return false; 00029 return ((tileh_new == SLOPE_FLAT) || CanBuildDepotByTileh(entrance, tileh_new)); 00030 } 00031 00039 static inline bool AutoslopeEnabled() 00040 { 00041 return (_patches.autoslope && 00042 ((IsValidPlayer(_current_player) && !_is_old_ai_player) || 00043 (_current_player == OWNER_NONE && _game_mode == GM_EDITOR))); 00044 } 00045 00046 #endif /* AUTOSLOPE_H */