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Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- l -
la_text :
gamelog.cpp
LandscapeID :
landscape_type.h
LandscapeType :
landscape_type.h
LANG_DIR :
fileio_type.h
LargeWorldCallback() :
screenshot.cpp
last_array_index :
saveload.cpp
LAST_GRF_SLOT :
fios.h
lastof :
stdafx.h
lengthof :
stdafx.h
LEVEL_WIDTH :
settings_gui.cpp
LG_ORIGINAL :
genworld.h
LG_TERRAGENESIS :
genworld.h
LiftHasDestination() :
town_map.h
linear_interpolate() :
tgp.cpp
ListPositionOfEngine() :
newgrf_engine.h
,
newgrf_engine.cpp
Load_ANIT() :
animated_tile_sl.cpp
Load_ECMY() :
economy_sl.cpp
load_intlist() :
settings.cpp
Load_SIGN() :
signs_sl.cpp
Load_VEHS() :
vehicle_sl.cpp
LoadChunk() :
oldloader.cpp
,
oldloader.h
LoadFromConfig() :
settings.cpp
,
settings_func.h
LoadFromHighScore() :
highscore.h
,
highscore.cpp
LoadHeightmap() :
heightmap.cpp
,
heightmap.h
LoadLibraryList() :
win32.h
,
win32.cpp
LoadMovieForMIDIFile() :
qtmidi.cpp
LoadSettings() :
settings.cpp
LoadSettingsGlobList() :
settings.cpp
LoadStringWidthTable() :
gfx.cpp
,
gfx_func.h
LoadUnloadStation() :
economy_func.h
,
economy.cpp
LoadUnloadVehicle() :
economy.cpp
LocalGetWindowPlacement() :
window.cpp
lookup_manyofmany() :
settings.cpp
lookup_oneofmany() :
settings.cpp
LookupWithBuildOnSlopes() :
ai_road.cpp
LookupWithoutBuildOnSlopes() :
ai_road.cpp
LowestSnowLine() :
landscape.cpp
,
landscape.h
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