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00012 #include "stdafx.h"
00013 #include "aircraft.h"
00014 #include "bridge_map.h"
00015 #include "cmd_helper.h"
00016 #include "landscape.h"
00017 #include "viewport_func.h"
00018 #include "command_func.h"
00019 #include "town.h"
00020 #include "news_func.h"
00021 #include "train.h"
00022 #include "roadveh.h"
00023 #include "industry.h"
00024 #include "newgrf_cargo.h"
00025 #include "newgrf_station.h"
00026 #include "pathfinder/yapf/yapf_cache.h"
00027 #include "road_internal.h"
00028 #include "variables.h"
00029 #include "autoslope.h"
00030 #include "water.h"
00031 #include "station_gui.h"
00032 #include "strings_func.h"
00033 #include "functions.h"
00034 #include "window_func.h"
00035 #include "date_func.h"
00036 #include "vehicle_func.h"
00037 #include "string_func.h"
00038 #include "animated_tile_func.h"
00039 #include "elrail_func.h"
00040 #include "station_base.h"
00041 #include "roadstop_base.h"
00042 #include "newgrf_railtype.h"
00043 #include "waypoint_base.h"
00044 #include "waypoint_func.h"
00045 #include "pbs.h"
00046 #include "debug.h"
00047 #include "core/random_func.hpp"
00048 #include "company_base.h"
00049 #include "newgrf.h"
00050 #include "table/airporttile_ids.h"
00051
00052 #include "table/strings.h"
00053
00060 bool IsHangar(TileIndex t)
00061 {
00062 assert(IsTileType(t, MP_STATION));
00063
00064
00065 if (!IsAirport(t)) return false;
00066
00067 const Station *st = Station::GetByTile(t);
00068 const AirportSpec *as = st->GetAirportSpec();
00069
00070 for (uint i = 0; i < as->nof_depots; i++) {
00071 if (st->GetHangarTile(i) == t) return true;
00072 }
00073
00074 return false;
00075 }
00076
00084 template <class T>
00085 bool GetStationAround(TileArea ta, StationID closest_station, T **st)
00086 {
00087
00088 TILE_LOOP(tile_cur, ta.w + 2, ta.h + 2, ta.tile - TileDiffXY(1, 1)) {
00089 if (IsTileType(tile_cur, MP_STATION)) {
00090 StationID t = GetStationIndex(tile_cur);
00091
00092 if (closest_station == INVALID_STATION) {
00093 if (T::IsValidID(t)) closest_station = t;
00094 } else if (closest_station != t) {
00095 _error_message = STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING;
00096 return false;
00097 }
00098 }
00099 }
00100 *st = (closest_station == INVALID_STATION) ? NULL : T::Get(closest_station);
00101 return true;
00102 }
00103
00109 typedef bool (*CMSAMatcher)(TileIndex tile);
00110
00117 static int CountMapSquareAround(TileIndex tile, CMSAMatcher cmp)
00118 {
00119 int num = 0;
00120
00121 for (int dx = -3; dx <= 3; dx++) {
00122 for (int dy = -3; dy <= 3; dy++) {
00123 TileIndex t = TileAddWrap(tile, dx, dy);
00124 if (t != INVALID_TILE && cmp(t)) num++;
00125 }
00126 }
00127
00128 return num;
00129 }
00130
00136 static bool CMSAMine(TileIndex tile)
00137 {
00138
00139 if (!IsTileType(tile, MP_INDUSTRY)) return false;
00140
00141 const Industry *ind = Industry::GetByTile(tile);
00142
00143
00144 if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_EXTRACTIVE) == 0) return false;
00145
00146 for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
00147
00148
00149 if (ind->produced_cargo[i] != CT_INVALID &&
00150 (CargoSpec::Get(ind->produced_cargo[i])->classes & (CC_LIQUID | CC_PASSENGERS | CC_MAIL)) == 0) {
00151 return true;
00152 }
00153 }
00154
00155 return false;
00156 }
00157
00163 static bool CMSAWater(TileIndex tile)
00164 {
00165 return IsTileType(tile, MP_WATER) && IsWater(tile);
00166 }
00167
00173 static bool CMSATree(TileIndex tile)
00174 {
00175 return IsTileType(tile, MP_TREES);
00176 }
00177
00183 static bool CMSAForest(TileIndex tile)
00184 {
00185
00186 if (!IsTileType(tile, MP_INDUSTRY)) return false;
00187
00188 const Industry *ind = Industry::GetByTile(tile);
00189
00190
00191 if ((GetIndustrySpec(ind->type)->life_type & INDUSTRYLIFE_ORGANIC) == 0) return false;
00192
00193 for (uint i = 0; i < lengthof(ind->produced_cargo); i++) {
00194
00195 if (ind->produced_cargo[i] != CT_INVALID && CargoSpec::Get(ind->produced_cargo[i])->label == 'WOOD') return true;
00196 }
00197
00198 return false;
00199 }
00200
00201 #define M(x) ((x) - STR_SV_STNAME)
00202
00203 enum StationNaming {
00204 STATIONNAMING_RAIL,
00205 STATIONNAMING_ROAD,
00206 STATIONNAMING_AIRPORT,
00207 STATIONNAMING_OILRIG,
00208 STATIONNAMING_DOCK,
00209 STATIONNAMING_HELIPORT,
00210 };
00211
00213 struct StationNameInformation {
00214 uint32 free_names;
00215 bool *indtypes;
00216 };
00217
00226 static bool FindNearIndustryName(TileIndex tile, void *user_data)
00227 {
00228
00229 StationNameInformation *sni = (StationNameInformation*)user_data;
00230 if (!IsTileType(tile, MP_INDUSTRY)) return false;
00231
00232
00233 IndustryType indtype = GetIndustryType(tile);
00234 if (GetIndustrySpec(indtype)->station_name == STR_UNDEFINED) return false;
00235
00236
00237
00238 sni->free_names &= ~(1 << M(STR_SV_STNAME_OILFIELD) | 1 << M(STR_SV_STNAME_MINES));
00239 return !sni->indtypes[indtype];
00240 }
00241
00242 static StringID GenerateStationName(Station *st, TileIndex tile, StationNaming name_class)
00243 {
00244 static const uint32 _gen_station_name_bits[] = {
00245 0,
00246 0,
00247 1U << M(STR_SV_STNAME_AIRPORT),
00248 1U << M(STR_SV_STNAME_OILFIELD),
00249 1U << M(STR_SV_STNAME_DOCKS),
00250 1U << M(STR_SV_STNAME_HELIPORT),
00251 };
00252
00253 const Town *t = st->town;
00254 uint32 free_names = UINT32_MAX;
00255
00256 bool indtypes[NUM_INDUSTRYTYPES];
00257 memset(indtypes, 0, sizeof(indtypes));
00258
00259 const Station *s;
00260 FOR_ALL_STATIONS(s) {
00261 if (s != st && s->town == t) {
00262 if (s->indtype != IT_INVALID) {
00263 indtypes[s->indtype] = true;
00264 continue;
00265 }
00266 uint str = M(s->string_id);
00267 if (str <= 0x20) {
00268 if (str == M(STR_SV_STNAME_FOREST)) {
00269 str = M(STR_SV_STNAME_WOODS);
00270 }
00271 ClrBit(free_names, str);
00272 }
00273 }
00274 }
00275
00276 TileIndex indtile = tile;
00277 StationNameInformation sni = { free_names, indtypes };
00278 if (CircularTileSearch(&indtile, 7, FindNearIndustryName, &sni)) {
00279
00280 IndustryType indtype = GetIndustryType(indtile);
00281 const IndustrySpec *indsp = GetIndustrySpec(indtype);
00282
00283 if (indsp->station_name != STR_NULL) {
00284 st->indtype = indtype;
00285 return STR_SV_STNAME_FALLBACK;
00286 }
00287 }
00288
00289
00290 free_names = sni.free_names;
00291
00292
00293 uint32 tmp = free_names & _gen_station_name_bits[name_class];
00294 if (tmp != 0) return STR_SV_STNAME + FindFirstBit(tmp);
00295
00296
00297 if (HasBit(free_names, M(STR_SV_STNAME_MINES))) {
00298 if (CountMapSquareAround(tile, CMSAMine) >= 2) {
00299 return STR_SV_STNAME_MINES;
00300 }
00301 }
00302
00303
00304 if (DistanceMax(tile, t->xy) < 8) {
00305 if (HasBit(free_names, M(STR_SV_STNAME))) return STR_SV_STNAME;
00306
00307 if (HasBit(free_names, M(STR_SV_STNAME_CENTRAL))) return STR_SV_STNAME_CENTRAL;
00308 }
00309
00310
00311 if (HasBit(free_names, M(STR_SV_STNAME_LAKESIDE)) &&
00312 DistanceFromEdge(tile) < 20 &&
00313 CountMapSquareAround(tile, CMSAWater) >= 5) {
00314 return STR_SV_STNAME_LAKESIDE;
00315 }
00316
00317
00318 if (HasBit(free_names, M(STR_SV_STNAME_WOODS)) && (
00319 CountMapSquareAround(tile, CMSATree) >= 8 ||
00320 CountMapSquareAround(tile, CMSAForest) >= 2)
00321 ) {
00322 return _settings_game.game_creation.landscape == LT_TROPIC ? STR_SV_STNAME_FOREST : STR_SV_STNAME_WOODS;
00323 }
00324
00325
00326 uint z = GetTileZ(tile);
00327 uint z2 = GetTileZ(t->xy);
00328 if (z < z2) {
00329 if (HasBit(free_names, M(STR_SV_STNAME_VALLEY))) return STR_SV_STNAME_VALLEY;
00330 } else if (z > z2) {
00331 if (HasBit(free_names, M(STR_SV_STNAME_HEIGHTS))) return STR_SV_STNAME_HEIGHTS;
00332 }
00333
00334
00335 static const int8 _direction_and_table[] = {
00336 ~( (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00337 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00338 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_EAST)) | (1 << M(STR_SV_STNAME_NORTH)) ),
00339 ~( (1 << M(STR_SV_STNAME_SOUTH)) | (1 << M(STR_SV_STNAME_WEST)) | (1 << M(STR_SV_STNAME_EAST)) ),
00340 };
00341
00342 free_names &= _direction_and_table[
00343 (TileX(tile) < TileX(t->xy)) +
00344 (TileY(tile) < TileY(t->xy)) * 2];
00345
00346 tmp = free_names & ((1 << 1) | (1 << 2) | (1 << 3) | (1 << 4) | (1 << 6) | (1 << 7) | (1 << 12) | (1 << 26) | (1 << 27) | (1 << 28) | (1 << 29) | (1 << 30));
00347 return (tmp == 0) ? STR_SV_STNAME_FALLBACK : (STR_SV_STNAME + FindFirstBit(tmp));
00348 }
00349 #undef M
00350
00356 static Station *GetClosestDeletedStation(TileIndex tile)
00357 {
00358 uint threshold = 8;
00359 Station *best_station = NULL;
00360 Station *st;
00361
00362 FOR_ALL_STATIONS(st) {
00363 if (!st->IsInUse() && st->owner == _current_company) {
00364 uint cur_dist = DistanceManhattan(tile, st->xy);
00365
00366 if (cur_dist < threshold) {
00367 threshold = cur_dist;
00368 best_station = st;
00369 }
00370 }
00371 }
00372
00373 return best_station;
00374 }
00375
00376
00377 void Station::GetTileArea(TileArea *ta, StationType type) const
00378 {
00379 switch (type) {
00380 case STATION_RAIL:
00381 *ta = this->train_station;
00382 return;
00383
00384 case STATION_AIRPORT:
00385 ta->tile = this->airport_tile;
00386 ta->w = this->GetAirportSpec()->size_x;
00387 ta->h = this->GetAirportSpec()->size_y;
00388 return;
00389
00390 case STATION_TRUCK:
00391 *ta = this->truck_station;
00392 return;
00393
00394 case STATION_BUS:
00395 *ta = this->bus_station;
00396 return;
00397
00398 case STATION_DOCK:
00399 case STATION_OILRIG:
00400 ta->tile = this->dock_tile;
00401 break;
00402
00403 default: NOT_REACHED();
00404 }
00405
00406 ta->w = 1;
00407 ta->h = 1;
00408 }
00409
00413 void Station::UpdateVirtCoord()
00414 {
00415 Point pt = RemapCoords2(TileX(this->xy) * TILE_SIZE, TileY(this->xy) * TILE_SIZE);
00416
00417 pt.y -= 32;
00418 if ((this->facilities & FACIL_AIRPORT) && this->airport_type == AT_OILRIG) pt.y -= 16;
00419
00420 SetDParam(0, this->index);
00421 SetDParam(1, this->facilities);
00422 this->sign.UpdatePosition(pt.x, pt.y, STR_VIEWPORT_STATION);
00423
00424 SetWindowDirty(WC_STATION_VIEW, this->index);
00425 }
00426
00428 void UpdateAllStationVirtCoords()
00429 {
00430 BaseStation *st;
00431
00432 FOR_ALL_BASE_STATIONS(st) {
00433 st->UpdateVirtCoord();
00434 }
00435 }
00436
00441 static uint GetAcceptanceMask(const Station *st)
00442 {
00443 uint mask = 0;
00444
00445 for (CargoID i = 0; i < NUM_CARGO; i++) {
00446 if (HasBit(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) mask |= 1 << i;
00447 }
00448 return mask;
00449 }
00450
00454 static void ShowRejectOrAcceptNews(const Station *st, uint num_items, CargoID *cargo, StringID msg)
00455 {
00456 for (uint i = 0; i < num_items; i++) {
00457 SetDParam(i + 1, CargoSpec::Get(cargo[i])->name);
00458 }
00459
00460 SetDParam(0, st->index);
00461 AddNewsItem(msg, NS_ACCEPTANCE, NR_STATION, st->index);
00462 }
00463
00471 CargoArray GetProductionAroundTiles(TileIndex tile, int w, int h, int rad)
00472 {
00473 CargoArray produced;
00474
00475 int x = TileX(tile);
00476 int y = TileY(tile);
00477
00478
00479
00480 int x2 = min(x + w + rad, MapSizeX());
00481 int x1 = max(x - rad, 0);
00482
00483 int y2 = min(y + h + rad, MapSizeY());
00484 int y1 = max(y - rad, 0);
00485
00486 assert(x1 < x2);
00487 assert(y1 < y2);
00488 assert(w > 0);
00489 assert(h > 0);
00490
00491 TileArea ta(TileXY(x1, y1), TileXY(x2 - 1, y2 - 1));
00492
00493
00494
00495 TILE_AREA_LOOP(tile, ta) AddProducedCargo(tile, produced);
00496
00497
00498
00499
00500
