strings_type.h

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00001 /* $Id: strings_type.h 21164 2010-11-13 12:09:30Z rubidium $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #ifndef STRINGS_TYPE_H
00013 #define STRINGS_TYPE_H
00014 
00018 typedef uint16 StringID;
00019 static const StringID INVALID_STRING_ID = 0xFFFF; 
00020 static const int MAX_CHAR_LENGTH        = 4;      
00021 static const uint MAX_LANG              = 0x7F;   
00022 
00024 enum TextDirection {
00025   TD_LTR, 
00026   TD_RTL, 
00027 };
00028 
00030 enum SpecialStrings {
00031 
00032   /* special strings for town names. the town name is generated dynamically on request. */
00033   SPECSTR_TOWNNAME_START     = 0x20C0,
00034   SPECSTR_TOWNNAME_ENGLISH   = SPECSTR_TOWNNAME_START,
00035   SPECSTR_TOWNNAME_FRENCH,
00036   SPECSTR_TOWNNAME_GERMAN,
00037   SPECSTR_TOWNNAME_AMERICAN,
00038   SPECSTR_TOWNNAME_LATIN,
00039   SPECSTR_TOWNNAME_SILLY,
00040   SPECSTR_TOWNNAME_SWEDISH,
00041   SPECSTR_TOWNNAME_DUTCH,
00042   SPECSTR_TOWNNAME_FINNISH,
00043   SPECSTR_TOWNNAME_POLISH,
00044   SPECSTR_TOWNNAME_SLOVAK,
00045   SPECSTR_TOWNNAME_NORWEGIAN,
00046   SPECSTR_TOWNNAME_HUNGARIAN,
00047   SPECSTR_TOWNNAME_AUSTRIAN,
00048   SPECSTR_TOWNNAME_ROMANIAN,
00049   SPECSTR_TOWNNAME_CZECH,
00050   SPECSTR_TOWNNAME_SWISS,
00051   SPECSTR_TOWNNAME_DANISH,
00052   SPECSTR_TOWNNAME_TURKISH,
00053   SPECSTR_TOWNNAME_ITALIAN,
00054   SPECSTR_TOWNNAME_CATALAN,
00055   SPECSTR_TOWNNAME_LAST      = SPECSTR_TOWNNAME_CATALAN,
00056 
00057   /* special strings for player names on the form "TownName transport". */
00058   SPECSTR_PLAYERNAME_START   = 0x70EA,
00059   SPECSTR_PLAYERNAME_ENGLISH = SPECSTR_PLAYERNAME_START,
00060   SPECSTR_PLAYERNAME_FRENCH,
00061   SPECSTR_PLAYERNAME_GERMAN,
00062   SPECSTR_PLAYERNAME_AMERICAN,
00063   SPECSTR_PLAYERNAME_LATIN,
00064   SPECSTR_PLAYERNAME_SILLY,
00065   SPECSTR_PLAYERNAME_LAST    = SPECSTR_PLAYERNAME_SILLY,
00066 
00067   SPECSTR_ANDCO_NAME         = 0x70E6,
00068   SPECSTR_PRESIDENT_NAME     = 0x70E7,
00069 
00070   /* reserve MAX_LANG strings for the *.lng files */
00071   SPECSTR_LANGUAGE_START     = 0x7100,
00072   SPECSTR_LANGUAGE_END       = SPECSTR_LANGUAGE_START + MAX_LANG - 1,
00073 
00074   /* reserve 32 strings for various screen resolutions */
00075   SPECSTR_RESOLUTION_START   = SPECSTR_LANGUAGE_END + 1,
00076   SPECSTR_RESOLUTION_END     = SPECSTR_RESOLUTION_START + 0x1F,
00077 
00078   /* reserve 32 strings for screenshot formats */
00079   SPECSTR_SCREENSHOT_START   = SPECSTR_RESOLUTION_END + 1,
00080   SPECSTR_SCREENSHOT_END     = SPECSTR_SCREENSHOT_START + 0x1F,
00081 };
00082 
00083 #endif /* STRINGS_TYPE_H */

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