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Enumerations | |
enum | TreeType { TREE_INVALID = -1, TREE_TEMPERATE = 0x00, TREE_SUB_ARCTIC = 0x0C, TREE_RAINFOREST = 0x14, TREE_CACTUS = 0x1B, TREE_SUB_TROPICAL = 0x1C, TREE_TOYLAND = 0x20 } |
List of tree types along all landscape types. More... | |
enum | { TREE_COUNT_TEMPERATE = TREE_SUB_ARCTIC - TREE_TEMPERATE, TREE_COUNT_SUB_ARCTIC = TREE_RAINFOREST - TREE_SUB_ARCTIC, TREE_COUNT_RAINFOREST = TREE_CACTUS - TREE_RAINFOREST, TREE_COUNT_SUB_TROPICAL = TREE_SUB_TROPICAL - TREE_CACTUS, TREE_COUNT_TOYLAND = 9 } |
Counts the number of treetypes for each landscape. More... | |
enum | TreeGround { TREE_GROUND_GRASS = 0, TREE_GROUND_ROUGH = 1, TREE_GROUND_SNOW_DESERT = 2, TREE_GROUND_SHORE = 3, TREE_GROUND_ROUGH_SNOW = 4 } |
Enumeration for ground types of tiles with trees. More... | |
Functions | |
static TreeType | GetTreeType (TileIndex t) |
Returns the treetype of a tile. | |
static TreeGround | GetTreeGround (TileIndex t) |
Returns the groundtype for tree tiles. | |
static uint | GetTreeDensity (TileIndex t) |
Returns the 'density' of a tile with trees. | |
static void | SetTreeGroundDensity (TileIndex t, TreeGround g, uint d) |
Set the density and ground type of a tile with trees. | |
static uint | GetTreeCount (TileIndex t) |
Returns the number of trees on a tile. | |
static void | AddTreeCount (TileIndex t, int c) |
Add a amount to the tree-count value of a tile with trees. | |
static uint | GetTreeGrowth (TileIndex t) |
Returns the tree growth status. | |
static void | AddTreeGrowth (TileIndex t, int a) |
Add a value to the tree growth status. | |
static void | SetTreeGrowth (TileIndex t, uint g) |
Sets the tree growth status of a tile. | |
static uint | GetTreeCounter (TileIndex t) |
Get the tick counter of a tree tile. | |
static void | AddTreeCounter (TileIndex t, int a) |
Add a value on the tick counter of a tree-tile. | |
static void | SetTreeCounter (TileIndex t, uint c) |
Set the tick counter for a tree-tile. | |
static void | MakeTree (TileIndex t, TreeType type, uint count, uint growth, TreeGround ground, uint density) |
Make a tree-tile. |
Definition in file tree_map.h.
anonymous enum |
Counts the number of treetypes for each landscape.
This list contains the counts of different treetypes for each landscape. This list contains 5 entries instead of 4 (as there are only 4 landscape types) as the sub tropic landscape got two types of area, one for normal trees and one only for cacti.
Definition at line 43 of file tree_map.h.
enum TreeGround |
Enumeration for ground types of tiles with trees.
This enumeration defines the ground types for tiles with trees on it.
Definition at line 56 of file tree_map.h.
enum TreeType |
List of tree types along all landscape types.
This enumeration contains a list of the different tree types along all landscape types. The values for the enumerations may be used for offsets from the grfs files. These points to the start of the tree list for a landscape. See the TREE_COUNT_* enumerations for the amount of different trees for a specific landscape.
Definition at line 26 of file tree_map.h.
static void AddTreeCount | ( | TileIndex | t, | |
int | c | |||
) | [inline, static] |
Add a amount to the tree-count value of a tile with trees.
This function add a value to the tree-count value of a tile. This value may be negative to reduce the tree-counter. If the resulting value reach 0 it doesn't get converted to a "normal" tile.
t | The tile to change the tree amount | |
c | The value to add (or reduce) on the tree-count value |
Definition at line 169 of file tree_map.h.
References _m, IsTileType(), Tile::m5, and MP_TREES.
Referenced by CmdPlantTree().
static void AddTreeCounter | ( | TileIndex | t, | |
int | a | |||
) | [inline, static] |
Add a value on the tick counter of a tree-tile.
This function adds a value on the tick counter of a tree-tile.
t | The tile to add the value on | |
a | The value to add on the tick counter |
Definition at line 244 of file tree_map.h.
References _m, IsTileType(), Tile::m2, and MP_TREES.
static void AddTreeGrowth | ( | TileIndex | t, | |
int | a | |||
) | [inline, static] |
Add a value to the tree growth status.
This function adds a value to the tree grow status of a tile.
t | The tile to add the value on | |
a | The value to add on the tree growth status |
Definition at line 199 of file tree_map.h.