00501
00502
00503 const Industry *i;
00504 FOR_ALL_INDUSTRIES(i) {
00505 if (!ta.Intersects(i->location)) continue;
00506
00507 for (uint j = 0; j < lengthof(i->produced_cargo); j++) {
00508 CargoID cargo = i->produced_cargo[j];
00509 if (cargo != CT_INVALID) produced[cargo]++;
00510 }
00511 }
00512
00513 return produced;
00514 }
00515
00524 CargoArray GetAcceptanceAroundTiles(TileIndex tile, int w, int h, int rad, uint32 *always_accepted)
00525 {
00526 CargoArray acceptance;
00527 if (always_accepted != NULL) *always_accepted = 0;
00528
00529 int x = TileX(tile);
00530 int y = TileY(tile);
00531
00532
00533
00534 int x2 = min(x + w + rad, MapSizeX());
00535 int y2 = min(y + h + rad, MapSizeY());
00536 int x1 = max(x - rad, 0);
00537 int y1 = max(y - rad, 0);
00538
00539 assert(x1 < x2);
00540 assert(y1 < y2);
00541 assert(w > 0);
00542 assert(h > 0);
00543
00544 for (int yc = y1; yc != y2; yc++) {
00545 for (int xc = x1; xc != x2; xc++) {
00546 TileIndex tile = TileXY(xc, yc);
00547 AddAcceptedCargo(tile, acceptance, always_accepted);
00548 }
00549 }
00550
00551 return acceptance;
00552 }
00553
00558 void UpdateStationAcceptance(Station *st, bool show_msg)
00559 {
00560
00561 uint old_acc = GetAcceptanceMask(st);
00562
00563
00564 CargoArray acceptance;
00565 if (!st->rect.IsEmpty()) {
00566 acceptance = GetAcceptanceAroundTiles(
00567 TileXY(st->rect.left, st->rect.top),
00568 st->rect.right - st->rect.left + 1,
00569 st->rect.bottom - st->rect.top + 1,
00570 st->GetCatchmentRadius(),
00571 &st->always_accepted
00572 );
00573 }
00574
00575
00576 for (CargoID i = 0; i < NUM_CARGO; i++) {
00577 uint amt = min(acceptance[i], 15);
00578
00579
00580 bool is_passengers = IsCargoInClass(i, CC_PASSENGERS);
00581 if ((!is_passengers && !(st->facilities & ~FACIL_BUS_STOP)) ||
00582 (is_passengers && !(st->facilities & ~FACIL_TRUCK_STOP))) {
00583 amt = 0;
00584 }
00585
00586 SB(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE, 1, amt >= 8);
00587 }
00588
00589
00590 uint new_acc = GetAcceptanceMask(st);
00591 if (old_acc == new_acc) return;
00592
00593
00594 if (show_msg && st->owner == _local_company && st->IsInUse()) {
00595
00596
00597 static const StringID accept_msg[] = {
00598 STR_NEWS_STATION_NOW_ACCEPTS_CARGO,
00599 STR_NEWS_STATION_NOW_ACCEPTS_CARGO_AND_CARGO,
00600 };
00601 static const StringID reject_msg[] = {
00602 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO,
00603 STR_NEWS_STATION_NO_LONGER_ACCEPTS_CARGO_OR_CARGO,
00604 };
00605
00606
00607 CargoID accepts[2] = { CT_INVALID, CT_INVALID };
00608 CargoID rejects[2] = { CT_INVALID, CT_INVALID };
00609 uint num_acc = 0;
00610 uint num_rej = 0;
00611
00612
00613 for (CargoID i = 0; i < NUM_CARGO; i++) {
00614 if (HasBit(new_acc, i)) {
00615 if (!HasBit(old_acc, i) && num_acc < lengthof(accepts)) {
00616
00617 accepts[num_acc++] = i;
00618 }
00619 } else {
00620 if (HasBit(old_acc, i) && num_rej < lengthof(rejects)) {
00621
00622 rejects[num_rej++] = i;
00623 }
00624 }
00625 }
00626
00627
00628 if (num_acc > 0) ShowRejectOrAcceptNews(st, num_acc, accepts, accept_msg[num_acc - 1]);
00629 if (num_rej > 0) ShowRejectOrAcceptNews(st, num_rej, rejects, reject_msg[num_rej - 1]);
00630 }
00631
00632
00633 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ACCEPTLIST);
00634 }
00635
00636 static void UpdateStationSignCoord(BaseStation *st)
00637 {
00638 const StationRect *r = &st->rect;
00639
00640 if (r->IsEmpty()) return;
00641
00642
00643 st->xy = TileXY(ClampU(TileX(st->xy), r->left, r->right), ClampU(TileY(st->xy), r->top, r->bottom));
00644 st->UpdateVirtCoord();
00645 }
00646
00652 static void DeleteStationIfEmpty(BaseStation *st)
00653 {
00654 if (!st->IsInUse()) {
00655 st->delete_ctr = 0;
00656 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
00657 }
00658
00659 UpdateStationSignCoord(st);
00660 }
00661
00662 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags);
00663
00675 CommandCost CheckFlatLandBelow(TileIndex tile, uint w, uint h, DoCommandFlag flags, uint invalid_dirs, StationID *station, bool check_clear = true, RailType rt = INVALID_RAILTYPE, SmallVector<Train *, 4> *affected_vehicles = NULL)
00676 {
00677 CommandCost cost(EXPENSES_CONSTRUCTION);
00678 int allowed_z = -1;
00679
00680 TILE_LOOP(tile_cur, w, h, tile) {
00681 if (MayHaveBridgeAbove(tile_cur) && IsBridgeAbove(tile_cur)) {
00682 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
00683 }
00684
00685 if (!EnsureNoVehicleOnGround(tile_cur)) return CMD_ERROR;
00686
00687 uint z;
00688 Slope tileh = GetTileSlope(tile_cur, &z);
00689
00690
00691
00692
00693
00694 if (IsSteepSlope(tileh) ||
00695 ((!_settings_game.construction.build_on_slopes) && tileh != SLOPE_FLAT)) {
00696 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00697 }
00698
00699 int flat_z = z;
00700 if (tileh != SLOPE_FLAT) {
00701
00702
00703 if ((HasBit(invalid_dirs, DIAGDIR_NE) && !(tileh & SLOPE_NE)) ||
00704 (HasBit(invalid_dirs, DIAGDIR_SE) && !(tileh & SLOPE_SE)) ||
00705 (HasBit(invalid_dirs, DIAGDIR_SW) && !(tileh & SLOPE_SW)) ||
00706 (HasBit(invalid_dirs, DIAGDIR_NW) && !(tileh & SLOPE_NW))) {
00707 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00708 }
00709 cost.AddCost(_price[PR_BUILD_FOUNDATION]);
00710 flat_z += TILE_HEIGHT;
00711 }
00712
00713
00714 if (allowed_z == -1) {
00715
00716 allowed_z = flat_z;
00717 } else if (allowed_z != flat_z) {
00718 return_cmd_error(STR_ERROR_FLAT_LAND_REQUIRED);
00719 }
00720
00721
00722
00723
00724 if (station != NULL && IsTileType(tile_cur, MP_STATION)) {
00725 if (!IsRailStation(tile_cur)) {
00726 return ClearTile_Station(tile_cur, DC_AUTO);
00727 } else {
00728 StationID st = GetStationIndex(tile_cur);
00729 if (*station == INVALID_STATION) {
00730 *station = st;
00731 } else if (*station != st) {
00732 return_cmd_error(STR_ERROR_ADJOINS_MORE_THAN_ONE_EXISTING);
00733 }
00734 }
00735 } else if (check_clear) {
00736
00737
00738 if (rt != INVALID_RAILTYPE &&
00739 IsPlainRailTile(tile_cur) && !HasSignals(tile_cur) &&
00740 HasPowerOnRail(GetRailType(tile_cur), rt)) {
00741
00742
00743
00744
00745
00746
00747 TrackBits tracks = GetTrackBits(tile_cur);
00748 Track track = RemoveFirstTrack(&tracks);
00749 Track expected_track = HasBit(invalid_dirs, DIAGDIR_NE) ? TRACK_X : TRACK_Y;
00750
00751 if (tracks == TRACK_BIT_NONE && track == expected_track) {
00752
00753 if (HasBit(GetRailReservationTrackBits(tile_cur), track)) {
00754 Train *v = GetTrainForReservation(tile_cur, track);
00755 if (v != NULL && affected_vehicles != NULL) {
00756 *(*affected_vehicles).Append() = v;
00757 }
00758 }
00759 CommandCost ret = DoCommand(tile_cur, 0, track, flags, CMD_REMOVE_SINGLE_RAIL);
00760 if (ret.Failed()) return ret;
00761 cost.AddCost(ret);
00762
00763 continue;
00764 }
00765 }
00766 CommandCost ret = DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
00767 if (ret.Failed()) return ret;
00768 cost.AddCost(ret);
00769 }
00770 }
00771
00772 return cost;
00773 }
00774
00782 bool CanExpandRailStation(const BaseStation *st, TileArea &new_ta, Axis axis)
00783 {
00784 TileArea cur_ta = st->train_station;
00785
00786 if (_settings_game.station.nonuniform_stations) {
00787
00788 int x = min(TileX(cur_ta.tile), TileX(new_ta.tile));
00789 int y = min(TileY(cur_ta.tile), TileY(new_ta.tile));
00790 new_ta.w = max(TileX(cur_ta.tile) + cur_ta.w, TileX(new_ta.tile) + new_ta.w) - x;
00791 new_ta.h = max(TileY(cur_ta.tile) + cur_ta.h, TileY(new_ta.tile) + new_ta.h) - y;
00792 new_ta.tile = TileXY(x, y);
00793 } else {
00794
00795
00796 TILE_LOOP(t, cur_ta.w, cur_ta.h, cur_ta.tile) {
00797 if (!st->TileBelongsToRailStation(t)) {
00798 _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
00799 return false;
00800 }
00801 }
00802
00803
00804 if (GetRailStationAxis(cur_ta.tile) != axis) {
00805 _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
00806 return false;
00807 }
00808
00809
00810 if (cur_ta.w == new_ta.w && cur_ta.tile == new_ta.tile + TileDiffXY(0, new_ta.h)) {
00811
00812 new_ta.h += cur_ta.h;
00813 } else if (cur_ta.w == new_ta.w && cur_ta.tile == new_ta.tile - TileDiffXY(0, cur_ta.h)) {
00814
00815 new_ta.tile = cur_ta.tile;
00816 new_ta.h += new_ta.h;
00817 } else if (cur_ta.h == new_ta.h && cur_ta.tile == new_ta.tile + TileDiffXY(new_ta.w, 0)) {
00818
00819 new_ta.w += cur_ta.w;
00820 } else if (cur_ta.h == new_ta.h && cur_ta.tile == new_ta.tile - TileDiffXY(cur_ta.w, 0)) {
00821
00822 new_ta.tile = cur_ta.tile;
00823 new_ta.w += cur_ta.w;
00824 } else {
00825 _error_message = STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED;
00826 return false;
00827 }
00828 }
00829
00830 if (new_ta.w > _settings_game.station.station_spread || new_ta.h > _settings_game.station.station_spread) {
00831 _error_message = STR_ERROR_STATION_TOO_SPREAD_OUT;
00832 return false;
00833 }
00834
00835 return true;
00836 }
00837
00838 static inline byte *CreateSingle(byte *layout, int n)
00839 {
00840 int i = n;
00841 do *layout++ = 0; while (--i);
00842 layout[((n - 1) >> 1) - n] = 2;
00843 return layout;
00844 }
00845
00846 static inline byte *CreateMulti(byte *layout, int n, byte b)
00847 {
00848 int i = n;
00849 do *layout++ = b; while (--i);
00850 if (n > 4) {
00851 layout[0 - n] = 0;
00852 layout[n - 1 - n] = 0;
00853 }
00854 return layout;
00855 }
00856
00857 void GetStationLayout(byte *layout, int numtracks, int plat_len, const StationSpec *statspec)
00858 {
00859 if (statspec != NULL && statspec->lengths >= plat_len &&
00860 statspec->platforms[plat_len - 1] >= numtracks &&
00861 statspec->layouts[plat_len - 1][numtracks - 1]) {
00862
00863 memcpy(layout, statspec->layouts[plat_len - 1][numtracks - 1],
00864 plat_len * numtracks);
00865 return;
00866 }
00867
00868 if (plat_len == 1) {
00869 CreateSingle(layout, numtracks);
00870 } else {
00871 if (numtracks & 1) layout = CreateSingle(layout, plat_len);
00872 numtracks >>= 1;
00873
00874 while (--numtracks >= 0) {
00875 layout = CreateMulti(layout, plat_len, 4);
00876 layout = CreateMulti(layout, plat_len, 6);
00877 }
00878 }
00879 }
00880
00892 template <class T, StringID error_message>
00893 CommandCost FindJoiningBaseStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, T **st)
00894 {
00895 assert(*st == NULL);
00896 bool check_surrounding = true;
00897
00898 if (_settings_game.station.adjacent_stations) {
00899 if (existing_station != INVALID_STATION) {
00900 if (adjacent && existing_station != station_to_join) {
00901
00902
00903 return_cmd_error(error_message);
00904 } else {
00905
00906
00907 *st = T::GetIfValid(existing_station);
00908 check_surrounding = (*st == NULL);
00909 }
00910 } else {
00911
00912
00913 if (adjacent) check_surrounding = false;
00914 }
00915 }
00916
00917 if (check_surrounding) {
00918
00919 if (!GetStationAround(ta, existing_station, st)) return CMD_ERROR;
00920 }
00921
00922
00923 if (*st == NULL && station_to_join != INVALID_STATION) *st = T::GetIfValid(station_to_join);
00924
00925 return CommandCost();
00926 }
00927
00937 static CommandCost FindJoiningStation(StationID existing_station, StationID station_to_join, bool adjacent, TileArea ta, Station **st)
00938 {
00939 return FindJoiningBaseStation<Station, STR_ERROR_MUST_REMOVE_RAILWAY_STATION_FIRST>(existing_station, station_to_join, adjacent, ta, st);
00940 }
00941
00951 CommandCost FindJoiningWaypoint(StationID existing_waypoint, StationID waypoint_to_join, bool adjacent, TileArea ta, Waypoint **wp)
00952 {
00953 return FindJoiningBaseStation<Waypoint, STR_ERROR_MUST_REMOVE_RAILWAYPOINT_FIRST>(existing_waypoint, waypoint_to_join, adjacent, ta, wp);
