Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- base
: CStrA
, BuildTreesWindow
- base_sprites
: RailtypeInfo
- BaseStation()
: BaseStation
- been_used
: Cheat
- Begin()
: AIAbstractListSorterValueDescending
, AIAbstractListSorterItemAscending
, AIAbstractListSorterItemDescending
, AIAbstractList
, AIAbstractListSorter
, SmallVector< T, S >
, AIAbstractListSorterValueAscending
- begin
: MakeEnumPropsT< Tenum_t, Tstorage_t, Tbegin, Tend, Tinvalid >
, TinyEnumT< Tenum_t >
- BeginCritical()
: ThreadMutex
, ThreadMutex_None
, ThreadMutex_OS2
, ThreadMutex_pthread
, ThreadMutex_Win32
- BeginStruct()
: DumpTarget
- behaviour
: IndustrySpec
- best
: FindTrainOnTrackInfo
- best_length
: FindDepotData
- bitnum
: CargoSpec
- block
: AirportFTA
- block_mode
: SaveLoadParams
- bottom_offset
: AIDebugWindow
- BP_HIDE_BUTTONS
: VehicleListWindow
- BP_SHOW_BUTTONS
: VehicleListWindow
- bribe
: EconomySettings
- bridge_offset
: RailtypeInfo
- bridge_pillars
: GUISettings
- buckets
: AIAbstractList
- buf
: Lexer
, SaveLoadParams
- buf_len
: Lexer
- buf_ori
: SaveLoadParams
- bufe
: SaveLoadParams
- buffer
: IConsoleLine
, ReusableBuffer< T >
, SpriteLoader::Sprite
- BufferSize()
: Blitter
- bufsize
: SaveLoadParams
- bug
: LoggedChange
- build_date
: TileDesc
, BaseStation
- build_depot
: RailtypeInfo
- build_ew_rail
: RailtypeInfo
- build_in_pause
: Cheats
- build_ns_rail
: RailtypeInfo
- build_on_slopes
: ConstructionSettings
- build_tunnel
: RailtypeInfo
- build_x_rail
: RailtypeInfo
- build_y_rail
: RailtypeInfo
- BuildAirport()
: AIAirport
- BuildBridge()
: AIBridge
- BuildBuoy()
: AIMarine
- BuildCanal()
: AIMarine
- BuildCompanyHQ()
: AICompany
- BuildDock()
: AIMarine
- BuildDriveThroughRoadStation()
: AIRoad
- BuildGrfList()
: NewGRFAddWindow
- BuildIndustry()
: AIIndustryType
- BuildLock()
: AIMarine
- BuildNewGRFRailStation()
: AIRail
- BuildOneWayRoad()
: AIRoad
- BuildOneWayRoadFull()
: AIRoad
- BuildRail()
: AIRail
- BuildRailDepot()
: AIRail
- BuildRailStation()
: AIRail
- BuildRailTrack()
: AIRail
- BuildRailWaypoint()
: AIRail
- BuildRoad()
: AIRoad
- BuildRoadDepot()
: AIRoad
- BuildRoadFull()
: AIRoad
- BuildRoadStation()
: AIRoad
- BuildSign()
: AISign
- BuildSignal()
: AIRail
- BuildSortIndustriesList()
: IndustryDirectoryWindow
- BuildStationsList()
: CompanyStationsWindow
- BuildTunnel()
: AITunnel
- BuildVehicle()
: AIVehicle
- BuildWaterDepot()
: AIMarine
- bus_station
: Station
- bus_stops
: Station
- ButtonHit()
: NWidgetLeaf
- ButtonPlanes
: VehicleListWindow