00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "stdafx.h"
00013 #include "openttd.h"
00014 #include "heightmap.h"
00015 #include "variables.h"
00016 #include "debug.h"
00017 #include "genworld.h"
00018 #include "network/network.h"
00019 #include "newgrf_config.h"
00020 #include "strings_func.h"
00021 #include "window_func.h"
00022 #include "date_func.h"
00023 #include "sound_func.h"
00024 #include "fios.h"
00025 #include "string_func.h"
00026 #include "gfx_func.h"
00027 #include "widgets/dropdown_type.h"
00028 #include "widgets/dropdown_func.h"
00029 #include "landscape_type.h"
00030 #include "querystring_gui.h"
00031 #include "town.h"
00032 #include "thread/thread.h"
00033 #include "settings_func.h"
00034
00035 #include "table/strings.h"
00036 #include "table/sprites.h"
00037
00041 enum glwp_modes {
00042 GLWP_GENERATE,
00043 GLWP_HEIGHTMAP,
00044 GLWP_SCENARIO,
00045 GLWP_END
00046 };
00047
00048 extern void SwitchToMode(SwitchMode new_mode);
00049 extern void MakeNewgameSettingsLive();
00050
00051 static inline void SetNewLandscapeType(byte landscape)
00052 {
00053 _settings_newgame.game_creation.landscape = landscape;
00054 SetWindowClassesDirty(WC_SELECT_GAME);
00055 SetWindowClassesDirty(WC_GENERATE_LANDSCAPE);
00056 }
00057
00058 enum GenerateLandscapeWindowWidgets {
00059 GLAND_TEMPERATE,
00060 GLAND_ARCTIC,
00061 GLAND_TROPICAL,
00062 GLAND_TOYLAND,
00063
00064 GLAND_MAPSIZE_X_PULLDOWN,
00065 GLAND_MAPSIZE_Y_PULLDOWN,
00066
00067 GLAND_TOWN_PULLDOWN,
00068 GLAND_INDUSTRY_PULLDOWN,
00069
00070 GLAND_RANDOM_EDITBOX,
00071 GLAND_RANDOM_BUTTON,
00072
00073 GLAND_GENERATE_BUTTON,
00074
00075 GLAND_START_DATE_DOWN,
00076 GLAND_START_DATE_TEXT,
00077 GLAND_START_DATE_UP,
00078
00079 GLAND_SNOW_LEVEL_DOWN,
00080 GLAND_SNOW_LEVEL_TEXT,
00081 GLAND_SNOW_LEVEL_UP,
00082
00083 GLAND_TREE_PULLDOWN,
00084 GLAND_LANDSCAPE_PULLDOWN,
00085 GLAND_HEIGHTMAP_NAME_TEXT,
00086 GLAND_HEIGHTMAP_NAME_SPACER,
00087 GLAND_HEIGHTMAP_SIZE_TEXT,
00088 GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
00089
00090 GLAND_TERRAIN_PULLDOWN,
00091 GLAND_WATER_PULLDOWN,
00092 GLAND_SMOOTHNESS_PULLDOWN,
00093 GLAND_VARIETY_PULLDOWN,
00094
00095 GLAND_BORDER_TYPES,
00096 GLAND_BORDERS_RANDOM,
00097 GLAND_WATER_NW,
00098 GLAND_WATER_NE,
00099 GLAND_WATER_SE,
00100 GLAND_WATER_SW,
00101 };
00102
00103 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00104 NWidget(NWID_HORIZONTAL),
00105 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00106 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00107 EndContainer(),
00108 NWidget(WWT_PANEL, COLOUR_BROWN),
00109 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00110
00111 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00112 NWidget(NWID_SPACER), SetFill(1, 0),
00113 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00114 NWidget(NWID_SPACER), SetFill(1, 0),
00115 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00116 NWidget(NWID_SPACER), SetFill(1, 0),
00117 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00118 NWidget(NWID_SPACER), SetFill(1, 0),
00119 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00120 NWidget(NWID_SPACER), SetFill(1, 0),
00121 EndContainer(),
00122 NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00123 NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00124 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00125
00126 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00127 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00128 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00129 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00130 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00131 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00132 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00133 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00134 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00135 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_BORDER_TYPES), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00136 EndContainer(),
00137
00138 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00139
00140 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00141 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00142 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00143 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00144 EndContainer(),
00145 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00146 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00147 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00148 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00149 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00150 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00151 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00152 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00153 EndContainer(),
00154 EndContainer(),
00155 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00156 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00157 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00158 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00159 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00160 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00161 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00162 EndContainer(),
00163 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00164
