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00012 #include "stdafx.h"
00013 #include "town.h"
00014 #include "viewport_func.h"
00015 #include "gui.h"
00016 #include "command_func.h"
00017 #include "company_func.h"
00018 #include "company_base.h"
00019 #include "company_gui.h"
00020 #include "network/network.h"
00021 #include "strings_func.h"
00022 #include "sound_func.h"
00023 #include "economy_func.h"
00024 #include "tilehighlight_func.h"
00025 #include "sortlist_type.h"
00026 #include "road_cmd.h"
00027 #include "landscape.h"
00028 #include "cargotype.h"
00029 #include "querystring_gui.h"
00030 #include "window_func.h"
00031 #include "townname_func.h"
00032 #include "townname_type.h"
00033 #include "core/geometry_func.hpp"
00034 #include "genworld.h"
00035 #include "sprite.h"
00036
00037 #include "table/strings.h"
00038
00039 typedef GUIList<const Town*> GUITownList;
00040
00042 enum TownAuthorityWidgets {
00043 TWA_CAPTION,
00044 TWA_RATING_INFO,
00045 TWA_COMMAND_LIST,
00046 TWA_SCROLLBAR,
00047 TWA_ACTION_INFO,
00048 TWA_EXECUTE,
00049 };
00050
00051 static const NWidgetPart _nested_town_authority_widgets[] = {
00052 NWidget(NWID_HORIZONTAL),
00053 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00054 NWidget(WWT_CAPTION, COLOUR_BROWN, TWA_CAPTION), SetDataTip(STR_LOCAL_AUTHORITY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00055 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00056 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00057 EndContainer(),
00058 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_RATING_INFO), SetMinimalSize(317, 92), SetResize(1, 1), EndContainer(),
00059 NWidget(NWID_HORIZONTAL),
00060 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_COMMAND_LIST), SetMinimalSize(305, 52), SetResize(1, 0), SetDataTip(0x0, STR_LOCAL_AUTHORITY_ACTIONS_TOOLTIP), SetScrollbar(TWA_SCROLLBAR), EndContainer(),
00061 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TWA_SCROLLBAR),
00062 EndContainer(),
00063 NWidget(WWT_PANEL, COLOUR_BROWN, TWA_ACTION_INFO), SetMinimalSize(317, 52), SetResize(1, 0), EndContainer(),
00064 NWidget(NWID_HORIZONTAL),
00065 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TWA_EXECUTE), SetMinimalSize(317, 12), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_LOCAL_AUTHORITY_DO_IT_BUTTON, STR_LOCAL_AUTHORITY_DO_IT_TOOLTIP),
00066 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00067 EndContainer()
00068 };
00069
00071 struct TownAuthorityWindow : Window {
00072 private:
00073 Town *town;
00074 int sel_index;
00075 Scrollbar *vscroll;
00076
00086 static int GetNthSetBit(uint32 bits, int n)
00087 {
00088 if (n >= 0) {
00089 uint i;
00090 FOR_EACH_SET_BIT(i, bits) {
00091 n--;
00092 if (n < 0) return i;
00093 }
00094 }
00095 return -1;
00096 }
00097
00098 public:
00099 TownAuthorityWindow(const WindowDesc *desc, WindowNumber window_number) : Window(), sel_index(-1)
00100 {
00101 this->town = Town::Get(window_number);
00102 this->InitNested(desc, window_number);
00103 this->vscroll = this->GetScrollbar(TWA_SCROLLBAR);
00104 this->vscroll->SetCapacity((this->GetWidget<NWidgetBase>(TWA_COMMAND_LIST)->current_y - WD_FRAMERECT_TOP - WD_FRAMERECT_BOTTOM) / FONT_HEIGHT_NORMAL);
00105 }
00106
00107 virtual void OnPaint()
00108 {
00109 int numact;
00110 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00111
00112 this->vscroll->SetCount(numact + 1);
00113
00114 if (this->sel_index != -1 && !HasBit(buttons, this->sel_index)) {
00115 this->sel_index = -1;
00116 }
00117
00118 this->SetWidgetDisabledState(TWA_EXECUTE, this->sel_index == -1);
00119
00120 this->DrawWidgets();
00121 if (!this->IsShaded()) this->DrawRatings();
00122 }
00123
00125 void DrawRatings()
00126 {
00127 NWidgetBase *nwid = this->GetWidget<NWidgetBase>(TWA_RATING_INFO);
00128 uint left = nwid->pos_x + WD_FRAMERECT_LEFT;
00129 uint right = nwid->pos_x + nwid->current_x - 1 - WD_FRAMERECT_RIGHT;
00130
00131 uint y = nwid->pos_y + WD_FRAMERECT_TOP;
00132
00133 DrawString(left, right, y, STR_LOCAL_AUTHORITY_COMPANY_RATINGS);
00134 y += FONT_HEIGHT_NORMAL;
00135
00136 Dimension icon_size = GetSpriteSize(SPR_COMPANY_ICON);
00137 int icon_width = icon_size.width;
00138 int icon_y_offset = (FONT_HEIGHT_NORMAL - icon_size.height) / 2;
00139
00140 Dimension exclusive_size = GetSpriteSize(SPR_EXCLUSIVE_TRANSPORT);
00141 int exclusive_width = exclusive_size.width;
00142 int exclusive_y_offset = (FONT_HEIGHT_NORMAL - exclusive_size.height) / 2;
00143
00144 bool rtl = _current_text_dir == TD_RTL;
00145 uint text_left = left + (rtl ? 0 : icon_width + exclusive_width + 4);
00146 uint text_right = right - (rtl ? icon_width + exclusive_width + 4 : 0);
00147 uint icon_left = rtl ? right - icon_width : left;
00148 uint exclusive_left = rtl ? right - icon_width - exclusive_width - 2 : left + icon_width + 2;
00149
00150
00151 const Company *c;
00152 FOR_ALL_COMPANIES(c) {
00153 if ((HasBit(this->town->have_ratings, c->index) || this->town->exclusivity == c->index)) {
00154 DrawCompanyIcon(c->index, icon_left, y + icon_y_offset);
00155
00156 SetDParam(0, c->index);
00157 SetDParam(1, c->index);
00158
00159 int r = this->town->ratings[c->index];
00160 StringID str;
00161 (str = STR_CARGO_RATING_APPALLING, r <= RATING_APPALLING) ||
