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00012 #include "stdafx.h"
00013 #include "currency.h"
00014 #include "spritecache.h"
00015 #include "window_gui.h"
00016 #include "window_func.h"
00017 #include "textbuf_gui.h"
00018 #include "viewport_func.h"
00019 #include "command_func.h"
00020 #include "console_gui.h"
00021 #include "progress.h"
00022 #include "transparency_gui.h"
00023 #include "map_func.h"
00024 #include "sound_func.h"
00025 #include "transparency.h"
00026 #include "strings_func.h"
00027 #include "zoom_func.h"
00028 #include "company_base.h"
00029 #include "company_func.h"
00030 #include "toolbar_gui.h"
00031 #include "statusbar_gui.h"
00032 #include "tilehighlight_func.h"
00033 #include "hotkeys.h"
00034
00035 #include "saveload/saveload.h"
00036
00037 #include "widgets/main_widget.h"
00038
00039 #include "network/network.h"
00040 #include "network/network_func.h"
00041 #include "network/network_gui.h"
00042 #include "network/network_base.h"
00043
00044 #include "table/sprites.h"
00045 #include "table/strings.h"
00046
00047 static int _rename_id = 1;
00048 static int _rename_what = -1;
00049
00050 void CcGiveMoney(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00051 {
00052 #ifdef ENABLE_NETWORK
00053 if (result.Failed() || !_settings_game.economy.give_money) return;
00054
00055
00056 char msg[64];
00057 SetDParam(0, p2);
00058 GetString(msg, STR_COMPANY_NAME, lastof(msg));
00059
00060 if (!_network_server) {
00061 NetworkClientSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, p1);
00062 } else {
00063 NetworkServerSendChat(NETWORK_ACTION_GIVE_MONEY, DESTTYPE_TEAM, p2, msg, CLIENT_ID_SERVER, p1);
00064 }
00065 #endif
00066 }
00067
00068 void HandleOnEditText(const char *str)
00069 {
00070 switch (_rename_what) {
00071 #ifdef ENABLE_NETWORK
00072 case 3: {
00073 const Company *c = Company::GetIfValid(_local_company);
00074 if (c == NULL) break;
00075 Money money = min(c->money - c->current_loan, (Money)(atoi(str) / _currency->rate));
00076
00077 uint32 money_c = Clamp(ClampToI32(money), 0, 20000000);
00078
00079
00080 DoCommandP(0, money_c, _rename_id, CMD_GIVE_MONEY | CMD_MSG(STR_ERROR_INSUFFICIENT_FUNDS), CcGiveMoney, str);
00081 break;
00082 }
00083 #endif
00084 default: NOT_REACHED();
00085 }
00086
00087 _rename_id = _rename_what = -1;
00088 }
00089
00100 bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, HighLightStyle mode)
00101 {
00102 if (w->IsWidgetDisabled(widget)) return false;
00103
00104 SndPlayFx(SND_15_BEEP);
00105 w->SetDirty();
00106
00107 if (w->IsWidgetLowered(widget)) {
00108 ResetObjectToPlace();
00109 return false;
00110 }
00111
00112 SetObjectToPlace(cursor, PAL_NONE, mode, w->window_class, w->window_number);
00113 w->LowerWidget(widget);
00114 return true;
00115 }
00116
00117
00118 void CcPlaySound10(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
00119 {