00165 NWidget(NWID_HORIZONTAL),
00166 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00167 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00168 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00169 EndContainer(),
00170
00171 NWidget(NWID_HORIZONTAL),
00172 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00173 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00174 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00175 EndContainer(),
00176 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_JUST_STRING), SetFill(1, 0),
00177 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00178 EndContainer(),
00179 EndContainer(),
00180 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00181 NWidget(NWID_SPACER), SetFill(1, 1),
00182 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00183 EndContainer(),
00184 EndContainer(),
00185 NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00186
00187 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00188 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00189 NWidget(NWID_SPACER), SetFill(1, 1),
00190 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00191 EndContainer(),
00192 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00193 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00194 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00195 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00196 NWidget(NWID_SPACER), SetFill(1, 1),
00197 EndContainer(),
00198 EndContainer(),
00199 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00200 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00201 NWidget(NWID_SPACER), SetFill(1, 1),
00202 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00203 EndContainer(),
00204 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00205 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00206 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00207 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00208 NWidget(NWID_SPACER), SetFill(1, 1),
00209 EndContainer(),
00210 EndContainer(),
00211 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00212 EndContainer(),
00213 };
00214
00215 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00216
00217 NWidget(NWID_HORIZONTAL),
00218 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00219 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00220 EndContainer(),
00221 NWidget(WWT_PANEL, COLOUR_BROWN),
00222 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00223
00224 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00225 NWidget(NWID_SPACER), SetFill(1, 0),
00226 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00227 NWidget(NWID_SPACER), SetFill(1, 0),
00228 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00229 NWidget(NWID_SPACER), SetFill(1, 0),
00230 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00231 NWidget(NWID_SPACER), SetFill(1, 0),
00232 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00233 NWidget(NWID_SPACER), SetFill(1, 0),
00234 EndContainer(),
00235 NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00236 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00237
00238 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00239 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00240 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00241 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00242 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00243 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00244 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00245 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00246 EndContainer(),
00247
00248 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00249 NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00250
00251 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00252 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00253 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00254 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00255 EndContainer(),
00256 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00257 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00258 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00259 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00260 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00261 EndContainer(),
00262 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00263 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00264 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00265 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00266 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00267 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00268 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00269 EndContainer(),
00270 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00271 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00272 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00273 NWidget(NWID_HORIZONTAL),
00274 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00275 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00276 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00277 EndContainer(),
00278 NWidget(NWID_HORIZONTAL),
00279 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00280 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00281 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00282 EndContainer(),
