00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "stdafx.h"
00013 #include "heightmap.h"
00014 #include "debug.h"
00015 #include "genworld.h"
00016 #include "network/network.h"
00017 #include "strings_func.h"
00018 #include "window_func.h"
00019 #include "date_func.h"
00020 #include "sound_func.h"
00021 #include "fios.h"
00022 #include "string_func.h"
00023 #include "widgets/dropdown_type.h"
00024 #include "widgets/dropdown_func.h"
00025 #include "landscape_type.h"
00026 #include "querystring_gui.h"
00027 #include "town.h"
00028 #include "thread/thread.h"
00029 #include "settings_func.h"
00030 #include "core/geometry_func.hpp"
00031 #include "core/random_func.hpp"
00032
00033 #include "table/strings.h"
00034 #include "table/sprites.h"
00035
00039 enum GenenerateLandscapeWindowMode {
00040 GLWM_GENERATE,
00041 GLWM_HEIGHTMAP,
00042 GLWM_SCENARIO,
00043 };
00044
00045 extern void SwitchToMode(SwitchMode new_mode);
00046 extern void MakeNewgameSettingsLive();
00047
00052 void SetNewLandscapeType(byte landscape)
00053 {
00054 _settings_newgame.game_creation.landscape = landscape;
00055 InvalidateWindowClassesData(WC_SELECT_GAME);
00056 InvalidateWindowClassesData(WC_GENERATE_LANDSCAPE);
00057 }
00058
00060 enum GenerateLandscapeWindowWidgets {
00061 GLAND_TEMPERATE,
00062 GLAND_ARCTIC,
00063 GLAND_TROPICAL,
00064 GLAND_TOYLAND,
00065
00066 GLAND_MAPSIZE_X_PULLDOWN,
00067 GLAND_MAPSIZE_Y_PULLDOWN,
00068
00069 GLAND_TOWN_PULLDOWN,
00070 GLAND_INDUSTRY_PULLDOWN,
00071
00072 GLAND_RANDOM_EDITBOX,
00073 GLAND_RANDOM_BUTTON,
00074
00075 GLAND_GENERATE_BUTTON,
00076
00077 GLAND_START_DATE_DOWN,
00078 GLAND_START_DATE_TEXT,
00079 GLAND_START_DATE_UP,
00080
00081 GLAND_SNOW_LEVEL_DOWN,
00082 GLAND_SNOW_LEVEL_TEXT,
00083 GLAND_SNOW_LEVEL_UP,
00084
00085 GLAND_TREE_PULLDOWN,
00086 GLAND_LANDSCAPE_PULLDOWN,
00087
00088 GLAND_HEIGHTMAP_NAME_TEXT,
00089 GLAND_HEIGHTMAP_NAME_SPACER,
00090 GLAND_HEIGHTMAP_SIZE_TEXT,
00091 GLAND_HEIGHTMAP_ROTATION_PULLDOWN,
00092
00093 GLAND_TERRAIN_PULLDOWN,
00094 GLAND_WATER_PULLDOWN,
00095 GLAND_SMOOTHNESS_PULLDOWN,
00096 GLAND_VARIETY_PULLDOWN,
00097
00098 GLAND_BORDERS_RANDOM,
00099 GLAND_WATER_NW,
00100 GLAND_WATER_NE,
00101 GLAND_WATER_SE,
00102 GLAND_WATER_SW,
00103 };
00104
00106 static const NWidgetPart _nested_generate_landscape_widgets[] = {
00107 NWidget(NWID_HORIZONTAL),
00108 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00109 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00110 EndContainer(),
00111 NWidget(WWT_PANEL, COLOUR_BROWN),
00112 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00113
00114 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00115 NWidget(NWID_SPACER), SetFill(1, 0),
00116 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00117 NWidget(NWID_SPACER), SetFill(1, 0),
00118 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00119 NWidget(NWID_SPACER), SetFill(1, 0),
00120 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00121 NWidget(NWID_SPACER), SetFill(1, 0),
00122 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00123 NWidget(NWID_SPACER), SetFill(1, 0),
00124 EndContainer(),
00125 NWidget(NWID_SPACER), SetMinimalSize(0, 11),
00126 NWidget(NWID_HORIZONTAL), SetPIP(10, 5, 10),
00127 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00128
00129 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00130 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00131 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_LAND_GENERATOR, STR_NULL), SetFill(1, 1),
00132 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00133 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TERRAIN_TYPE, STR_NULL), SetFill(1, 1),
00134 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00135 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_QUANTITY_OF_SEA_LAKES, STR_NULL), SetFill(1, 1),
00136 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00137 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_VARIETY, STR_NULL), SetFill(1, 1),
00138 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BORDER_TYPE, STR_NULL), SetFill(1, 1),
00139 EndContainer(),
00140
00141 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00142
00143 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00144 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00145 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00146 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00147 EndContainer(),
00148 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_LANDSCAPE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00149 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00150 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TERRAIN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00151 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00152 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_WATER_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00153 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00154 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_VARIETY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00155 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_BORDERS_RANDOM), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00156 EndContainer(),
00157 EndContainer(),
00158 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00159 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00160 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00161 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00162 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00163 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00164 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SMOOTHNESS, STR_NULL), SetFill(1, 1),
00165 EndContainer(),
00166 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00167
00168 NWidget(NWID_HORIZONTAL),
00169 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00170 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00171 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00172 EndContainer(),
00173
00174 NWidget(NWID_HORIZONTAL),
00175 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00176 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00177 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00178 EndContainer(),
00179 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00180 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_SMOOTHNESS_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00181 EndContainer(),
00182 EndContainer(),
00183 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00184 NWidget(NWID_SPACER), SetFill(1, 1),
00185 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetMinimalSize(84, 30), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 0),
00186 EndContainer(),
00187 EndContainer(),
00188 NWidget(NWID_SPACER), SetMinimalSize(0, 4),
00189