00954 }
00955
00973 CommandCost CmdBuildRailStation(TileIndex tile_org, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
00974 {
00975
00976 RailType rt = Extract<RailType, 0, 4>(p1);
00977 Axis axis = Extract<Axis, 4, 1>(p1);
00978 byte numtracks = GB(p1, 8, 8);
00979 byte plat_len = GB(p1, 16, 8);
00980 bool adjacent = HasBit(p1, 24);
00981
00982 StationClassID spec_class = Extract<StationClassID, 0, 8>(p2);
00983 byte spec_index = GB(p2, 8, 8);
00984 StationID station_to_join = GB(p2, 16, 16);
00985
00986
00987 if (!CheckIfAuthorityAllowsNewStation(tile_org, flags)) return CMD_ERROR;
00988 if (!ValParamRailtype(rt)) return CMD_ERROR;
00989
00990
00991 if ((uint)spec_class >= GetNumStationClasses() || spec_class == STAT_CLASS_WAYP) return CMD_ERROR;
00992 if (spec_index >= GetNumCustomStations(spec_class)) return CMD_ERROR;
00993 if (plat_len == 0 || numtracks == 0) return CMD_ERROR;
00994
00995 int w_org, h_org;
00996 if (axis == AXIS_X) {
00997 w_org = plat_len;
00998 h_org = numtracks;
00999 } else {
01000 h_org = plat_len;
01001 w_org = numtracks;
01002 }
01003
01004 bool reuse = (station_to_join != NEW_STATION);
01005 if (!reuse) station_to_join = INVALID_STATION;
01006 bool distant_join = (station_to_join != INVALID_STATION);
01007
01008 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
01009
01010 if (h_org > _settings_game.station.station_spread || w_org > _settings_game.station.station_spread) return CMD_ERROR;
01011
01012
01013 TileArea new_location(tile_org, w_org, h_org);
01014
01015
01016 StationID est = INVALID_STATION;
01017 SmallVector<Train *, 4> affected_vehicles;
01018
01019 CommandCost cost = CheckFlatLandBelow(tile_org, w_org, h_org, flags, 5 << axis, _settings_game.station.nonuniform_stations ? &est : NULL, true, rt, &affected_vehicles);
01020 if (cost.Failed()) return cost;
01021
01022 cost.AddCost((numtracks * _price[PR_BUILD_STATION_RAIL] + _price[PR_BUILD_STATION_RAIL_LENGTH]) * plat_len);
01023 cost.AddCost(numtracks * plat_len * RailBuildCost(rt));
01024
01025 Station *st = NULL;
01026 CommandCost ret = FindJoiningStation(est, station_to_join, adjacent, new_location, &st);
01027 if (ret.Failed()) return ret;
01028
01029
01030 if (st == NULL && reuse) st = GetClosestDeletedStation(tile_org);
01031
01032 if (st != NULL) {
01033
01034 if (st->owner != _current_company)
01035 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
01036
01037 if (st->train_station.tile != INVALID_TILE) {
01038
01039 if (!_settings_game.station.join_stations)
01040 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_RAILROAD);
01041 if (!CanExpandRailStation(st, new_location, axis))
01042 return CMD_ERROR;
01043 }
01044
01045
01046 if (!st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TEST)) return CMD_ERROR;
01047 } else {
01048
01049 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
01050
01051 if (flags & DC_EXEC) {
01052 st = new Station(tile_org);
01053
01054 st->town = ClosestTownFromTile(tile_org, UINT_MAX);
01055 st->string_id = GenerateStationName(st, tile_org, STATIONNAMING_RAIL);
01056
01057 if (Company::IsValidID(_current_company)) {
01058 SetBit(st->town->have_ratings, _current_company);
01059 }
01060 }
01061 }
01062
01063
01064 const StationSpec *statspec = GetCustomStationSpec(spec_class, spec_index);
01065 int specindex = AllocateSpecToStation(statspec, st, (flags & DC_EXEC) != 0);
01066 if (specindex == -1) return_cmd_error(STR_ERROR_TOO_MANY_STATION_SPECS);
01067
01068 if (statspec != NULL) {
01069
01070
01071
01072 if (HasBit(statspec->disallowed_platforms, numtracks - 1) || HasBit(statspec->disallowed_lengths, plat_len - 1)) {
01073 return CMD_ERROR;
01074 }
01075
01076
01077 if (HasBit(statspec->callback_mask, CBM_STATION_AVAIL) && GB(GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, NULL, INVALID_TILE), 0, 8) == 0) {
01078 return CMD_ERROR;
01079 }
01080 }
01081
01082 if (flags & DC_EXEC) {
01083 TileIndexDiff tile_delta;
01084 byte *layout_ptr;
01085 byte numtracks_orig;
01086 Track track;
01087
01088 st->train_station = new_location;
01089 st->AddFacility(FACIL_TRAIN, new_location.tile);
01090
01091 st->rect.BeforeAddRect(tile_org, w_org, h_org, StationRect::ADD_TRY);
01092
01093 if (statspec != NULL) {
01094
01095
01096 st->cached_anim_triggers |= statspec->anim_triggers;
01097 }
01098
01099 tile_delta = (axis == AXIS_X ? TileDiffXY(1, 0) : TileDiffXY(0, 1));
01100 track = AxisToTrack(axis);
01101
01102 layout_ptr = AllocaM(byte, numtracks * plat_len);
01103 GetStationLayout(layout_ptr, numtracks, plat_len, statspec);
01104
01105 numtracks_orig = numtracks;
01106
01107 do {
01108 TileIndex tile = tile_org;
01109 int w = plat_len;
01110 do {
01111 byte layout = *layout_ptr++;
01112 if (IsRailStationTile(tile) && HasStationReservation(tile)) {
01113
01114 Train *v = GetTrainForReservation(tile, AxisToTrack(GetRailStationAxis(tile)));
01115 if (v != NULL) {
01116 FreeTrainTrackReservation(v);
01117 *affected_vehicles.Append() = v;
01118 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false);
01119 for (; v->Next() != NULL; v = v->Next()) { }
01120 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), false);
01121 }
01122 }
01123
01124
01125 DeleteAnimatedTile(tile);
01126 byte old_specindex = HasStationTileRail(tile) ? GetCustomStationSpecIndex(tile) : 0;
01127 MakeRailStation(tile, st->owner, st->index, axis, layout & ~1, rt);
01128
01129 DeallocateSpecFromStation(st, old_specindex);
01130
01131 SetCustomStationSpecIndex(tile, specindex);
01132 SetStationTileRandomBits(tile, GB(Random(), 0, 4));
01133 SetStationAnimationFrame(tile, 0);
01134
01135 if (statspec != NULL) {
01136
01137 uint32 platinfo = GetPlatformInfo(AXIS_X, 0, plat_len, numtracks_orig, plat_len - w, numtracks_orig - numtracks, false);
01138
01139
01140 uint16 callback = GetStationCallback(CBID_STATION_TILE_LAYOUT, platinfo, 0, statspec, NULL, tile);
01141 if (callback != CALLBACK_FAILED && callback < 8) SetStationGfx(tile, (callback & ~1) + axis);
01142
01143
01144 StationAnimationTrigger(st, tile, STAT_ANIM_BUILT);
01145 }
01146
01147 tile += tile_delta;
01148 } while (--w);
01149 AddTrackToSignalBuffer(tile_org, track, _current_company);
01150 YapfNotifyTrackLayoutChange(tile_org, track);
01151 tile_org += tile_delta ^ TileDiffXY(1, 1);
01152 } while (--numtracks);
01153
01154 for (uint i = 0; i < affected_vehicles.Length(); ++i) {
01155
01156 Train *v = affected_vehicles[i];
01157 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
01158 TryPathReserve(v, true, true);
01159 for (; v->Next() != NULL; v = v->Next()) { }
01160 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true);
01161 }
01162
01163 st->MarkTilesDirty(false);
01164 st->UpdateVirtCoord();
01165 UpdateStationAcceptance(st, false);
01166 st->RecomputeIndustriesNear();
01167 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
01168 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
01169 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
01170 }
01171
01172 return cost;
01173 }
01174
01175 static void MakeRailStationAreaSmaller(BaseStation *st)
01176 {
01177 TileArea ta = st->train_station;
01178
01179 restart:
01180
01181
01182 if (ta.w != 0 && ta.h != 0) {
01183
01184 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(0, i));) {
01185
01186 if (++i == ta.h) {
01187 ta.tile += TileDiffXY(1, 0);
01188 ta.w--;
01189 goto restart;
01190 }
01191 }
01192
01193
01194 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(ta.w - 1, i));) {
01195
01196 if (++i == ta.h) {
01197 ta.w--;
01198 goto restart;
01199 }
01200 }
01201
01202
01203 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(i, 0));) {
01204
01205 if (++i == ta.w) {
01206 ta.tile += TileDiffXY(0, 1);
01207 ta.h--;
01208 goto restart;
01209 }
01210 }
01211
01212
01213 for (uint i = 0; !st->TileBelongsToRailStation(ta.tile + TileDiffXY(i, ta.h - 1));) {
01214
01215 if (++i == ta.w) {
01216 ta.h--;
01217 goto restart;
01218 }
01219 }
01220 } else {
01221 ta.Clear();
01222 }
01223
01224 st->train_station = ta;
01225 }
01226
01237 template <class T>
01238 CommandCost RemoveFromRailBaseStation(TileArea ta, SmallVector<T *, 4> &affected_stations, DoCommandFlag flags, Money removal_cost, bool keep_rail)
01239 {
01240
01241 int quantity = 0;
01242 CommandCost total_cost(EXPENSES_CONSTRUCTION);
01243
01244
01245 TILE_AREA_LOOP(tile, ta) {
01246
01247 if (!HasStationTileRail(tile)) continue;
01248
01249
01250 if (!EnsureNoVehicleOnGround(tile)) continue;
01251
01252
01253 T *st = T::GetByTile(tile);
01254 if (st == NULL) continue;
01255 if (_current_company != OWNER_WATER && !CheckOwnership(st->owner)) continue;
01256
01257
01258
01259
01260 if (!_settings_game.station.nonuniform_stations) return_cmd_error(STR_ERROR_NONUNIFORM_STATIONS_DISALLOWED);
01261
01262
01263 quantity++;
01264
01265 if (flags & DC_EXEC) {
01266
01267 uint specindex = GetCustomStationSpecIndex(tile);
01268 Track track = GetRailStationTrack(tile);
01269 Owner owner = GetTileOwner(tile);
01270 RailType rt = GetRailType(tile);
01271 Train *v = NULL;
01272
01273 if (HasStationReservation(tile)) {
01274 v = GetTrainForReservation(tile, track);
01275 if (v != NULL) {
01276
01277 FreeTrainTrackReservation(v);
01278 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), false);
01279 Vehicle *temp = v;
01280 for (; temp->Next() != NULL; temp = temp->Next()) { }
01281 if (IsRailStationTile(temp->tile)) SetRailStationPlatformReservation(temp->tile, TrackdirToExitdir(ReverseTrackdir(temp->GetVehicleTrackdir())), false);
01282 }
01283 }
01284
01285 DoClearSquare(tile);
01286 if (keep_rail) MakeRailNormal(tile, owner, TrackToTrackBits(track), rt);
01287
01288 st->rect.AfterRemoveTile(st, tile);
01289 AddTrackToSignalBuffer(tile, track, owner);
01290 YapfNotifyTrackLayoutChange(tile, track);
01291
01292 DeallocateSpecFromStation(st, specindex);
01293
01294 affected_stations.Include(st);
01295
01296 if (v != NULL) {
01297
01298 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(v->GetVehicleTrackdir()), true);
01299 TryPathReserve(v, true, true);
01300 for (; v->Next() != NULL; v = v->Next()) { }
01301 if (IsRailStationTile(v->tile)) SetRailStationPlatformReservation(v->tile, TrackdirToExitdir(ReverseTrackdir(v->GetVehicleTrackdir())), true);
01302 }
01303 }
01304 if (keep_rail) {
01305
01306 total_cost.AddCost(-_price[PR_CLEAR_RAIL]);
01307 }
01308 }
01309
01310 if (quantity == 0) return CMD_ERROR;
01311
01312 for (T **stp = affected_stations.Begin(); stp != affected_stations.End(); stp++) {
01313 T *st = *stp;
01314
01315
01316
01317
01318 MakeRailStationAreaSmaller(st);
01319 UpdateStationSignCoord(st);
01320
01321
01322 if (st->train_station.tile == INVALID_TILE) {
01323 st->facilities &= ~FACIL_TRAIN;
01324 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
01325 st->UpdateVirtCoord();
01326 DeleteStationIfEmpty(st);
01327 }
01328 }
01329
01330 total_cost.AddCost(quantity * removal_cost);
01331 return total_cost;
01332 }
01333
01344 CommandCost CmdRemoveFromRailStation(TileIndex start, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01345 {
01346 TileIndex end = p1 == 0 ? start : p1;
01347 if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
01348
01349 TileArea ta(start, end);
01350 SmallVector<Station *, 4> affected_stations;
01351
01352 CommandCost ret = RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_STATION_RAIL], HasBit(p2, 0));
01353 if (ret.Failed()) return ret;
01354
01355
01356 for (Station **stp = affected_stations.Begin(); stp != affected_stations.End(); stp++) {