00162 (str++, r <= RATING_VERYPOOR) ||
00163 (str++, r <= RATING_POOR) ||
00164 (str++, r <= RATING_MEDIOCRE) ||
00165 (str++, r <= RATING_GOOD) ||
00166 (str++, r <= RATING_VERYGOOD) ||
00167 (str++, r <= RATING_EXCELLENT) ||
00168 (str++, true);
00169
00170 SetDParam(2, str);
00171 if (this->town->exclusivity == c->index) {
00172 DrawSprite(SPR_EXCLUSIVE_TRANSPORT, COMPANY_SPRITE_COLOUR(c->index), exclusive_left, y + exclusive_y_offset);
00173 }
00174
00175 DrawString(text_left, text_right, y, STR_LOCAL_AUTHORITY_COMPANY_RATING);
00176 y += FONT_HEIGHT_NORMAL;
00177 }
00178 }
00179
00180 y = y + WD_FRAMERECT_BOTTOM - nwid->pos_y;
00181 if (y > nwid->current_y) {
00182
00183 ResizeWindow(this, 0, y - nwid->current_y);
00184 }
00185 }
00186
00187 virtual void SetStringParameters(int widget) const
00188 {
00189 if (widget == TWA_CAPTION) SetDParam(0, this->window_number);
00190 }
00191
00192 virtual void DrawWidget(const Rect &r, int widget) const
00193 {
00194 switch (widget) {
00195 case TWA_ACTION_INFO:
00196 if (this->sel_index != -1) {
00197 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[this->sel_index] >> 8);
00198 DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, r.bottom - WD_FRAMERECT_BOTTOM,
00199 STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + this->sel_index);
00200 }
00201 break;
00202 case TWA_COMMAND_LIST: {
00203 int numact;
00204 uint buttons = GetMaskOfTownActions(&numact, _local_company, this->town);
00205 int y = r.top + WD_FRAMERECT_TOP;
00206 int pos = this->vscroll->GetPosition();
00207
00208 if (--pos < 0) {
00209 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_LOCAL_AUTHORITY_ACTIONS_TITLE);
00210 y += FONT_HEIGHT_NORMAL;
00211 }
00212
00213 for (int i = 0; buttons; i++, buttons >>= 1) {
00214 if (pos <= -5) break;
00215
00216 if ((buttons & 1) && --pos < 0) {
00217 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y,
00218 STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i, this->sel_index == i ? TC_WHITE : TC_ORANGE);
00219 y += FONT_HEIGHT_NORMAL;
00220 }
00221 }
00222 break;
00223 }
00224 }
00225 }
00226
00227 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00228 {
00229 switch (widget) {
00230 case TWA_ACTION_INFO: {
00231 assert(size->width > padding.width && size->height > padding.height);
00232 size->width -= WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00233 size->height -= WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00234 Dimension d = {0, 0};
00235 for (int i = 0; i < TACT_COUNT; i++) {
00236 SetDParam(0, _price[PR_TOWN_ACTION] * _town_action_costs[i] >> 8);
00237 d = maxdim(d, GetStringMultiLineBoundingBox(STR_LOCAL_AUTHORITY_ACTION_TOOLTIP_SMALL_ADVERTISING + i, *size));
00238 }
00239 *size = maxdim(*size, d);
00240 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00241 size->height += WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00242 break;
00243 }
00244
00245 case TWA_COMMAND_LIST:
00246 size->height = WD_FRAMERECT_TOP + 5 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00247 size->width = GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTIONS_TITLE).width;
00248 for (uint i = 0; i < TACT_COUNT; i++ ) {
00249 size->width = max(size->width, GetStringBoundingBox(STR_LOCAL_AUTHORITY_ACTION_SMALL_ADVERTISING_CAMPAIGN + i).width);
00250 }
00251 size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00252 break;
00253
00254 case TWA_RATING_INFO:
00255 resize->height = FONT_HEIGHT_NORMAL;
00256 size->height = WD_FRAMERECT_TOP + 9 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_BOTTOM;
00257 break;
00258 }
00259 }
00260
00261 virtual void OnClick(Point pt, int widget, int click_count)
00262 {
00263 switch (widget) {
00264 case TWA_COMMAND_LIST: {
00265 int y = this->GetRowFromWidget(pt.y, TWA_COMMAND_LIST, 1, FONT_HEIGHT_NORMAL);
00266 if (!IsInsideMM(y, 0, 5)) return;
00267
00268 y = GetNthSetBit(GetMaskOfTownActions(NULL, _local_company, this->town), y + this->vscroll->GetPosition() - 1);
00269 if (y >= 0) {
00270 this->sel_index = y;
00271 this->SetDirty();
00272 }
00273
00274 if (click_count == 1 || y < 0) break;
00275 }
00276
00277 case TWA_EXECUTE:
00278 DoCommandP(this->town->xy, this->window_number, this->sel_index, CMD_DO_TOWN_ACTION | CMD_MSG(STR_ERROR_CAN_T_DO_THIS));
00279 break;
00280 }
00281 }
00282
00283 virtual void OnHundredthTick()
00284 {
00285 this->SetDirty();
00286 }
00287 };
00288
00289 static const WindowDesc _town_authority_desc(
00290 WDP_AUTO, 317, 222,
00291 WC_TOWN_AUTHORITY, WC_NONE,
00292 WDF_UNCLICK_BUTTONS,
00293 _nested_town_authority_widgets, lengthof(_nested_town_authority_widgets)
00294 );
00295
00296 static void ShowTownAuthorityWindow(uint town)
00297 {
00298 AllocateWindowDescFront<TownAuthorityWindow>(&_town_authority_desc, town);
00299 }
00300
00302 enum TownViewWidgets {
00303 TVW_CAPTION,
00304 TVW_VIEWPORT,
00305 TVW_INFOPANEL,
00306 TVW_CENTERVIEW,
00307 TVW_SHOWAUTHORITY,
00308 TVW_CHANGENAME,
00309 TVW_EXPAND,
00310 TVW_DELETE,
00311 };
00312
00313
00314 struct TownViewWindow : Window {
00315 private:
00316 Town *town;
00317
00318 public:
00319 static const int TVW_HEIGHT_NORMAL = 150;
00320
00321 TownViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window()