00190 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00191 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00192 NWidget(NWID_SPACER), SetFill(1, 1),
00193 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00194 EndContainer(),
00195 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHWEST), SetFill(1, 1),
00196 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_NE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_NORTHEAST), SetFill(1, 1),
00197 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00198 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NORTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00199 NWidget(NWID_SPACER), SetFill(1, 1),
00200 EndContainer(),
00201 EndContainer(),
00202 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(10, 0, 10),
00203 NWidget(NWID_HORIZONTAL), SetPIP(0, 0, 3),
00204 NWidget(NWID_SPACER), SetFill(1, 1),
00205 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHWEST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00206 EndContainer(),
00207 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SW), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHWEST), SetFill(1, 1),
00208 NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, GLAND_WATER_SE), SetDataTip(STR_JUST_STRING, STR_MAPGEN_SOUTHEAST), SetFill(1, 1),
00209 NWidget(NWID_HORIZONTAL), SetPIP(3, 0, 0),
00210 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SOUTHEAST, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(0, 1),
00211 NWidget(NWID_SPACER), SetFill(1, 1),
00212 EndContainer(),
00213 EndContainer(),
00214 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00215 EndContainer(),
00216 };
00217
00219 static const NWidgetPart _nested_heightmap_load_widgets[] = {
00220
00221 NWidget(NWID_HORIZONTAL),
00222 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00223 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_MAPGEN_WORLD_GENERATION_CAPTION, STR_NULL),
00224 EndContainer(),
00225 NWidget(WWT_PANEL, COLOUR_BROWN),
00226 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
00227
00228 NWidget(NWID_HORIZONTAL), SetPIP(10, 0, 10),
00229 NWidget(NWID_SPACER), SetFill(1, 0),
00230 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
00231 NWidget(NWID_SPACER), SetFill(1, 0),
00232 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
00233 NWidget(NWID_SPACER), SetFill(1, 0),
00234 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
00235 NWidget(NWID_SPACER), SetFill(1, 0),
00236 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, GLAND_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
00237 NWidget(NWID_SPACER), SetFill(1, 0),
00238 EndContainer(),
00239 NWidget(NWID_SPACER), SetMinimalSize(0, 11), SetFill(0, 1),
00240 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
00241
00242 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00243 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_NAME, STR_NULL), SetFill(1, 1),
00244 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetFill(1, 1),
00245 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_TOWNS, STR_NULL), SetFill(1, 1),
00246 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_NUMBER_OF_INDUSTRIES, STR_NULL), SetFill(1, 1),
00247 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_RANDOM_SEED, STR_NULL), SetFill(1, 1),
00248 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_TREE_PLACER, STR_NULL), SetFill(1, 1),
00249 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_ROTATION, STR_NULL), SetFill(1, 1),
00250 EndContainer(),
00251
00252 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00253 NWidget(WWT_EMPTY, COLOUR_ORANGE, GLAND_HEIGHTMAP_NAME_TEXT), SetFill(1, 0),
00254
00255 NWidget(NWID_HORIZONTAL), SetPIP(0, 4, 0),
00256 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00257 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 0, 0, 0), SetFill(1, 1),
00258 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetFill(1, 0),
00259 EndContainer(),
00260 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TOWN_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00261 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_INDUSTRY_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00262 NWidget(WWT_EDITBOX, COLOUR_WHITE, GLAND_RANDOM_EDITBOX), SetDataTip(STR_MAPGEN_RANDOM_SEED_OSKTITLE, STR_MAPGEN_RANDOM_SEED_HELP), SetFill(1, 1),
00263 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_TREE_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00264 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, GLAND_HEIGHTMAP_ROTATION_PULLDOWN), SetDataTip(STR_JUST_STRING, STR_NULL), SetFill(1, 0),
00265 EndContainer(),
00266 NWidget(NWID_VERTICAL), SetPIP(0, 4, 0),
00267 NWidget(NWID_HORIZONTAL), SetPIP(0, 3, 0),
00268 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00269 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00270 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE_LABEL, STR_NULL), SetFill(1, 1),
00271 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetFill(1, 1),
00272 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_SNOW_LINE_HEIGHT, STR_NULL), SetFill(1, 1),
00273 EndContainer(),
00274 NWidget(NWID_VERTICAL, NC_EQUALSIZE), SetPIP(0, 4, 0),
00275 NWidget(WWT_EMPTY, INVALID_COLOUR, GLAND_HEIGHTMAP_NAME_SPACER), SetFill(1, 0),
00276 NWidget(WWT_TEXT, COLOUR_ORANGE, GLAND_HEIGHTMAP_SIZE_TEXT), SetDataTip(STR_MAPGEN_HEIGHTMAP_SIZE, STR_NULL), SetFill(1, 0),
00277 NWidget(NWID_HORIZONTAL),
00278 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD), SetFill(0, 1),
00279 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL), SetFill(1, 0),
00280 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_START_DATE_UP), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD), SetFill(0, 1),
00281 EndContainer(),
00282 NWidget(NWID_HORIZONTAL),
00283 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_DOWN), SetDataTip(SPR_ARROW_DOWN, STR_MAPGEN_SNOW_LINE_DOWN), SetFill(0, 1),
00284 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL), SetFill(1, 0),
00285 NWidget(WWT_IMGBTN, COLOUR_ORANGE, GLAND_SNOW_LEVEL_UP), SetDataTip(SPR_ARROW_UP, STR_MAPGEN_SNOW_LINE_UP), SetFill(0, 1),
00286 EndContainer(),
00287 EndContainer(),
00288 EndContainer(),
00289 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, GLAND_RANDOM_BUTTON), SetDataTip(STR_MAPGEN_RANDOM, STR_MAPGEN_RANDOM_HELP), SetFill(1, 0),
00290 NWidget(WWT_TEXTBTN, COLOUR_GREEN, GLAND_GENERATE_BUTTON), SetDataTip(STR_MAPGEN_GENERATE, STR_NULL), SetFill(1, 1),
00291 EndContainer(),
00292 EndContainer(),
00293 NWidget(NWID_SPACER), SetMinimalSize(0, 9), SetFill(1, 1),
00294 EndContainer(),
00295 };
00296
00297 static void StartGeneratingLandscape(GenenerateLandscapeWindowMode mode)
00298 {
00299 DeleteAllNonVitalWindows();
00300
00301
00302 MakeNewgameSettingsLive();
00303 ResetGRFConfig(true);
00304
00305 SndPlayFx(SND_15_BEEP);
00306 switch (mode) {