00120 if (result.Succeeded()) SndPlayTileFx(SND_12_EXPLOSION, tile);
00121 }
00122
00123 #ifdef ENABLE_NETWORK
00124 void ShowNetworkGiveMoneyWindow(CompanyID company)
00125 {
00126 _rename_id = company;
00127 _rename_what = 3;
00128 ShowQueryString(STR_EMPTY, STR_NETWORK_GIVE_MONEY_CAPTION, 30, NULL, CS_NUMERAL, QSF_NONE);
00129 }
00130 #endif
00131
00132
00140 bool DoZoomInOutWindow(ZoomStateChange how, Window *w)
00141 {
00142 ViewPort *vp;
00143
00144 assert(w != NULL);
00145 vp = w->viewport;
00146
00147 switch (how) {
00148 case ZOOM_NONE:
00149
00150 break;
00151
00152 case ZOOM_IN:
00153 if (vp->zoom <= _settings_client.gui.zoom_min) return false;
00154 vp->zoom = (ZoomLevel)((int)vp->zoom - 1);
00155 vp->virtual_width >>= 1;
00156 vp->virtual_height >>= 1;
00157
00158 w->viewport->scrollpos_x += vp->virtual_width >> 1;
00159 w->viewport->scrollpos_y += vp->virtual_height >> 1;
00160 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00161 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00162 w->viewport->follow_vehicle = INVALID_VEHICLE;
00163 break;
00164 case ZOOM_OUT:
00165 if (vp->zoom >= _settings_client.gui.zoom_max) return false;
00166 vp->zoom = (ZoomLevel)((int)vp->zoom + 1);
00167
00168 w->viewport->scrollpos_x -= vp->virtual_width >> 1;
00169 w->viewport->scrollpos_y -= vp->virtual_height >> 1;
00170 w->viewport->dest_scrollpos_x = w->viewport->scrollpos_x;
00171 w->viewport->dest_scrollpos_y = w->viewport->scrollpos_y;
00172
00173 vp->virtual_width <<= 1;
00174 vp->virtual_height <<= 1;
00175 w->viewport->follow_vehicle = INVALID_VEHICLE;
00176 break;
00177 }
00178 if (vp != NULL) {
00179 vp->virtual_left = w->viewport->scrollpos_x;
00180 vp->virtual_top = w->viewport->scrollpos_y;
00181 }
00182
00183 w->InvalidateData();
00184 return true;
00185 }
00186
00187 void ZoomInOrOutToCursorWindow(bool in, Window *w)
00188 {
00189 assert(w != NULL);
00190
00191 if (_game_mode != GM_MENU) {
00192 ViewPort *vp = w->viewport;
00193 if ((in && vp->zoom <= _settings_client.gui.zoom_min) || (!in && vp->zoom >= _settings_client.gui.zoom_max)) return;
00194
00195 Point pt = GetTileZoomCenterWindow(in, w);
00196 if (pt.x != -1) {
00197 ScrollWindowTo(pt.x, pt.y, -1, w, true);
00198
00199 DoZoomInOutWindow(in ? ZOOM_IN : ZOOM_OUT, w);
00200 }
00201 }
00202 }
00203
00204 static const struct NWidgetPart _nested_main_window_widgets[] = {
00205 NWidget(NWID_VIEWPORT, INVALID_COLOUR, WID_M_VIEWPORT), SetResize(1, 1),
00206 };
00207
00208 static const WindowDesc _main_window_desc(
00209 WDP_MANUAL, 0, 0,
00210 WC_MAIN_WINDOW, WC_NONE,
00211 0,
00212 _nested_main_window_widgets, lengthof(_nested_main_window_widgets)
00213 );
00214
00215 enum {
00216 GHK_QUIT,
00217 GHK_ABANDON,
00218 GHK_CONSOLE,
00219 GHK_BOUNDING_BOXES,
00220 GHK_CENTER,
00221 GHK_CENTER_ZOOM,
00222 GHK_RESET_OBJECT_TO_PLACE,
00223 GHK_DELETE_WINDOWS,