00322 {
00323 this->CreateNestedTree(desc);
00324
00325 this->town = Town::Get(window_number);
00326 if (this->town->larger_town) this->GetWidget<NWidgetCore>(TVW_CAPTION)->widget_data = STR_TOWN_VIEW_CITY_CAPTION;
00327
00328 this->FinishInitNested(desc, window_number);
00329
00330 this->flags4 |= WF_DISABLE_VP_SCROLL;
00331 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00332 nvp->InitializeViewport(this, this->town->xy, ZOOM_LVL_NEWS);
00333
00334
00335 this->SetWidgetDisabledState(TVW_CHANGENAME, _networking && !_network_server);
00336 }
00337
00338 virtual void SetStringParameters(int widget) const
00339 {
00340 if (widget == TVW_CAPTION) SetDParam(0, this->town->index);
00341 }
00342
00348 const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect) const
00349 {
00350 const CargoSpec *cs;
00351 FOR_ALL_CARGOSPECS(cs) {
00352 if (cs->town_effect == effect) return cs;
00353 }
00354 return NULL;
00355 }
00356
00357 virtual void DrawWidget(const Rect &r, int widget) const
00358 {
00359 if (widget != TVW_INFOPANEL) return;
00360
00361 uint y = r.top + WD_FRAMERECT_TOP;
00362
00363 SetDParam(0, this->town->population);
00364 SetDParam(1, this->town->num_houses);
00365 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y, STR_TOWN_VIEW_POPULATION_HOUSES);
00366
00367 SetDParam(0, this->town->act_pass);
00368 SetDParam(1, this->town->max_pass);
00369 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_PASSENGERS_LAST_MONTH_MAX);
00370
00371 SetDParam(0, this->town->act_mail);
00372 SetDParam(1, this->town->max_mail);
00373 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_MAIL_LAST_MONTH_MAX);
00374
00375 StringID required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED;
00376 uint cargo_needed_for_growth = 0;
00377 switch (_settings_game.game_creation.landscape) {
00378 case LT_ARCTIC:
00379 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) cargo_needed_for_growth = 1;
00380 if (TilePixelHeight(this->town->xy) < GetSnowLine()) required_text = STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_REQUIRED_WINTER;
00381 break;
00382
00383 case LT_TROPIC:
00384 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) cargo_needed_for_growth = 2;
00385 break;
00386
00387 default: break;
00388 }
00389
00390 if (cargo_needed_for_growth > 0) {
00391 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH);
00392
00393 bool rtl = _current_text_dir == TD_RTL;
00394 uint cargo_text_left = r.left + WD_FRAMERECT_LEFT + (rtl ? 0 : 20);
00395 uint cargo_text_right = r.right - WD_FRAMERECT_RIGHT - (rtl ? 20 : 0);
00396
00397 const CargoSpec *food = FindFirstCargoWithTownEffect(TE_FOOD);
00398 CargoID first_food_cargo = (food != NULL) ? food->Index() : (CargoID)CT_INVALID;
00399 StringID food_name = (food != NULL) ? food->name : STR_CARGO_PLURAL_FOOD;
00400
00401 const CargoSpec *water = FindFirstCargoWithTownEffect(TE_WATER);
00402 CargoID first_water_cargo = (water != NULL) ? water->Index() : (CargoID)CT_INVALID;
00403 StringID water_name = (water != NULL) ? water->name : STR_CARGO_PLURAL_WATER;
00404
00405 if (first_food_cargo != CT_INVALID && this->town->act_food > 0) {
00406 SetDParam(0, first_food_cargo);
00407 SetDParam(1, this->town->act_food);
00408 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00409 } else {
00410 SetDParam(0, food_name);
00411 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00412 }
00413
00414 if (cargo_needed_for_growth > 1) {
00415 if (first_water_cargo != CT_INVALID && this->town->act_water > 0) {
00416 SetDParam(0, first_water_cargo);
00417 SetDParam(1, this->town->act_water);
00418 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_CARGO_FOR_TOWNGROWTH_LAST_MONTH);
00419 } else {
00420 SetDParam(0, water_name);
00421 DrawString(cargo_text_left, cargo_text_right, y += FONT_HEIGHT_NORMAL, required_text);
00422 }
00423 }
00424 }
00425
00426
00427 if (_settings_game.economy.station_noise_level) {
00428 SetDParam(0, this->town->noise_reached);
00429 SetDParam(1, this->town->MaxTownNoise());
00430 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_NOISE_IN_TOWN);
00431 }
00432 }
00433
00434 virtual void OnClick(Point pt, int widget, int click_count)
00435 {
00436 switch (widget) {
00437 case TVW_CENTERVIEW:
00438 if (_ctrl_pressed) {
00439 ShowExtraViewPortWindow(this->town->xy);
00440 } else {
00441 ScrollMainWindowToTile(this->town->xy);
00442 }
00443 break;
00444
00445 case TVW_SHOWAUTHORITY:
00446 ShowTownAuthorityWindow(this->window_number);
00447 break;
00448
00449 case TVW_CHANGENAME:
00450 SetDParam(0, this->window_number);
00451 ShowQueryString(STR_TOWN_NAME, STR_TOWN_VIEW_RENAME_TOWN_BUTTON, MAX_LENGTH_TOWN_NAME_CHARS, MAX_LENGTH_TOWN_NAME_PIXELS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
00452 break;
00453
00454 case TVW_EXPAND: {
00455
00456 static bool _warn_town_no_roads = false;
00457
00458 if (!_settings_game.economy.allow_town_roads && !_warn_town_no_roads) {
00459 ShowErrorMessage(STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS, INVALID_STRING_ID, WL_WARNING);
00460 _warn_town_no_roads = true;
00461 }
00462
00463 DoCommandP(0, this->window_number, 0, CMD_EXPAND_TOWN | CMD_MSG(STR_ERROR_CAN_T_EXPAND_TOWN));
00464 break;
00465 }
00466