00307 case GLWM_GENERATE: _switch_mode = (_game_mode == GM_EDITOR) ? SM_GENRANDLAND : SM_NEWGAME; break;
00308 case GLWM_HEIGHTMAP: _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_HEIGHTMAP : SM_START_HEIGHTMAP; break;
00309 case GLWM_SCENARIO: _switch_mode = SM_EDITOR; break;
00310 default: NOT_REACHED();
00311 }
00312 }
00313
00314 static void LandscapeGenerationCallback(Window *w, bool confirmed)
00315 {
00316 if (confirmed) StartGeneratingLandscape((GenenerateLandscapeWindowMode)w->window_number);
00317 }
00318
00319 static DropDownList *BuildMapsizeDropDown()
00320 {
00321 DropDownList *list = new DropDownList();
00322
00323 for (uint i = MIN_MAP_SIZE_BITS; i <= MAX_MAP_SIZE_BITS; i++) {
00324 DropDownListParamStringItem *item = new DropDownListParamStringItem(STR_JUST_INT, i, false);
00325 item->SetParam(0, 1 << i);
00326 list->push_back(item);
00327 }
00328
00329 return list;
00330 }
00331
00332 static const StringID _elevations[] = {STR_TERRAIN_TYPE_VERY_FLAT, STR_TERRAIN_TYPE_FLAT, STR_TERRAIN_TYPE_HILLY, STR_TERRAIN_TYPE_MOUNTAINOUS, INVALID_STRING_ID};
00333 static const StringID _sea_lakes[] = {STR_SEA_LEVEL_VERY_LOW, STR_SEA_LEVEL_LOW, STR_SEA_LEVEL_MEDIUM, STR_SEA_LEVEL_HIGH, STR_SEA_LEVEL_CUSTOM, INVALID_STRING_ID};
00334 static const StringID _smoothness[] = {STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_SMOOTH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_ROUGH, STR_CONFIG_SETTING_ROUGHNESS_OF_TERRAIN_VERY_ROUGH, INVALID_STRING_ID};
00335 static const StringID _tree_placer[] = {STR_CONFIG_SETTING_TREE_PLACER_NONE, STR_CONFIG_SETTING_TREE_PLACER_ORIGINAL, STR_CONFIG_SETTING_TREE_PLACER_IMPROVED, INVALID_STRING_ID};
00336 static const StringID _rotation[] = {STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_COUNTER_CLOCKWISE, STR_CONFIG_SETTING_HEIGHTMAP_ROTATION_CLOCKWISE, INVALID_STRING_ID};
00337 static const StringID _landscape[] = {STR_CONFIG_SETTING_LAND_GENERATOR_ORIGINAL, STR_CONFIG_SETTING_LAND_GENERATOR_TERRA_GENESIS, INVALID_STRING_ID};
00338 static const StringID _num_towns[] = {STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, STR_NUM_CUSTOM, INVALID_STRING_ID};
00339 static const StringID _num_inds[] = {STR_FUNDING_ONLY, STR_MINIMAL, STR_NUM_VERY_LOW, STR_NUM_LOW, STR_NUM_NORMAL, STR_NUM_HIGH, INVALID_STRING_ID};
00340 static const StringID _variety[] = {STR_VARIETY_NONE, STR_VARIETY_VERY_LOW, STR_VARIETY_LOW, STR_VARIETY_MEDIUM, STR_VARIETY_HIGH, STR_VARIETY_VERY_HIGH, INVALID_STRING_ID};
00341
00342 assert_compile(lengthof(_num_inds) == ID_END + 1);
00343
00344 struct GenerateLandscapeWindow : public QueryStringBaseWindow {
00345 uint widget_id;
00346 uint x;
00347 uint y;
00348 char name[64];
00349 GenenerateLandscapeWindowMode mode;
00350
00351 GenerateLandscapeWindow(const WindowDesc *desc, WindowNumber number = 0) : QueryStringBaseWindow(11)
00352 {
00353 this->InitNested(desc, number);
00354
00355 this->LowerWidget(_settings_newgame.game_creation.landscape + GLAND_TEMPERATE);
00356
00357
00358 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00359 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, 120);
00360 this->caption = STR_NULL;
00361 this->afilter = CS_NUMERAL;
00362
00363 this->mode = (GenenerateLandscapeWindowMode)this->window_number;
00364
00365
00366 this->SetWidgetDisabledState(GLAND_TOWN_PULLDOWN, _game_mode == GM_EDITOR);
00367 this->SetWidgetDisabledState(GLAND_INDUSTRY_PULLDOWN, _game_mode == GM_EDITOR);
00368 this->SetWidgetDisabledState(GLAND_TREE_PULLDOWN, _game_mode == GM_EDITOR);
00369
00370 this->OnInvalidateData();
00371 }
00372
00373
00374 virtual void SetStringParameters(int widget) const
00375 {
00376 switch (widget) {
00377 case GLAND_START_DATE_TEXT: SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1)); break;
00378 case GLAND_MAPSIZE_X_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_x); break;
00379 case GLAND_MAPSIZE_Y_PULLDOWN: SetDParam(0, 1 << _settings_newgame.game_creation.map_y); break;
00380 case GLAND_SNOW_LEVEL_TEXT: SetDParam(0, _settings_newgame.game_creation.snow_line_height); break;
00381
00382 case GLAND_TOWN_PULLDOWN:
00383 if (_game_mode == GM_EDITOR) {
00384 SetDParam(0, STR_DISASTERS_OFF);
00385 } else if (_settings_newgame.difficulty.number_towns == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00386 SetDParam(0, STR_NUM_CUSTOM_NUMBER);
00387 SetDParam(1, _settings_newgame.game_creation.custom_town_number);
00388 } else {
00389 SetDParam(0, _num_towns[_settings_newgame.difficulty.number_towns]);
00390 }
00391 break;
00392
00393 case GLAND_INDUSTRY_PULLDOWN: SetDParam(0, _game_mode == GM_EDITOR ? STR_DISASTERS_OFF : _num_inds[_settings_newgame.difficulty.industry_density]); break;
00394 case GLAND_LANDSCAPE_PULLDOWN: SetDParam(0, _landscape[_settings_newgame.game_creation.land_generator]); break;
00395 case GLAND_TREE_PULLDOWN: SetDParam(0, _tree_placer[_settings_newgame.game_creation.tree_placer]); break;
00396 case GLAND_TERRAIN_PULLDOWN: SetDParam(0, _elevations[_settings_newgame.difficulty.terrain_type]); break;
00397
00398 case GLAND_WATER_PULLDOWN:
00399 if (_settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00400 SetDParam(0, STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00401 SetDParam(1, _settings_newgame.game_creation.custom_sea_level);
00402 } else {
00403 SetDParam(0, _sea_lakes[_settings_newgame.difficulty.quantity_sea_lakes]);
00404 }
00405 break;
00406
00407 case GLAND_SMOOTHNESS_PULLDOWN: SetDParam(0, _smoothness[_settings_newgame.game_creation.tgen_smoothness]); break;
00408 case GLAND_VARIETY_PULLDOWN: SetDParam(0, _variety[_settings_newgame.game_creation.variety]); break;
00409 case GLAND_BORDERS_RANDOM: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOMIZE : STR_MAPGEN_BORDER_MANUAL); break;
00410 case GLAND_WATER_NE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00411 case GLAND_WATER_NW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00412 case GLAND_WATER_SE: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00413 case GLAND_WATER_SW: SetDParam(0, (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? STR_MAPGEN_BORDER_RANDOM : HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW) ? STR_MAPGEN_BORDER_WATER : STR_MAPGEN_BORDER_FREEFORM); break;
00414 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: SetDParam(0, _rotation[_settings_newgame.game_creation.heightmap_rotation]); break;
00415
00416 case GLAND_HEIGHTMAP_SIZE_TEXT:
00417 if (_settings_newgame.game_creation.heightmap_rotation == HM_CLOCKWISE) {
00418 SetDParam(0, this->y);
00419 SetDParam(1, this->x);
00420 } else {
00421 SetDParam(0, this->x);
00422 SetDParam(1, this->y);
00423 }
00424 break;
00425 }
00426 }
00427
00428 virtual void OnInvalidateData(int data = 0)
00429 {
00430