00283 EndContainer(),
00284 EndContainer(),
00285 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00286 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
00287 EndContainer(),
00288 EndContainer(),
00289 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00290 EndContainer(),
00291 };
00292
00293 static void StartGeneratingLandscape(glwp_modes mode)
00294 {
00295 DeleteAllNonVitalWindows();
00296
00297
00298 MakeNewgameSettingsLive();
00299 ResetGRFConfig(true);
00300
00301 SndPlayFx(SND_15_BEEP);
00302 switch (mode) {
00303 case GLWP_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
00304 case GLWP_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00305 case GLWP_SCENARIO: _switch_mode = SM_EDITOR; break;
00306 default: NOT_REACHED();
00307 }
00308 }
00309
00310 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00311 {
00312 if (confirmed) StartGeneratingLandscape((glwp_modes)w->window_number);
00313 }
00314
00315 static DropDownList *BuildMapsizeDropDown()
00316 {
00317 DropDownList *list = new DropDownList();
00318
00319 for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00320 DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00321 item->SetParam(0, 1 << i);
00322 list->push_back(item);
00323 }
00324
00325 return list;
00326 }
00327
00328 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00329 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, INVALID_STRING_ID};
00330 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00331 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00332 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00333 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00334 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00335 static const StringID _num_inds[] = {STR_NONE, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00336 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00337
00338 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00339 uint widget_id;
00340 uint x;
00341 uint y;
00342 char name[64];
00343 glwp_modes mode;
00344
00345 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00346 {
00347 this->InitNested(desc, number);
00348
00349 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00350
00351
00352 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00353 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00354 this->SetFocusedWidget(GLAND_RANDOM_EDITBOX);
00355 this->caption = STR_NULL;
00356 this->afilter = CS_NUMERAL;
00357
00358 this->mode = (glwp_modes)this->window_number;
00359 }
00360
00361
00362 virtual void SetStringParameters(int widget) const
00363 {
00364 switch (widget) {
00365 case GLAND_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00366 case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00367 case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00368 case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00369 case GLAND_TOWN_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_towns[_settings_newgame.difficulty.number_towns]); break;
00370 case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.number_industries]); break;
00371 case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00372 case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00373 case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00374 case GLAND_WATER_PULLDOWN: SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]); break;
00375 case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00376 case GLAND_VARIETY_PULLDOWN: SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00377 case GLAND_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00378 case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00379 case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00380 case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00381 case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00382 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00383
00384 case GLAND_HEIGHTMAP_SIZE_TEXT:
00385 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00386 SetDParam(0, this->y);
00387 SetDParam(1, this->x);
00388 } else {
00389 SetDParam(0, this->x);
00390 SetDParam(1, this->y);
00391 }
00392 break;
00393 }
00394 }
00395
00396 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00397 {
00398 const StringID *strs = NULL;
00399 switch (widget) {
00400 case GLAND_START_DATE_TEXT:
00401 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00402 *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00403 break;
00404
00405 case GLAND_MAPSIZE_X_PULLDOWN:
00406 case GLAND_MAPSIZE_Y_PULLDOWN:
00407 SetDParam(0, MAX_MAP_SIZE);
00408 *size = GetStringBoundingBox(STR_JUST_INT);
00409 break;
00410
00411 case GLAND_SNOW_LEVEL_TEXT:
00412 SetDParam(0, MAX_TILE_HEIGHT);
00413 *size = GetStringBoundingBox(STR_JUST_INT);
00414 break;
00415
00416 case GLAND_HEIGHTMAP_SIZE_TEXT:
00417 SetDParam(0, this->x);
00418 SetDParam(1, this->y);
00419 *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00420 break;
00421
00422 case GLAND_TOWN_PULLDOWN: strs = _num_towns; break;
00423 case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break;
00424 case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break;
00425 case GLAND_TREE_PULLDOWN: strs = _tree_placer; break;
00426 case GLAND_TERRAIN_PULLDOWN: strs = _elevations; break;
00427 case GLAND_WATER_PULLDOWN: strs = _sea_lakes; break;