00467 case TVW_DELETE:
00468 DoCommandP(0, this->window_number, 0, CMD_DELETE_TOWN | CMD_MSG(STR_ERROR_TOWN_CAN_T_DELETE));
00469 break;
00470 }
00471 }
00472
00473 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00474 {
00475 switch (widget) {
00476 case TVW_INFOPANEL:
00477 size->height = GetDesiredInfoHeight();
00478 break;
00479 }
00480 }
00481
00486 uint GetDesiredInfoHeight() const
00487 {
00488 uint aimed_height = 3 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00489
00490 switch (_settings_game.game_creation.landscape) {
00491 case LT_ARCTIC:
00492 if (TilePixelHeight(this->town->xy) >= LowestSnowLine()) aimed_height += 2 * FONT_HEIGHT_NORMAL;
00493 break;
00494
00495 case LT_TROPIC:
00496 if (GetTropicZone(this->town->xy) == TROPICZONE_DESERT) aimed_height += 3 * FONT_HEIGHT_NORMAL;
00497 break;
00498
00499 default: break;
00500 }
00501
00502 if (_settings_game.economy.station_noise_level) aimed_height += FONT_HEIGHT_NORMAL;
00503
00504 return aimed_height;
00505 }
00506
00507 void ResizeWindowAsNeeded()
00508 {
00509 const NWidgetBase *nwid_info = this->GetWidget<NWidgetBase>(TVW_INFOPANEL);
00510 uint aimed_height = GetDesiredInfoHeight();
00511 if (aimed_height > nwid_info->current_y || (aimed_height < nwid_info->current_y && nwid_info->current_y > nwid_info->smallest_y)) {
00512 this->ReInit();
00513 }
00514 }
00515
00516 virtual void OnResize()
00517 {
00518 if (this->viewport != NULL) {
00519 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(TVW_VIEWPORT);
00520 nvp->UpdateViewportCoordinates(this);
00521
00522 ScrollWindowToTile(this->town->xy, this, true);
00523 }
00524 }
00525
00526 virtual void OnInvalidateData(int data = 0)
00527 {
00528
00529 this->SetDirty();
00530 this->ResizeWindowAsNeeded();
00531 }
00532
00533 virtual void OnQueryTextFinished(char *str)
00534 {
00535 if (str == NULL) return;
00536
00537 DoCommandP(0, this->window_number, 0, CMD_RENAME_TOWN | CMD_MSG(STR_ERROR_CAN_T_RENAME_TOWN), NULL, str);
00538 }
00539 };
00540
00541 static const NWidgetPart _nested_town_game_view_widgets[] = {
00542 NWidget(NWID_HORIZONTAL),
00543 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00544 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00545 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00546 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00547 EndContainer(),
00548 NWidget(WWT_PANEL, COLOUR_BROWN),
00549 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00550 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 0), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00551 EndContainer(),
00552 EndContainer(),
00553 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00554 NWidget(NWID_HORIZONTAL),
00555 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00556 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00557 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_SHOWAUTHORITY), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON, STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP),
00558 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00559 EndContainer(),
00560 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00561 EndContainer(),
00562 };
00563
00564 static const WindowDesc _town_game_view_desc(
00565 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00566 WC_TOWN_VIEW, WC_NONE,
00567 WDF_UNCLICK_BUTTONS,
00568 _nested_town_game_view_widgets, lengthof(_nested_town_game_view_widgets)
00569 );
00570
00571 static const NWidgetPart _nested_town_editor_view_widgets[] = {
00572 NWidget(NWID_HORIZONTAL),
00573 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00574 NWidget(WWT_CAPTION, COLOUR_BROWN, TVW_CAPTION), SetDataTip(STR_TOWN_VIEW_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00575 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CHANGENAME), SetMinimalSize(76, 14), SetDataTip(STR_BUTTON_RENAME, STR_TOWN_VIEW_RENAME_TOOLTIP),
00576 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00577 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00578 EndContainer(),
00579 NWidget(WWT_PANEL, COLOUR_BROWN),
00580 NWidget(WWT_INSET, COLOUR_BROWN), SetPadding(2, 2, 2, 2),
00581 NWidget(NWID_VIEWPORT, INVALID_COLOUR, TVW_VIEWPORT), SetMinimalSize(254, 86), SetFill(1, 1), SetResize(1, 1), SetPadding(1, 1, 1, 1),
00582 EndContainer(),
00583 EndContainer(),
00584 NWidget(WWT_PANEL, COLOUR_BROWN, TVW_INFOPANEL), SetMinimalSize(260, 32), SetResize(1, 0), SetFill(1, 0), EndContainer(),
00585 NWidget(NWID_HORIZONTAL),
00586 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00587 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_CENTERVIEW), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_BUTTON_LOCATION, STR_TOWN_VIEW_CENTER_TOOLTIP),
00588 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_EXPAND), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_EXPAND_BUTTON, STR_TOWN_VIEW_EXPAND_TOOLTIP),
00589 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TVW_DELETE), SetMinimalSize(80, 12), SetFill(1, 1), SetResize(1, 0), SetDataTip(STR_TOWN_VIEW_DELETE_BUTTON, STR_TOWN_VIEW_DELETE_TOOLTIP),
00590 EndContainer(),
00591 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00592 EndContainer(),
00593 };
00594