00224 GHK_DELETE_NONVITAL_WINDOWS,
00225 GHK_REFRESH_SCREEN,
00226 GHK_CRASH,
00227 GHK_MONEY,
00228 GHK_UPDATE_COORDS,
00229 GHK_TOGGLE_TRANSPARENCY,
00230 GHK_TOGGLE_INVISIBILITY = GHK_TOGGLE_TRANSPARENCY + 9,
00231 GHK_TRANSPARENCY_TOOLBAR = GHK_TOGGLE_INVISIBILITY + 8,
00232 GHK_TRANSPARANCY,
00233 GHK_CHAT,
00234 GHK_CHAT_ALL,
00235 GHK_CHAT_COMPANY,
00236 GHK_CHAT_SERVER,
00237 };
00238
00239 struct MainWindow : Window
00240 {
00241 MainWindow() : Window()
00242 {
00243 this->InitNested(&_main_window_desc, 0);
00244 CLRBITS(this->flags, WF_WHITE_BORDER);
00245 ResizeWindow(this, _screen.width, _screen.height);
00246
00247 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_M_VIEWPORT);
00248 nvp->InitializeViewport(this, TileXY(32, 32), ZOOM_LVL_VIEWPORT);
00249 }
00250
00251 virtual void OnPaint()
00252 {
00253 this->DrawWidgets();
00254 if (_game_mode == GM_MENU) {
00255 static const SpriteID title_sprites[] = {SPR_OTTD_O, SPR_OTTD_P, SPR_OTTD_E, SPR_OTTD_N, SPR_OTTD_T, SPR_OTTD_T, SPR_OTTD_D};
00256 static const uint LETTER_SPACING = 10;
00257 int name_width = (lengthof(title_sprites) - 1) * LETTER_SPACING;
00258
00259 for (uint i = 0; i < lengthof(title_sprites); i++) {
00260 name_width += GetSpriteSize(title_sprites[i]).width;
00261 }
00262 int off_x = (this->width - name_width) / 2;
00263
00264 for (uint i = 0; i < lengthof(title_sprites); i++) {
00265 DrawSprite(title_sprites[i], PAL_NONE, off_x, 50);
00266 off_x += GetSpriteSize(title_sprites[i]).width + LETTER_SPACING;
00267 }
00268 }
00269 }
00270
00271 virtual EventState OnKeyPress(uint16 key, uint16 keycode)
00272 {
00273 int num = CheckHotkeyMatch(global_hotkeys, keycode, this);
00274 if (num == GHK_QUIT) {
00275 HandleExitGameRequest();
00276 return ES_HANDLED;
00277 }
00278
00279
00280
00281
00282
00283 if (HasModalProgress()) return ES_NOT_HANDLED;
00284
00285 switch (num) {
00286 case GHK_ABANDON:
00287
00288 if (_game_mode == GM_MENU) return ES_HANDLED;
00289 if (_settings_client.gui.autosave_on_exit) {
00290 DoExitSave();
00291 _switch_mode = SM_MENU;
00292 } else {
00293 AskExitToGameMenu();
00294 }
00295 return ES_HANDLED;
00296
00297 case GHK_CONSOLE:
00298 IConsoleSwitch();
00299 return ES_HANDLED;
00300
00301 case GHK_BOUNDING_BOXES:
00302 ToggleBoundingBoxes();
00303 return ES_HANDLED;
00304 }
00305
00306 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
00307
00308 switch (num) {
00309 case GHK_CENTER:
00310 case GHK_CENTER_ZOOM: {
00311 Point pt = GetTileBelowCursor();
00312 if (pt.x != -1) {
00313 bool instant = (num == GHK_CENTER_ZOOM && this->viewport->zoom != _settings_client.gui.zoom_min);
00314 if (num == GHK_CENTER_ZOOM) MaxZoomInOut(ZOOM_IN, this);
00315 ScrollMainWindowTo(pt.x, pt.y, -1, instant);
00316 }
00317 break;
00318 }
00319
00320 case GHK_RESET_OBJECT_TO_PLACE: ResetObjectToPlace(); break;
00321 case GHK_DELETE_WINDOWS: DeleteNonVitalWindows(); break;
