fontcache.h File Reference

Functions to read fonts from files and cache them. More...

#include "gfx_type.h"
#include "spritecache.h"

Go to the source code of this file.

Functions

SpriteID GetUnicodeGlyph (FontSize size, uint32 key)
 Get the SpriteID mapped to the given font size and key.
void SetUnicodeGlyph (FontSize size, uint32 key, SpriteID sprite)
 Map a SpriteID to the font size and key.
void InitializeUnicodeGlyphMap ()
 Initialize the glyph map.
void ResetFontSizes ()
 Reset the font sizes to the defaults of the sprite based fonts.
static void InitFreeType ()
static void UninitFreeType ()
static const SpriteGetGlyph (FontSize size, uint32 key)
 Get the Sprite for a glyph.
static uint GetGlyphWidth (FontSize size, uint32 key)
 Get the width of a glyph.


Detailed Description

Functions to read fonts from files and cache them.

Definition in file fontcache.h.


Function Documentation

void ResetFontSizes (  ) 

Reset the font sizes to the defaults of the sprite based fonts.

Definition at line 1039 of file fontcache.cpp.

References _font_height, FS_LARGE, FS_NORMAL, and FS_SMALL.


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