#include "core/geometry_type.hpp"
#include "economy_type.h"
#include "cargo_type.h"
#include "vehicle_type.h"
#include "tile_type.h"
#include "town_type.h"
#include "industry_type.h"
#include "company_type.h"
#include "station_type.h"
#include "station_func.h"
Go to the source code of this file.
Functions | |
void | ResetPriceBaseMultipliers () |
Reset changes to the price base multipliers. | |
void | SetPriceBaseMultiplier (Price price, int factor) |
Change a price base by the given factor. | |
int | UpdateCompanyRatingAndValue (Company *c, bool update) |
if update is set to true, the economy is updated with this score (also the house is updated, should only be true in the on-tick event) | |
void | StartupIndustryDailyChanges (bool init_counter) |
Initialize the variables that will maintain the daily industry change system. | |
Money | GetTransportedGoodsIncome (uint num_pieces, uint dist, byte transit_days, CargoID cargo_type) |
uint | MoveGoodsToStation (CargoID type, uint amount, SourceType source_type, SourceID source_id, const StationList *all_stations) |
void | PrepareUnload (Vehicle *front_v) |
Prepare the vehicle to be unloaded. | |
void | LoadUnloadStation (Station *st) |
Load/unload the vehicles in this station according to the order they entered. | |
Money | GetPrice (Price index, uint cost_factor, const struct GRFFile *grf_file, int shift=0) |
void | InitializeEconomy () |
Resets economy to initial values. | |
void | RecomputePrices () |
Computes all prices, payments and maximum loan. | |
void | AddInflation (bool check_year=true) |
Add monthly inflation. | |
Variables | |
const ScoreInfo | _score_info [] |
int | _score_part [MAX_COMPANIES][SCORE_END] |
Economy | _economy |
Prices | _price |
Definition in file economy_func.h.
void AddInflation | ( | bool | check_year | ) |
Add monthly inflation.
check_year | Shall the inflation get stopped after 170 years? |
Definition at line 591 of file economy.cpp.
References _cur_year, _settings_game, GameSettings::game_creation, MAX_INFLATION, min(), ORIGINAL_BASE_YEAR, ORIGINAL_MAX_YEAR, and GameCreationSettings::starting_year.
void LoadUnloadStation | ( | Station * | st | ) |
Load/unload the vehicles in this station according to the order they entered.
st | the station to do the loading/unloading for |
Definition at line 1389 of file economy.cpp.
References SmallVector< T, S >::Begin(), SmallVector< T, S >::Clear(), SmallVector< T, S >::End(), Station::goods, Station::loading_vehicles, LoadUnloadVehicle(), NUM_CARGO, and TriggerIndustryProduction().
void PrepareUnload | ( | Vehicle * | front_v | ) |
Prepare the vehicle to be unloaded.
front_v | the vehicle to be unloaded |
Definition at line 1081 of file economy.cpp.
References CargoPayment::CargoPayment(), ClrBit(), OUFB_NO_UNLOAD, and SetBit().
void SetPriceBaseMultiplier | ( | Price | price, | |
int | factor | |||
) |
Change a price base by the given factor.
The price base is altered by factors of two. NewBaseCost = OldBaseCost * 2^n
price | Index of price base to change. | |
factor | Amount to change by. |
Definition at line 740 of file economy.cpp.
References Clamp().
Referenced by FinalisePriceBaseMultipliers().
void StartupIndustryDailyChanges | ( | bool | init_counter | ) |
Initialize the variables that will maintain the daily industry change system.
init_counter | specifies if the counter is required to be initialized |
Definition at line 750 of file economy.cpp.
References MapLogX(), and MapLogY().
Referenced by Load_ECMY().
int UpdateCompanyRatingAndValue | ( | Company * | c, | |
bool | update | |||
) |
if update is set to true, the economy is updated with this score (also the house is updated, should only be true in the on-tick event)
update | the economy with calculated score | |
c | company been evaluated |
Definition at line 152 of file economy.cpp.
References Clamp(), ClampToI32(), CountBits(), BaseStation::facilities, max(), min(), BaseStation::owner, SCORE_END, SCORE_MAX, SCORE_TOTAL, SetWindowDirty(), Station::time_since_load, and Station::time_since_unload.
Referenced by CmdBuildCompanyHQ().