00322 case GHK_DELETE_NONVITAL_WINDOWS: DeleteAllNonVitalWindows(); break;
00323 case GHK_REFRESH_SCREEN: MarkWholeScreenDirty(); break;
00324
00325 case GHK_CRASH:
00326 *(volatile byte *)0 = 0;
00327 break;
00328
00329 case GHK_MONEY:
00330
00331 if (!_networking) DoCommandP(0, 10000000, 0, CMD_MONEY_CHEAT);
00332 break;
00333
00334 case GHK_UPDATE_COORDS:
00335 UpdateAllVirtCoords();
00336 break;
00337
00338 case GHK_TOGGLE_TRANSPARENCY:
00339 case GHK_TOGGLE_TRANSPARENCY + 1:
00340 case GHK_TOGGLE_TRANSPARENCY + 2:
00341 case GHK_TOGGLE_TRANSPARENCY + 3:
00342 case GHK_TOGGLE_TRANSPARENCY + 4:
00343 case GHK_TOGGLE_TRANSPARENCY + 5:
00344 case GHK_TOGGLE_TRANSPARENCY + 6:
00345 case GHK_TOGGLE_TRANSPARENCY + 7:
00346 case GHK_TOGGLE_TRANSPARENCY + 8:
00347
00348 ToggleTransparency((TransparencyOption)(num - GHK_TOGGLE_TRANSPARENCY));
00349 MarkWholeScreenDirty();
00350 break;
00351
00352 case GHK_TOGGLE_INVISIBILITY:
00353 case GHK_TOGGLE_INVISIBILITY + 1:
00354 case GHK_TOGGLE_INVISIBILITY + 2:
00355 case GHK_TOGGLE_INVISIBILITY + 3:
00356 case GHK_TOGGLE_INVISIBILITY + 4:
00357 case GHK_TOGGLE_INVISIBILITY + 5:
00358 case GHK_TOGGLE_INVISIBILITY + 6:
00359 case GHK_TOGGLE_INVISIBILITY + 7:
00360
00361 ToggleInvisibilityWithTransparency((TransparencyOption)(num - GHK_TOGGLE_INVISIBILITY));
00362 MarkWholeScreenDirty();
00363 break;
00364
00365 case GHK_TRANSPARENCY_TOOLBAR:
00366 ShowTransparencyToolbar();
00367 break;
00368
00369 case GHK_TRANSPARANCY:
00370 ResetRestoreAllTransparency();
00371 break;
00372
00373 #ifdef ENABLE_NETWORK
00374 case GHK_CHAT:
00375 if (_networking) {
00376 const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
00377 if (cio == NULL) break;
00378
00379 ShowNetworkChatQueryWindow(NetworkClientPreferTeamChat(cio) ? DESTTYPE_TEAM : DESTTYPE_BROADCAST, cio->client_playas);
00380 }
00381 break;
00382
00383 case GHK_CHAT_ALL:
00384 if (_networking) ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
00385 break;
00386
00387 case GHK_CHAT_COMPANY:
00388 if (_networking) {
00389 const NetworkClientInfo *cio = NetworkClientInfo::GetByClientID(_network_own_client_id);
00390 if (cio == NULL) break;
00391
00392 ShowNetworkChatQueryWindow(DESTTYPE_TEAM, cio->client_playas);
00393 }
00394 break;
00395
00396 case GHK_CHAT_SERVER:
00397 if (_networking && !_network_server) {
00398 ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, CLIENT_ID_SERVER);
00399 }
00400 break;
00401 #endif
00402
00403 default: return ES_NOT_HANDLED;
00404 }
00405 return ES_HANDLED;
00406 }
00407
00408 virtual void OnScroll(Point delta)
00409 {
00410 this->viewport->scrollpos_x += ScaleByZoom(delta.x, this->viewport->zoom);
00411 this->viewport->scrollpos_y += ScaleByZoom(delta.y, this->viewport->zoom);
00412 this->viewport->dest_scrollpos_x = this->viewport->scrollpos_x;