00428 case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00429 case GLAND_VARIETY_PULLDOWN: strs = _variety; break;
00430 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00431 case GLAND_BORDERS_RANDOM:
00432 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00433 break;
00434
00435 case GLAND_WATER_NE:
00436 case GLAND_WATER_NW:
00437 case GLAND_WATER_SE:
00438 case GLAND_WATER_SW:
00439 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00440 break;
00441
00442 case GLAND_HEIGHTMAP_NAME_SPACER:
00443 case GLAND_HEIGHTMAP_NAME_TEXT:
00444 size->width = 0;
00445 break;
00446
00447 default:
00448 return;
00449 }
00450 if (strs != NULL) {
00451 while (*strs != INVALID_STRING_ID) {
00452 *size = maxdim(*size, GetStringBoundingBox(*strs++));
00453 }
00454 }
00455 size->width += padding.width;
00456 size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00457 }
00458
00459 virtual void DrawWidget(const Rect &r, int widget) const
00460 {
00461 switch (widget) {
00462 case GLAND_HEIGHTMAP_NAME_TEXT: {
00463
00464
00465
00466
00467 const NWidgetBase *nwi_spacer = this->GetWidget<NWidgetBase>(GLAND_HEIGHTMAP_NAME_SPACER);
00468 DrawString(min(r.left, nwi_spacer->pos_x), max<int>(r.right, nwi_spacer->pos_x + nwi_spacer->current_x), r.top, this->name, TC_ORANGE);
00469 } break;
00470 }
00471 }
00472
00473 virtual void OnPaint()
00474 {
00475
00476 if (mode == GLWP_GENERATE) {
00477 this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00478 this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00479 this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00480 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00481 GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00482
00483 this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00484
00485 this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00486 this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00487 this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00488 this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00489
00490 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00491 GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00492 }
00493
00494 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00495
00496 this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
00497 this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00498 this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN, _game_mode == GM_EDITOR);
00499
00500 this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00501 this->SetWidgetDisabledState(GLAND_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00502 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00503 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00504
00505 this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00506 this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00507 this->SetWidgetLoweredState(GLAND_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00508 this->SetWidgetLoweredState(GLAND_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00509
00510 this->DrawWidgets();
00511
00512 this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00513 }
00514
00515 virtual void OnClick(Point pt, int widget)
00516 {
00517 switch (widget) {
00518 case GLAND_TEMPERATE:
00519 case GLAND_ARCTIC:
00520 case GLAND_TROPICAL:
00521 case GLAND_TOYLAND:
00522 this->RaiseWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00523 SetNewLandscapeType(widget - GLAND_TEMPERATE);
00524 break;
00525
00526 case GLAND_MAPSIZE_X_PULLDOWN:
00527 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00528 break;
00529
00530 case GLAND_MAPSIZE_Y_PULLDOWN:
00531 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00532 break;
00533
00534 case GLAND_TOWN_PULLDOWN:
00535 ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00536 break;
00537
00538 case GLAND_INDUSTRY_PULLDOWN:
00539 ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.number_industries, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00540 break;
00541
00542 case GLAND_RANDOM_BUTTON:
00543 _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00544 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00545 UpdateTextBufferSize(&this->text);
00546 this->SetDirty();
00547 break;
00548
00549 case GLAND_GENERATE_BUTTON:
00550 MakeNewgameSettingsLive();
00551
00552 if (mode == GLWP_HEIGHTMAP &&
00553 (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00554 this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00555 this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00556 this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00557 ShowQuery(
00558 STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00559 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00560 this,
00561 LandscapeGenerationCallback);
00562 } else {
00563 StartGeneratingLandscape(mode);
00564 }
00565 break;
00566
00567 case GLAND_START_DATE_DOWN:
00568 case GLAND_START_DATE_UP:
00569
00570 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00571 this->HandleButtonClick(widget);
00572 this->SetDirty();
00573
00574 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00575 }
00576 _left_button_clicked = false;
00577 break;
00578
00579 case GLAND_START_DATE_TEXT:
00580 this->widget_id = GLAND_START_DATE_TEXT;
00581 SetDParam(0, _settings_newgame.game_creation.starting_year);