01357 Station *st = *stp;
01358
01359 if (st->train_station.tile == INVALID_TILE) SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
01360 st->MarkTilesDirty(false);
01361 st->RecomputeIndustriesNear();
01362 }
01363
01364
01365 return ret;
01366 }
01367
01378 CommandCost CmdRemoveFromRailWaypoint(TileIndex start, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01379 {
01380 TileIndex end = p1 == 0 ? start : p1;
01381 if (start >= MapSize() || end >= MapSize()) return CMD_ERROR;
01382
01383 TileArea ta(start, end);
01384 SmallVector<Waypoint *, 4> affected_stations;
01385
01386 return RemoveFromRailBaseStation(ta, affected_stations, flags, _price[PR_CLEAR_WAYPOINT_RAIL], HasBit(p2, 0));
01387 }
01388
01389
01397 template <class T>
01398 CommandCost RemoveRailStation(T *st, DoCommandFlag flags)
01399 {
01400
01401 if (_current_company != OWNER_WATER && !CheckOwnership(st->owner)) return CMD_ERROR;
01402
01403
01404 TileArea ta = st->train_station;
01405
01406 assert(ta.w != 0 && ta.h != 0);
01407
01408 CommandCost cost(EXPENSES_CONSTRUCTION);
01409
01410 TILE_AREA_LOOP(tile, ta) {
01411
01412 if (!st->TileBelongsToRailStation(tile)) continue;
01413
01414 if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
01415
01416 cost.AddCost(_price[PR_CLEAR_STATION_RAIL]);
01417 if (flags & DC_EXEC) {
01418
01419 Track track = GetRailStationTrack(tile);
01420 Owner owner = GetTileOwner(tile);
01421 Train *v = NULL;
01422 if (HasStationReservation(tile)) {
01423 v = GetTrainForReservation(tile, track);
01424 if (v != NULL) FreeTrainTrackReservation(v);
01425 }
01426 DoClearSquare(tile);
01427 AddTrackToSignalBuffer(tile, track, owner);
01428 YapfNotifyTrackLayoutChange(tile, track);
01429 if (v != NULL) TryPathReserve(v, true);
01430 }
01431 }
01432
01433 if (flags & DC_EXEC) {
01434 st->rect.AfterRemoveRect(st, st->train_station.tile, st->train_station.w, st->train_station.h);
01435
01436 st->train_station.Clear();
01437
01438 st->facilities &= ~FACIL_TRAIN;
01439
01440 free(st->speclist);
01441 st->num_specs = 0;
01442 st->speclist = NULL;
01443 st->cached_anim_triggers = 0;
01444
01445 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_TRAINS);
01446 st->UpdateVirtCoord();
01447 DeleteStationIfEmpty(st);
01448 }
01449
01450 return cost;
01451 }
01452
01459 static CommandCost RemoveRailStation(TileIndex tile, DoCommandFlag flags)
01460 {
01461
01462 if (_current_company == OWNER_WATER && _settings_game.station.nonuniform_stations) {
01463 return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAIL_STATION);
01464 }
01465
01466 Station *st = Station::GetByTile(tile);
01467 CommandCost cost = RemoveRailStation(st, flags);
01468
01469 if (flags & DC_EXEC) st->RecomputeIndustriesNear();
01470
01471 return cost;
01472 }
01473
01480 static CommandCost RemoveRailWaypoint(TileIndex tile, DoCommandFlag flags)
01481 {
01482
01483 if (_current_company == OWNER_WATER && _settings_game.station.nonuniform_stations) {
01484 return DoCommand(tile, 0, 0, DC_EXEC, CMD_REMOVE_FROM_RAIL_WAYPOINT);
01485 }
01486
01487 return RemoveRailStation(Waypoint::GetByTile(tile), flags);
01488 }
01489
01490
01496 static RoadStop **FindRoadStopSpot(bool truck_station, Station *st)
01497 {
01498 RoadStop **primary_stop = (truck_station) ? &st->truck_stops : &st->bus_stops;
01499
01500 if (*primary_stop == NULL) {
01501
01502 return primary_stop;
01503 } else {
01504
01505 RoadStop *stop = *primary_stop;
01506 while (stop->next != NULL) stop = stop->next;
01507 return &stop->next;
01508 }
01509 }
01510
01523 CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01524 {
01525 bool type = HasBit(p2, 0);
01526 bool is_drive_through = HasBit(p2, 1);
01527 bool build_over_road = is_drive_through && IsNormalRoadTile(tile);
01528 RoadTypes rts = Extract<RoadTypes, 2, 2>(p2);
01529 StationID station_to_join = GB(p2, 16, 16);
01530 bool reuse = (station_to_join != NEW_STATION);
01531 if (!reuse) station_to_join = INVALID_STATION;
01532 bool distant_join = (station_to_join != INVALID_STATION);
01533 Owner tram_owner = _current_company;
01534 Owner road_owner = _current_company;
01535
01536 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
01537
01538 if (!HasExactlyOneBit(rts) || !HasRoadTypesAvail(_current_company, rts)) return CMD_ERROR;
01539
01540
01541 if (!is_drive_through && HasBit(rts, ROADTYPE_TRAM)) return CMD_ERROR;
01542
01543
01544 if (!IsValidDiagDirection((DiagDirection)p1)) return CMD_ERROR;
01545
01546 if (is_drive_through && !IsValidAxis((Axis)p1)) return CMD_ERROR;
01547
01548 if (build_over_road && (GetAllRoadBits(tile) & ((Axis)p1 == AXIS_X ? ROAD_Y : ROAD_X)) != 0) return_cmd_error(STR_ERROR_DRIVE_THROUGH_DIRECTION);
01549
01550 if (!CheckIfAuthorityAllowsNewStation(tile, flags)) return CMD_ERROR;
01551
01552 RoadTypes cur_rts = IsNormalRoadTile(tile) ? GetRoadTypes(tile) : ROADTYPES_NONE;
01553 uint num_roadbits = 0;
01554
01555 if (build_over_road) {
01556
01557 if (HasBit(cur_rts, ROADTYPE_ROAD)) {
01558 road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
01559 if (road_owner == OWNER_TOWN) {
01560 if (!_settings_game.construction.road_stop_on_town_road) return_cmd_error(STR_ERROR_DRIVE_THROUGH_ON_TOWN_ROAD);
01561 } else if (!_settings_game.construction.road_stop_on_competitor_road && road_owner != OWNER_NONE && !CheckOwnership(road_owner)) {
01562 return CMD_ERROR;
01563 }
01564 num_roadbits += CountBits(GetRoadBits(tile, ROADTYPE_ROAD));
01565 }
01566
01567
01568 if (HasBit(cur_rts, ROADTYPE_TRAM)) {
01569 tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
01570 if (!_settings_game.construction.road_stop_on_competitor_road && tram_owner != OWNER_NONE && !CheckOwnership(tram_owner)) {
01571 return CMD_ERROR;
01572 }
01573 num_roadbits += CountBits(GetRoadBits(tile, ROADTYPE_TRAM));
01574 }
01575
01576
01577 if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
01578
01579
01580 rts |= cur_rts;
01581 }
01582
01583 CommandCost cost = CheckFlatLandBelow(tile, 1, 1, flags, is_drive_through ? 5 << p1 : 1 << p1, NULL, !build_over_road);
01584 if (cost.Failed()) return cost;
01585 uint roadbits_to_build = CountBits(rts) * 2 - num_roadbits;
01586 cost.AddCost(_price[PR_BUILD_ROAD] * roadbits_to_build);
01587
01588 Station *st = NULL;
01589 CommandCost ret = FindJoiningStation(INVALID_STATION, station_to_join, HasBit(p2, 5), TileArea(tile, 1, 1), &st);
01590 if (ret.Failed()) return ret;
01591
01592
01593 if (st == NULL && reuse) st = GetClosestDeletedStation(tile);
01594
01595
01596 if (!RoadStop::CanAllocateItem()) return_cmd_error(type ? STR_ERROR_TOO_MANY_TRUCK_STOPS : STR_ERROR_TOO_MANY_BUS_STOPS);
01597
01598 if (st != NULL) {
01599 if (st->owner != _current_company) {
01600 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
01601 }
01602
01603 if (!st->rect.BeforeAddTile(tile, StationRect::ADD_TEST)) return CMD_ERROR;
01604 } else {
01605
01606 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
01607
01608 if (flags & DC_EXEC) {
01609 st = new Station(tile);
01610
01611 st->town = ClosestTownFromTile(tile, UINT_MAX);
01612 st->string_id = GenerateStationName(st, tile, STATIONNAMING_ROAD);
01613
01614 if (Company::IsValidID(_current_company)) {
01615 SetBit(st->town->have_ratings, _current_company);
01616 }
01617 }
01618 }
01619
01620 cost.AddCost(_price[type ? PR_BUILD_STATION_TRUCK : PR_BUILD_STATION_BUS]);
01621
01622 if (flags & DC_EXEC) {
01623 RoadStop *road_stop = new RoadStop(tile);
01624
01625 RoadStop **currstop = FindRoadStopSpot(type, st);
01626 *currstop = road_stop;
01627
01628 if (type) {
01629 st->truck_station.Add(tile);
01630 } else {
01631 st->bus_station.Add(tile);
01632 }
01633
01634
01635 st->AddFacility((type) ? FACIL_TRUCK_STOP : FACIL_BUS_STOP, tile);
01636
01637 st->rect.BeforeAddTile(tile, StationRect::ADD_TRY);
01638
01639 RoadStopType rs_type = type ? ROADSTOP_TRUCK : ROADSTOP_BUS;
01640 if (is_drive_through) {
01641 MakeDriveThroughRoadStop(tile, st->owner, road_owner, tram_owner, st->index, rs_type, rts, (Axis)p1);
01642 road_stop->MakeDriveThrough();
01643 } else {
01644 MakeRoadStop(tile, st->owner, st->index, rs_type, rts, (DiagDirection)p1);
01645 }
01646
01647 st->UpdateVirtCoord();
01648 UpdateStationAcceptance(st, false);
01649 st->RecomputeIndustriesNear();
01650 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
01651 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
01652 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ROADVEHS);
01653 }
01654 return cost;
01655 }
01656
01657
01658 static Vehicle *ClearRoadStopStatusEnum(Vehicle *v, void *)
01659 {
01660 if (v->type == VEH_ROAD) {
01661
01662
01663
01664
01665
01666
01667 RoadVehicle *rv = RoadVehicle::From(v);
01668 if (HasBit(rv->state, RVS_IN_DT_ROAD_STOP)) rv->state &= RVSB_ROAD_STOP_TRACKDIR_MASK;
01669 }
01670
01671 return NULL;
01672 }
01673
01674
01681 static CommandCost RemoveRoadStop(TileIndex tile, DoCommandFlag flags)
01682 {
01683 Station *st = Station::GetByTile(tile);
01684
01685 if (_current_company != OWNER_WATER && !CheckOwnership(st->owner)) {
01686 return CMD_ERROR;
01687 }
01688
01689 bool is_truck = IsTruckStop(tile);
01690
01691 RoadStop **primary_stop;
01692 RoadStop *cur_stop;
01693 if (is_truck) {
01694 primary_stop = &st->truck_stops;
01695 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_TRUCK);
01696 } else {
01697 primary_stop = &st->bus_stops;
01698 cur_stop = RoadStop::GetByTile(tile, ROADSTOP_BUS);
01699 }
01700
01701 assert(cur_stop != NULL);
01702
01703
01704 if (IsDriveThroughStopTile(tile) && (flags & DC_BANKRUPT)) {
01705
01706 if (flags & DC_EXEC) FindVehicleOnPos(tile, NULL, &ClearRoadStopStatusEnum);
01707 } else {
01708 if (!EnsureNoVehicleOnGround(tile)) return CMD_ERROR;
01709 }
01710
01711 if (flags & DC_EXEC) {
01712 if (*primary_stop == cur_stop) {
01713
01714 *primary_stop = cur_stop->next;
01715
01716 if (*primary_stop == NULL) {
01717 st->facilities &= (is_truck ? ~FACIL_TRUCK_STOP : ~FACIL_BUS_STOP);
01718 }
01719 } else {
01720
01721 RoadStop *pred = *primary_stop;
01722 while (pred->next != cur_stop) pred = pred->next;
01723 pred->next = cur_stop->next;
01724 }
01725
01726 if (IsDriveThroughStopTile(tile)) {
01727
01728 cur_stop->ClearDriveThrough();
01729 } else {
01730 DoClearSquare(tile);
01731 }
01732
01733 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_ROADVEHS);
01734 delete cur_stop;
01735
01736
01737 RoadVehicle *v;
01738 FOR_ALL_ROADVEHICLES(v) {
01739 if (v->First() == v && v->current_order.IsType(OT_GOTO_STATION) &&
01740 v->dest_tile == tile) {
01741 v->dest_tile = v->GetOrderStationLocation(st->index);
01742 }
01743 }
01744
01745 st->rect.AfterRemoveTile(st, tile);
01746
01747 st->UpdateVirtCoord();
01748 st->RecomputeIndustriesNear();
01749 DeleteStationIfEmpty(st);
01750
01751
01752 if (is_truck) {
01753 st->truck_station.Clear();
01754 for (const RoadStop *rs = st->truck_stops; rs != NULL; rs = rs->next) st->truck_station.Add(rs->xy);
01755 } else {
01756 st->bus_station.Clear();
01757 for (const RoadStop *rs = st->bus_stops; rs != NULL; rs = rs->next) st->bus_station.Add(rs->xy);
01758 }
01759 }
01760
01761 return CommandCost(EXPENSES_CONSTRUCTION, _price[is_truck ? PR_CLEAR_STATION_TRUCK : PR_CLEAR_STATION_BUS]);
01762 }
01763
01772 CommandCost CmdRemoveRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01773 {
01774
01775 if (!IsTileType(tile, MP_STATION) || !IsRoadStop(tile) || (uint32)GetRoadStopType(tile) != GB(p2, 0, 1)) return CMD_ERROR;
01776
01777
01778 bool is_drive_through = IsDriveThroughStopTile(tile);
