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Variables | |
static const SpriteID | _landscape_clear_sprites [8] |
static const byte | _fence_mod_by_tileh [32] |
static const byte | _fence_mod_by_tileh_2 [32] |
static const SpriteID | _clear_land_fence_sprites_1 [7] |
static const SpriteID | _clear_land_sprites_1 [16] |
static const SpriteID | _clear_land_sprites_2 [8] |
static const SpriteID | _clear_land_sprites_3 [8] |
Definition in file clear_land.h.
const SpriteID _clear_land_fence_sprites_1[7] [static] |
Initial value:
{ 0xFFA, 0x1000, 0x1006, 0x100C, 0x1012, 0x1018, }
Definition at line 31 of file clear_land.h.
const SpriteID _clear_land_sprites_1[16] [static] |
Initial value:
{ 0x101E, 0x1031, 0x1044, 0x1057, 0x106A, 0x107D, 0x1090, 0x10A3, 0x10B6, }
Definition at line 40 of file clear_land.h.
const SpriteID _clear_land_sprites_2[8] [static] |
const SpriteID _clear_land_sprites_3[8] [static] |
const byte _fence_mod_by_tileh[32] [static] |
Initial value:
{ 0, 2, 4, 0, 0, 2, 4, 0, 0, 2, 4, 0, 0, 2, 4, 0, 0, 2, 4, 0, 0, 2, 4, 4, 0, 2, 4, 2, 0, 2, 4, 0, }
Definition at line 16 of file clear_land.h.
const byte _fence_mod_by_tileh_2[32] [static] |
Initial value:
{ 1, 1, 5, 5, 3, 3, 1, 1, 1, 1, 5, 5, 3, 3, 1, 1, 1, 1, 5, 5, 3, 3, 1, 5, 1, 1, 5, 5, 3, 3, 3, 1, }
Definition at line 23 of file clear_land.h.
const SpriteID _landscape_clear_sprites[8] [static] |
Initial value:
{ 0xFA0, 0xFB3, 0xFB4, 0xFB5, 0xFB6, 0xFA0, 0xFB3, 0xFB4, }
Definition at line 5 of file clear_land.h.