#include "train.h"
#include "ship.h"
#include "aircraft.h"
#include "roadveh.h"
#include "gui.h"
#include "textbuf_gui.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "command_func.h"
#include "depot_base.h"
#include "vehicle_gui.h"
#include "newgrf_engine.h"
#include "spritecache.h"
#include "strings_func.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "company_func.h"
#include "tilehighlight_func.h"
#include "window_gui.h"
#include "vehiclelist.h"
#include "table/strings.h"
#include "table/sprites.h"
Go to the source code of this file.
Data Structures | |
struct | DepotWindow |
struct | DepotWindow::GetDepotVehiclePtData |
Enumerations | |
enum | DepotWindowWidgets { DEPOT_WIDGET_CAPTION, DEPOT_WIDGET_SELL, DEPOT_WIDGET_SELL_CHAIN, DEPOT_WIDGET_SELL_ALL, DEPOT_WIDGET_AUTOREPLACE, DEPOT_WIDGET_MATRIX, DEPOT_WIDGET_V_SCROLL, DEPOT_WIDGET_H_SCROLL, DEPOT_WIDGET_BUILD, DEPOT_WIDGET_CLONE, DEPOT_WIDGET_LOCATION, DEPOT_WIDGET_VEHICLE_LIST, DEPOT_WIDGET_STOP_ALL, DEPOT_WIDGET_START_ALL } |
Functions | |
void | DepotSortList (VehicleList *list) |
void | CcCloneVehicle (bool success, TileIndex tile, uint32 p1, uint32 p2) |
This is the Callback method after the cloning attempt of a vehicle. | |
static void | TrainDepotMoveVehicle (const Vehicle *wagon, VehicleID sel, const Vehicle *head) |
static void | InitBlocksizeForShipAircraft (VehicleType type) |
void | InitDepotWindowBlockSizes () |
Set the size of the blocks in the window so we can be sure that they are big enough for the vehicle sprites in the current game. | |
static void | DepotSellAllConfirmationCallback (Window *w, bool confirmed) |
const Sprite * | GetAircraftSprite (EngineID engine) |
void | ShowDepotWindow (TileIndex tile, VehicleType type) |
Opens a depot window. | |
void | DeleteDepotHighlightOfVehicle (const Vehicle *v) |
Removes the highlight of a vehicle in a depot window. | |
Variables | |
static const NWidgetPart | _nested_train_depot_widgets [] |
Nested widget definition for train depots. | |
static const WindowDesc | _train_depot_desc (WDP_AUTO, 362, 123, WC_VEHICLE_DEPOT, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)) |
static const WindowDesc | _road_depot_desc (WDP_AUTO, 316, 97, WC_VEHICLE_DEPOT, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)) |
static const WindowDesc | _ship_depot_desc (WDP_AUTO, 306, 99, WC_VEHICLE_DEPOT, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)) |
static const WindowDesc | _aircraft_depot_desc (WDP_AUTO, 332, 99, WC_VEHICLE_DEPOT, WC_NONE, WDF_UNCLICK_BUTTONS, _nested_train_depot_widgets, lengthof(_nested_train_depot_widgets)) |
static Dimension | _base_block_sizes [4] |
Array containing the cell size in pixels of the DEPOT_WIDGET_MATRIX widget for each vehicle type. |
Definition in file depot_gui.cpp.
enum DepotWindowWidgets |
Definition at line 43 of file depot_gui.cpp.
void CcCloneVehicle | ( | bool | success, | |
TileIndex | tile, | |||
uint32 | p1, | |||
uint32 | p2 | |||
) |
This is the Callback method after the cloning attempt of a vehicle.
success | indicates completion (or not) of the operation | |
tile | unused | |
p1 | unused | |
p2 | unused |
Definition at line 129 of file depot_gui.cpp.
References ShowVehicleViewWindow().
Referenced by VehicleViewWindow::OnClick().
void DeleteDepotHighlightOfVehicle | ( | const Vehicle * | v | ) |
Removes the highlight of a vehicle in a depot window.
