industry_map.h

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00001 /* $Id: industry_map.h 18563 2009-12-20 13:45:43Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef INDUSTRY_MAP_H
00013 #define INDUSTRY_MAP_H
00014 
00015 #include "industrytype.h"
00016 #include "tile_map.h"
00017 #include "water_map.h"
00018 
00019 
00025 enum {
00026   GFX_COAL_MINE_TOWER_NOT_ANIMATED   =   0,
00027   GFX_COAL_MINE_TOWER_ANIMATED       =   1,
00028   GFX_POWERPLANT_CHIMNEY             =   8,
00029   GFX_POWERPLANT_SPARKS              =  10,
00030   GFX_OILRIG_1                       =  24,
00031   GFX_OILRIG_2                       =  25,
00032   GFX_OILRIG_3                       =  26,
00033   GFX_OILRIG_4                       =  27,
00034   GFX_OILRIG_5                       =  28,
00035   GFX_OILWELL_NOT_ANIMATED           =  29,
00036   GFX_OILWELL_ANIMATED_1             =  30,
00037   GFX_OILWELL_ANIMATED_2             =  31,
00038   GFX_OILWELL_ANIMATED_3             =  32,
00039   GFX_COPPER_MINE_TOWER_NOT_ANIMATED =  47,
00040   GFX_COPPER_MINE_TOWER_ANIMATED     =  48,
00041   GFX_COPPER_MINE_CHIMNEY            =  49,
00042   GFX_GOLD_MINE_TOWER_NOT_ANIMATED   =  79,
00043   GFX_GOLD_MINE_TOWER_ANIMATED       =  88,
00044   GFX_TOY_FACTORY                    = 143,
00045   GFX_PLASTIC_FOUNTAIN_ANIMATED_1    = 148,
00046   GFX_PLASTIC_FOUNTAIN_ANIMATED_2    = 149,
00047   GFX_PLASTIC_FOUNTAIN_ANIMATED_3    = 150,
00048   GFX_PLASTIC_FOUNTAIN_ANIMATED_4    = 151,
00049   GFX_PLASTIC_FOUNTAIN_ANIMATED_5    = 152,
00050   GFX_PLASTIC_FOUNTAIN_ANIMATED_6    = 153,
00051   GFX_PLASTIC_FOUNTAIN_ANIMATED_7    = 154,
00052   GFX_PLASTIC_FOUNTAIN_ANIMATED_8    = 155,
00053   GFX_BUBBLE_GENERATOR               = 161,
00054   GFX_BUBBLE_CATCHER                 = 162,
00055   GFX_TOFFEE_QUARY                   = 165,
00056   GFX_SUGAR_MINE_SIEVE               = 174,
00057   GFX_WATERTILE_SPECIALCHECK         = 255,  
00058 };
00059 
00066 static inline IndustryID GetIndustryIndex(TileIndex t)
00067 {
00068   assert(IsTileType(t, MP_INDUSTRY));
00069   return _m[t].m2;
00070 }
00071 
00078 static inline bool IsIndustryCompleted(TileIndex t)
00079 {
00080   assert(IsTileType(t, MP_INDUSTRY));
00081   return HasBit(_m[t].m1, 7);
00082 }
00083 
00084 IndustryType GetIndustryType(TileIndex tile);
00085 
00092 static inline void SetIndustryCompleted(TileIndex tile, bool isCompleted)
00093 {
00094   assert(IsTileType(tile, MP_INDUSTRY));
00095   SB(_m[tile].m1, 7, 1, isCompleted ? 1 :0);
00096 }
00097 
00104 static inline byte GetIndustryConstructionStage(TileIndex tile)
00105 {
00106   assert(IsTileType(tile, MP_INDUSTRY));
00107   return IsIndustryCompleted(tile) ? (byte)INDUSTRY_COMPLETED : GB(_m[tile].m1, 0, 2);
00108 }
00109 
00116 static inline void SetIndustryConstructionStage(TileIndex tile, byte value)
00117 {
00118   assert(IsTileType(tile, MP_INDUSTRY));
00119   SB(_m[tile].m1, 0, 2, value);
00120 }
00121 
00129 static inline IndustryGfx GetCleanIndustryGfx(TileIndex t)
00130 {
00131   assert(IsTileType(t, MP_INDUSTRY));
00132   return _m[t].m5 | (GB(_m[t].m6, 2, 1) << 8);