00595 static const WindowDesc _town_editor_view_desc(
00596 WDP_AUTO, 260, TownViewWindow::TVW_HEIGHT_NORMAL,
00597 WC_TOWN_VIEW, WC_NONE,
00598 WDF_UNCLICK_BUTTONS,
00599 _nested_town_editor_view_widgets, lengthof(_nested_town_editor_view_widgets)
00600 );
00601
00602 void ShowTownViewWindow(TownID town)
00603 {
00604 if (_game_mode == GM_EDITOR) {
00605 AllocateWindowDescFront<TownViewWindow>(&_town_editor_view_desc, town);
00606 } else {
00607 AllocateWindowDescFront<TownViewWindow>(&_town_game_view_desc, town);
00608 }
00609 }
00610
00612 enum TownDirectoryWidgets {
00613 TDW_SORTNAME,
00614 TDW_SORTPOPULATION,
00615 TDW_CENTERTOWN,
00616 TDW_SCROLLBAR,
00617 TDW_BOTTOM_PANEL,
00618 TDW_BOTTOM_TEXT,
00619 };
00620
00621 static const NWidgetPart _nested_town_directory_widgets[] = {
00622 NWidget(NWID_HORIZONTAL),
00623 NWidget(WWT_CLOSEBOX, COLOUR_BROWN),
00624 NWidget(WWT_CAPTION, COLOUR_BROWN), SetDataTip(STR_TOWN_DIRECTORY_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00625 NWidget(WWT_SHADEBOX, COLOUR_BROWN),
00626 NWidget(WWT_STICKYBOX, COLOUR_BROWN),
00627 EndContainer(),
00628 NWidget(NWID_HORIZONTAL),
00629 NWidget(NWID_VERTICAL),
00630 NWidget(NWID_HORIZONTAL),
00631 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTNAME), SetMinimalSize(99, 12), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00632 NWidget(WWT_PUSHTXTBTN, COLOUR_BROWN, TDW_SORTPOPULATION), SetMinimalSize(97, 12), SetDataTip(STR_SORT_BY_CAPTION_POPULATION, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0),
00633 EndContainer(),
00634 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_CENTERTOWN), SetMinimalSize(196, 0), SetDataTip(0x0, STR_TOWN_DIRECTORY_LIST_TOOLTIP),
00635 SetFill(1, 0), SetResize(0, 10), SetScrollbar(TDW_SCROLLBAR), EndContainer(),
00636 NWidget(WWT_PANEL, COLOUR_BROWN, TDW_BOTTOM_PANEL),
00637 NWidget(WWT_TEXT, COLOUR_BROWN, TDW_BOTTOM_TEXT), SetPadding(2, 0, 0, 2), SetMinimalSize(196, 12), SetFill(1, 0), SetDataTip(STR_TOWN_POPULATION, STR_NULL),
00638 EndContainer(),
00639 EndContainer(),
00640 NWidget(NWID_VERTICAL),
00641 NWidget(NWID_VSCROLLBAR, COLOUR_BROWN, TDW_SCROLLBAR),
00642 NWidget(WWT_RESIZEBOX, COLOUR_BROWN),
00643 EndContainer(),
00644 EndContainer(),
00645 };
00646
00648 struct TownDirectoryWindow : public Window {
00649 private:
00650
00651 static Listing last_sorting;
00652 static const Town *last_town;
00653
00654
00655 static GUITownList::SortFunction * const sorter_funcs[];
00656
00657 GUITownList towns;
00658
00659 Scrollbar *vscroll;
00660
00661 void BuildSortTownList()
00662 {
00663 if (this->towns.NeedRebuild()) {
00664 this->towns.Clear();
00665
00666 const Town *t;
00667 FOR_ALL_TOWNS(t) {
00668 *this->towns.Append() = t;
00669 }
00670
00671 this->towns.Compact();
00672 this->towns.RebuildDone();
00673 this->vscroll->SetCount(this->towns.Length());
00674 }
00675
00676 this->last_town = NULL;
00677 this->towns.Sort();
00678 }
00679
00681 static int CDECL TownNameSorter(const Town * const *a, const Town * const *b)
00682 {
00683 static char buf_cache[64];
00684 const Town *ta = *a;
00685 const Town *tb = *b;
00686 char buf[64];
00687
00688 SetDParam(0, ta->index);
00689 GetString(buf, STR_TOWN_NAME, lastof(buf));
00690
00691
00692
00693
00694 if (tb != last_town) {
00695 last_town = tb;
00696 SetDParam(0, tb->index);
00697 GetString(buf_cache, STR_TOWN_NAME, lastof(buf_cache));
00698 }
00699
00700 return strnatcmp(buf, buf_cache);
00701 }
00702
00704 static int CDECL TownPopulationSorter(const Town * const *a, const Town * const *b)
00705 {
00706 return (*a)->population - (*b)->population;
00707 }
00708
00709 public:
00710 TownDirectoryWindow(const WindowDesc *desc) : Window()
00711 {
00712 this->CreateNestedTree(desc);
00713
00714 this->vscroll = this->GetScrollbar(TDW_SCROLLBAR);
00715
00716 this->towns.SetListing(this->last_sorting);
00717 this->towns.SetSortFuncs(TownDirectoryWindow::sorter_funcs);
00718 this->towns.ForceRebuild();
00719 this->BuildSortTownList();
00720
00721 this->FinishInitNested(desc, 0);
00722 }
00723
00724 ~TownDirectoryWindow()
00725 {
00726 this->last_sorting = this->towns.GetListing();
00727 }
00728
00729 virtual void SetStringParameters(int widget) const
00730 {
00731 if (widget == TDW_BOTTOM_TEXT) SetDParam(0, GetWorldPopulation());
00732 }
00733
00734 virtual void DrawWidget(const Rect &r, int widget) const
00735 {
00736 switch (widget) {
00737 case TDW_SORTNAME:
00738 if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00739 break;
00740
00741 case TDW_SORTPOPULATION:
00742 if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
00743 break;
00744
00745 case TDW_CENTERTOWN: {
00746 int n = 0;
00747 int y = r.top + WD_FRAMERECT_TOP;
00748 if (this->towns.Length() == 0) {
00749 DrawString(r.left + WD_FRAMERECT_LEFT, r.right, y, STR_TOWN_DIRECTORY_NONE);
00750 break;
00751 }
00752
00753 for (uint i = this->vscroll->GetPosition(); i < this->towns.Length(); i++) {
00754 const Town *t = this->towns[i];
00755
00756 assert(t->xy != INVALID_TILE);
00757
00758 SetDParam(0, t->index);
00759 SetDParam(1, t->population);
00760 DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_TOWN_DIRECTORY_TOWN);
00761
00762 y += this->resize.step_height;
00763 if (++n == this->vscroll->GetCapacity()) break;