01779 RoadTypes rts = GetRoadTypes(tile);
01780 RoadBits road_bits = IsDriveThroughStopTile(tile) ?
01781 ((GetRoadStopDir(tile) == DIAGDIR_NE) ? ROAD_X : ROAD_Y) :
01782 DiagDirToRoadBits(GetRoadStopDir(tile));
01783
01784 Owner road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
01785 Owner tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
01786 CommandCost ret = RemoveRoadStop(tile, flags);
01787
01788
01789 if ((flags & DC_EXEC) && ret.Succeeded() && is_drive_through) {
01790
01791
01792
01793 MakeRoadNormal(tile, road_bits, rts, ClosestTownFromTile(tile, UINT_MAX)->index,
01794 road_owner, tram_owner);
01795 }
01796
01797 return ret;
01798 }
01799
01807 static uint GetMinimalAirportDistanceToTile(const AirportSpec *as, TileIndex town_tile, TileIndex airport_tile)
01808 {
01809 uint ttx = TileX(town_tile);
01810 uint tty = TileY(town_tile);
01811
01812 uint atx = TileX(airport_tile);
01813 uint aty = TileY(airport_tile);
01814
01815 uint btx = TileX(airport_tile) + as->size_x - 1;
01816 uint bty = TileY(airport_tile) + as->size_y - 1;
01817
01818
01819
01820
01821 uint dx = ttx < atx ? atx - ttx : (ttx <= btx ? 0 : ttx - btx);
01822 uint dy = tty < aty ? aty - tty : (tty <= bty ? 0 : tty - bty);
01823
01824 return dx + dy;
01825 }
01826
01835 uint8 GetAirportNoiseLevelForTown(const AirportSpec *as, TileIndex town_tile, TileIndex tile)
01836 {
01837
01838
01839 if (as->noise_level < 2) return as->noise_level;
01840
01841 uint distance = GetMinimalAirportDistanceToTile(as, town_tile, tile);
01842
01843
01844
01845
01846
01847 uint8 town_tolerance_distance = 8 + (_settings_game.difficulty.town_council_tolerance * 4);
01848
01849
01850
01851 uint noise_reduction = distance / town_tolerance_distance;
01852
01853
01854
01855 return noise_reduction >= as->noise_level ? 1 : as->noise_level - noise_reduction;
01856 }
01857
01865 Town *AirportGetNearestTown(const AirportSpec *as, TileIndex airport_tile)
01866 {
01867 Town *t, *nearest = NULL;
01868 uint add = as->size_x + as->size_y - 2;
01869 uint mindist = UINT_MAX - add;
01870 FOR_ALL_TOWNS(t) {
01871 if (DistanceManhattan(t->xy, airport_tile) < mindist + add) {
01872 uint dist = GetMinimalAirportDistanceToTile(as, t->xy, airport_tile);
01873 if (dist < mindist) {
01874 nearest = t;
01875 mindist = dist;
01876 }
01877 }
01878 }
01879
01880 return nearest;
01881 }
01882
01883
01885 void UpdateAirportsNoise()
01886 {
01887 Town *t;
01888 const Station *st;
01889
01890 FOR_ALL_TOWNS(t) t->noise_reached = 0;
01891
01892 FOR_ALL_STATIONS(st) {
01893 if (st->airport_tile != INVALID_TILE) {
01894 const AirportSpec *as = st->GetAirportSpec();
01895 Town *nearest = AirportGetNearestTown(as, st->airport_tile);
01896 nearest->noise_reached += GetAirportNoiseLevelForTown(as, nearest->xy, st->airport_tile);
01897 }
01898 }
01899 }
01900
01911 CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01912 {
01913 bool airport_upgrade = true;
01914 StationID station_to_join = GB(p2, 16, 16);
01915 bool reuse = (station_to_join != NEW_STATION);
01916 if (!reuse) station_to_join = INVALID_STATION;
01917 bool distant_join = (station_to_join != INVALID_STATION);
01918
01919 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
01920
01921 if (p1 >= NUM_AIRPORTS) return CMD_ERROR;
01922
01923 if (!CheckIfAuthorityAllowsNewStation(tile, flags)) {
01924 return CMD_ERROR;
01925 }
01926
01927
01928 const AirportSpec *as = AirportSpec::Get(p1);
01929 if (!as->IsAvailable()) return CMD_ERROR;
01930
01931 Town *t = ClosestTownFromTile(tile, UINT_MAX);
01932 int w = as->size_x;
01933 int h = as->size_y;
01934
01935 if (w > _settings_game.station.station_spread || h > _settings_game.station.station_spread) {
01936 _error_message = STR_ERROR_STATION_TOO_SPREAD_OUT;
01937 return CMD_ERROR;
01938 }
01939
01940 CommandCost cost = CheckFlatLandBelow(tile, w, h, flags, 0, NULL);
01941 if (cost.Failed()) return cost;
01942
01943
01944 Town *nearest = AirportGetNearestTown(as, tile);
01945 uint newnoise_level = GetAirportNoiseLevelForTown(as, nearest->xy, tile);
01946
01947
01948 StringID authority_refuse_message = STR_NULL;
01949
01950 if (_settings_game.economy.station_noise_level) {
01951
01952 if ((nearest->noise_reached + newnoise_level) > nearest->MaxTownNoise()) {
01953 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_NOISE;
01954 }
01955 } else {
01956 uint num = 0;
01957 const Station *st;
01958 FOR_ALL_STATIONS(st) {
01959 if (st->town == t && (st->facilities & FACIL_AIRPORT) && st->airport_type != AT_OILRIG) num++;
01960 }
01961 if (num >= 2) {
01962 authority_refuse_message = STR_ERROR_LOCAL_AUTHORITY_REFUSES_AIRPORT;
01963 }
01964 }
01965
01966 if (authority_refuse_message != STR_NULL) {
01967 SetDParam(0, t->index);
01968 return_cmd_error(authority_refuse_message);
01969 }
01970
01971 Station *st = NULL;
01972 CommandCost ret = FindJoiningStation(INVALID_STATION, station_to_join, HasBit(p2, 0), TileArea(tile, w, h), &st);
01973 if (ret.Failed()) return ret;
01974
01975
01976 if (st == NULL && distant_join) st = Station::GetIfValid(station_to_join);
01977
01978
01979 if (st == NULL && reuse) st = GetClosestDeletedStation(tile);
01980
01981 if (st != NULL) {
01982 if (st->owner != _current_company) {
01983 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
01984 }
01985
01986 if (!st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TEST)) return CMD_ERROR;
01987
01988 if (st->airport_tile != INVALID_TILE) {
01989 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_AIRPORT);
01990 }
01991 } else {
01992 airport_upgrade = false;
01993
01994
01995 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
01996
01997 if (flags & DC_EXEC) {
01998 st = new Station(tile);
01999
02000 st->town = t;
02001 st->string_id = GenerateStationName(st, tile, !(GetAirport(p1)->flags & AirportFTAClass::AIRPLANES) ? STATIONNAMING_HELIPORT : STATIONNAMING_AIRPORT);
02002
02003 if (Company::IsValidID(_current_company)) {
02004 SetBit(st->town->have_ratings, _current_company);
02005 }
02006 }
02007 }
02008
02009 cost.AddCost(_price[PR_BUILD_STATION_AIRPORT] * w * h);
02010
02011 if (flags & DC_EXEC) {
02012
02013 nearest->noise_reached += newnoise_level;
02014
02015 st->airport_tile = tile;
02016 st->AddFacility(FACIL_AIRPORT, tile);
02017 st->airport_type = (byte)p1;
02018 st->airport_flags = 0;
02019
02020 st->rect.BeforeAddRect(tile, w, h, StationRect::ADD_TRY);
02021
02022
02023
02024
02025
02026
02027
02028
02029 if (airport_upgrade) UpdateAirplanesOnNewStation(st);
02030
02031 const AirportTileTable *it = as->table[0];
02032 do {
02033 TileIndex cur_tile = tile + ToTileIndexDiff(it->ti);
02034 MakeAirport(cur_tile, st->owner, st->index, it->gfx);
02035 } while ((++it)->ti.x != -0x80);
02036
02037 st->UpdateVirtCoord();
02038 UpdateStationAcceptance(st, false);
02039 st->RecomputeIndustriesNear();
02040 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
02041 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
02042 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_PLANES);
02043
02044 if (_settings_game.economy.station_noise_level) {
02045 SetWindowDirty(WC_TOWN_VIEW, st->town->index);
02046 }
02047 }
02048
02049 return cost;
02050 }
02051
02058 static CommandCost RemoveAirport(TileIndex tile, DoCommandFlag flags)
02059 {
02060 Station *st = Station::GetByTile(tile);
02061
02062 if (_current_company != OWNER_WATER && !CheckOwnership(st->owner)) {
02063 return CMD_ERROR;
02064 }
02065
02066 tile = st->airport_tile;
02067
02068 const AirportSpec *as = st->GetAirportSpec();
02069 int w = as->size_x;
02070 int h = as->size_y;
02071
02072 CommandCost cost(EXPENSES_CONSTRUCTION);
02073
02074 const Aircraft *a;
02075 FOR_ALL_AIRCRAFT(a) {
02076 if (!a->IsNormalAircraft()) continue;
02077 if (a->targetairport == st->index && a->state != FLYING) return CMD_ERROR;
02078 }
02079
02080 TILE_LOOP(tile_cur, w, h, tile) {
02081 if (!EnsureNoVehicleOnGround(tile_cur)) return CMD_ERROR;
02082
02083 if (!st->TileBelongsToAirport(tile_cur)) continue;
02084
02085 cost.AddCost(_price[PR_CLEAR_STATION_AIRPORT]);
02086
02087 if (flags & DC_EXEC) {
02088 DeleteAnimatedTile(tile_cur);
02089 DoClearSquare(tile_cur);
02090 }
02091 }
02092
02093 if (flags & DC_EXEC) {
02094 for (uint i = 0; i < as->nof_depots; ++i) {
02095 DeleteWindowById(
02096 WC_VEHICLE_DEPOT, st->GetHangarTile(i)
02097 );
02098 }
02099
02100
02101
02102
02103 Town *nearest = AirportGetNearestTown(as, tile);
02104 nearest->noise_reached -= GetAirportNoiseLevelForTown(as, nearest->xy, tile);
02105
02106 st->rect.AfterRemoveRect(st, tile, w, h);
02107
02108 st->airport_tile = INVALID_TILE;
02109 st->facilities &= ~FACIL_AIRPORT;
02110
02111 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_PLANES);
02112
02113 if (_settings_game.economy.station_noise_level) {
02114 SetWindowDirty(WC_TOWN_VIEW, st->town->index);
02115 }
02116
02117 st->UpdateVirtCoord();
02118 st->RecomputeIndustriesNear();
02119 DeleteStationIfEmpty(st);
02120 }
02121
02122 return cost;
02123 }
02124
02131 bool HasStationInUse(StationID station, CompanyID company)
02132 {
02133 const Vehicle *v;
02134 FOR_ALL_VEHICLES(v) {
02135 if (company == INVALID_COMPANY || v->owner == company) {
02136 const Order *order;
02137 FOR_VEHICLE_ORDERS(v, order) {
02138 if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station) {
02139 return true;
02140 }
02141 }
02142 }
02143 }
02144 return false;
02145 }
02146
02147 static const TileIndexDiffC _dock_tileoffs_chkaround[] = {
02148 {-1, 0},
02149 { 0, 0},
02150 { 0, 0},
02151 { 0, -1}
02152 };
02153 static const byte _dock_w_chk[4] = { 2, 1, 2, 1 };
02154 static const byte _dock_h_chk[4] = { 1, 2, 1, 2 };
02155
02164 CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
02165 {
02166 StationID station_to_join = GB(p2, 16, 16);
02167 bool reuse = (station_to_join != NEW_STATION);
02168 if (!reuse) station_to_join = INVALID_STATION;
02169 bool distant_join = (station_to_join != INVALID_STATION);
02170
02171 if (distant_join && (!_settings_game.station.distant_join_stations || !Station::IsValidID(station_to_join))) return CMD_ERROR;
02172
02173 DiagDirection direction = GetInclinedSlopeDirection(GetTileSlope(tile, NULL));
02174 if (direction == INVALID_DIAGDIR) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02175 direction = ReverseDiagDir(direction);
02176
02177
02178 if (IsWaterTile(tile)) return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02179
02180 if (!CheckIfAuthorityAllowsNewStation(tile, flags)) return CMD_ERROR;
02181
02182 if (MayHaveBridgeAbove(tile) && IsBridgeAbove(tile)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
02183
02184 if (DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR).Failed()) return CMD_ERROR;
02185
02186 TileIndex tile_cur = tile + TileOffsByDiagDir(direction);
02187
02188 if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) {
02189 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02190 }
02191
02192 if (MayHaveBridgeAbove(tile_cur) && IsBridgeAbove(tile_cur)) return_cmd_error(STR_ERROR_MUST_DEMOLISH_BRIDGE_FIRST);
02193
02194
02195 WaterClass wc = GetWaterClass(tile_cur);
02196
02197 if (DoCommand(tile_cur, 0, 0, flags, CMD_LANDSCAPE_CLEAR).Failed()) return CMD_ERROR;
02198
02199 tile_cur += TileOffsByDiagDir(direction);
02200 if (!IsTileType(tile_cur, MP_WATER) || GetTileSlope(tile_cur, NULL) != SLOPE_FLAT) {
02201 return_cmd_error(STR_ERROR_SITE_UNSUITABLE);
02202 }
02203
02204
02205 Station *st = NULL;
02206 CommandCost ret = FindJoiningStation(INVALID_STATION, station_to_join, HasBit(p1, 0),
02207 TileArea(tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
02208 _dock_w_chk[direction], _dock_h_chk[direction]), &st);
