vehicle_type.h
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00012 #ifndef VEHICLE_TYPE_H
00013 #define VEHICLE_TYPE_H
00014
00015 #include "core/enum_type.hpp"
00016
00017 typedef uint16 VehicleID;
00018
00020 enum VehicleType {
00021 VEH_TRAIN,
00022 VEH_ROAD,
00023 VEH_SHIP,
00024 VEH_AIRCRAFT,
00025 VEH_EFFECT,
00026 VEH_DISASTER,
00027 VEH_END,
00028 VEH_INVALID = 0xFF,
00029 };
00030 DECLARE_POSTFIX_INCREMENT(VehicleType);
00032 typedef SimpleTinyEnumT<VehicleType, byte> VehicleTypeByte;
00033
00034 struct Vehicle;
00035 struct Train;
00036 struct RoadVehicle;
00037 struct Ship;
00038 struct Aircraft;
00039 struct EffectVehicle;
00040 struct DisasterVehicle;
00041
00042 struct BaseVehicle
00043 {
00044 VehicleTypeByte type;
00045 };
00046
00047 static const VehicleID INVALID_VEHICLE = 0xFFFF;
00048
00050 enum {
00051 VPF_OPF = 0,
00052 VPF_NPF = 1,
00053 VPF_YAPF = 2,
00054 };
00055
00056
00057
00058 enum DepotCommand {
00059 DEPOT_SERVICE = (1 << 0),
00060 DEPOT_MASS_SEND = (1 << 1),
00061 DEPOT_DONT_CANCEL = (1 << 2),
00062 DEPOT_LOCATE_HANGAR = (1 << 3),
00063 DEPOT_COMMAND_MASK = 0xF,
00064 };
00065
00066 enum {
00067 MAX_LENGTH_VEHICLE_NAME_BYTES = 31,
00068 MAX_LENGTH_VEHICLE_NAME_PIXELS = 150,
00069 };
00070
00071 enum TrainAccelerationModel {
00072 TAM_ORIGINAL,
00073 TAM_REALISTIC,
00074 };
00075
00076 #endif