00764 }
00765 break;
00766 }
00767 }
00768 }
00769
00770 virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00771 {
00772 switch (widget) {
00773 case TDW_SORTNAME:
00774 case TDW_SORTPOPULATION: {
00775 Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00776 d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2;
00777 d.height += padding.height;
00778 *size = maxdim(*size, d);
00779 break;
00780 }
00781 case TDW_CENTERTOWN: {
00782 Dimension d = GetStringBoundingBox(STR_TOWN_DIRECTORY_NONE);
00783 for (uint i = 0; i < this->towns.Length(); i++) {
00784 const Town *t = this->towns[i];
00785
00786 assert(t != NULL);
00787
00788 SetDParam(0, t->index);
00789 SetDParam(1, 10000000);
00790 d = maxdim(d, GetStringBoundingBox(STR_TOWN_DIRECTORY_TOWN));
00791 }
00792 resize->height = d.height;
00793 d.height *= 5;
00794 d.width += padding.width + WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT;
00795 d.height += padding.height + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00796 *size = maxdim(*size, d);
00797 break;
00798 }
00799 case TDW_BOTTOM_TEXT: {
00800 SetDParam(0, 1000000000);
00801 Dimension d = GetStringBoundingBox(STR_TOWN_POPULATION);
00802 d.width += padding.width;
00803 d.height += padding.height;
00804 *size = maxdim(*size, d);
00805 break;
00806 }
00807 }
00808 }
00809
00810 virtual void OnClick(Point pt, int widget, int click_count)
00811 {
00812 switch (widget) {
00813 case TDW_SORTNAME:
00814 if (this->towns.SortType() == 0) {
00815 this->towns.ToggleSortOrder();
00816 } else {
00817 this->towns.SetSortType(0);
00818 }
00819 this->BuildSortTownList();
00820 this->SetDirty();
00821 break;
00822
00823 case TDW_SORTPOPULATION:
00824 if (this->towns.SortType() == 1) {
00825 this->towns.ToggleSortOrder();
00826 } else {
00827 this->towns.SetSortType(1);
00828 }
00829 this->BuildSortTownList();
00830 this->SetDirty();
00831 break;
00832
00833 case TDW_CENTERTOWN: {
00834 uint id_v = this->vscroll->GetScrolledRowFromWidget(pt.y, this, TDW_CENTERTOWN, WD_FRAMERECT_TOP);
00835 if (id_v >= this->towns.Length()) return;
00836
00837 const Town *t = this->towns[id_v];
00838 assert(t != NULL);
00839 if (_ctrl_pressed) {
00840 ShowExtraViewPortWindow(t->xy);
00841 } else {
00842 ScrollMainWindowToTile(t->xy);
00843 }
00844 break;
00845 }
00846 }
00847 }
00848
00849 virtual void OnHundredthTick()
00850 {
00851 this->BuildSortTownList();
00852 this->SetDirty();
00853 }
00854
00855 virtual void OnResize()
00856 {
00857 this->vscroll->SetCapacityFromWidget(this, TDW_CENTERTOWN);
00858 }
00859
00860 virtual void OnInvalidateData(int data)
00861 {
00862 if (data == 0) {
00863 this->towns.ForceRebuild();
00864 } else {
00865 this->towns.ForceResort();
00866 }
00867 this->BuildSortTownList();
00868 }
00869 };
00870
00871 Listing TownDirectoryWindow::last_sorting = {false, 0};
00872 const Town *TownDirectoryWindow::last_town = NULL;
00873
00874
00875 GUITownList::SortFunction * const TownDirectoryWindow::sorter_funcs[] = {
00876 &TownNameSorter,
00877 &TownPopulationSorter,
00878 };
00879
00880 static const WindowDesc _town_directory_desc(
00881 WDP_AUTO, 208, 202,
00882 WC_TOWN_DIRECTORY, WC_NONE,
00883 WDF_UNCLICK_BUTTONS,
00884 _nested_town_directory_widgets, lengthof(_nested_town_directory_widgets)
00885 );
00886
00887 void ShowTownDirectory()
00888 {
00889 if (BringWindowToFrontById(WC_TOWN_DIRECTORY, 0)) return;
00890 new TownDirectoryWindow(&_town_directory_desc);
00891 }
00892
00893 void CcFoundTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00894 {
00895 if (result.Failed()) return;
00896
00897 SndPlayTileFx(SND_1F_SPLAT, tile);
00898 if (!_settings_client.gui.persistent_buildingtools) ResetObjectToPlace();
00899 }
00900
00901 void CcFoundRandomTown(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00902 {
00903 if (result.Succeeded()) ScrollMainWindowToTile(Town::Get(_new_town_id)->xy);
00904 }
00905
00907 enum TownScenarioEditorWidgets {
00908 TSEW_BACKGROUND,
00909 TSEW_NEWTOWN,
00910 TSEW_RANDOMTOWN,
00911 TSEW_MANYRANDOMTOWNS,
00912 TSEW_TOWNNAME_TEXT,
00913 TSEW_TOWNNAME_EDITBOX,
00914 TSEW_TOWNNAME_RANDOM,
00915 TSEW_TOWNSIZE,
00916 TSEW_SIZE_SMALL,
00917 TSEW_SIZE_MEDIUM,
00918 TSEW_SIZE_LARGE,
00919 TSEW_SIZE_RANDOM,
00920 TSEW_CITY,
00921 TSEW_TOWNLAYOUT,
00922 TSEW_LAYOUT_ORIGINAL,
00923 TSEW_LAYOUT_BETTER,
00924 TSEW_LAYOUT_GRID2,
00925 TSEW_LAYOUT_GRID3,
00926 TSEW_LAYOUT_RANDOM,
00927 };
00928
00929 static const NWidgetPart _nested_found_town_widgets[] = {
00930 NWidget(NWID_HORIZONTAL),
00931 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
00932 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_FOUND_TOWN_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
00933 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
00934 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
00935 EndContainer(),
00936
00937 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, TSEW_BACKGROUND),
00938 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00939 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_NEWTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00940 SetDataTip(STR_FOUND_TOWN_NEW_TOWN_BUTTON, STR_FOUND_TOWN_NEW_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00941 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_RANDOMTOWN), SetMinimalSize(156, 12), SetFill(1, 0),
