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DrawTileSprites Struct Reference
Ground palette sprite of a tile, together with its child sprites.
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#include <
sprite.h
>
Data Fields
PalSpriteID
ground
Palette and sprite for the ground.
const
DrawTileSeqStruct
*
seq
Array of child sprites. Terminated with a terminator entry.
Detailed Description
Ground palette sprite of a tile, together with its child sprites.
Definition at line
45
of file
sprite.h
.
The documentation for this struct was generated from the following file:
src/
sprite.h
Generated on Tue Jan 5 21:03:22 2010 for OpenTTD by
1.5.6