00133 }
00134 
00141 static inline IndustryGfx GetIndustryGfx(TileIndex t)
00142 {
00143   assert(IsTileType(t, MP_INDUSTRY));
00144   return GetTranslatedIndustryTileID(GetCleanIndustryGfx(t));
00145 }
00146 
00153 static inline void SetIndustryGfx(TileIndex t, IndustryGfx gfx)
00154 {
00155   assert(IsTileType(t, MP_INDUSTRY));
00156   _m[t].m5 = GB(gfx, 0, 8);
00157   SB(_m[t].m6, 2, 1, GB(gfx, 8, 1));
00158 }
00159 
00165 static inline bool IsIndustryTileOnWater(TileIndex t)
00166 {
00167   assert(IsTileType(t, MP_INDUSTRY));
00168   return (GetWaterClass(t) != WATER_CLASS_INVALID);
00169 }
00170 
00177 static inline byte GetIndustryConstructionCounter(TileIndex tile)
00178 {
00179   assert(IsTileType(tile, MP_INDUSTRY));
00180   return GB(_m[tile].m1, 2, 2);
00181 }
00182 
00189 static inline void SetIndustryConstructionCounter(TileIndex tile, byte value)
00190 {
00191   assert(IsTileType(tile, MP_INDUSTRY));
00192   SB(_m[tile].m1, 2, 2, value);
00193 }
00194 
00202 static inline void ResetIndustryConstructionStage(TileIndex tile)
00203 {
00204   assert(IsTileType(tile, MP_INDUSTRY));
00205   SB(_m[tile].m1, 0, 4, 0);
00206   SB(_m[tile].m1, 7, 1, 0);
00207 }
00208 
00214 static inline byte GetIndustryAnimationLoop(TileIndex tile)
00215 {
00216   assert(IsTileType(tile, MP_INDUSTRY));
00217   return _m[tile].m4;
00218 }
00219 
00226 static inline void SetIndustryAnimationLoop(TileIndex tile, byte count)
00227 {
00228   assert(IsTileType(tile, MP_INDUSTRY));
00229   _m[tile].m4 = count;
00230 }
00231 
00237 static inline byte GetIndustryAnimationState(TileIndex tile)
00238 {
00239   assert(IsTileType(tile, MP_INDUSTRY));
00240   return _m[tile].m3;
00241 }
00242 
00249 static inline void SetIndustryAnimationState(TileIndex tile, byte state)
00250 {
00251   assert(IsTileType(tile, MP_INDUSTRY));
00252   _m[tile].m3 = state;
00253 }
00254 
00262 static inline byte GetIndustryRandomBits(TileIndex tile)
00263 {
00264   assert(IsTileType(tile, MP_INDUSTRY));
00265   return _me[tile].m7;
00266 }
00267 
00275 static inline void SetIndustryRandomBits(TileIndex tile, byte bits)
00276 {
00277   assert(IsTileType(tile, MP_INDUSTRY));
00278   _me[tile].m7 = bits;
00279 }
00280 
00288 static inline byte GetIndustryTriggers(TileIndex tile)
00289 {
00290   assert(IsTileType(tile, MP_INDUSTRY));
00291   return GB(_m[tile].m6, 3, 3);
00292 }
00293 
00294 
00302 static inline void SetIndustryTriggers(TileIndex tile, byte triggers)
00303 {
00304   assert(IsTileType(tile, MP_INDUSTRY));
00305   SB(_m[tile].m6, 3, 3, triggers);
00306 }
00307 
00316 static inline void MakeIndustry(TileIndex t, IndustryID index, IndustryGfx gfx, uint8 random, WaterClass wc)
00317 {
00318   SetTileType(t, MP_INDUSTRY);
00319   _m[t].m1 = 0;
00320   _m[t].m2 = index;
00321   _m[t].m3 = 0;
00322   _m[t].m4 = 0;
00323   SetIndustryGfx(t, gfx); // m5, part of m6
00324   SetIndustryTriggers(t, 0); // rest of m6
00325   SetIndustryRandomBits(t, random); // m7
00326   SetWaterClass(t, wc);
00327 }
00328 
00329 #endif /* INDUSTRY_MAP_H */

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