00001
00002
00005 #include "stdafx.h"
00006 #include "debug.h"
00007 #include "town.h"
00008
00015 uint32 TownGetVariable(byte variable, byte parameter, bool *available, const Town *t)
00016 {
00017 switch (variable) {
00018
00019 case 0x40:
00020 if (_settings_game.economy.larger_towns == 0) return 2;
00021 if (t->larger_town) return 1;
00022 return 0;
00023
00024
00025 case 0x41: return t->index;
00026
00027
00028 case 0x80: return t->xy;
00029 case 0x81: return GB(t->xy, 8, 8);
00030 case 0x82: return ClampToU16(t->population);
00031 case 0x83: return GB(ClampToU16(t->population), 8, 8);
00032 case 0x8A: return t->grow_counter;
00033 case 0x92: return t->flags12;
00034 case 0x93: return 0;
00035 case 0x94: return ClampToU16(t->squared_town_zone_radius[0]);
00036 case 0x95: return GB(ClampToU16(t->squared_town_zone_radius[0]), 8, 8);
00037 case 0x96: return ClampToU16(t->squared_town_zone_radius[1]);
00038 case 0x97: return GB(ClampToU16(t->squared_town_zone_radius[1]), 8, 8);
00039 case 0x98: return ClampToU16(t->squared_town_zone_radius[2]);
00040 case 0x99: return GB(ClampToU16(t->squared_town_zone_radius[2]), 8, 8);
00041 case 0x9A: return ClampToU16(t->squared_town_zone_radius[3]);
00042 case 0x9B: return GB(ClampToU16(t->squared_town_zone_radius[3]), 8, 8);
00043 case 0x9C: return ClampToU16(t->squared_town_zone_radius[4]);
00044 case 0x9D: return GB(ClampToU16(t->squared_town_zone_radius[4]), 8, 8);
00045 case 0x9E: return t->ratings[0];
00046 case 0x9F: return GB(t->ratings[0], 8, 8);
00047 case 0xA0: return t->ratings[1];
00048 case 0xA1: return GB(t->ratings[1], 8, 8);
00049 case 0xA2: return t->ratings[2];
00050 case 0xA3: return GB(t->ratings[2], 8, 8);
00051 case 0xA4: return t->ratings[3];
00052 case 0xA5: return GB(t->ratings[3], 8, 8);
00053 case 0xA6: return t->ratings[4];
00054 case 0xA7: return GB(t->ratings[4], 8, 8);
00055 case 0xA8: return t->ratings[5];
00056 case 0xA9: return GB(t->ratings[5], 8, 8);
00057 case 0xAA: return t->ratings[6];
00058 case 0xAB: return GB(t->ratings[6], 8, 8);
00059 case 0xAC: return t->ratings[7];
00060 case 0xAD: return GB(t->ratings[7], 8, 8);
00061 case 0xAE: return t->have_ratings;
00062 case 0xB2: return t->statues;
00063 case 0xB6: return ClampToU16(t->num_houses);
00064 case 0xB9: return t->growth_rate;
00065 case 0xBA: return ClampToU16(t->new_max_pass);
00066 case 0xBB: return GB(ClampToU16(t->new_max_pass), 8, 8);
00067 case 0xBC: return ClampToU16(t->new_max_mail);
00068 case 0xBD: return GB(ClampToU16(t->new_max_mail), 8, 8);
00069 case 0xBE: return ClampToU16(t->new_act_pass);
00070 case 0xBF: return GB(ClampToU16(t->new_act_pass), 8, 8);
00071 case 0xC0: return ClampToU16(t->new_act_mail);
00072 case 0xC1: return GB(ClampToU16(t->new_act_mail), 8, 8);
00073 case 0xC2: return ClampToU16(t->max_pass);
00074 case 0xC3: return GB(ClampToU16(t->max_pass), 8, 8);
00075 case 0xC4: return ClampToU16(t->max_mail);
00076 case 0xC5: return GB(ClampToU16(t->max_mail), 8, 8);
00077 case 0xC6: return ClampToU16(t->act_pass);
00078 case 0xC7: return GB(ClampToU16(t->act_pass), 8, 8);
00079 case 0xC8: return ClampToU16(t->act_mail);
00080 case 0xC9: return GB(ClampToU16(t->act_mail), 8, 8);
00081 case 0xCA: return t->pct_pass_transported;
00082 case 0xCB: return t->pct_mail_transported;
00083 case 0xCC: return t->new_act_food;
00084 case 0xCD: return GB(t->new_act_food, 8, 8);
00085 case 0xCE: return t->new_act_water;
00086 case 0xCF: return GB(t->new_act_water, 8, 8);
00087 case 0xD0: return t->act_food;
00088 case 0xD1: return GB(t->act_food, 8, 8);
00089 case 0xD2: return t->act_water;
00090 case 0xD3: return GB(t->act_water, 8, 8);
00091 case 0xD4: return t->road_build_months;
00092 case 0xD5: return t->fund_buildings_months;
00093 }
00094
00095 DEBUG(grf, 1, "Unhandled town property 0x%X", variable);
00096
00097 *available = false;
00098 return UINT_MAX;
00099 }