00942 SetDataTip(STR_FOUND_TOWN_RANDOM_TOWN_BUTTON, STR_FOUND_TOWN_RANDOM_TOWN_TOOLTIP), SetPadding(0, 2, 1, 2),
00943 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_MANYRANDOMTOWNS), SetMinimalSize(156, 12), SetFill(1, 0),
00944 SetDataTip(STR_FOUND_TOWN_MANY_RANDOM_TOWNS, STR_FOUND_TOWN_RANDOM_TOWNS_TOOLTIP), SetPadding(0, 2, 0, 2),
00945
00946 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(156, 14), SetPadding(0, 2, 0, 2), SetDataTip(STR_FOUND_TOWN_NAME_TITLE, STR_NULL),
00947 NWidget(WWT_EDITBOX, COLOUR_WHITE, TSEW_TOWNNAME_EDITBOX), SetMinimalSize(156, 12), SetPadding(0, 2, 3, 2),
00948 SetDataTip(STR_FOUND_TOWN_NAME_EDITOR_TITLE, STR_FOUND_TOWN_NAME_EDITOR_HELP),
00949 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_TOWNNAME_RANDOM), SetMinimalSize(78, 12), SetPadding(0, 2, 0, 2), SetFill(1, 0),
00950 SetDataTip(STR_FOUND_TOWN_NAME_RANDOM_BUTTON, STR_FOUND_TOWN_NAME_RANDOM_TOOLTIP),
00951
00952 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00953 NWidget(NWID_SPACER), SetFill(1, 0),
00954 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNSIZE), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_TITLE, STR_NULL),
00955 NWidget(NWID_SPACER), SetFill(1, 0),
00956 EndContainer(),
00957 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00958 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_SMALL), SetMinimalSize(78, 12), SetFill(1, 0),
00959 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_SMALL_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00960 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_MEDIUM), SetMinimalSize(78, 12), SetFill(1, 0),
00961 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_MEDIUM_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00962 EndContainer(),
00963 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00964 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00965 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_LARGE), SetMinimalSize(78, 12), SetFill(1, 0),
00966 SetDataTip(STR_FOUND_TOWN_INITIAL_SIZE_LARGE_BUTTON, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00967 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_SIZE_RANDOM), SetMinimalSize(78, 12), SetFill(1, 0),
00968 SetDataTip(STR_FOUND_TOWN_SIZE_RANDOM, STR_FOUND_TOWN_INITIAL_SIZE_TOOLTIP),
00969 EndContainer(),
00970 NWidget(NWID_SPACER), SetMinimalSize(0, 3),
00971 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_CITY), SetPadding(0, 2, 0, 2), SetMinimalSize(156, 12), SetFill(1, 0),
00972 SetDataTip(STR_FOUND_TOWN_CITY, STR_FOUND_TOWN_CITY_TOOLTIP), SetFill(1, 0),
00973
00974 NWidget(NWID_HORIZONTAL), SetPIP(2, 0, 2),
00975 NWidget(NWID_SPACER), SetFill(1, 0),
00976 NWidget(WWT_LABEL, COLOUR_DARK_GREEN, TSEW_TOWNLAYOUT), SetMinimalSize(148, 14), SetDataTip(STR_FOUND_TOWN_ROAD_LAYOUT, STR_NULL),
00977 NWidget(NWID_SPACER), SetFill(1, 0),
00978 EndContainer(),
00979 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00980 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_ORIGINAL), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_ORIGINAL, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00981 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_BETTER), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_BETTER_ROADS, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00982 EndContainer(),
00983 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00984 NWidget(NWID_HORIZONTAL, NC_EQUALSIZE), SetPIP(2, 0, 2),
00985 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID2), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_2X2_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00986 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_GRID3), SetMinimalSize(78, 12), SetFill(1, 0), SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT),
00987 EndContainer(),
00988 NWidget(NWID_SPACER), SetMinimalSize(0, 1),
00989 NWidget(WWT_TEXTBTN, COLOUR_GREY, TSEW_LAYOUT_RANDOM), SetPadding(0, 2, 0, 2), SetMinimalSize(0, 12), SetFill(1, 0),
00990 SetDataTip(STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM, STR_FOUND_TOWN_SELECT_TOWN_ROAD_LAYOUT), SetFill(1, 0),
00991 NWidget(NWID_SPACER), SetMinimalSize(0, 2),
00992 EndContainer(),
00993 };
00994
00996 struct FoundTownWindow : QueryStringBaseWindow {
00997 private:
00998 TownSize town_size;
00999 TownLayout town_layout;
01000 bool city;
01001 bool townnamevalid;
01002 uint32 townnameparts;
01003 TownNameParams params;
01004
01005 public:
01006 FoundTownWindow(const WindowDesc *desc, WindowNumber window_number) :
01007 QueryStringBaseWindow(MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH, MAX_LENGTH_TOWN_NAME_CHARS),
01008 town_size(TSZ_MEDIUM),
01009 town_layout(_settings_game.economy.town_layout),
01010 params(_settings_game.game_creation.town_name)
01011 {
01012 this->InitNested(desc, window_number);
01013 InitializeTextBuffer(&this->text, this->edit_str_buf, this->edit_str_size, this->max_chars, MAX_LENGTH_TOWN_NAME_PIXELS);
01014 this->RandomTownName();
01015 this->UpdateButtons(true);
01016 }
01017
01018 void RandomTownName()
01019 {
01020 this->townnamevalid = GenerateTownName(&this->townnameparts);