00582 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
00583 break;
00584
00585 case GLAND_SNOW_LEVEL_DOWN:
00586 case GLAND_SNOW_LEVEL_UP:
00587
00588 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00589 this->HandleButtonClick(widget);
00590 this->SetDirty();
00591
00592 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00593 }
00594 _left_button_clicked = false;
00595 break;
00596
00597 case GLAND_SNOW_LEVEL_TEXT:
00598 this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00599 SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00600 ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
00601 break;
00602
00603 case GLAND_TREE_PULLDOWN:
00604 ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00605 break;
00606
00607 case GLAND_LANDSCAPE_PULLDOWN:
00608 ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00609 break;
00610
00611 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:
00612 ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00613 break;
00614
00615 case GLAND_TERRAIN_PULLDOWN:
00616 ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00617 break;
00618
00619 case GLAND_WATER_PULLDOWN:
00620 ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, 0);
00621 break;
00622
00623 case GLAND_SMOOTHNESS_PULLDOWN:
00624 ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00625 break;
00626
00627 case GLAND_VARIETY_PULLDOWN:
00628 ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00629 break;
00630
00631
00632 case GLAND_WATER_NW:
00633 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00634 break;
00635
00636 case GLAND_WATER_NE:
00637 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00638 break;
00639
00640 case GLAND_WATER_SE:
00641 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00642 break;
00643
00644 case GLAND_WATER_SW:
00645 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00646 break;
00647
00648 case GLAND_BORDERS_RANDOM:
00649 _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00650 this->SetDirty();
00651 break;
00652 }
00653 }
00654
00655 virtual void OnTimeout()
00656 {
00657 static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00658 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00659 if (this->IsWidgetLowered(*widget)) {
00660 this->RaiseWidget(*widget);
00661 this->SetWidgetDirty(*widget);
00662 }
00663 }
00664 }
00665
00666 virtual void OnMouseLoop()
00667 {
00668 this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00669 }
00670
00671 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00672 {
00673 EventState state;
00674 this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00675
00676
00677
00678
00679 _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00680 return state;
00681 }
00682
00683 virtual void OnDropdownSelect(int widget, int index)
00684 {
00685 switch (widget) {
00686 case GLAND_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
00687 case GLAND_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
00688 case GLAND_TREE_PULLDOWN: _settings_newgame.game_creation.tree_placer = index; break;
00689 case GLAND_SMOOTHNESS_PULLDOWN: _settings_newgame.game_creation.tgen_smoothness = index; break;
00690 case GLAND_VARIETY_PULLDOWN: _settings_newgame.game_creation.variety = index; break;
00691
00692 case GLAND_TOWN_PULLDOWN:
00693 if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00694 this->widget_id = widget;
00695 SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00696 ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
00697 };
00698 IConsoleSetSetting("difficulty.number_towns", index);
00699 break;
00700
00701 case GLAND_INDUSTRY_PULLDOWN:
00702 IConsoleSetSetting("difficulty.number_industries", index);
00703 break;
00704
00705 case GLAND_LANDSCAPE_PULLDOWN:
00706
00707 if (mode == GLWP_HEIGHTMAP) {
00708 _settings_newgame.game_creation.heightmap_rotation = index;
00709 } else {
00710 _settings_newgame.game_creation.land_generator = index;
00711 }
00712 break;
00713
00714 case GLAND_TERRAIN_PULLDOWN: {
00715 GameMode old_gm = _game_mode;
00716 _game_mode = GM_MENU;
00717 IConsoleSetSetting("difficulty.terrain_type", index);
00718 _game_mode = old_gm;
00719 break;
00720 }
00721
00722 case GLAND_WATER_PULLDOWN: {
00723 GameMode old_gm = _game_mode;
00724 _game_mode = GM_MENU;
00725 IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00726 _game_mode = old_gm;
00727 break;
00728 }
00729 }
00730 this->SetDirty();
00731 }
00732
00733 virtual void OnQueryTextFinished(char *str)
00734 {
00735 int32 value;
00736 if (!StrEmpty(str)) {
00737 value = atoi(str);
00738 } else {
00739
00740 switch (this->widget_id) {
00741 case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00742 case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00743 case GLAND_TOWN_PULLDOWN: value = 1; break;
00744 default: NOT_REACHED();
00745 }
00746 }
00747
00748 switch (this->widget_id) {
00749 case GLAND_START_DATE_TEXT:
00750 this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00751 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00752 break;
00753
00754 case GLAND_SNOW_LEVEL_TEXT:
00755 this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00756 _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00757 break;
00758
00759 case GLAND_TOWN_PULLDOWN:
00760 _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00761 break;
00762 }
00763
00764 this->SetDirty();
00765 }
00766 };
00767
