#include "tile_map.h"
Go to the source code of this file.
Functions | |
static void | MakeVoid (TileIndex t) |
Make a nice void tile ;). |
Definition in file void_map.h.
static void MakeVoid | ( | TileIndex | t | ) | [inline, static] |
Make a nice void tile ;).
t | the tile to make void |
Definition at line 21 of file void_map.h.
References _m, _me, Tile::m1, Tile::m2, Tile::m3, Tile::m4, Tile::m5, Tile::m6, TileExtended::m7, MP_VOID, SetTileHeight(), and SetTileType().
Referenced by _GenerateWorld(), GenerateTerrainPerlin(), and GrayscaleToMapHeights().