01021
01022 if (!this->townnamevalid) {
01023 this->edit_str_buf[0] = '\0';
01024 } else {
01025 GetTownName(this->edit_str_buf, &this->params, this->townnameparts, &this->edit_str_buf[this->edit_str_size - 1]);
01026 }
01027 UpdateTextBufferSize(&this->text);
01028 UpdateOSKOriginalText(this, TSEW_TOWNNAME_EDITBOX);
01029
01030 this->SetWidgetDirty(TSEW_TOWNNAME_EDITBOX);
01031 }
01032
01033 void UpdateButtons(bool check_availability)
01034 {
01035 if (check_availability && _game_mode != GM_EDITOR) {
01036 this->SetWidgetsDisabledState(true, TSEW_RANDOMTOWN, TSEW_MANYRANDOMTOWNS, TSEW_SIZE_LARGE, WIDGET_LIST_END);
01037 this->SetWidgetsDisabledState(_settings_game.economy.found_town != TF_CUSTOM_LAYOUT,
01038 TSEW_LAYOUT_ORIGINAL, TSEW_LAYOUT_BETTER, TSEW_LAYOUT_GRID2, TSEW_LAYOUT_GRID3, TSEW_LAYOUT_RANDOM, WIDGET_LIST_END);
01039 if (_settings_game.economy.found_town != TF_CUSTOM_LAYOUT) town_layout = _settings_game.economy.town_layout;
01040 }
01041
01042 for (int i = TSEW_SIZE_SMALL; i <= TSEW_SIZE_RANDOM; i++) {
01043 this->SetWidgetLoweredState(i, i == TSEW_SIZE_SMALL + this->town_size);
01044 }
01045
01046 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01047
01048 for (int i = TSEW_LAYOUT_ORIGINAL; i <= TSEW_LAYOUT_RANDOM; i++) {
01049 this->SetWidgetLoweredState(i, i == TSEW_LAYOUT_ORIGINAL + this->town_layout);
01050 }
01051
01052 this->SetDirty();
01053 }
01054
01055 void ExecuteFoundTownCommand(TileIndex tile, bool random, StringID errstr, CommandCallback cc)
01056 {
01057 const char *name = NULL;
01058
01059 if (!this->townnamevalid) {
01060 name = this->edit_str_buf;
01061 } else {
01062
01063 char buf[MAX_LENGTH_TOWN_NAME_CHARS * MAX_CHAR_LENGTH];
01064 GetTownName(buf, &this->params, this->townnameparts, lastof(buf));
01065 if (strcmp(buf, this->edit_str_buf) != 0) name = this->edit_str_buf;
01066 }
01067
01068 bool success = DoCommandP(tile, this->town_size | this->city << 2 | this->town_layout << 3 | random << 6,
01069 townnameparts, CMD_FOUND_TOWN | CMD_MSG(errstr), cc, name);
01070
01071 if (success) this->RandomTownName();
01072 }
01073
01074 virtual void OnPaint()
01075 {
01076 this->DrawWidgets();
01077 if (!this->IsShaded()) this->DrawEditBox(TSEW_TOWNNAME_EDITBOX);
01078 }
01079
01080 virtual void OnClick(Point pt, int widget, int click_count)
01081 {
01082 switch (widget) {
01083 case TSEW_NEWTOWN:
01084 HandlePlacePushButton(this, TSEW_NEWTOWN, SPR_CURSOR_TOWN, HT_RECT);
01085 break;
01086
01087 case TSEW_RANDOMTOWN:
01088 this->HandleButtonClick(TSEW_RANDOMTOWN);
01089 this->ExecuteFoundTownCommand(0, true, STR_ERROR_CAN_T_GENERATE_TOWN, CcFoundRandomTown);
01090 break;
01091
01092 case TSEW_TOWNNAME_RANDOM:
01093 this->RandomTownName();
01094 this->SetFocusedWidget(TSEW_TOWNNAME_EDITBOX);
01095 break;
01096
01097 case TSEW_MANYRANDOMTOWNS:
01098 this->HandleButtonClick(TSEW_MANYRANDOMTOWNS);
01099
01100 _generating_world = true;
01101 UpdateNearestTownForRoadTiles(true);
01102 if (!GenerateTowns(this->town_layout)) {
01103 ShowErrorMessage(STR_ERROR_CAN_T_GENERATE_TOWN, STR_ERROR_NO_SPACE_FOR_TOWN, WL_INFO);
01104 }
01105 UpdateNearestTownForRoadTiles(false);
01106 _generating_world = false;
01107 break;
01108
01109 case TSEW_SIZE_SMALL: case TSEW_SIZE_MEDIUM: case TSEW_SIZE_LARGE: case TSEW_SIZE_RANDOM:
01110 this->town_size = (TownSize)(widget - TSEW_SIZE_SMALL);
01111 this->UpdateButtons(false);
01112 break;
01113
01114 case TSEW_CITY:
01115 this->city ^= true;
01116 this->SetWidgetLoweredState(TSEW_CITY, this->city);
01117 this->SetDirty();
01118 break;
01119
01120 case TSEW_LAYOUT_ORIGINAL: case TSEW_LAYOUT_BETTER: case TSEW_LAYOUT_GRID2:
01121 case TSEW_LAYOUT_GRID3: case TSEW_LAYOUT_RANDOM:
01122 this->town_layout = (TownLayout)(widget - TSEW_LAYOUT_ORIGINAL);
01123 this->UpdateButtons(false);
01124 break;
01125 }
01126 }
01127
01128 virtual void OnTimeout()
01129 {
01130 this->RaiseWidget(TSEW_RANDOMTOWN);
01131 this->RaiseWidget(TSEW_MANYRANDOMTOWNS);
01132 this->SetDirty();
01133 }
01134
01135 virtual void OnMouseLoop()
01136 {
01137 this->HandleEditBox(TSEW_TOWNNAME_EDITBOX);
01138 }
01139
01140 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
01141 {
01142 EventState state = ES_NOT_HANDLED;
01143 if (this->HandleEditBoxKey(TSEW_TOWNNAME_EDITBOX, key, keycode, state) == HEBR_CANCEL) {
01144 this->UnfocusFocusedWidget();
01145 }
01146 return state;
01147 }
01148
01149 virtual void OnPlaceObject(Point pt, TileIndex tile)
01150 {
01151 this->ExecuteFoundTownCommand(tile, false, STR_ERROR_CAN_T_FOUND_TOWN_HERE, CcFoundTown);
01152 }
01153
01154 virtual void OnPlaceObjectAbort()
01155 {
01156 this->RaiseButtons();
01157 this->UpdateButtons(false);
01158 }
01159
01160 virtual void OnInvalidateData(int)
01161 {
01162 this->UpdateButtons(true);
01163 }
01164 };
01165
01166 static const WindowDesc _found_town_desc(
01167 WDP_AUTO, 160, 162,
01168 WC_FOUND_TOWN, WC_NONE,
01169 WDF_CONSTRUCTION,
01170 _nested_found_town_widgets, lengthof(_nested_found_town_widgets)
01171 );
01172
01173 void ShowFoundTownWindow()
01174 {
01175 if (_game_mode != GM_EDITOR && !Company::IsValidID(_local_company)) return;
01176 AllocateWindowDescFront<FoundTownWindow>(&_found_town_desc, 0);
01177 }