00413 this->viewport->dest_scrollpos_y = this->viewport->scrollpos_y;
00414 }
00415
00416 virtual void OnMouseWheel(int wheel)
00417 {
00418 if (_settings_client.gui.scrollwheel_scrolling == 0) {
00419 ZoomInOrOutToCursorWindow(wheel < 0, this);
00420 }
00421 }
00422
00423 virtual void OnResize()
00424 {
00425 if (this->viewport != NULL) {
00426 NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_M_VIEWPORT);
00427 nvp->UpdateViewportCoordinates(this);
00428 }
00429 }
00430
00436 virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00437 {
00438 if (!gui_scope) return;
00439
00440 InvalidateWindowData(WC_MAIN_TOOLBAR, 0, data, true);
00441 }
00442
00443 static Hotkey<MainWindow> global_hotkeys[];
00444 };
00445
00446 const uint16 _ghk_quit_keys[] = {'Q' | WKC_CTRL, 'Q' | WKC_META, 0};
00447 const uint16 _ghk_abandon_keys[] = {'W' | WKC_CTRL, 'W' | WKC_META, 0};
00448 const uint16 _ghk_chat_keys[] = {WKC_RETURN, 'T', 0};
00449 const uint16 _ghk_chat_all_keys[] = {WKC_SHIFT | WKC_RETURN, WKC_SHIFT | 'T', 0};
00450 const uint16 _ghk_chat_company_keys[] = {WKC_CTRL | WKC_RETURN, WKC_CTRL | 'T', 0};
00451 const uint16 _ghk_chat_server_keys[] = {WKC_CTRL | WKC_SHIFT | WKC_RETURN, WKC_CTRL | WKC_SHIFT | 'T', 0};
00452
00453 Hotkey<MainWindow> MainWindow::global_hotkeys[] = {
00454 Hotkey<MainWindow>(_ghk_quit_keys, "quit", GHK_QUIT),
00455 Hotkey<MainWindow>(_ghk_abandon_keys, "abandon", GHK_ABANDON),
00456 Hotkey<MainWindow>(WKC_BACKQUOTE, "console", GHK_CONSOLE),
00457 Hotkey<MainWindow>('B' | WKC_CTRL, "bounding_boxes", GHK_BOUNDING_BOXES),
00458 Hotkey<MainWindow>('C', "center", GHK_CENTER),
00459 Hotkey<MainWindow>('Z', "center_zoom", GHK_CENTER_ZOOM),
00460 Hotkey<MainWindow>(WKC_ESC, "reset_object_to_place", GHK_RESET_OBJECT_TO_PLACE),
00461 Hotkey<MainWindow>(WKC_DELETE, "delete_windows", GHK_DELETE_WINDOWS),
00462 Hotkey<MainWindow>(WKC_DELETE | WKC_SHIFT, "delete_all_windows", GHK_DELETE_NONVITAL_WINDOWS),
00463 Hotkey<MainWindow>('R' | WKC_CTRL, "refresh_screen", GHK_REFRESH_SCREEN),
00464 #if defined(_DEBUG)
00465 Hotkey<MainWindow>('0' | WKC_ALT, "crash_game", GHK_CRASH),
00466 Hotkey<MainWindow>('1' | WKC_ALT, "money", GHK_MONEY),
00467 Hotkey<MainWindow>('2' | WKC_ALT, "update_coordinates", GHK_UPDATE_COORDS),
00468 #endif
00469 Hotkey<MainWindow>('1' | WKC_CTRL, "transparency_signs", GHK_TOGGLE_TRANSPARENCY),
00470 Hotkey<MainWindow>('2' | WKC_CTRL, "transparency_trees", GHK_TOGGLE_TRANSPARENCY + 1),
00471 Hotkey<MainWindow>('3' | WKC_CTRL, "transparency_houses", GHK_TOGGLE_TRANSPARENCY + 2),
00472 Hotkey<MainWindow>('4' | WKC_CTRL, "transparency_industries", GHK_TOGGLE_TRANSPARENCY + 3),
00473 Hotkey<MainWindow>('5' | WKC_CTRL, "transparency_buildings", GHK_TOGGLE_TRANSPARENCY + 4),
00474 Hotkey<MainWindow>('6' | WKC_CTRL, "transparency_bridges", GHK_TOGGLE_TRANSPARENCY + 5),
00475 Hotkey<MainWindow>('7' | WKC_CTRL, "transparency_structures", GHK_TOGGLE_TRANSPARENCY + 6),