References _m, IsTileType(), Tile::m5, and MP_TREES.
static uint GetTreeCount | ( | TileIndex | t | ) | [inline, static] |
Returns the number of trees on a tile.
This function returns the number of trees of a tile (1-4). The tile must be contains at least one tree or be more specific: it must be of type MP_TREES.
t | The index to get the number of trees |
Definition at line 152 of file tree_map.h.
References _m, GB(), IsTileType(), and MP_TREES.
Referenced by CmdPlantTree().
static uint GetTreeCounter | ( | TileIndex | t | ) | [inline, static] |
Get the tick counter of a tree tile.
Returns the saved tick counter of a given tile.
t | The tile to get the counter value from |
Definition at line 229 of file tree_map.h.
References _m, GB(), IsTileType(), and MP_TREES.
static uint GetTreeDensity | ( | TileIndex | t | ) | [inline, static] |
Returns the 'density' of a tile with trees.
This function returns the density of a tile which got trees. Note that this value doesn't count the number of trees on a tile, use GetTreeCount instead. This function instead returns some kind of groundtype of the tile. As the map-array is finite in size and the informations about the trees must be saved somehow other informations about a tile must be saved somewhere encoded in the tile. So this function returns the density of a tile for sub arctic and sub tropical games. This means for sub arctic the type of snowline (0 to 3 for all 4 types of snowtiles) and for sub tropical the value 3 for a desert (and 0 for non-desert). The functionname is not read as "get the tree density of a tile" but "get the density of a tile which got trees".
t | The tile to get the 'density' |
Definition at line 117 of file tree_map.h.
References _m, GB(), IsTileType(), and MP_TREES.
static TreeGround GetTreeGround | ( | TileIndex | t | ) | [inline, static] |
Returns the groundtype for tree tiles.
This function returns the groundtype of a tile with trees.
t | The tile to get the groundtype from |
Definition at line 92 of file tree_map.h.
References _m, GB(), IsTileType(), and MP_TREES.
Referenced by GenerateRockyArea(), GetFloodingBehaviour(), GetNearbyTileInformation(), GetSmallMapVegetationPixels(), AITile::IsCoastTile(), and PlaceTree().
static uint GetTreeGrowth | ( | TileIndex | t | ) | [inline, static] |
Returns the tree growth status.
This function returns the tree growth status of a tile with trees.
t | The tile to get the tree growth status |
Definition at line 184 of file tree_map.h.
References _m, GB(), IsTileType(), and MP_TREES.
Referenced by SearchLumberMillTrees().
Returns the treetype of a tile.
This function returns the treetype of a given tile. As there are more possible treetypes for a tile in a game as the enumeration TreeType defines this function may be return a value which isn't catch by an entry of the enumeration TreeType. But there is no problem known about it.
t | The tile to get the treetype from |
Definition at line 77 of file tree_map.h.
References _m, IsTileType(), Tile::m3, and MP_TREES.
static void MakeTree | ( | TileIndex | t, | |
TreeType | type, | |||
uint | count, | |||
uint | growth, | |||
TreeGround | ground, | |||
uint | density | |||
) | [inline, static] |
Make a tree-tile.
This functions change the tile to a tile with trees and all informations which belongs to it.
t | The tile to make a tree-tile from | |
type | The type of the tree | |
count | the number of trees | |
growth | the growth status | |
ground | the ground type | |
density | the density (not the number of trees) |
Definition at line 277 of file tree_map.h.
References _m, _me, Tile::m2, Tile::m3, Tile::m4, Tile::m5, TileExtended::m7, MP_TREES, OWNER_NONE, SB(), SetTileOwner(), and SetTileType().
Referenced by PlantTreesOnTile().
static void SetTreeCounter | ( | TileIndex | t, | |
uint | c | |||
) | [inline, static] |
Set the tick counter for a tree-tile.
This function sets directly the tick counter for a tree-tile.
t | The tile to set the tick counter | |
c | The new tick counter value |
Definition at line 259 of file tree_map.h.
References _m, IsTileType(), MP_TREES, and SB().
Referenced by PlaceTree().
static void SetTreeGroundDensity | ( | TileIndex | t, | |
TreeGround | g, | |||
uint | d | |||
) | [inline, static] |
Set the density and ground type of a tile with trees.
This functions saves the ground type and the density which belongs to it for a given tile.
t | The tile to set the density and ground type | |
g | The ground type to save | |
d | The density to save with |
Definition at line 134 of file tree_map.h.
References _m, IsTileType(), MP_TREES, and SB().
Referenced by DoDryUp(), DoFloodTile(), and PlaceTree().
static void SetTreeGrowth | ( | TileIndex | t, | |
uint | g | |||
) | [inline, static] |
Sets the tree growth status of a tile.
This function sets the tree growth status of a tile directly with the given value.
t | The tile to change the tree growth status | |
g | The new value |
Definition at line 215 of file tree_map.h.
References _m, IsTileType(), MP_TREES, and SB().