*v | Vehicle to remove all highlights from |
Definition at line 1000 of file depot_gui.cpp.
References FindWindowById().
void InitDepotWindowBlockSizes | ( | ) |
Set the size of the blocks in the window so we can be sure that they are big enough for the vehicle sprites in the current game.
Definition at line 193 of file depot_gui.cpp.
References GetVehicleHeight(), Dimension::height, VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, VEH_TRAIN, and Dimension::width.
void ShowDepotWindow | ( | TileIndex | tile, | |
VehicleType | type | |||
) |
Opens a depot window.
tile | The tile where the depot/hangar is located | |
type | The type of vehicles in the depot |
Definition at line 981 of file depot_gui.cpp.
References BringWindowToFrontById(), VEH_AIRCRAFT, VEH_ROAD, VEH_SHIP, and VEH_TRAIN.
Dimension _base_block_sizes[4] [static] |
Array containing the cell size in pixels of the DEPOT_WIDGET_MATRIX widget for each vehicle type.
Definition at line 158 of file depot_gui.cpp.
const NWidgetPart _nested_train_depot_widgets[] [static] |
Initial value:
{ NWidget(NWID_HORIZONTAL), NWidget(WWT_CLOSEBOX, COLOUR_GREY), NWidget(WWT_CAPTION, COLOUR_GREY, DEPOT_WIDGET_CAPTION), NWidget(WWT_SHADEBOX, COLOUR_GREY), NWidget(WWT_STICKYBOX, COLOUR_GREY), EndContainer(), NWidget(NWID_HORIZONTAL), NWidget(NWID_VERTICAL), NWidget(WWT_MATRIX, COLOUR_GREY, DEPOT_WIDGET_MATRIX), SetDataTip(0x0, STR_NULL), SetResize(1, 1), NWidget(WWT_HSCROLLBAR, COLOUR_GREY, DEPOT_WIDGET_H_SCROLL), EndContainer(), NWidget(NWID_VERTICAL), NWidget(WWT_IMGBTN, COLOUR_GREY, DEPOT_WIDGET_SELL), SetDataTip(0x0, STR_NULL), SetResize(0, 1), SetFill(0, 1), NWidget(WWT_IMGBTN, COLOUR_GREY, DEPOT_WIDGET_SELL_CHAIN), SetDataTip(SPR_SELL_CHAIN_TRAIN, STR_DEPOT_DRAG_WHOLE_TRAIN_TO_SELL_TOOLTIP), SetResize(0, 1), SetFill(0, 1), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, DEPOT_WIDGET_SELL_ALL), SetDataTip(0x0, STR_NULL), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, DEPOT_WIDGET_AUTOREPLACE), SetDataTip(0x0, STR_NULL), EndContainer(), NWidget(WWT_SCROLLBAR, COLOUR_GREY, DEPOT_WIDGET_V_SCROLL), EndContainer(), NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, DEPOT_WIDGET_BUILD), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0), NWidget(WWT_TEXTBTN, COLOUR_GREY, DEPOT_WIDGET_CLONE), SetDataTip(0x0, STR_NULL), SetFill(1, 1), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, DEPOT_WIDGET_LOCATION), SetDataTip(STR_BUTTON_LOCATION, STR_NULL), SetFill(1, 1), SetResize(1, 0), NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, DEPOT_WIDGET_VEHICLE_LIST), SetDataTip(0x0, STR_NULL), SetFill(0, 1), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, DEPOT_WIDGET_STOP_ALL), SetDataTip(SPR_FLAG_VEH_STOPPED, STR_NULL), SetFill(0, 1), NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, DEPOT_WIDGET_START_ALL), SetDataTip(SPR_FLAG_VEH_RUNNING, STR_NULL), SetFill(0, 1), NWidget(WWT_RESIZEBOX, COLOUR_GREY), EndContainer(), }
Definition at line 61 of file depot_gui.cpp.