00476 Hotkey<MainWindow>('8' | WKC_CTRL, "transparency_catenary", GHK_TOGGLE_TRANSPARENCY + 7),
00477 Hotkey<MainWindow>('9' | WKC_CTRL, "transparency_loading", GHK_TOGGLE_TRANSPARENCY + 8),
00478 Hotkey<MainWindow>('1' | WKC_CTRL | WKC_SHIFT, "invisibility_signs", GHK_TOGGLE_INVISIBILITY),
00479 Hotkey<MainWindow>('2' | WKC_CTRL | WKC_SHIFT, "invisibility_trees", GHK_TOGGLE_INVISIBILITY + 1),
00480 Hotkey<MainWindow>('3' | WKC_CTRL | WKC_SHIFT, "invisibility_houses", GHK_TOGGLE_INVISIBILITY + 2),
00481 Hotkey<MainWindow>('4' | WKC_CTRL | WKC_SHIFT, "invisibility_industries", GHK_TOGGLE_INVISIBILITY + 3),
00482 Hotkey<MainWindow>('5' | WKC_CTRL | WKC_SHIFT, "invisibility_buildings", GHK_TOGGLE_INVISIBILITY + 4),
00483 Hotkey<MainWindow>('6' | WKC_CTRL | WKC_SHIFT, "invisibility_bridges", GHK_TOGGLE_INVISIBILITY + 5),
00484 Hotkey<MainWindow>('7' | WKC_CTRL | WKC_SHIFT, "invisibility_structures", GHK_TOGGLE_INVISIBILITY + 6),
00485 Hotkey<MainWindow>('8' | WKC_CTRL | WKC_SHIFT, "invisibility_catenary", GHK_TOGGLE_INVISIBILITY + 7),
00486 Hotkey<MainWindow>('X' | WKC_CTRL, "transparency_toolbar", GHK_TRANSPARENCY_TOOLBAR),
00487 Hotkey<MainWindow>('X', "toggle_transparency", GHK_TRANSPARANCY),
00488 #ifdef ENABLE_NETWORK
00489 Hotkey<MainWindow>(_ghk_chat_keys, "chat", GHK_CHAT),
00490 Hotkey<MainWindow>(_ghk_chat_all_keys, "chat_all", GHK_CHAT_ALL),
00491 Hotkey<MainWindow>(_ghk_chat_company_keys, "chat_company", GHK_CHAT_COMPANY),
00492 Hotkey<MainWindow>(_ghk_chat_server_keys, "chat_server", GHK_CHAT_SERVER),
00493 #endif
00494 HOTKEY_LIST_END(MainWindow)
00495 };
00496 Hotkey<MainWindow> *_global_hotkeys = MainWindow::global_hotkeys;
00497
00503 bool IsQuitKey(uint16 keycode)
00504 {
00505 int num = CheckHotkeyMatch<MainWindow>(_global_hotkeys, keycode, NULL);
00506 return num == GHK_QUIT;
00507 }
00508
00509
00510 void ShowSelectGameWindow();
00511
00515 void SetupColoursAndInitialWindow()
00516 {
00517 for (uint i = 0; i != 16; i++) {
00518 const byte *b = GetNonSprite(PALETTE_RECOLOUR_START + i, ST_RECOLOUR);
00519
00520 assert(b);
00521 memcpy(_colour_gradient[i], b + 0xC6, sizeof(_colour_gradient[i]));
00522 }
00523
00524 new MainWindow;
00525
00526
00527 switch (_game_mode) {
00528 default: NOT_REACHED();
00529 case GM_MENU:
00530 ShowSelectGameWindow();
00531 break;
00532
00533 case GM_NORMAL:
00534 case GM_EDITOR:
00535 ShowVitalWindows();
00536 break;
00537 }
00538 }
00539
00543 void ShowVitalWindows()
00544 {
00545 AllocateToolbar();
00546
00547
00548 if (_game_mode == GM_EDITOR) return;
00549
00550 ShowStatusBar();
00551 }
00552
00557 void GameSizeChanged()
00558 {
00559 _cur_resolution.width = _screen.width;
00560 _cur_resolution.height = _screen.height;
00561 ScreenSizeChanged();
00562 RelocateAllWindows(_screen.width, _screen.height);
00563 MarkWholeScreenDirty();
00564 }