00431 this->SetWidgetLoweredState(GLAND_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00432 this->SetWidgetLoweredState(GLAND_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00433 this->SetWidgetLoweredState(GLAND_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00434 this->SetWidgetLoweredState(GLAND_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00435
00436
00437 if (mode == GLWM_GENERATE) {
00438 this->SetWidgetDisabledState(GLAND_SMOOTHNESS_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00439 this->SetWidgetDisabledState(GLAND_VARIETY_PULLDOWN, _settings_newgame.game_creation.land_generator == 0);
00440 this->SetWidgetDisabledState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges);
00441 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 || !_settings_newgame.construction.freeform_edges || _settings_newgame.game_creation.water_borders == BORDERS_RANDOM,
00442 GLAND_WATER_NW, GLAND_WATER_NE, GLAND_WATER_SE, GLAND_WATER_SW, WIDGET_LIST_END);
00443
00444 this->SetWidgetLoweredState(GLAND_BORDERS_RANDOM, _settings_newgame.game_creation.water_borders == BORDERS_RANDOM);
00445
00446 this->SetWidgetLoweredState(GLAND_WATER_NW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NW));
00447 this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
00448 this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
00449 this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
00450
00451 this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
00452 GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
00453 }
00454
00455
00456 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
00457
00458
00459 this->SetWidgetDisabledState(GLAND_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00460 this->SetWidgetDisabledState(GLAND_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00461 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_DOWN, _settings_newgame.game_creation.snow_line_height <= MIN_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00462 this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_UP, _settings_newgame.game_creation.snow_line_height >= MAX_SNOWLINE_HEIGHT || _settings_newgame.game_creation.landscape != LT_ARCTIC);
00463
00464
00465 if (_settings_newgame.game_creation.land_generator == 0 &&
00466 _settings_newgame.difficulty.quantity_sea_lakes == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00467 _settings_newgame.difficulty.quantity_sea_lakes = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE;
00468 }
00469
00470 }
00471
00472 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00473 {
00474 const StringID *strs = NULL;
00475 switch (widget) {
00476 case GLAND_START_DATE_TEXT:
00477 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00478 *size = GetStringBoundingBox(STR_BLACK_DATE_LONG);
00479 break;
00480
00481 case GLAND_MAPSIZE_X_PULLDOWN:
00482 case GLAND_MAPSIZE_Y_PULLDOWN:
00483 SetDParam(0, MAX_MAP_SIZE);
00484 *size = GetStringBoundingBox(STR_JUST_INT);
00485 break;
00486
00487 case GLAND_SNOW_LEVEL_TEXT:
00488 SetDParam(0, MAX_TILE_HEIGHT);
00489 *size = GetStringBoundingBox(STR_JUST_INT);
00490 break;
00491
00492 case GLAND_HEIGHTMAP_SIZE_TEXT:
00493 SetDParam(0, this->x);
00494 SetDParam(1, this->y);
00495 *size = GetStringBoundingBox(STR_MAPGEN_HEIGHTMAP_SIZE);
00496 break;
00497
00498 case GLAND_TOWN_PULLDOWN:
00499 strs = _num_towns;
00500 SetDParam(0, CUSTOM_TOWN_MAX_NUMBER);
00501 *size = GetStringBoundingBox(STR_NUM_CUSTOM_NUMBER);
00502 break;
00503
00504 case GLAND_INDUSTRY_PULLDOWN: strs = _num_inds; break;
00505 case GLAND_LANDSCAPE_PULLDOWN: strs = _landscape; break;
00506 case GLAND_TREE_PULLDOWN: strs = _tree_placer; break;
00507 case GLAND_TERRAIN_PULLDOWN: strs = _elevations; break;
00508 case GLAND_WATER_PULLDOWN:
00509 strs = _sea_lakes;
00510 SetDParam(0, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00511 *size = GetStringBoundingBox(STR_SEA_LEVEL_CUSTOM_PERCENTAGE);
00512 break;
00513
00514 case GLAND_SMOOTHNESS_PULLDOWN: strs = _smoothness; break;
00515 case GLAND_VARIETY_PULLDOWN: strs = _variety; break;
00516 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: strs = _rotation; break;
00517 case GLAND_BORDERS_RANDOM:
00518 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOMIZE), GetStringBoundingBox(STR_MAPGEN_BORDER_MANUAL));
00519 break;
00520
00521 case GLAND_WATER_NE:
00522 case GLAND_WATER_NW:
00523 case GLAND_WATER_SE:
00524 case GLAND_WATER_SW:
00525 *size = maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_RANDOM), maxdim(GetStringBoundingBox(STR_MAPGEN_BORDER_WATER), GetStringBoundingBox(STR_MAPGEN_BORDER_FREEFORM)));
00526 break;
00527
00528 case GLAND_HEIGHTMAP_NAME_SPACER:
00529 case GLAND_HEIGHTMAP_NAME_TEXT:
00530 size->width = 0;
00531 break;
00532
00533 default:
00534 return;
00535 }
00536 if (strs != NULL) {
00537 while (*strs != INVALID_STRING_ID) {
00538 *size = maxdim(*size, GetStringBoundingBox(*strs++));
00539 }
00540 }
00541 size->width += padding.width;
00542 size->height = FONT_HEIGHT_NORMAL + WD_DROPDOWNTEXT_TOP + WD_DROPDOWNTEXT_BOTTOM;
00543 }
00544
00545 virtual void DrawWidget(const Rect &r, int widget) const
00546 {
00547 switch (widget) {
00548 case GLAND_HEIGHTMAP_NAME_TEXT: {
00549
00550
00551
00552
00553 const NWidgetBase *nwi_spacer = this->GetWidget<NWidgetBase>(GLAND_HEIGHTMAP_NAME_SPACER);
00554 DrawString(min(r.left, nwi_spacer->pos_x), max<int>(r.right, nwi_spacer->pos_x + nwi_spacer->current_x), r.top, this->name, TC_ORANGE);
00555 break;
00556 }
00557 }
00558 }
00559
00560 virtual void OnPaint()
00561 {
00562 this->DrawWidgets();
00563 this->DrawEditBox(GLAND_RANDOM_EDITBOX);
00564 }
00565
00566 virtual void OnClick(Point pt, int widget, int click_count)
00567 {
00568 switch (widget) {
00569 case GLAND_TEMPERATE:
00570 case GLAND_ARCTIC:
00571 case GLAND_TROPICAL:
00572 case GLAND_TOYLAND:
00573 SetNewLandscapeType(widget - GLAND_TEMPERATE);
00574 break;
00575
00576 case GLAND_MAPSIZE_X_PULLDOWN:
00577 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, GLAND_MAPSIZE_X_PULLDOWN);
00578 break;
00579
00580 case GLAND_MAPSIZE_Y_PULLDOWN:
00581 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, GLAND_MAPSIZE_Y_PULLDOWN);
00582 break;
00583
00584 case GLAND_TOWN_PULLDOWN:
00585 ShowDropDownMenu(this, _num_towns, _settings_newgame.difficulty.number_towns, GLAND_TOWN_PULLDOWN, 0, 0);
00586 break;
00587
00588 case GLAND_INDUSTRY_PULLDOWN:
00589 ShowDropDownMenu(this, _num_inds, _settings_newgame.difficulty.industry_density, GLAND_INDUSTRY_PULLDOWN, 0, 0);
00590 break;
00591
00592 case GLAND_RANDOM_BUTTON:
00593 _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00594 snprintf(this->edit_str_buf, this->edit_str_size, "%u", _settings_newgame.game_creation.generation_seed);
00595 UpdateTextBufferSize(&this->text);
00596 this->SetDirty();
00597 break;
00598
00599 case GLAND_GENERATE_BUTTON:
00600 MakeNewgameSettingsLive();
00601
00602 if (mode == GLWM_HEIGHTMAP &&
00603 (this->x * 2 < (1U << _settings_newgame.game_creation.map_x) ||
