clear_land.h File Reference

Tables with sprites for clear land and fences. More...

Go to the source code of this file.

Variables

static const SpriteID _landscape_clear_sprites_rough [8]
static const byte _fence_mod_by_tileh_sw [32]
static const byte _fence_mod_by_tileh_se [32]
static const SpriteID _clear_land_fence_sprites [7]
static const SpriteID _clear_land_sprites_farmland [16]
static const SpriteID _clear_land_sprites_snow_desert [8]

Detailed Description

Tables with sprites for clear land and fences.

Definition in file clear_land.h.


Variable Documentation

const SpriteID _clear_land_fence_sprites[7] [static]
Initial value:
 {
  SPR_HEDGE_BUSHES,
  SPR_HEDGE_BUSHES_WITH_GATE,
  SPR_HEDGE_FENCE,
  SPR_HEDGE_BLOOMBUSH_YELLOW,
  SPR_HEDGE_BLOOMBUSH_RED,
  SPR_HEDGE_STONE,
}

Definition at line 38 of file clear_land.h.

const SpriteID _clear_land_sprites_farmland[16] [static]
Initial value:
 {
  SPR_FARMLAND_BARE,
  SPR_FARMLAND_STATE_1,
  SPR_FARMLAND_STATE_2,
  SPR_FARMLAND_STATE_3,
  SPR_FARMLAND_STATE_4,
  SPR_FARMLAND_STATE_5,
  SPR_FARMLAND_STATE_6,
  SPR_FARMLAND_STATE_7,
  SPR_FARMLAND_HAYPACKS,
}

Definition at line 47 of file clear_land.h.

const SpriteID _clear_land_sprites_snow_desert[8] [static]
Initial value:
 {
  SPR_FLAT_1_QUART_SNOW_DESERT_TILE,
  SPR_FLAT_2_QUART_SNOW_DESERT_TILE,
  SPR_FLAT_3_QUART_SNOW_DESERT_TILE,
  SPR_FLAT_SNOW_DESERT_TILE,
}

Definition at line 59 of file clear_land.h.

const byte _fence_mod_by_tileh_se[32] [static]
Initial value:
 {
  1, 1, 5, 5, 3, 3, 1, 1,
  1, 1, 5, 5, 3, 3, 1, 1,
  1, 1, 5, 5, 3, 3, 1, 5,
  1, 1, 5, 5, 3, 3, 3, 1,
}

Definition at line 30 of file clear_land.h.

const byte _fence_mod_by_tileh_sw[32] [static]
Initial value:
 {
  0, 2, 4, 0, 0, 2, 4, 0,
  0, 2, 4, 0, 0, 2, 4, 0,
  0, 2, 4, 0, 0, 2, 4, 4,
  0, 2, 4, 2, 0, 2, 4, 0,
}

Definition at line 23 of file clear_land.h.

const SpriteID _landscape_clear_sprites_rough[8] [static]
Initial value:
 {
  SPR_FLAT_ROUGH_LAND,
  SPR_FLAT_ROUGH_LAND_1,
  SPR_FLAT_ROUGH_LAND_2,
  SPR_FLAT_ROUGH_LAND_3,
  SPR_FLAT_ROUGH_LAND_4,
  SPR_FLAT_ROUGH_LAND,
  SPR_FLAT_ROUGH_LAND_1,
  SPR_FLAT_ROUGH_LAND_2,
}

Definition at line 12 of file clear_land.h.


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