00768 static const WindowDesc _generate_landscape_desc(
00769 WDP_CENTER, 0, 0,
00770 WC_GENERATE_LANDSCAPE, WC_NONE,
00771 WDF_UNCLICK_BUTTONS,
00772 _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00773 );
00774
00775 static const WindowDesc _heightmap_load_desc(
00776 WDP_CENTER, 0, 0,
00777 WC_GENERATE_LANDSCAPE, WC_NONE,
00778 WDF_UNCLICK_BUTTONS,
00779 _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00780 );
00781
00782 static void _ShowGenerateLandscape(glwp_modes mode)
00783 {
00784 uint x = 0;
00785 uint y = 0;
00786
00787 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00788
00789
00790 if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00791
00792 if (mode == GLWP_HEIGHTMAP) {
00793
00794 if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00795 }
00796
00797 GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWP_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00798
00799 if (mode == GLWP_HEIGHTMAP) {
00800 w->x = x;
00801 w->y = y;
00802 strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00803 }
00804
00805 SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00806 }
00807
00808 void ShowGenerateLandscape()
00809 {
00810 _ShowGenerateLandscape(GLWP_GENERATE);
00811 }
00812
00813 void ShowHeightmapLoad()
00814 {
00815 _ShowGenerateLandscape(GLWP_HEIGHTMAP);
00816 }
00817
00818 void StartScenarioEditor()
00819 {
00820 StartGeneratingLandscape(GLWP_SCENARIO);
00821 }
00822
00823 void StartNewGameWithoutGUI(uint seed)
00824 {
00825
00826 _settings_newgame.game_creation.generation_seed = seed;
00827
00828 StartGeneratingLandscape(GLWP_GENERATE);
00829 }
00830
00832 enum CreateScenarioWindowWidgets {
00833 CSCEN_TEMPERATE,
00834 CSCEN_ARCTIC,
00835 CSCEN_TROPICAL,
00836 CSCEN_TOYLAND,
00837 CSCEN_EMPTY_WORLD,
00838 CSCEN_RANDOM_WORLD,
00839 CSCEN_MAPSIZE_X_PULLDOWN,
00840 CSCEN_MAPSIZE_Y_PULLDOWN,
00841 CSCEN_START_DATE_DOWN,
00842 CSCEN_START_DATE_TEXT,
00843 CSCEN_START_DATE_UP,
00844 CSCEN_FLAT_LAND_HEIGHT_DOWN,
00845 CSCEN_FLAT_LAND_HEIGHT_TEXT,
00846 CSCEN_FLAT_LAND_HEIGHT_UP
00847 };
00848
00849
00850 struct CreateScenarioWindow : public Window
00851 {
00852 uint widget_id;
00853
00854 CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00855 {
00856 this->InitNested(desc, window_number);
00857 this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00858 }
00859
00860 virtual void SetStringParameters(int widget) const
00861 {
00862 switch (widget) {
00863 case CSCEN_START_DATE_TEXT:
00864 SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00865 break;
00866
00867 case CSCEN_MAPSIZE_X_PULLDOWN:
00868 SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00869 break;
00870
00871 case CSCEN_MAPSIZE_Y_PULLDOWN:
00872 SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00873 break;
00874
00875 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00876 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00877 break;
00878 }
00879 }
00880
00881 virtual void OnPaint()
00882 {
00883 this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00884 this->SetWidgetDisabledState(CSCEN_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00885 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00886 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP, _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00887
00888 this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00889 this->SetWidgetLoweredState(CSCEN_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00890 this->SetWidgetLoweredState(CSCEN_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00891 this->SetWidgetLoweredState(CSCEN_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00892
00893 this->DrawWidgets();
00894 }
00895
00896 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00897 {
00898 StringID str = STR_JUST_INT;
00899 switch (widget) {
00900 case CSCEN_START_DATE_TEXT:
00901 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00902 str = STR_BLACK_DATE_LONG;
00903 break;
00904
00905 case CSCEN_MAPSIZE_X_PULLDOWN:
00906 case CSCEN_MAPSIZE_Y_PULLDOWN:
00907 SetDParam(0, MAX_MAP_SIZE);
00908 break;
00909
00910 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00911 SetDParam(0, MAX_TILE_HEIGHT);
00912 break;
00913
00914 default:
00915 return;
00916 }
00917 *size = GetStringBoundingBox(str);
00918 size->width += padding.width;
00919 size->height += padding.height;
00920 }
00921
00922 virtual void OnClick(Point pt, int widget)
00923 {
00924 switch (widget) {
00925 case CSCEN_TEMPERATE:
00926 case CSCEN_ARCTIC:
00927 case CSCEN_TROPICAL:
00928 case CSCEN_TOYLAND:
00929 this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00930 SetNewLandscapeType(widget - CSCEN_TEMPERATE);
00931 break;
00932
00933 case CSCEN_MAPSIZE_X_PULLDOWN:
00934 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
00935 break;
00936
00937 case CSCEN_MAPSIZE_Y_PULLDOWN:
00938 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
00939 break;
00940
00941 case CSCEN_EMPTY_WORLD:
00942 StartGeneratingLandscape(GLWP_SCENARIO);
00943 break;
00944
00945 case CSCEN_RANDOM_WORLD:
00946 ShowGenerateLandscape();
00947 break;
00948
00949 case CSCEN_START_DATE_DOWN:
00950 case CSCEN_START_DATE_UP:
00951
00952 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00953 this->HandleButtonClick(widget);
00954 this->SetDirty();
00955
00956 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00957 }
00958 _left_button_clicked = false;