00604 this->x / 2 > (1U << _settings_newgame.game_creation.map_x) ||
00605 this->y * 2 < (1U << _settings_newgame.game_creation.map_y) ||
00606 this->y / 2 > (1U << _settings_newgame.game_creation.map_y))) {
00607 ShowQuery(
00608 STR_WARNING_HEIGHTMAP_SCALE_CAPTION,
00609 STR_WARNING_HEIGHTMAP_SCALE_MESSAGE,
00610 this,
00611 LandscapeGenerationCallback);
00612 } else {
00613 StartGeneratingLandscape(mode);
00614 }
00615 break;
00616
00617 case GLAND_START_DATE_DOWN:
00618 case GLAND_START_DATE_UP:
00619
00620 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00621 this->HandleButtonClick(widget);
00622
00623 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - GLAND_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
00624 this->InvalidateData();
00625 }
00626 _left_button_clicked = false;
00627 break;
00628
00629 case GLAND_START_DATE_TEXT:
00630 this->widget_id = GLAND_START_DATE_TEXT;
00631 SetDParam(0, _settings_newgame.game_creation.starting_year);
00632 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00633 break;
00634
00635 case GLAND_SNOW_LEVEL_DOWN:
00636 case GLAND_SNOW_LEVEL_UP:
00637
00638 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
00639 this->HandleButtonClick(widget);
00640
00641 _settings_newgame.game_creation.snow_line_height = Clamp(_settings_newgame.game_creation.snow_line_height + widget - GLAND_SNOW_LEVEL_TEXT, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00642 this->InvalidateData();
00643 }
00644 _left_button_clicked = false;
00645 break;
00646
00647 case GLAND_SNOW_LEVEL_TEXT:
00648 this->widget_id = GLAND_SNOW_LEVEL_TEXT;
00649 SetDParam(0, _settings_newgame.game_creation.snow_line_height);
00650 ShowQueryString(STR_JUST_INT, STR_MAPGEN_SNOW_LINE_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_ENABLE_DEFAULT);
00651 break;
00652
00653 case GLAND_TREE_PULLDOWN:
00654 ShowDropDownMenu(this, _tree_placer, _settings_newgame.game_creation.tree_placer, GLAND_TREE_PULLDOWN, 0, 0);
00655 break;
00656
00657 case GLAND_LANDSCAPE_PULLDOWN:
00658 ShowDropDownMenu(this, _landscape, _settings_newgame.game_creation.land_generator, GLAND_LANDSCAPE_PULLDOWN, 0, 0);
00659 break;
00660
00661 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN:
00662 ShowDropDownMenu(this, _rotation, _settings_newgame.game_creation.heightmap_rotation, GLAND_HEIGHTMAP_ROTATION_PULLDOWN, 0, 0);
00663 break;
00664
00665 case GLAND_TERRAIN_PULLDOWN:
00666 ShowDropDownMenu(this, _elevations, _settings_newgame.difficulty.terrain_type, GLAND_TERRAIN_PULLDOWN, 0, 0);
00667 break;
00668
00669 case GLAND_WATER_PULLDOWN: {
00670 uint32 hidden_mask = 0;
00671
00672 if (_settings_newgame.game_creation.land_generator == 0) {
00673 SetBit(hidden_mask, CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY);
00674 }
00675 ShowDropDownMenu(this, _sea_lakes, _settings_newgame.difficulty.quantity_sea_lakes, GLAND_WATER_PULLDOWN, 0, hidden_mask);
00676 break;
00677 }
00678
00679 case GLAND_SMOOTHNESS_PULLDOWN:
00680 ShowDropDownMenu(this, _smoothness, _settings_newgame.game_creation.tgen_smoothness, GLAND_SMOOTHNESS_PULLDOWN, 0, 0);
00681 break;
00682
00683 case GLAND_VARIETY_PULLDOWN:
00684 ShowDropDownMenu(this, _variety, _settings_newgame.game_creation.variety, GLAND_VARIETY_PULLDOWN, 0, 0);
00685 break;
00686
00687
00688 case GLAND_WATER_NW:
00689 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NW);
00690 this->InvalidateData();
00691 break;
00692
00693 case GLAND_WATER_NE:
00694 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_NE);
00695 this->InvalidateData();
00696 break;
00697
00698 case GLAND_WATER_SE:
00699 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SE);
00700 this->InvalidateData();
00701 break;
00702
00703 case GLAND_WATER_SW:
00704 _settings_newgame.game_creation.water_borders = ToggleBit(_settings_newgame.game_creation.water_borders, BORDER_SW);
00705 this->InvalidateData();
00706 break;
00707
00708 case GLAND_BORDERS_RANDOM:
00709 _settings_newgame.game_creation.water_borders = (_settings_newgame.game_creation.water_borders == BORDERS_RANDOM) ? 0 : BORDERS_RANDOM;
00710 this->InvalidateData();
00711 break;
00712 }
00713 }
00714
00715 virtual void OnTimeout()
00716 {
00717 static const int raise_widgets[] = {GLAND_START_DATE_DOWN, GLAND_START_DATE_UP, GLAND_SNOW_LEVEL_UP, GLAND_SNOW_LEVEL_DOWN, WIDGET_LIST_END};
00718 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
00719 if (this->IsWidgetLowered(*widget)) {
00720 this->RaiseWidget(*widget);
00721 this->SetWidgetDirty(*widget);
00722 }
00723 }
00724 }
00725
00726 virtual void OnMouseLoop()
00727 {
00728 this->HandleEditBox(GLAND_RANDOM_EDITBOX);
00729 }
00730
00731 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00732 {
00733 EventState state = ES_NOT_HANDLED;
00734 this->HandleEditBoxKey(GLAND_RANDOM_EDITBOX, key, keycode, state);
00735
00736
00737
00738
00739 _settings_newgame.game_creation.generation_seed = minu(strtoul(this->edit_str_buf, NULL, 10), UINT32_MAX - 1);
00740 return state;
00741 }
00742
00743 virtual void OnDropdownSelect(int widget, int index)
00744 {
00745 switch (widget) {
00746 case GLAND_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
00747 case GLAND_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
00748 case GLAND_TREE_PULLDOWN: _settings_newgame.game_creation.tree_placer = index; break;
00749 case GLAND_SMOOTHNESS_PULLDOWN: _settings_newgame.game_creation.tgen_smoothness = index; break;
00750 case GLAND_VARIETY_PULLDOWN: _settings_newgame.game_creation.variety = index; break;
00751 case GLAND_LANDSCAPE_PULLDOWN: _settings_newgame.game_creation.land_generator = index; break;
00752 case GLAND_HEIGHTMAP_ROTATION_PULLDOWN: _settings_newgame.game_creation.heightmap_rotation = index; break;
00753
00754 case GLAND_TOWN_PULLDOWN:
00755 if ((uint)index == CUSTOM_TOWN_NUMBER_DIFFICULTY) {
00756 this->widget_id = widget;
00757 SetDParam(0, _settings_newgame.game_creation.custom_town_number);
00758 ShowQueryString(STR_JUST_INT, STR_MAPGEN_NUMBER_OF_TOWNS, 5, 50, this, CS_NUMERAL, QSF_NONE);
00759 }
00760 IConsoleSetSetting("difficulty.number_towns", index);
00761 break;
00762
00763 case GLAND_INDUSTRY_PULLDOWN:
00764 IConsoleSetSetting("difficulty.industry_density", index);
00765 break;
00766
00767 case GLAND_TERRAIN_PULLDOWN: {
00768 GameMode old_gm = _game_mode;
00769 _game_mode = GM_MENU;
00770 IConsoleSetSetting("difficulty.terrain_type", index);
00771 _game_mode = old_gm;
00772 break;
00773 }
00774
00775 case GLAND_WATER_PULLDOWN: {
00776 if ((uint)index == CUSTOM_SEA_LEVEL_NUMBER_DIFFICULTY) {
00777 this->widget_id = widget;
00778 SetDParam(0, _settings_newgame.game_creation.custom_sea_level);
00779 ShowQueryString(STR_JUST_INT, STR_MAPGEN_QUANTITY_OF_SEA_LAKES, 3, 50, this, CS_NUMERAL, QSF_NONE);
00780 }
00781 GameMode old_gm = _game_mode;
00782 _game_mode = GM_MENU;
