win32_s.h
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00012 #ifndef SOUND_WIN32_H
00013 #define SOUND_WIN32_H
00014
00015 #include "sound_driver.hpp"
00016
00017 class SoundDriver_Win32: public SoundDriver {
00018 public:
00019 const char *Start(const char * const *param);
00020
00021 void Stop();
00022 const char *GetName() const { return "win32"; }
00023 };
00024
00025 class FSoundDriver_Win32: public SoundDriverFactory<FSoundDriver_Win32> {
00026 public:
00027 static const int priority = 10;
00028 const char *GetName() { return "win32"; }
00029 const char *GetDescription() { return "Win32 WaveOut Driver"; }
00030 Driver *CreateInstance() { return new SoundDriver_Win32(); }
00031 };
00032
00033 #endif