00959 break;
00960
00961 case CSCEN_START_DATE_TEXT:
00962 this->widget_id = CSCEN_START_DATE_TEXT;
00963 SetDParam(0, _settings_newgame.game_creation.starting_year);
00964 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
00965 break;
00966
00967 case CSCEN_FLAT_LAND_HEIGHT_DOWN:
00968 case CSCEN_FLAT_LAND_HEIGHT_UP:
00969
00970 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00971 this->HandleButtonClick(widget);
00972 this->SetDirty();
00973
00974 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
00975 }
00976 _left_button_clicked = false;
00977 break;
00978
00979 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00980 this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
00981 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00982 ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
00983 break;
00984 }
00985 }
00986
00987 virtual void OnTimeout()
00988 {
00989 static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
00990 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00991 if (this->IsWidgetLowered(*widget)) {
00992 this->RaiseWidget(*widget);
00993 this->SetWidgetDirty(*widget);
00994 }
00995 }
00996 }
00997
00998 virtual void OnDropdownSelect(int widget, int index)
00999 {
01000 switch (widget) {
01001 case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01002 case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01003 }
01004 this->SetDirty();
01005 }
01006
01007 virtual void OnQueryTextFinished(char *str)
01008 {
01009 if (!StrEmpty(str)) {
01010 int32 value = atoi(str);
01011
01012 switch (this->widget_id) {
01013 case CSCEN_START_DATE_TEXT:
01014 this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01015 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01016 break;
01017
01018 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01019 this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01020 _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01021 break;
01022 }
01023
01024 this->SetDirty();
01025 }
01026 }
01027 };
01028
01029 static const NWidgetPart _nested_create_scenario_widgets[] = {
01030 NWidget(NWID_HORIZONTAL),
01031 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01032 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01033 EndContainer(),
01034 NWidget(WWT_PANEL, COLOUR_BROWN),
01035 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01036
01037 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01038 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01039 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01040 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01041 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01042 EndContainer(),
01043 NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01044
01045 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01046 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01047 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01048 EndContainer(),
01049
01050 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01051
01052 NWidget(NWID_HORIZONTAL),
01053 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01054 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01055 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01056 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01057 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01058 EndContainer(),
01059
01060 NWidget(NWID_HORIZONTAL),
01061 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01062 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01063 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01064 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01065 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01066 EndContainer(),
01067
01068 NWidget(NWID_HORIZONTAL),
01069 NWidget(WWT_TEXT, COLOUR_ORANGE),
01070 SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01071 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01072 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01073 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01074 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01075 EndContainer(),
01076 EndContainer(),
01077 EndContainer(),
01078 EndContainer(),
01079 };
01080
01081 static const WindowDesc _create_scenario_desc(
01082 WDP_CENTER, 0, 0,
01083 WC_GENERATE_LANDSCAPE, WC_NONE,
01084 WDF_UNCLICK_BUTTONS,
01085 _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01086 );
01087
01088 void ShowCreateScenario()
01089 {
01090 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01091 new CreateScenarioWindow(&_create_scenario_desc, GLWP_SCENARIO);
01092 }
01093
01094 enum GenerationProgressWindowWidgets {
01095 GPWW_PROGRESS_BAR,
01096 GPWW_PROGRESS_TEXT,
01097 GPWW_ABORT,
01098 };
01099
01100 static const NWidgetPart _nested_generate_progress_widgets[] = {
01101 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01102 NWidget(WWT_PANEL, COLOUR_GREY),
01103 NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01104 NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01105 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01106 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01107 NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01108 EndContainer(),
01109 EndContainer(),
01110 EndContainer(),
01111 };
01112
01113
01114 static const WindowDesc _generate_progress_desc(
01115 WDP_CENTER, 0, 0,