00783 IConsoleSetSetting("difficulty.quantity_sea_lakes", index);
00784 _game_mode = old_gm;
00785 break;
00786 }
00787 }
00788 this->InvalidateData();
00789 }
00790
00791 virtual void OnQueryTextFinished(char *str)
00792 {
00793
00794 if (str == NULL) return;
00795
00796 int32 value;
00797 if (!StrEmpty(str)) {
00798 value = atoi(str);
00799 } else {
00800
00801 switch (this->widget_id) {
00802 case GLAND_START_DATE_TEXT: value = DEF_START_YEAR; break;
00803 case GLAND_SNOW_LEVEL_TEXT: value = DEF_SNOWLINE_HEIGHT; break;
00804 case GLAND_TOWN_PULLDOWN: value = 1; break;
00805 case GLAND_WATER_PULLDOWN: value = CUSTOM_SEA_LEVEL_MIN_PERCENTAGE; break;
00806 default: NOT_REACHED();
00807 }
00808 }
00809
00810 switch (this->widget_id) {
00811 case GLAND_START_DATE_TEXT:
00812 this->SetWidgetDirty(GLAND_START_DATE_TEXT);
00813 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
00814 break;
00815
00816 case GLAND_SNOW_LEVEL_TEXT:
00817 this->SetWidgetDirty(GLAND_SNOW_LEVEL_TEXT);
00818 _settings_newgame.game_creation.snow_line_height = Clamp(value, MIN_SNOWLINE_HEIGHT, MAX_SNOWLINE_HEIGHT);
00819 break;
00820
00821 case GLAND_TOWN_PULLDOWN:
00822 _settings_newgame.game_creation.custom_town_number = Clamp(value, 1, CUSTOM_TOWN_MAX_NUMBER);
00823 break;
00824
00825 case GLAND_WATER_PULLDOWN:
00826 _settings_newgame.game_creation.custom_sea_level = Clamp(value, CUSTOM_SEA_LEVEL_MIN_PERCENTAGE, CUSTOM_SEA_LEVEL_MAX_PERCENTAGE);
00827 break;
00828 }
00829
00830 this->InvalidateData();
00831 }
00832 };
00833
00834 static const WindowDesc _generate_landscape_desc(
00835 WDP_CENTER, 0, 0,
00836 WC_GENERATE_LANDSCAPE, WC_NONE,
00837 0,
00838 _nested_generate_landscape_widgets, lengthof(_nested_generate_landscape_widgets)
00839 );
00840
00841 static const WindowDesc _heightmap_load_desc(
00842 WDP_CENTER, 0, 0,
00843 WC_GENERATE_LANDSCAPE, WC_NONE,
00844 0,
00845 _nested_heightmap_load_widgets, lengthof(_nested_heightmap_load_widgets)
00846 );
00847
00848 static void _ShowGenerateLandscape(GenenerateLandscapeWindowMode mode)
00849 {
00850 uint x = 0;
00851 uint y = 0;
00852
00853 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
00854
00855
00856 if (_game_mode != GM_EDITOR) _settings_newgame.game_creation.generation_seed = InteractiveRandom();
00857
00858 if (mode == GLWM_HEIGHTMAP) {
00859
00860 if (!GetHeightmapDimensions(_file_to_saveload.name, &x, &y)) return;
00861 }
00862
00863 GenerateLandscapeWindow *w = AllocateWindowDescFront<GenerateLandscapeWindow>((mode == GLWM_HEIGHTMAP) ? &_heightmap_load_desc : &_generate_landscape_desc, mode);
00864
00865 if (mode == GLWM_HEIGHTMAP) {
00866 w->x = x;
00867 w->y = y;
00868 strecpy(w->name, _file_to_saveload.title, lastof(w->name));
00869 }
00870
00871 SetWindowDirty(WC_GENERATE_LANDSCAPE, mode);
00872 }
00873
00874 void ShowGenerateLandscape()
00875 {
00876 _ShowGenerateLandscape(GLWM_GENERATE);
00877 }
00878
00879 void ShowHeightmapLoad()
00880 {
00881 _ShowGenerateLandscape(GLWM_HEIGHTMAP);
00882 }
00883
00884 void StartScenarioEditor()
00885 {
00886 StartGeneratingLandscape(GLWM_SCENARIO);
00887 }
00888
00889 void StartNewGameWithoutGUI(uint seed)
00890 {
00891
00892 _settings_newgame.game_creation.generation_seed = seed;
00893
00894 StartGeneratingLandscape(GLWM_GENERATE);
00895 }
00896
00898 enum CreateScenarioWindowWidgets {
00899 CSCEN_TEMPERATE,
00900 CSCEN_ARCTIC,
00901 CSCEN_TROPICAL,
00902 CSCEN_TOYLAND,
00903 CSCEN_EMPTY_WORLD,
00904 CSCEN_RANDOM_WORLD,
00905 CSCEN_MAPSIZE_X_PULLDOWN,
00906 CSCEN_MAPSIZE_Y_PULLDOWN,
00907 CSCEN_START_DATE_DOWN,
00908 CSCEN_START_DATE_TEXT,
00909 CSCEN_START_DATE_UP,
00910 CSCEN_FLAT_LAND_HEIGHT_DOWN,
00911 CSCEN_FLAT_LAND_HEIGHT_TEXT,
00912 CSCEN_FLAT_LAND_HEIGHT_UP
00913 };
00914
00915
00916 struct CreateScenarioWindow : public Window
00917 {
00918 uint widget_id;
00919
00920 CreateScenarioWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00921 {
00922 this->InitNested(desc, window_number);
00923 this->LowerWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00924 }
00925
00926 virtual void SetStringParameters(int widget) const
00927 {
00928 switch (widget) {
00929 case CSCEN_START_DATE_TEXT:
00930 SetDParam(0, ConvertYMDToDate(_settings_newgame.game_creation.starting_year, 0, 1));
00931 break;
00932
00933 case CSCEN_MAPSIZE_X_PULLDOWN:
00934 SetDParam(0, 1 << _settings_newgame.game_creation.map_x);
00935 break;
00936
00937 case CSCEN_MAPSIZE_Y_PULLDOWN:
00938 SetDParam(0, 1 << _settings_newgame.game_creation.map_y);
00939 break;
00940
00941 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00942 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
00943 break;
00944 }
00945 }
00946
00947 virtual void OnPaint()
00948 {
00949 this->SetWidgetDisabledState(CSCEN_START_DATE_DOWN, _settings_newgame.game_creation.starting_year <= MIN_YEAR);
00950 this->SetWidgetDisabledState(CSCEN_START_DATE_UP, _settings_newgame.game_creation.starting_year >= MAX_YEAR);
00951 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_DOWN, _settings_newgame.game_creation.se_flat_world_height <= 0);
00952 this->SetWidgetDisabledState(CSCEN_FLAT_LAND_HEIGHT_UP, _settings_newgame.game_creation.se_flat_world_height >= MAX_TILE_HEIGHT);
00953
00954 this->SetWidgetLoweredState(CSCEN_TEMPERATE, _settings_newgame.game_creation.landscape == LT_TEMPERATE);
00955 this->SetWidgetLoweredState(CSCEN_ARCTIC, _settings_newgame.game_creation.landscape == LT_ARCTIC);
00956 this->SetWidgetLoweredState(CSCEN_TROPICAL, _settings_newgame.game_creation.landscape == LT_TROPIC);
00957 this->SetWidgetLoweredState(CSCEN_TOYLAND, _settings_newgame.game_creation.landscape == LT_TOYLAND);
00958
00959 this->DrawWidgets();
00960 }
00961
00962 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00963 {
00964 StringID str = STR_JUST_INT;
00965 switch (widget) {
00966 case CSCEN_START_DATE_TEXT:
00967 SetDParam(0, ConvertYMDToDate(MAX_YEAR, 0, 1));
00968 str = STR_BLACK_DATE_LONG;
00969 break;
00970
00971 case CSCEN_MAPSIZE_X_PULLDOWN:
00972 case CSCEN_MAPSIZE_Y_PULLDOWN:
00973 SetDParam(0, MAX_MAP_SIZE);
00974 break;
00975
00976 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
00977 SetDParam(0, MAX_TILE_HEIGHT);
00978 break;
00979
00980 default:
00981 return;
00982 }
00983 *size = GetStringBoundingBox(str);
00984 size->width += padding.width;
00985 size->height += padding.height;
00986 }
00987
00988 virtual void OnClick(Point pt, int widget, int click_count)
00989 {
00990 switch (widget) {
00991 case CSCEN_TEMPERATE:
00992 case CSCEN_ARCTIC:
00993 case CSCEN_TROPICAL:
00994 case CSCEN_TOYLAND:
00995 this->RaiseWidget(_settings_newgame.game_creation.landscape + CSCEN_TEMPERATE);
00996 SetNewLandscapeType(widget - CSCEN_TEMPERATE);
00997 break;
00998
00999 case CSCEN_MAPSIZE_X_PULLDOWN:
01000 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_x, CSCEN_MAPSIZE_X_PULLDOWN);
01001 break;
01002
01003 case CSCEN_MAPSIZE_Y_PULLDOWN:
