#include "industry_type.h"
#include "newgrf_spritegroup.h"
Go to the source code of this file.
Enumerations | |
enum | IndustryTrigger { INDUSTRY_TRIGGER_TILELOOP_PROCESS = 1, INDUSTRY_TRIGGER_256_TICKS = 2, INDUSTRY_TRIGGER_CARGO_DELIVERY = 4 } |
When should the industry(tile) be triggered for random bits? More... | |
enum | IndustryAvailabilityCallType { IACT_MAPGENERATION, IACT_RANDOMCREATION, IACT_USERCREATION } |
From where is callback CBID_INDUSTRY_AVAILABLE been called. More... | |
Functions | |
uint32 | IndustryGetVariable (const ResolverObject *object, byte variable, byte parameter, bool *available) |
This function implements the industries variables that newGRF defines. | |
uint16 | GetIndustryCallback (CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile) |
uint32 | GetIndustryIDAtOffset (TileIndex new_tile, const Industry *i) |
Make an analysis of a tile and check for its belonging to the same industry, and/or the same grf file. | |
void | IndustryProductionCallback (Industry *ind, int reason) |
Get the industry production callback and apply it to the industry. | |
bool | CheckIfCallBackAllowsCreation (TileIndex tile, IndustryType type, uint itspec_index, uint32 seed) |
bool | CheckIfCallBackAllowsAvailability (IndustryType type, IndustryAvailabilityCallType creation_type) |
IndustryType | MapNewGRFIndustryType (IndustryType grf_type, uint32 grf_id) |
uint32 | GetNearbyIndustryTileInformation (byte parameter, TileIndex tile, IndustryID index) |
Based on newhouses equivalent, but adapted for newindustries. |
Definition in file newgrf_industries.h.
From where is callback CBID_INDUSTRY_AVAILABLE been called.
IACT_MAPGENERATION | during random map generation |
IACT_RANDOMCREATION | during creation of random ingame industry |
IACT_USERCREATION | from the Fund/build window |
Definition at line 29 of file newgrf_industries.h.
enum IndustryTrigger |
When should the industry(tile) be triggered for random bits?
INDUSTRY_TRIGGER_TILELOOP_PROCESS | Triggered each tile loop. |
INDUSTRY_TRIGGER_256_TICKS | Triggered (whole industry) each 256 ticks. |
INDUSTRY_TRIGGER_CARGO_DELIVERY | Triggered on cargo delivery. |
Definition at line 19 of file newgrf_industries.h.
Make an analysis of a tile and check for its belonging to the same industry, and/or the same grf file.
tile | TileIndex of the tile to query | |
i | Industry to which to compare the tile to |
Definition at line 51 of file newgrf_industries.cpp.
References GetCleanIndustryGfx(), GetIndustryIndex(), GetIndustrySpec(), GetIndustryTileSpec(), IndustrySpec::grf_prop, IndustryTileSpec::grf_prop, GRFFileProps::grffile, GRFFile::grfid, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem< Tpool >::index, INVALID_INDUSTRYTILE, IsTileType(), GRFFileProps::local_id, MP_INDUSTRY, NEW_INDUSTRYOFFSET, GRFFileProps::override, GRFFileProps::spritegroup, GRFFileProps::subst_id, and Industry::type.
Referenced by IndustryGetVariable().
uint32 GetNearbyIndustryTileInformation | ( | byte | parameter, | |
TileIndex | tile, | |||
IndustryID | index | |||
) |
Based on newhouses equivalent, but adapted for newindustries.
parameter | from callback. It's in fact a pair of coordinates | |
tile | TileIndex from which the callback was initiated | |
index | of the industry been queried for |
Definition at line 43 of file newgrf_industrytiles.cpp.
References GetIndustryIndex(), GetNearbyTileInformation(), IsTileType(), and MP_INDUSTRY.
Referenced by IndustryGetVariable().
uint32 IndustryGetVariable | ( | const ResolverObject * | object, | |
byte | variable, | |||
byte | parameter, | |||
bool * | available | |||
) |
This function implements the industries variables that newGRF defines.
object | the object that we want to query | |
variable | that is queried | |
parameter | unused | |
available | will return false if ever the variable asked for does not exist |
Definition at line 158 of file newgrf_industries.cpp.
References Industry::accepts_cargo, IndustrySpec::behaviour, IndustrySpec::callback_mask, CBM_IND_PRODUCTION_256_TICKS, CBM_IND_PRODUCTION_CARGO_ARRIVAL, Clamp(), Industry::construction_date, Industry::construction_type, Industry::counter, DAYS_TILL_ORIGINAL_BASE_YEAR, DistanceManhattan(), DistanceSquare(), Industry::founder, GB(), Industry::GetByTile(), GetClosestWaterDistance(), GetCountAndDistanceOfClosestInstance(), GetIndustryAnimationState(), GetIndustryIDAtOffset(), GetIndustryRandomBits(), GetIndustrySpec(), GetNearbyIndustryTileInformation(), GetRegister(), GetTownRadiusGroup(), IndustrySpec::grf_prop, GRFFileProps::grffile, GRFFile::grfid, TileArea::h, HasBit(), Industry::incoming_cargo_waiting, INDUSTRYBEH_BUILT_ONWATER, INDUSTRYBEH_PROD_MULTI_HNDLING, INVALID_INDUSTRYTILE, INVALID_TILE, IsTileType(), Industry::last_cargo_accepted_at, Industry::last_month_pct_transported, Industry::last_month_production, Industry::last_month_transported, Industry::last_prod_year, Industry::location, min(), MP_INDUSTRY, ORIGINAL_BASE_YEAR, Industry::prod_level, Industry::produced_cargo, Industry::produced_cargo_waiting, Industry::production_rate, Industry::psa, Industry::random_colour, Industry::selected_layout, Industry::this_month_production, Industry::this_month_transported, TileArea::tile, Industry::town, TownGetVariable(), Industry::type, TileArea::w, and Industry::was_cargo_delivered.
void IndustryProductionCallback | ( | Industry * | ind, | |
int | reason | |||
) |
Get the industry production callback and apply it to the industry.
ind | the industry this callback has to be called for | |
reason | the reason it is called (0 = incoming cargo, 1 = periodic tick callback) |
Definition at line 515 of file newgrf_industries.cpp.
References IndustrySpec::behaviour, Clamp(), GRFFile::filename, GetIndustrySpec(), IndustrySpec::grf_prop, GRFFileProps::grffile, Industry::incoming_cargo_waiting, Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tcache, Tzero >::PoolItem< Tpool >::index, INDUSTRYBEH_PROD_MULTI_HNDLING, INDUSTRYBEH_PRODCALLBACK_RANDOM, Industry::location, max(), IndustrySpec::name, Industry::prod_level, Industry::produced_cargo_waiting, SB(), SetDParam(), SetDParamStr(), SetWindowDirty(), ShowErrorMessage(), GRFFileProps::spritegroup, TileArea::tile, and Industry::type.
Referenced by TriggerIndustryProduction().