02209 if (ret.Failed()) return ret;
02210
02211
02212 if (st == NULL && distant_join) st = Station::GetIfValid(station_to_join);
02213
02214
02215 if (st == NULL && reuse) st = GetClosestDeletedStation(tile);
02216
02217 if (st != NULL) {
02218 if (st->owner != _current_company) {
02219 return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_STATION);
02220 }
02221
02222 if (!st->rect.BeforeAddRect(
02223 tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
02224 _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TEST)) return CMD_ERROR;
02225
02226 if (st->dock_tile != INVALID_TILE) return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_DOCK);
02227 } else {
02228
02229 if (!Station::CanAllocateItem()) return_cmd_error(STR_ERROR_TOO_MANY_STATIONS_LOADING);
02230
02231 if (flags & DC_EXEC) {
02232 st = new Station(tile);
02233
02234 st->town = ClosestTownFromTile(tile, UINT_MAX);
02235 st->string_id = GenerateStationName(st, tile, STATIONNAMING_DOCK);
02236
02237 if (Company::IsValidID(_current_company)) {
02238 SetBit(st->town->have_ratings, _current_company);
02239 }
02240 }
02241 }
02242
02243 if (flags & DC_EXEC) {
02244 st->dock_tile = tile;
02245 st->AddFacility(FACIL_DOCK, tile);
02246
02247 st->rect.BeforeAddRect(
02248 tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
02249 _dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TRY);
02250
02251 MakeDock(tile, st->owner, st->index, direction, wc);
02252
02253 st->UpdateVirtCoord();
02254 UpdateStationAcceptance(st, false);
02255 st->RecomputeIndustriesNear();
02256 InvalidateWindowData(WC_SELECT_STATION, 0, 0);
02257 InvalidateWindowData(WC_STATION_LIST, st->owner, 0);
02258 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_SHIPS);
02259 }
02260
02261 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_STATION_DOCK]);
02262 }
02263
02270 static CommandCost RemoveDock(TileIndex tile, DoCommandFlag flags)
02271 {
02272 Station *st = Station::GetByTile(tile);
02273 if (!CheckOwnership(st->owner)) return CMD_ERROR;
02274
02275 TileIndex tile1 = st->dock_tile;
02276 TileIndex tile2 = tile1 + TileOffsByDiagDir(GetDockDirection(tile1));
02277
02278 if (!EnsureNoVehicleOnGround(tile1)) return CMD_ERROR;
02279 if (!EnsureNoVehicleOnGround(tile2)) return CMD_ERROR;
02280
02281 if (flags & DC_EXEC) {
02282 DoClearSquare(tile1);
02283 MakeWaterKeepingClass(tile2, st->owner);
02284
02285 st->rect.AfterRemoveTile(st, tile1);
02286 st->rect.AfterRemoveTile(st, tile2);
02287
02288 MarkTileDirtyByTile(tile2);
02289
02290 st->dock_tile = INVALID_TILE;
02291 st->facilities &= ~FACIL_DOCK;
02292
02293 SetWindowWidgetDirty(WC_STATION_VIEW, st->index, SVW_SHIPS);
02294 st->UpdateVirtCoord();
02295 st->RecomputeIndustriesNear();
02296 DeleteStationIfEmpty(st);
02297 }
02298
02299 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_CLEAR_STATION_DOCK]);
02300 }
02301
02302 #include "table/station_land.h"
02303
02304 const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx)
02305 {
02306 return &_station_display_datas[st][gfx];
02307 }
02308
02309 static void DrawTile_Station(TileInfo *ti)
02310 {
02311 const DrawTileSprites *t = NULL;
02312 RoadTypes roadtypes;
02313 int32 total_offset;
02314 int32 custom_ground_offset;
02315 const RailtypeInfo *rti = NULL;
02316 uint32 relocation = 0;
02317 const BaseStation *st = NULL;
02318 const StationSpec *statspec = NULL;
02319
02320 if (HasStationRail(ti->tile)) {
02321 rti = GetRailTypeInfo(GetRailType(ti->tile));
02322 roadtypes = ROADTYPES_NONE;
02323 total_offset = rti->total_offset;
02324 custom_ground_offset = rti->custom_ground_offset;
02325
02326 if (IsCustomStationSpecIndex(ti->tile)) {
02327
02328 st = BaseStation::GetByTile(ti->tile);
02329 statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
02330
02331 if (statspec != NULL) {
02332 uint tile = GetStationGfx(ti->tile);
02333
02334 relocation = GetCustomStationRelocation(statspec, st, ti->tile);
02335
02336 if (HasBit(statspec->callback_mask, CBM_STATION_SPRITE_LAYOUT)) {
02337 uint16 callback = GetStationCallback(CBID_STATION_SPRITE_LAYOUT, 0, 0, statspec, st, ti->tile);
02338 if (callback != CALLBACK_FAILED) tile = (callback & ~1) + GetRailStationAxis(ti->tile);
02339 }
02340
02341
02342 if (statspec->renderdata != NULL) {
02343 t = &statspec->renderdata[tile < statspec->tiles ? tile : (uint)GetRailStationAxis(ti->tile)];
02344 }
02345 }
02346 }
02347 } else {
02348 roadtypes = IsRoadStop(ti->tile) ? GetRoadTypes(ti->tile) : ROADTYPES_NONE;
02349 total_offset = 0;
02350 custom_ground_offset = 0;
02351 }
02352
02353 if (IsAirport(ti->tile)) {
02354 switch (GetStationGfx(ti->tile)) {
02355 case APT_RADAR_GRASS_FENCE_SW:
02356 t = &_station_display_datas_airport_radar_grass_fence_sw[GetStationAnimationFrame(ti->tile)];
02357 break;
02358 case APT_GRASS_FENCE_NE_FLAG:
02359 t = &_station_display_datas_airport_flag_grass_fence_ne[GetStationAnimationFrame(ti->tile)];
02360 break;
02361 case APT_RADAR_FENCE_SW:
02362 t = &_station_display_datas_airport_radar_fence_sw[GetStationAnimationFrame(ti->tile)];
02363 break;
02364 case APT_RADAR_FENCE_NE:
02365 t = &_station_display_datas_airport_radar_fence_ne[GetStationAnimationFrame(ti->tile)];
02366 break;
02367 case APT_GRASS_FENCE_NE_FLAG_2:
02368 t = &_station_display_datas_airport_flag_grass_fence_ne_2[GetStationAnimationFrame(ti->tile)];
02369 break;
02370 }
02371 }
02372
02373 Owner owner = GetTileOwner(ti->tile);
02374
02375 PaletteID palette;
02376 if (Company::IsValidID(owner)) {
02377 palette = COMPANY_SPRITE_COLOUR(owner);
02378 } else {
02379
02380 palette = PALETTE_TO_GREY;
02381 }
02382
02383 if (t == NULL || t->seq == NULL) t = GetStationTileLayout(GetStationType(ti->tile), GetStationGfx(ti->tile));
02384
02385
02386 if (ti->tileh != SLOPE_FLAT && !IsDock(ti->tile)) {
02387 if (statspec != NULL && HasBit(statspec->flags, SSF_CUSTOM_FOUNDATIONS)) {
02388
02389 SpriteID image = GetCustomStationFoundationRelocation(statspec, st, ti->tile);
02390
02391 if (HasBit(statspec->flags, SSF_EXTENDED_FOUNDATIONS)) {
02392
02393
02394 static const uint8 foundation_parts[] = {
02395 0, 0, 0, 0,
02396 0, 1, 2, 3,
02397 0, 4, 5, 6,
02398 7, 8, 9
02399 };
02400
02401 AddSortableSpriteToDraw(image + foundation_parts[ti->tileh], PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
02402 } else {
02403
02404
02405
02406
02407 static const uint8 composite_foundation_parts[] = {
02408
02409 0x00, 0xD1, 0xE4, 0xE0,
02410
02411 0xCA, 0xC9, 0xC4, 0xC0,
02412
02413 0xD2, 0x91, 0xE4, 0xA0,
02414
02415 0x4A, 0x09, 0x44
02416 };
02417
02418 uint8 parts = composite_foundation_parts[ti->tileh];
02419
02420
02421
02422 uint z;
02423 Slope slope = GetFoundationSlope(ti->tile, &z);
02424 if (!HasFoundationNW(ti->tile, slope, z)) ClrBit(parts, 6);
02425 if (!HasFoundationNE(ti->tile, slope, z)) ClrBit(parts, 7);
02426
02427 StartSpriteCombine();
02428 for (int i = 0; i < 8; i++) {
02429 if (HasBit(parts, i)) {
02430 AddSortableSpriteToDraw(image + i, PAL_NONE, ti->x, ti->y, 16, 16, 7, ti->z);
02431 }
02432 }
02433 EndSpriteCombine();
02434 }
02435
02436 OffsetGroundSprite(31, 1);
02437 ti->z += ApplyFoundationToSlope(FOUNDATION_LEVELED, &ti->tileh);
02438 } else {
02439 DrawFoundation(ti, FOUNDATION_LEVELED);
02440 }
02441 }
02442
02443 if (IsBuoy(ti->tile) || IsDock(ti->tile) || (IsOilRig(ti->tile) && GetWaterClass(ti->tile) != WATER_CLASS_INVALID)) {
02444 if (ti->tileh == SLOPE_FLAT) {
02445 DrawWaterClassGround(ti);
02446 } else {
02447 assert(IsDock(ti->tile));
02448 TileIndex water_tile = ti->tile + TileOffsByDiagDir(GetDockDirection(ti->tile));
02449 WaterClass wc = GetWaterClass(water_tile);
02450 if (wc == WATER_CLASS_SEA) {
02451 DrawShoreTile(ti->tileh);
02452 } else {
02453 DrawClearLandTile(ti, 3);
02454 }
02455 }
02456 } else {
02457 SpriteID image = t->ground.sprite;
02458 PaletteID pal = t->ground.pal;
02459 if (rti != NULL && rti->UsesOverlay() && (image == SPR_RAIL_TRACK_X || image == SPR_RAIL_TRACK_Y)) {
02460 SpriteID ground = GetCustomRailSprite(rti, ti->tile, RTSG_GROUND);
02461 DrawGroundSprite(SPR_FLAT_GRASS_TILE, PAL_NONE);
02462 DrawGroundSprite(ground + (image == SPR_RAIL_TRACK_X ? RTO_X : RTO_Y), PAL_NONE);
02463
02464 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationReservation(ti->tile)) {
02465 SpriteID overlay = GetCustomRailSprite(rti, ti->tile, RTSG_OVERLAY);
02466 DrawGroundSprite(overlay + (image == SPR_RAIL_TRACK_X ? RTO_X : RTO_Y), PALETTE_CRASH);
02467 }
02468 } else {
02469 if (HasBit(image, SPRITE_MODIFIER_CUSTOM_SPRITE)) {
02470 image += GetCustomStationGroundRelocation(statspec, st, ti->tile);
02471 image += custom_ground_offset;
02472 } else {
02473 image += total_offset;
02474 }
02475 DrawGroundSprite(image, GroundSpritePaletteTransform(image, pal, palette));
02476
02477
02478 if (_game_mode != GM_MENU && _settings_client.gui.show_track_reservation && HasStationRail(ti->tile) && HasStationReservation(ti->tile)) {
02479 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(ti->tile));
02480 DrawGroundSprite(GetRailStationAxis(ti->tile) == AXIS_X ? rti->base_sprites.single_x : rti->base_sprites.single_y, PALETTE_CRASH);
02481 }
02482 }
02483 }
02484
02485 if (HasStationRail(ti->tile) && HasCatenaryDrawn(GetRailType(ti->tile)) && IsStationTileElectrifiable(ti->tile)) DrawCatenary(ti);
02486
02487 if (HasBit(roadtypes, ROADTYPE_TRAM)) {
02488 Axis axis = GetRoadStopDir(ti->tile) == DIAGDIR_NE ? AXIS_X : AXIS_Y;
02489 DrawGroundSprite((HasBit(roadtypes, ROADTYPE_ROAD) ? SPR_TRAMWAY_OVERLAY : SPR_TRAMWAY_TRAM) + (axis ^ 1), PAL_NONE);
02490 DrawTramCatenary(ti, axis == AXIS_X ? ROAD_X : ROAD_Y);
02491 }
02492
02493 if (IsRailWaypoint(ti->tile)) {
02494
02495 total_offset = 0;
02496 }
02497
02498 DrawRailTileSeq(ti, t, TO_BUILDINGS, total_offset, relocation, palette);
02499 }
02500
02501 void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image)
02502 {
02503 int32 total_offset = 0;
02504 PaletteID pal = COMPANY_SPRITE_COLOUR(_local_company);
02505 const DrawTileSprites *t = GetStationTileLayout(st, image);
02506 const RailtypeInfo *rti = NULL;
02507
02508 if (railtype != INVALID_RAILTYPE) {
02509 rti = GetRailTypeInfo(railtype);
02510 total_offset = rti->total_offset;
02511 }
02512
02513 SpriteID img = t->ground.sprite;
02514 if ((img == SPR_RAIL_TRACK_X || img == SPR_RAIL_TRACK_Y) && rti->UsesOverlay()) {
02515 SpriteID ground = GetCustomRailSprite(rti, INVALID_TILE, RTSG_GROUND);
02516 DrawSprite(SPR_FLAT_GRASS_TILE, PAL_NONE, x, y);
02517 DrawSprite(ground + (img == SPR_RAIL_TRACK_X ? RTO_X : RTO_Y), PAL_NONE, x, y);
02518 } else {
02519 DrawSprite(img + total_offset, HasBit(img, PALETTE_MODIFIER_COLOUR) ? pal : PAL_NONE, x, y);
02520 }
02521
02522 if (roadtype == ROADTYPE_TRAM) {
02523 DrawSprite(SPR_TRAMWAY_TRAM + (t->ground.sprite == SPR_ROAD_PAVED_STRAIGHT_X ? 1 : 0), PAL_NONE, x, y);
02524 }
02525
02526
02527 DrawRailTileSeqInGUI(x, y, t, st == STATION_WAYPOINT ? 0 : total_offset, 0, pal);
02528 }
02529
02530 static uint GetSlopeZ_Station(TileIndex tile, uint x, uint y)
02531 {
02532 return GetTileMaxZ(tile);
02533 }
02534
02535 static Foundation GetFoundation_Station(TileIndex tile, Slope tileh)
02536 {
02537 return FlatteningFoundation(tileh);
02538 }
02539
02540 static void GetTileDesc_Station(TileIndex tile, TileDesc *td)
02541 {
02542 td->owner[0] = GetTileOwner(tile);
02543 if (IsDriveThroughStopTile(tile)) {
02544 Owner road_owner = INVALID_OWNER;
02545 Owner tram_owner = INVALID_OWNER;
02546 RoadTypes rts = GetRoadTypes(tile);
02547 if (HasBit(rts, ROADTYPE_ROAD)) road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
02548 if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