01004 ShowDropDownList(this, BuildMapsizeDropDown(), _settings_newgame.game_creation.map_y, CSCEN_MAPSIZE_Y_PULLDOWN);
01005 break;
01006
01007 case CSCEN_EMPTY_WORLD:
01008 StartGeneratingLandscape(GLWM_SCENARIO);
01009 break;
01010
01011 case CSCEN_RANDOM_WORLD:
01012 ShowGenerateLandscape();
01013 break;
01014
01015 case CSCEN_START_DATE_DOWN:
01016 case CSCEN_START_DATE_UP:
01017
01018 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01019 this->HandleButtonClick(widget);
01020 this->SetDirty();
01021
01022 _settings_newgame.game_creation.starting_year = Clamp(_settings_newgame.game_creation.starting_year + widget - CSCEN_START_DATE_TEXT, MIN_YEAR, MAX_YEAR);
01023 }
01024 _left_button_clicked = false;
01025 break;
01026
01027 case CSCEN_START_DATE_TEXT:
01028 this->widget_id = CSCEN_START_DATE_TEXT;
01029 SetDParam(0, _settings_newgame.game_creation.starting_year);
01030 ShowQueryString(STR_JUST_INT, STR_MAPGEN_START_DATE_QUERY_CAPT, 8, 100, this, CS_NUMERAL, QSF_NONE);
01031 break;
01032
01033 case CSCEN_FLAT_LAND_HEIGHT_DOWN:
01034 case CSCEN_FLAT_LAND_HEIGHT_UP:
01035
01036 if ((this->flags4 & WF_TIMEOUT_MASK) <= WF_TIMEOUT_TRIGGER) {
01037 this->HandleButtonClick(widget);
01038 this->SetDirty();
01039
01040 _settings_newgame.game_creation.se_flat_world_height = Clamp(_settings_newgame.game_creation.se_flat_world_height + widget - CSCEN_FLAT_LAND_HEIGHT_TEXT, 0, MAX_TILE_HEIGHT);
01041 }
01042 _left_button_clicked = false;
01043 break;
01044
01045 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01046 this->widget_id = CSCEN_FLAT_LAND_HEIGHT_TEXT;
01047 SetDParam(0, _settings_newgame.game_creation.se_flat_world_height);
01048 ShowQueryString(STR_JUST_INT, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_QUERY_CAPT, 3, 100, this, CS_NUMERAL, QSF_NONE);
01049 break;
01050 }
01051 }
01052
01053 virtual void OnTimeout()
01054 {
01055 static const int raise_widgets[] = {CSCEN_START_DATE_DOWN, CSCEN_START_DATE_UP, CSCEN_FLAT_LAND_HEIGHT_DOWN, CSCEN_FLAT_LAND_HEIGHT_UP, WIDGET_LIST_END};
01056 for (const int *widget = raise_widgets; *widget != WIDGET_LIST_END; widget++) {
01057 if (this->IsWidgetLowered(*widget)) {
01058 this->RaiseWidget(*widget);
01059 this->SetWidgetDirty(*widget);
01060 }
01061 }
01062 }
01063
01064 virtual void OnDropdownSelect(int widget, int index)
01065 {
01066 switch (widget) {
01067 case CSCEN_MAPSIZE_X_PULLDOWN: _settings_newgame.game_creation.map_x = index; break;
01068 case CSCEN_MAPSIZE_Y_PULLDOWN: _settings_newgame.game_creation.map_y = index; break;
01069 }
01070 this->SetDirty();
01071 }
01072
01073 virtual void OnQueryTextFinished(char *str)
01074 {
01075 if (!StrEmpty(str)) {
01076 int32 value = atoi(str);
01077
01078 switch (this->widget_id) {
01079 case CSCEN_START_DATE_TEXT:
01080 this->SetWidgetDirty(CSCEN_START_DATE_TEXT);
01081 _settings_newgame.game_creation.starting_year = Clamp(value, MIN_YEAR, MAX_YEAR);
01082 break;
01083
01084 case CSCEN_FLAT_LAND_HEIGHT_TEXT:
01085 this->SetWidgetDirty(CSCEN_FLAT_LAND_HEIGHT_TEXT);
01086 _settings_newgame.game_creation.se_flat_world_height = Clamp(value, 0, MAX_TILE_HEIGHT);
01087 break;
01088 }
01089
01090 this->SetDirty();
01091 }
01092 }
01093 };
01094
01095 static const NWidgetPart _nested_create_scenario_widgets[] = {
01096 NWidget(NWID_HORIZONTAL),
01097 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
01098 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_SE_MAPGEN_CAPTION, STR_NULL),
01099 EndContainer(),
01100 NWidget(WWT_PANEL, COLOUR_BROWN),
01101 NWidget(NWID_SPACER), SetMinimalSize(0, 10),
01102
01103 NWidget(NWID_HORIZONTAL), SetPIP(10, 3, 10),
01104 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TEMPERATE), SetDataTip(SPR_SELECT_TEMPERATE, STR_INTRO_TOOLTIP_TEMPERATE),
01105 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_ARCTIC), SetDataTip(SPR_SELECT_SUB_ARCTIC, STR_INTRO_TOOLTIP_SUB_ARCTIC_LANDSCAPE),
01106 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TROPICAL), SetDataTip(SPR_SELECT_SUB_TROPICAL, STR_INTRO_TOOLTIP_SUB_TROPICAL_LANDSCAPE),
01107 NWidget(WWT_IMGBTN_2, COLOUR_ORANGE, CSCEN_TOYLAND), SetDataTip(SPR_SELECT_TOYLAND, STR_INTRO_TOOLTIP_TOYLAND_LANDSCAPE),
01108 EndContainer(),
01109 NWidget(NWID_HORIZONTAL), SetPIP(10, 8, 10),
01110
01111 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01112 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_EMPTY_WORLD), SetDataTip(STR_SE_MAPGEN_FLAT_WORLD, STR_SE_MAPGEN_FLAT_WORLD_TOOLTIP), SetFill(1, 1),
01113 NWidget(WWT_TEXTBTN, COLOUR_GREEN, CSCEN_RANDOM_WORLD), SetDataTip(STR_SE_MAPGEN_RANDOM_LAND, STR_TERRAFORM_TOOLTIP_GENERATE_RANDOM_LAND), SetFill(1, 1),
01114 EndContainer(),
01115
01116 NWidget(NWID_VERTICAL), SetPIP(10, 6, 10),
01117
01118 NWidget(NWID_HORIZONTAL),
01119 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_MAPSIZE, STR_NULL), SetPadding(1, 0, 0, 0),
01120 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01121 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_X_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL), SetPadding(0, 4, 0, 0),
01122 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_BY, STR_NULL), SetPadding(1, 2, 0, 0),
01123 NWidget(WWT_DROPDOWN, COLOUR_ORANGE, CSCEN_MAPSIZE_Y_PULLDOWN), SetDataTip(STR_JUST_INT, STR_NULL),
01124 EndContainer(),
01125
01126 NWidget(NWID_HORIZONTAL),
01127 NWidget(WWT_TEXT, COLOUR_ORANGE), SetDataTip(STR_MAPGEN_DATE, STR_NULL), SetPadding(1, 0, 0, 0),
01128 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01129 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_BACKWARD),
01130 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_START_DATE_TEXT), SetDataTip(STR_BLACK_DATE_LONG, STR_NULL),
01131 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_START_DATE_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SCENEDIT_TOOLBAR_TOOLTIP_MOVE_THE_STARTING_DATE_FORWARD),
01132 EndContainer(),
01133
01134 NWidget(NWID_HORIZONTAL),
01135 NWidget(WWT_TEXT, COLOUR_ORANGE),
01136 SetDataTip(STR_SE_MAPGEN_FLAT_WORLD_HEIGHT, STR_NULL), SetPadding(1, 0, 0, 0),
01137 NWidget(NWID_SPACER), SetMinimalSize(6, 0), SetFill(1, 0),
01138 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_DOWN), SetFill(0, 1), SetDataTip(SPR_ARROW_DOWN, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_DOWN),
01139 NWidget(WWT_TEXTBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_TEXT), SetDataTip(STR_BLACK_INT, STR_NULL),
01140 NWidget(WWT_IMGBTN, COLOUR_ORANGE, CSCEN_FLAT_LAND_HEIGHT_UP), SetFill(0, 1), SetDataTip(SPR_ARROW_UP, STR_SE_MAPGEN_FLAT_WORLD_HEIGHT_UP),
01141 EndContainer(),
01142 EndContainer(),
01143 EndContainer(),
01144 EndContainer(),
01145 };
01146
01147 static const WindowDesc _create_scenario_desc(
01148 WDP_CENTER, 0, 0,
01149 WC_GENERATE_LANDSCAPE, WC_NONE,
01150 WDF_UNCLICK_BUTTONS,
01151 _nested_create_scenario_widgets, lengthof(_nested_create_scenario_widgets)
01152 );