01116 WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
01117 WDF_UNCLICK_BUTTONS,
01118 _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01119 );
01120
01121 struct tp_info {
01122 uint percent;
01123 StringID cls;
01124 uint current;
01125 uint total;
01126 int timer;
01127 };
01128
01129 static tp_info _tp;
01130
01131 static const StringID _generation_class_table[GWP_CLASS_COUNT] = {
01132 STR_GENERATION_WORLD_GENERATION,
01133 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01134 STR_GENERATION_CLEARING_TILES,
01135 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01136 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01137 STR_GENERATION_UNMOVABLE_GENERATION,
01138 STR_GENERATION_TREE_GENERATION,
01139 STR_GENERATION_SETTINGUP_GAME,
01140 STR_GENERATION_PREPARING_TILELOOP,
01141 STR_GENERATION_PREPARING_GAME
01142 };
01143
01144
01145 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01146 {
01147 if (confirmed) {
01148 AbortGeneratingWorld();
01149 } else if (IsGeneratingWorld() && !IsGeneratingWorldAborted()) {
01150 SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01151 }
01152 }
01153
01154 struct GenerateProgressWindow : public Window {
01155
01156 GenerateProgressWindow() : Window()
01157 {
01158 this->InitNested(&_generate_progress_desc);
01159 }
01160
01161 virtual void OnClick(Point pt, int widget)
01162 {
01163 switch (widget) {
01164 case GPWW_ABORT:
01165 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01166 ShowQuery(
01167 STR_GENERATION_ABORT_CAPTION,
01168 STR_GENERATION_ABORT_MESSAGE,
01169 this,
01170 AbortGeneratingWorldCallback
01171 );
01172 break;
01173 }
01174 }
01175
01176 virtual void OnPaint()
01177 {
01178 this->DrawWidgets();
01179 }
01180
01181 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01182 {
01183 switch (widget) {
01184 case GPWW_PROGRESS_BAR: {
01185 SetDParam(0, 100);
01186 *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01187
01188 size->height += 8;
01189 size->width += 8;
01190 } break;
01191
01192 case GPWW_PROGRESS_TEXT:
01193 for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01194 size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01195 }
01196 size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01197 break;
01198 }
01199 }
01200
01201 virtual void DrawWidget(const Rect &r, int widget) const
01202 {
01203 switch (widget) {
01204 case GPWW_PROGRESS_BAR:
01205
01206 DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01207 DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _tp.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01208 SetDParam(0, _tp.percent);
01209 DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_CENTER);
01210 break;
01211
01212 case GPWW_PROGRESS_TEXT:
01213
01214 DrawString(r.left, r.right, r.top, _tp.cls, TC_FROMSTRING, SA_CENTER);
01215
01216
01217 SetDParam(0, _tp.current);
01218 SetDParam(1, _tp.total);
01219 DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_CENTER);
01220 }
01221 }
01222 };
01223
01227 void PrepareGenerateWorldProgress()
01228 {
01229 _tp.cls = STR_GENERATION_WORLD_GENERATION;
01230 _tp.current = 0;
01231 _tp.total = 0;
01232 _tp.percent = 0;
01233 _tp.timer = 0;
01234 }
01235
01239 void ShowGenerateWorldProgress()
01240 {
01241 if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return;
01242 new GenerateProgressWindow();
01243 }
01244
01245 static void _SetGeneratingWorldProgress(gwp_class cls, uint progress, uint total)
01246 {
01247 static const int percent_table[GWP_CLASS_COUNT + 1] = {0, 5, 15, 20, 40, 60, 65, 80, 85, 99, 100 };
01248
01249 assert(cls < GWP_CLASS_COUNT);
01250
01251
01252 if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01253
01254 if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01255
01256 if (total == 0) {
01257 assert(_tp.cls == _generation_class_table[cls]);
01258 _tp.current += progress;
01259 } else {
01260 _tp.cls = _generation_class_table[cls];
01261 _tp.current = progress;
01262 _tp.total = total;
01263 _tp.percent = percent_table[cls];
01264 }
01265
01266
01267 if (!_network_dedicated && _tp.timer != 0 && _realtime_tick - _tp.timer < GENWORLD_REDRAW_TIMEOUT) return;
01268
01269
01270 _tp.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_tp.current == 0 ? 0 : _tp.current - 1) / _tp.total;
01271
01272 if (_network_dedicated) {
01273 static uint last_percent = 0;
01274
01275
01276 if (_tp.percent == 0) return;
01277
01278 if (_tp.percent < last_percent) last_percent = 0;
01279
01280 if (_tp.percent % 5 != 0 && _tp.percent <= last_percent + 5) return;
01281
01282 if (_tp.percent <= last_percent + 2) return;
01283
01284 DEBUG(net, 1, "Map generation percentage complete: %d", _tp.percent);
01285 last_percent = _tp.percent;
01286
01287
01288 return;
01289 }
01290
01291 SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0);
01292 MarkWholeScreenDirty();
01293
01294
01295
01296
01297
01298 _genworld_mapgen_mutex->EndCritical();
01299 _genworld_paint_mutex->BeginCritical();
01300 _genworld_mapgen_mutex->BeginCritical();
01301 _genworld_paint_mutex->EndCritical();
01302
01303 _tp.timer = _realtime_tick;
01304 }
01305
01314 void SetGeneratingWorldProgress(gwp_class cls, uint total)
01315 {
01316 if (total == 0) return;
01317
01318 _SetGeneratingWorldProgress(cls, 0, total);
01319 }
01320
01328 void IncreaseGeneratingWorldProgress(gwp_class cls)
01329 {
01330
01331 _SetGeneratingWorldProgress(cls, 1, 0);
01332 }