aircraft.h
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00002
00005 #ifndef AIRCRAFT_H
00006 #define AIRCRAFT_H
00007
00008 #include "station_map.h"
00009 #include "station_base.h"
00010 #include "vehicle_base.h"
00011 #include "engine_func.h"
00012 #include "engine_base.h"
00013
00015 enum AircraftSubType {
00016 AIR_HELICOPTER = 0,
00017 AIR_AIRCRAFT = 2,
00018 AIR_SHADOW = 4,
00019 AIR_ROTOR = 6
00020 };
00021
00022
00028 static inline bool IsNormalAircraft(const Vehicle *v)
00029 {
00030 assert(v->type == VEH_AIRCRAFT);
00031
00032
00033
00034 return v->subtype <= AIR_AIRCRAFT;
00035 }
00036
00044 uint16 AircraftDefaultCargoCapacity(CargoID cid, const AircraftVehicleInfo *avi);
00045
00053 void CcBuildAircraft(bool success, TileIndex tile, uint32 p1, uint32 p2);
00054
00058 void HandleAircraftEnterHangar(Vehicle *v);
00059
00065 void GetAircraftSpriteSize(EngineID engine, uint &width, uint &height);
00066
00071 void UpdateAirplanesOnNewStation(const Station *st);
00072
00077 void UpdateAircraftCache(Vehicle *v);
00078
00079 void AircraftLeaveHangar(Vehicle *v);
00080 void AircraftNextAirportPos_and_Order(Vehicle *v);
00081 void SetAircraftPosition(Vehicle *v, int x, int y, int z);
00082 byte GetAircraftFlyingAltitude(const Vehicle *v);
00083
00092 struct Aircraft : public Vehicle {
00094 Aircraft() { this->type = VEH_AIRCRAFT; }
00095
00097 virtual ~Aircraft() { this->PreDestructor(); }
00098
00099 const char *GetTypeString() const { return "aircraft"; }
00100 void MarkDirty();
00101 void UpdateDeltaXY(Direction direction);
00102 ExpensesType GetExpenseType(bool income) const { return income ? EXPENSES_AIRCRAFT_INC : EXPENSES_AIRCRAFT_RUN; }
00103 bool IsPrimaryVehicle() const { return IsNormalAircraft(this); }
00104 SpriteID GetImage(Direction direction) const;
00105 int GetDisplaySpeed() const { return this->cur_speed; }
00106 int GetDisplayMaxSpeed() const { return this->max_speed; }
00107 Money GetRunningCost() const;
00108 bool IsInDepot() const { return (this->vehstatus & VS_HIDDEN) != 0 && IsHangarTile(this->tile); }
00109 void Tick();
00110 void OnNewDay();
00111 TileIndex GetOrderStationLocation(StationID station);
00112 bool FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse);
00113 };
00114
00115 Station *GetTargetAirportIfValid(const Vehicle *v);
00116
00117 #endif