01153
01154 void ShowCreateScenario()
01155 {
01156 DeleteWindowByClass(WC_GENERATE_LANDSCAPE);
01157 new CreateScenarioWindow(&_create_scenario_desc, GLWM_SCENARIO);
01158 }
01159
01160 enum GenerationProgressWindowWidgets {
01161 GPWW_PROGRESS_BAR,
01162 GPWW_PROGRESS_TEXT,
01163 GPWW_ABORT,
01164 };
01165
01166 static const NWidgetPart _nested_generate_progress_widgets[] = {
01167 NWidget(WWT_CAPTION, COLOUR_GREY), SetDataTip(STR_GENERATION_WORLD, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
01168 NWidget(WWT_PANEL, COLOUR_GREY),
01169 NWidget(NWID_HORIZONTAL), SetPIP(20, 0, 20),
01170 NWidget(NWID_VERTICAL), SetPIP(11, 8, 11),
01171 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_BAR), SetFill(1, 0),
01172 NWidget(WWT_EMPTY, INVALID_COLOUR, GPWW_PROGRESS_TEXT), SetFill(1, 0),
01173 NWidget(WWT_TEXTBTN, COLOUR_WHITE, GPWW_ABORT), SetDataTip(STR_GENERATION_ABORT, STR_NULL), SetFill(1, 0),
01174 EndContainer(),
01175 EndContainer(),
01176 EndContainer(),
01177 };
01178
01179
01180 static const WindowDesc _generate_progress_desc(
01181 WDP_CENTER, 0, 0,
01182 WC_GENERATE_PROGRESS_WINDOW, WC_NONE,
01183 WDF_UNCLICK_BUTTONS,
01184 _nested_generate_progress_widgets, lengthof(_nested_generate_progress_widgets)
01185 );
01186
01187 struct GenWorldStatus {
01188 uint percent;
01189 StringID cls;
01190 uint current;
01191 uint total;
01192 int timer;
01193 };
01194
01195 static GenWorldStatus _gws;
01196
01197 static const StringID _generation_class_table[] = {
01198 STR_GENERATION_WORLD_GENERATION,
01199 STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
01200 STR_GENERATION_CLEARING_TILES,
01201 STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
01202 STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
01203 STR_GENERATION_OBJECT_GENERATION,
01204 STR_GENERATION_TREE_GENERATION,
01205 STR_GENERATION_SETTINGUP_GAME,
01206 STR_GENERATION_PREPARING_TILELOOP,
01207 STR_GENERATION_PREPARING_GAME
01208 };
01209 assert_compile(lengthof(_generation_class_table) == GWP_CLASS_COUNT);
01210
01211
01212 static void AbortGeneratingWorldCallback(Window *w, bool confirmed)
01213 {
01214 if (confirmed) {
01215 AbortGeneratingWorld();
01216 } else if (IsGeneratingWorld() && !IsGeneratingWorldAborted()) {
01217 SetMouseCursor(SPR_CURSOR_ZZZ, PAL_NONE);
01218 }
01219 }
01220
01221 struct GenerateProgressWindow : public Window {
01222
01223 GenerateProgressWindow() : Window()
01224 {
01225 this->InitNested(&_generate_progress_desc);
01226 }
01227
01228 virtual void OnClick(Point pt, int widget, int click_count)
01229 {
01230 switch (widget) {
01231 case GPWW_ABORT:
01232 if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
01233 ShowQuery(
01234 STR_GENERATION_ABORT_CAPTION,
01235 STR_GENERATION_ABORT_MESSAGE,
01236 this,
01237 AbortGeneratingWorldCallback
01238 );
01239 break;
01240 }
01241 }
01242
01243 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
01244 {
01245 switch (widget) {
01246 case GPWW_PROGRESS_BAR: {
01247 SetDParam(0, 100);
01248 *size = GetStringBoundingBox(STR_GENERATION_PROGRESS);
01249
01250 size->height += 8;
01251 size->width += 8;
01252 break;
01253 }
01254
01255 case GPWW_PROGRESS_TEXT:
01256 for (uint i = 0; i < GWP_CLASS_COUNT; i++) {
01257 size->width = max(size->width, GetStringBoundingBox(_generation_class_table[i]).width);
01258 }
01259 size->height = FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL;
01260 break;
01261 }
01262 }
01263
01264 virtual void DrawWidget(const Rect &r, int widget) const
01265 {
01266 switch (widget) {
01267 case GPWW_PROGRESS_BAR:
01268
01269 DrawFrameRect(r.left, r.top, r.right, r.bottom, COLOUR_GREY, FR_BORDERONLY);
01270 DrawFrameRect(r.left + 1, r.top + 1, (int)((r.right - r.left - 2) * _gws.percent / 100) + r.left + 1, r.bottom - 1, COLOUR_MAUVE, FR_NONE);
01271 SetDParam(0, _gws.percent);
01272 DrawString(r.left, r.right, r.top + 5, STR_GENERATION_PROGRESS, TC_FROMSTRING, SA_HOR_CENTER);
01273 break;
01274
01275 case GPWW_PROGRESS_TEXT:
01276
01277 DrawString(r.left, r.right, r.top, _gws.cls, TC_FROMSTRING, SA_HOR_CENTER);
01278
01279
01280 SetDParam(0, _gws.current);
01281 SetDParam(1, _gws.total);
01282 DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL + WD_PAR_VSEP_NORMAL, STR_GENERATION_PROGRESS_NUM, TC_FROMSTRING, SA_HOR_CENTER);
01283 }
01284 }
01285 };
01286
01290 void PrepareGenerateWorldProgress()
01291 {
01292 _gws.cls = STR_GENERATION_WORLD_GENERATION;
01293 _gws.current = 0;
01294 _gws.total = 0;
01295 _gws.percent = 0;
01296 _gws.timer = 0;
01297 }
01298
01302 void ShowGenerateWorldProgress()
01303 {
01304 if (BringWindowToFrontById(WC_GENERATE_PROGRESS_WINDOW, 0)) return;
01305 new GenerateProgressWindow();
01306 }
01307
01308 static void _SetGeneratingWorldProgress(GenWorldProgress cls, uint progress, uint total)
01309 {
01310 static const int percent_table[GWP_CLASS_COUNT + 1] = {0, 5, 15, 20, 40, 60, 65, 80, 85, 99, 100 };
01311
01312 assert(cls < GWP_CLASS_COUNT);
01313
01314
01315 if (!IsGenerateWorldThreaded() && !_network_dedicated) return;
01316
01317 if (IsGeneratingWorldAborted()) HandleGeneratingWorldAbortion();
01318
01319 if (total == 0) {
01320 assert(_gws.cls == _generation_class_table[cls]);
01321 _gws.current += progress;
01322 assert(_gws.current <= _gws.total);
01323 } else {
01324 _gws.cls = _generation_class_table[cls];
01325 _gws.current = progress;
01326 _gws.total = total;
01327 _gws.percent = percent_table[cls];
01328 }
01329
01330
01331 if (!_network_dedicated && _gws.timer != 0 && _realtime_tick - _gws.timer < GENWORLD_REDRAW_TIMEOUT) return;
01332
01333
01334 _gws.percent = percent_table[cls] + (percent_table[cls + 1] - percent_table[cls]) * (_gws.current == 0 ? 0 : _gws.current - 1) / _gws.total;
01335
01336 if (_network_dedicated) {
01337 static uint last_percent = 0;
01338
01339
01340 if (_gws.percent == 0) return;
01341
01342 if (_gws.percent < last_percent) last_percent = 0;
01343
01344 if (_gws.percent % 5 != 0 && _gws.percent <= last_percent + 5) return;
01345
01346 if (_gws.percent <= last_percent + 2) return;
01347
01348 DEBUG(net, 1, "Map generation percentage complete: %d", _gws.percent);
01349 last_percent = _gws.percent;
01350
01351
01352 return;
01353 }
01354
01355 SetWindowDirty(WC_GENERATE_PROGRESS_WINDOW, 0);
01356 MarkWholeScreenDirty();
01357
01358
01359
01360
01361
01362 _genworld_mapgen_mutex->EndCritical();
01363 _genworld_paint_mutex->BeginCritical();
01364 _genworld_mapgen_mutex->BeginCritical();
01365 _genworld_paint_mutex->EndCritical();
01366
01367 _gws.timer = _realtime_tick;
01368 }
01369
01378 void SetGeneratingWorldProgress(GenWorldProgress cls, uint total)
01379 {
01380 if (total == 0) return;
01381
01382 _SetGeneratingWorldProgress(cls, 0, total);
01383 }
01384
01392 void IncreaseGeneratingWorldProgress(GenWorldProgress cls)
01393 {
01394
01395 _SetGeneratingWorldProgress(cls, 1, 0);
01396 }