02549
02550
02551 if ((tram_owner != INVALID_OWNER && tram_owner != td->owner[0]) ||
02552 (road_owner != INVALID_OWNER && road_owner != td->owner[0])) {
02553 uint i = 1;
02554 if (road_owner != INVALID_OWNER) {
02555 td->owner_type[i] = STR_LAND_AREA_INFORMATION_ROAD_OWNER;
02556 td->owner[i] = road_owner;
02557 i++;
02558 }
02559 if (tram_owner != INVALID_OWNER) {
02560 td->owner_type[i] = STR_LAND_AREA_INFORMATION_TRAM_OWNER;
02561 td->owner[i] = tram_owner;
02562 }
02563 }
02564 }
02565 td->build_date = BaseStation::GetByTile(tile)->build_date;
02566
02567 if (HasStationTileRail(tile)) {
02568 const StationSpec *spec = GetStationSpec(tile);
02569
02570 if (spec != NULL) {
02571 td->station_class = GetStationClassName(spec->sclass);
02572 td->station_name = spec->name;
02573
02574 if (spec->grffile != NULL) {
02575 const GRFConfig *gc = GetGRFConfig(spec->grffile->grfid);
02576 td->grf = gc->name;
02577 }
02578 }
02579
02580 const RailtypeInfo *rti = GetRailTypeInfo(GetRailType(tile));
02581 td->rail_speed = rti->max_speed;
02582 }
02583
02584 StringID str;
02585 switch (GetStationType(tile)) {
02586 default: NOT_REACHED();
02587 case STATION_RAIL: str = STR_LAI_STATION_DESCRIPTION_RAILROAD_STATION; break;
02588 case STATION_AIRPORT:
02589 str = (IsHangar(tile) ? STR_LAI_STATION_DESCRIPTION_AIRCRAFT_HANGAR : STR_LAI_STATION_DESCRIPTION_AIRPORT);
02590 break;
02591 case STATION_TRUCK: str = STR_LAI_STATION_DESCRIPTION_TRUCK_LOADING_AREA; break;
02592 case STATION_BUS: str = STR_LAI_STATION_DESCRIPTION_BUS_STATION; break;
02593 case STATION_OILRIG: str = STR_INDUSTRY_NAME_OIL_RIG; break;
02594 case STATION_DOCK: str = STR_LAI_STATION_DESCRIPTION_SHIP_DOCK; break;
02595 case STATION_BUOY: str = STR_LAI_STATION_DESCRIPTION_BUOY; break;
02596 case STATION_WAYPOINT: str = STR_LAI_STATION_DESCRIPTION_WAYPOINT; break;
02597 }
02598 td->str = str;
02599 }
02600
02601
02602 static TrackStatus GetTileTrackStatus_Station(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
02603 {
02604 TrackBits trackbits = TRACK_BIT_NONE;
02605
02606 switch (mode) {
02607 case TRANSPORT_RAIL:
02608 if (HasStationRail(tile) && !IsStationTileBlocked(tile)) {
02609 trackbits = TrackToTrackBits(GetRailStationTrack(tile));
02610 }
02611 break;
02612
02613 case TRANSPORT_WATER:
02614
02615 if (IsBuoy(tile)) {
02616 trackbits = TRACK_BIT_ALL;
02617
02618 if (TileX(tile) == 0) trackbits &= ~(TRACK_BIT_X | TRACK_BIT_UPPER | TRACK_BIT_RIGHT);
02619
02620 if (TileY(tile) == 0) trackbits &= ~(TRACK_BIT_Y | TRACK_BIT_LEFT | TRACK_BIT_UPPER);
02621 }
02622 break;
02623
02624 case TRANSPORT_ROAD:
02625 if ((GetRoadTypes(tile) & sub_mode) != 0 && IsRoadStop(tile)) {
02626 DiagDirection dir = GetRoadStopDir(tile);
02627 Axis axis = DiagDirToAxis(dir);
02628
02629 if (side != INVALID_DIAGDIR) {
02630 if (axis != DiagDirToAxis(side) || (IsStandardRoadStopTile(tile) && dir != side)) break;
02631 }
02632
02633 trackbits = AxisToTrackBits(axis);
02634 }
02635 break;
02636
02637 default:
02638 break;
02639 }
02640
02641 return CombineTrackStatus(TrackBitsToTrackdirBits(trackbits), TRACKDIR_BIT_NONE);
02642 }
02643
02644
02645 static void TileLoop_Station(TileIndex tile)
02646 {
02647
02648
02649 switch (GetStationType(tile)) {
02650 case STATION_AIRPORT:
02651 if (AirportTileSpec::Get(GetStationGfx(tile))->animation_info != 0xFFFF) {
02652 AddAnimatedTile(tile);
02653 }
02654 break;
02655
02656 case STATION_DOCK:
02657 if (GetTileSlope(tile, NULL) != SLOPE_FLAT) break;
02658
02659 case STATION_OILRIG:
02660 case STATION_BUOY:
02661 TileLoop_Water(tile);
02662 break;
02663
02664 default: break;
02665 }
02666 }
02667
02668
02669 static void AnimateTile_Station(TileIndex tile)
02670 {
02671 if (HasStationRail(tile)) {
02672 AnimateStationTile(tile);
02673 return;
02674 }
02675
02676 if (IsAirport(tile)) {
02677 const AirportTileSpec *ats = AirportTileSpec::Get(GetStationGfx(tile));
02678 uint16 mask = (1 << ats->animation_speed) - 1;
02679 if (ats->animation_info != 0xFFFF && (_tick_counter & mask) == 0) {
02680 uint8 next_frame = GetStationAnimationFrame(tile) + 1;
02681 if (next_frame >= GB(ats->animation_info, 0, 8)) next_frame = 0;
02682 SetStationAnimationFrame(tile, next_frame);
02683 MarkTileDirtyByTile(tile);
02684 }
02685 }
02686 }
02687
02688
02689 static bool ClickTile_Station(TileIndex tile)
02690 {
02691 const BaseStation *st = BaseStation::GetByTile(tile);
02692
02693 if (st->facilities & FACIL_WAYPOINT) {
02694 ShowWaypointWindow(Waypoint::From(st));
02695 } else if (IsHangar(tile)) {
02696 ShowDepotWindow(tile, VEH_AIRCRAFT);
02697 } else {
02698 ShowStationViewWindow(st->index);
02699 }
02700 return true;
02701 }
02702
02703 static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
02704 {
02705 if (v->type == VEH_TRAIN) {
02706 StationID station_id = GetStationIndex(tile);
02707 if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
02708 if (!IsRailStation(tile) || !Train::From(v)->IsFrontEngine()) return VETSB_CONTINUE;
02709
02710 int station_ahead;
02711 int station_length;
02712 int stop = GetTrainStopLocation(station_id, tile, Train::From(v), &station_ahead, &station_length);
02713
02714
02715
02716
02717
02718 if (!IsInsideBS(stop + station_ahead, station_length, TILE_SIZE)) return VETSB_CONTINUE;
02719
02720 DiagDirection dir = DirToDiagDir(v->direction);
02721
02722 x &= 0xF;
02723 y &= 0xF;
02724
02725 if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
02726 if (y == TILE_SIZE / 2) {
02727 if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
02728 stop &= TILE_SIZE - 1;
02729
02730 if (x == stop) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET);
02731 if (x < stop) {
02732 uint16 spd;
02733
02734 v->vehstatus |= VS_TRAIN_SLOWING;
02735 spd = max(0, (stop - x) * 20 - 15);
02736 if (spd < v->cur_speed) v->cur_speed = spd;
02737 }
02738 }
02739 } else if (v->type == VEH_ROAD) {
02740 RoadVehicle *rv = RoadVehicle::From(v);
02741 if (rv->state < RVSB_IN_ROAD_STOP && !IsReversingRoadTrackdir((Trackdir)rv->state) && rv->frame == 0) {
02742 if (IsRoadStop(tile) && rv->IsRoadVehFront()) {
02743
02744 return RoadStop::GetByTile(tile, GetRoadStopType(tile))->Enter(rv) ? VETSB_CONTINUE : VETSB_CANNOT_ENTER;
02745 }
02746 }
02747 }
02748
02749 return VETSB_CONTINUE;
02750 }
02751
02758 static bool StationHandleBigTick(BaseStation *st)
02759 {
02760 if (!st->IsInUse() && ++st->delete_ctr >= 8) {
02761 delete st;
02762 return false;
02763 }
02764
02765 if ((st->facilities & FACIL_WAYPOINT) == 0) UpdateStationAcceptance(Station::From(st), true);
02766
02767 return true;
02768 }
02769
02770 static inline void byte_inc_sat(byte *p)
02771 {
02772 byte b = *p + 1;
02773 if (b != 0) *p = b;
02774 }
02775
02776 static void UpdateStationRating(Station *st)
02777 {
02778 bool waiting_changed = false;
02779
02780 byte_inc_sat(&st->time_since_load);
02781 byte_inc_sat(&st->time_since_unload);
02782
02783 const CargoSpec *cs;
02784 FOR_ALL_CARGOSPECS(cs) {
02785 GoodsEntry *ge = &st->goods[cs->Index()];
02786
02787
02788
02789 if (!HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP) && ge->rating < INITIAL_STATION_RATING) {
02790 ge->rating++;
02791 }
02792
02793
02794 if (HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP)) {
02795 byte_inc_sat(&ge->days_since_pickup);
02796
02797 bool skip = false;
02798 int rating = 0;
02799 uint waiting = ge->cargo.Count();
02800
02801 if (HasBit(cs->callback_mask, CBM_CARGO_STATION_RATING_CALC)) {
02802
02803
02804
02805
02806 uint last_speed = ge->last_speed;
02807 if (last_speed == 0) last_speed = 0xFF;
02808
02809 uint32 var18 = min(ge->days_since_pickup, 0xFF) | (min(waiting, 0xFFFF) << 8) | (min(last_speed, 0xFF) << 24);
02810
02811 uint32 var10 = (st->last_vehicle_type == VEH_INVALID) ? 0x0 : (st->last_vehicle_type + 0x10);
02812 uint16 callback = GetCargoCallback(CBID_CARGO_STATION_RATING_CALC, var10, var18, cs);
02813 if (callback != CALLBACK_FAILED) {
02814 skip = true;
02815 rating = GB(callback, 0, 14);
02816
02817
02818 if (HasBit(callback, 14)) rating -= 0x4000;
02819 }
02820 }
02821
02822 if (!skip) {
02823 int b = ge->last_speed - 85;
02824 if (b >= 0) rating += b >> 2;
02825
02826 byte days = ge->days_since_pickup;
02827 if (st->last_vehicle_type == VEH_SHIP) days >>= 2;
02828 (days > 21) ||
02829 (rating += 25, days > 12) ||
02830 (rating += 25, days > 6) ||
02831 (rating += 45, days > 3) ||
02832 (rating += 35, true);
02833
02834 (rating -= 90, waiting > 1500) ||
02835 (rating += 55, waiting > 1000) ||
02836 (rating += 35, waiting > 600) ||
02837 (rating += 10, waiting > 300) ||
02838 (rating += 20, waiting > 100) ||
02839 (rating += 10, true);
02840 }
02841
02842 if (Company::IsValidID(st->owner) && HasBit(st->town->statues, st->owner)) rating += 26;
02843
02844 byte age = ge->last_age;
02845 (age >= 3) ||
02846 (rating += 10, age >= 2) ||
02847 (rating += 10, age >= 1) ||
02848 (rating += 13, true);
02849
02850 {
02851 int or_ = ge->rating;
02852
02853
02854 ge->rating = rating = or_ + Clamp(Clamp(rating, 0, 255) - or_, -2, 2);
02855
02856
02857
02858 if (rating <= 64 && waiting >= 200) {
02859 int dec = Random() & 0x1F;
02860 if (waiting < 400) dec &= 7;
02861 waiting -= dec + 1;
02862 waiting_changed = true;
02863 }
02864
02865
02866 if (rating <= 127 && waiting != 0) {
02867 uint32 r = Random();
02868 if (rating <= (int)GB(r, 0, 7)) {
02869
02870 waiting = max((int)waiting - (int)GB(r, 8, 2) - 1, 0);
02871 waiting_changed = true;
02872 }
02873 }
02874
02875
02876
02877
02878 static const uint WAITING_CARGO_THRESHOLD = 1 << 12;
02879 static const uint WAITING_CARGO_CUT_FACTOR = 1 << 6;
02880 static const uint MAX_WAITING_CARGO = 1 << 15;
02881
02882 if (waiting > WAITING_CARGO_THRESHOLD) {
02883 uint difference = waiting - WAITING_CARGO_THRESHOLD;
02884 waiting -= (difference / WAITING_CARGO_CUT_FACTOR);
02885
02886 waiting = min(waiting, MAX_WAITING_CARGO);
02887 waiting_changed = true;
02888 }
02889
02890 if (waiting_changed) ge->cargo.Truncate(waiting);
02891 }
02892 }
02893 }
02894
02895 StationID index = st->index;
02896 if (waiting_changed) {
02897 SetWindowDirty(WC_STATION_VIEW, index);
02898 } else {
02899 SetWindowWidgetDirty(WC_STATION_VIEW, index, SVW_RATINGLIST);
02900 }
02901 }
02902
02903
02904 static void StationHandleSmallTick(BaseStation *st)
02905 {
02906 if ((st->facilities & FACIL_WAYPOINT) != 0 || !st->IsInUse()) return;
02907
02908 byte b = st->delete_ctr + 1;
02909 if (b >= 185) b = 0;
02910 st->delete_ctr = b;
02911
02912 if (b == 0) UpdateStationRating(Station::From(st));
02913 }
02914
02915 void OnTick_Station()
02916 {
02917 if (_game_mode == GM_EDITOR) return;
02918
02919 BaseStation *st;
02920 FOR_ALL_BASE_STATIONS(st) {
02921 StationHandleSmallTick(st);
02922
02923
02924
02925
02926 if ((_tick_counter + st->index) % 250 == 0) {
02927
02928 if (!StationHandleBigTick(st)) continue;
02929 StationAnimationTrigger(st, st->xy, STAT_ANIM_250_TICKS);
02930 }
02931 }
02932 }
02933
02934 void StationMonthlyLoop()
02935 {
02936
02937 }
02938
02939
02940 void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius)
02941 {
02942 Station *st;
02943
02944 FOR_ALL_STATIONS(st) {
02945 if (st->owner == owner &&
02946 DistanceManhattan(tile, st->xy) <= radius) {
02947 for (CargoID i = 0; i < NUM_CARGO; i++) {
02948 GoodsEntry *ge = &st->goods[i];
02949
02950 if (ge->acceptance_pickup != 0) {
02951 ge->rating = Clamp(ge->rating + amount, 0, 255);
02952 }
02953 }
02954 }
02955 }
02956 }
02957
02958 static void UpdateStationWaiting(Station *st, CargoID type, uint amount, SourceType source_type, SourceID source_id)
02959 {
02960 st->goods[type].cargo.Append(new CargoPacket(st->index, st->xy, amount, source_type, source_id));
02961 SetBit(st->goods[type].acceptance_pickup, GoodsEntry::PICKUP);
02962
02963 StationAnimationTrigger(st, st->xy, STAT_ANIM_NEW_CARGO, type);
02964
02965 SetWindowDirty(WC_STATION_VIEW, st->index);
02966 st->MarkTilesDirty(true);
02967 }
02968
02969 static bool IsUniqueStationName(const char *name)
02970 {
02971 const Station *st;
02972
02973 FOR_ALL_STATIONS(st) {
02974 if (st->name != NULL && strcmp(st->name, name) == 0) return false;
02975 }
02976
02977 return true;
02978 }
02979
02988 CommandCost CmdRenameStation(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
02989 {
02990 Station *st = Station::GetIfValid(p1);
02991 if (st == NULL || !CheckOwnership(st->owner)) return CMD_ERROR;
02992
02993 bool reset = StrEmpty(text);
02994
02995 if (!reset) {
02996 if (strlen(text) >= MAX_LENGTH_STATION_NAME_BYTES) return CMD_ERROR;
02997 if (!IsUniqueStationName(text)) return_cmd_error(STR_ERROR_NAME_MUST_BE_UNIQUE);
02998 }
02999
03000 if (flags & DC_EXEC) {
03001 free(st->name);
03002 st->name = reset ? NULL : strdup(text);
03003
03004 st->UpdateVirtCoord();
03005 InvalidateWindowData(WC_STATION_LIST, st->owner, 1);
03006 }
03007
03008 return CommandCost();
03009 }
03010
03017 void FindStationsAroundTiles(const TileArea &location, StationList *stations)
03018 {
03019
03020 int max_rad = (_settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED);
03021
03022 for (int dy = -max_rad; dy < location.h + max_rad; dy++) {
03023 for (int dx = -max_rad; dx < location.w + max_rad; dx++) {
03024 TileIndex cur_tile = TileAddWrap(location.tile, dx, dy);
03025 if (cur_tile == INVALID_TILE || !IsTileType(cur_tile, MP_STATION)) continue;
03026
03027 Station *st = Station::GetByTile(cur_tile);
03028 if (st == NULL) continue;
03029
03030 if (_settings_game.station.modified_catchment) {
03031 int rad = st->GetCatchmentRadius();
03032 if (dx < -rad || dx >= rad + location.w || dy < -rad || dy >= rad + location.h) continue;
03033 }
03034
03035
03036
03037
03038 stations->Include(st);
03039 }
03040 }
03041 }
03042
03047 const StationList *StationFinder::GetStations()
03048 {
03049 if (this->tile != INVALID_TILE) {
03050 FindStationsAroundTiles(*this, &this->stations);
03051 this->tile = INVALID_TILE;
03052 }
03053 return &this->stations;
03054 }
03055
03056 uint MoveGoodsToStation(CargoID type, uint amount, SourceType source_type, SourceID source_id, const StationList *all_stations)
03057 {
03058
03059 if (amount == 0) return 0;
03060
03061 Station *st1 = NULL;
03062 Station *st2 = NULL;
03063 uint best_rating1 = 0;
03064 uint best_rating2 = 0;
03065
03066 for (Station * const *st_iter = all_stations->Begin(); st_iter != all_stations->End(); ++st_iter) {
03067 Station *st = *st_iter;
03068
03069
03070 if (st->town->exclusive_counter > 0 && st->town->exclusivity != st->owner) continue;
03071
03072 if (st->goods[type].rating == 0) continue;
03073
03074 if (_settings_game.order.selectgoods && st->goods[type].last_speed == 0) continue;
03075
03076 if (IsCargoInClass(type, CC_PASSENGERS)) {
03077 if (st->facilities == FACIL_TRUCK_STOP) continue;
03078 } else {
03079 if (st->facilities == FACIL_BUS_STOP) continue;
03080 }
03081
03082
03083 if (st1 == NULL || st->goods[type].rating >= best_rating1) {
03084 st2 = st1; best_rating2 = best_rating1; st1 = st; best_rating1 = st->goods[type].rating;
03085 } else if (st2 == NULL || st->goods[type].rating >= best_rating2) {
03086 st2 = st; best_rating2 = st->goods[type].rating;
03087 }
03088 }
03089
03090
03091 if (st1 == NULL) return 0;
03092
03093 if (st2 == NULL) {
03094
03095 uint moved = amount * best_rating1 / 256 + 1;
03096 UpdateStationWaiting(st1, type, moved, source_type, source_id);
03097 return moved;
03098 }
03099
03100
03101 assert(st1 != NULL);
03102 assert(st2 != NULL);
03103 assert(best_rating1 != 0 || best_rating2 != 0);
03104
03105
03106 best_rating2 >>= 1;
03107
03108
03109 uint t = (best_rating1 * (amount + 1)) / (best_rating1 + best_rating2);
03110
03111 uint moved = 0;
03112 if (t != 0) {
03113 moved = t * best_rating1 / 256 + 1;
03114 amount -= t;
03115 UpdateStationWaiting(st1, type, moved, source_type, source_id);
03116 }
03117
03118 if (amount != 0) {
03119 amount = amount * best_rating2 / 256 + 1;
03120 moved += amount;
03121 UpdateStationWaiting(st2, type, amount, source_type, source_id);
03122 }
03123
03124 return moved;
03125 }
03126
03127 void BuildOilRig(TileIndex tile)
03128 {
03129 if (!Station::CanAllocateItem()) {
03130 DEBUG(misc, 0, "Can't allocate station for oilrig at 0x%X, reverting to oilrig only", tile);
03131 return;
03132 }
03133
03134 Station *st = new Station(tile);
03135 st->town = ClosestTownFromTile(tile, UINT_MAX);
03136
03137 st->string_id = GenerateStationName(st, tile, STATIONNAMING_OILRIG);
03138
03139 assert(IsTileType(tile, MP_INDUSTRY));
03140 DeleteAnimatedTile(tile);
03141 MakeOilrig(tile, st->index, GetWaterClass(tile));
03142
03143 st->owner = OWNER_NONE;
03144 st->airport_type = AT_OILRIG;
03145 st->airport_tile = tile;
03146 st->dock_tile = tile;
03147 st->facilities = FACIL_AIRPORT | FACIL_DOCK;
03148 st->build_date = _date;
03149
03150 st->rect.BeforeAddTile(tile, StationRect::ADD_FORCE);
03151
03152 for (CargoID j = 0; j < NUM_CARGO; j++) {
03153 st->goods[j].acceptance_pickup = 0;
03154 st->goods[j].days_since_pickup = 255;
03155 st->goods[j].rating = INITIAL_STATION_RATING;
03156 st->goods[j].last_speed = 0;
03157 st->goods[j].last_age = 255;
03158 }
03159
03160 st->UpdateVirtCoord();
03161 UpdateStationAcceptance(st, false);
03162 st->RecomputeIndustriesNear();
03163 }
03164
03165 void DeleteOilRig(TileIndex tile)
03166 {
03167 Station *st = Station::GetByTile(tile);
03168
03169 MakeWaterKeepingClass(tile, OWNER_NONE);
03170 MarkTileDirtyByTile(tile);
03171
03172 st->dock_tile = INVALID_TILE;
03173 st->airport_tile = INVALID_TILE;
03174 st->facilities &= ~(FACIL_AIRPORT | FACIL_DOCK);
03175 st->airport_flags = 0;
03176
03177 st->rect.AfterRemoveTile(st, tile);
03178
03179 st->UpdateVirtCoord();
03180 st->RecomputeIndustriesNear();
03181 if (!st->IsInUse()) delete st;
03182 }
03183
03184 static void ChangeTileOwner_Station(TileIndex tile, Owner old_owner, Owner new_owner)
03185 {
03186 if (IsDriveThroughStopTile(tile)) {
03187 for (RoadType rt = ROADTYPE_ROAD; rt < ROADTYPE_END; rt++) {
03188
03189 if (GetRoadOwner(tile, rt) == old_owner) {
03190 SetRoadOwner(tile, rt, new_owner == INVALID_OWNER ? OWNER_NONE : new_owner);
03191 }
03192 }
03193 }
03194
03195 if (!IsTileOwner(tile, old_owner)) return;
03196
03197 if (new_owner != INVALID_OWNER) {
03198
03199 SetTileOwner(tile, new_owner);
03200 InvalidateWindowClassesData(WC_STATION_LIST, 0);
03201 } else {
03202 if (IsDriveThroughStopTile(tile)) {
03203
03204 DoCommand(tile, 0, (GetStationType(tile) == STATION_TRUCK) ? ROADSTOP_TRUCK : ROADSTOP_BUS, DC_EXEC | DC_BANKRUPT, CMD_REMOVE_ROAD_STOP);
03205 assert(IsTileType(tile, MP_ROAD));
03206
03207 ChangeTileOwner(tile, old_owner, new_owner);
03208 } else {
03209 DoCommand(tile, 0, 0, DC_EXEC | DC_BANKRUPT, CMD_LANDSCAPE_CLEAR);
03210
03211
03212
03213 if ((IsTileType(tile, MP_WATER) || IsBuoyTile(tile)) && IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE);
03214 }
03215 }
03216 }
03217
03226 static bool CanRemoveRoadWithStop(TileIndex tile, DoCommandFlag flags)
03227 {
03228
03229 if (_current_company == OWNER_WATER) return true;
03230
03231 Owner road_owner = _current_company;
03232 Owner tram_owner = _current_company;
03233
03234 RoadTypes rts = GetRoadTypes(tile);
03235 if (HasBit(rts, ROADTYPE_ROAD)) road_owner = GetRoadOwner(tile, ROADTYPE_ROAD);
03236 if (HasBit(rts, ROADTYPE_TRAM)) tram_owner = GetRoadOwner(tile, ROADTYPE_TRAM);
03237
03238 if ((road_owner != OWNER_TOWN && !CheckOwnership(road_owner)) || !CheckOwnership(tram_owner)) return false;
03239
03240 return road_owner != OWNER_TOWN || CheckAllowRemoveRoad(tile, GetAnyRoadBits(tile, ROADTYPE_ROAD), OWNER_TOWN, ROADTYPE_ROAD, flags);
03241 }
03242
03243 CommandCost ClearTile_Station(TileIndex tile, DoCommandFlag flags)
03244 {
03245 if (flags & DC_AUTO) {
03246 switch (GetStationType(tile)) {
03247 default: break;
03248 case STATION_RAIL: return_cmd_error(STR_ERROR_MUST_DEMOLISH_RAILROAD);
03249 case STATION_WAYPOINT: return_cmd_error(STR_ERROR_BUILDING_MUST_BE_DEMOLISHED);
03250 case STATION_AIRPORT: return_cmd_error(STR_ERROR_MUST_DEMOLISH_AIRPORT_FIRST);
03251 case STATION_TRUCK: return_cmd_error(HasTileRoadType(tile, ROADTYPE_TRAM) ? STR_ERROR_MUST_DEMOLISH_CARGO_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
03252 case STATION_BUS: return_cmd_error(HasTileRoadType(tile, ROADTYPE_TRAM) ? STR_ERROR_MUST_DEMOLISH_PASSENGER_TRAM_STATION_FIRST : STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
03253 case STATION_BUOY: return_cmd_error(STR_ERROR_BUOY_IN_THE_WAY);
03254 case STATION_DOCK: return_cmd_error(STR_ERROR_MUST_DEMOLISH_DOCK_FIRST);
03255 case STATION_OILRIG:
03256 SetDParam(1, STR_INDUSTRY_NAME_OIL_RIG);
03257 return_cmd_error(STR_ERROR_UNMOVABLE_OBJECT_IN_THE_WAY);
03258 }
03259 }
03260
03261 switch (GetStationType(tile)) {
03262 case STATION_RAIL: return RemoveRailStation(tile, flags);
03263 case STATION_WAYPOINT: return RemoveRailWaypoint(tile, flags);
03264 case STATION_AIRPORT: return RemoveAirport(tile, flags);
03265 case STATION_TRUCK:
03266 if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags))
03267 return_cmd_error(STR_ERROR_MUST_DEMOLISH_TRUCK_STATION_FIRST);
03268 return RemoveRoadStop(tile, flags);
03269 case STATION_BUS:
03270 if (IsDriveThroughStopTile(tile) && !CanRemoveRoadWithStop(tile, flags))
03271 return_cmd_error(STR_ERROR_MUST_DEMOLISH_BUS_STATION_FIRST);
03272 return RemoveRoadStop(tile, flags);
03273 case STATION_BUOY: return RemoveBuoy(tile, flags);
03274 case STATION_DOCK: return RemoveDock(tile, flags);
03275 default: break;
03276 }
03277
03278 return CMD_ERROR;
03279 }
03280
03281 static CommandCost TerraformTile_Station(TileIndex tile, DoCommandFlag flags, uint z_new, Slope tileh_new)
03282 {
03283 if (_settings_game.construction.build_on_slopes && AutoslopeEnabled()) {
03284
03285
03286
03287 if (!IsSteepSlope(tileh_new) && (GetTileMaxZ(tile) == z_new + GetSlopeMaxZ(tileh_new))) {
03288 switch (GetStationType(tile)) {
03289 case STATION_WAYPOINT:
03290 case STATION_RAIL: {
03291 DiagDirection direction = AxisToDiagDir(GetRailStationAxis(tile));
03292 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
03293 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
03294 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03295 }
03296
03297 case STATION_AIRPORT:
03298 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03299
03300 case STATION_TRUCK:
03301 case STATION_BUS: {
03302 DiagDirection direction = GetRoadStopDir(tile);
03303 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, direction)) break;
03304 if (IsDriveThroughStopTile(tile)) {
03305 if (!AutoslopeCheckForEntranceEdge(tile, z_new, tileh_new, ReverseDiagDir(direction))) break;
03306 }
03307 return CommandCost(EXPENSES_CONSTRUCTION, _price[PR_BUILD_FOUNDATION]);
03308 }
03309
03310 default: break;
03311 }
03312 }
03313 }
03314 return DoCommand(tile, 0, 0, flags, CMD_LANDSCAPE_CLEAR);
03315 }
03316
03317
03318 extern const TileTypeProcs _tile_type_station_procs = {
03319 DrawTile_Station,
03320 GetSlopeZ_Station,
03321 ClearTile_Station,
03322 NULL,
03323 GetTileDesc_Station,
03324 GetTileTrackStatus_Station,
03325 ClickTile_Station,
03326 AnimateTile_Station,
03327 TileLoop_Station,
03328 ChangeTileOwner_Station,
03329 NULL,
03330 VehicleEnter_Station,
03331 GetFoundation_Station,
03332 TerraformTile_Station,
03333 };