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00012 #ifdef ENABLE_NETWORK
00013
00014 #include "../stdafx.h"
00015 #include "../strings_func.h"
00016 #include "../date_func.h"
00017 #include "network_admin.h"
00018 #include "network_base.h"
00019 #include "network_server.h"
00020 #include "../command_func.h"
00021 #include "../company_base.h"
00022 #include "../console_func.h"
00023 #include "../core/pool_func.hpp"
00024 #include "../map_func.h"
00025 #include "../rev.h"
00026 #include "../game/game.hpp"
00027
00028
00029
00030
00032 AdminIndex _redirect_console_to_admin = INVALID_ADMIN_ID;
00033
00035 byte _network_admins_connected = 0;
00036
00038 NetworkAdminSocketPool _networkadminsocket_pool("NetworkAdminSocket");
00039 INSTANTIATE_POOL_METHODS(NetworkAdminSocket)
00040
00041
00042 static const int ADMIN_AUTHORISATION_TIMEOUT = 10000;
00043
00044
00046 static const AdminUpdateFrequency _admin_update_type_frequencies[] = {
00047 ADMIN_FREQUENCY_POLL | ADMIN_FREQUENCY_DAILY | ADMIN_FREQUENCY_WEEKLY | ADMIN_FREQUENCY_MONTHLY | ADMIN_FREQUENCY_QUARTERLY | ADMIN_FREQUENCY_ANUALLY,
00048 ADMIN_FREQUENCY_POLL | ADMIN_FREQUENCY_AUTOMATIC,
00049 ADMIN_FREQUENCY_POLL | ADMIN_FREQUENCY_AUTOMATIC,
00050 ADMIN_FREQUENCY_POLL | ADMIN_FREQUENCY_WEEKLY | ADMIN_FREQUENCY_MONTHLY | ADMIN_FREQUENCY_QUARTERLY | ADMIN_FREQUENCY_ANUALLY,
00051 ADMIN_FREQUENCY_POLL | ADMIN_FREQUENCY_WEEKLY | ADMIN_FREQUENCY_MONTHLY | ADMIN_FREQUENCY_QUARTERLY | ADMIN_FREQUENCY_ANUALLY,
00052 ADMIN_FREQUENCY_AUTOMATIC,
00053 ADMIN_FREQUENCY_AUTOMATIC,
00054 ADMIN_FREQUENCY_POLL,
00055 ADMIN_FREQUENCY_AUTOMATIC,
00056 ADMIN_FREQUENCY_AUTOMATIC,
00057 };
00059 assert_compile(lengthof(_admin_update_type_frequencies) == ADMIN_UPDATE_END);
00060
00065 ServerNetworkAdminSocketHandler::ServerNetworkAdminSocketHandler(SOCKET s) : NetworkAdminSocketHandler(s)
00066 {
00067 _network_admins_connected++;
00068 this->status = ADMIN_STATUS_INACTIVE;
00069 this->realtime_connect = _realtime_tick;
00070 }
00071
00075 ServerNetworkAdminSocketHandler::~ServerNetworkAdminSocketHandler()
00076 {
00077 _network_admins_connected--;
00078 DEBUG(net, 1, "[admin] '%s' (%s) has disconnected", this->admin_name, this->admin_version);
00079 if (_redirect_console_to_admin == this->index) _redirect_console_to_admin = INVALID_ADMIN_ID;
00080 }
00081
00086 bool ServerNetworkAdminSocketHandler::AllowConnection()
00087 {
00088 bool accept = !StrEmpty(_settings_client.network.admin_password) && _network_admins_connected < MAX_ADMINS;
00089
00090
00091 assert_compile(NetworkAdminSocketPool::MAX_SIZE == MAX_ADMINS);
00092 assert(!accept || ServerNetworkAdminSocketHandler::CanAllocateItem());
00093 return accept;
00094 }
00095
00097 void ServerNetworkAdminSocketHandler::Send()
00098 {
00099 ServerNetworkAdminSocketHandler *as;
00100 FOR_ALL_ADMIN_SOCKETS(as) {
00101 if (as->status == ADMIN_STATUS_INACTIVE && as->realtime_connect + ADMIN_AUTHORISATION_TIMEOUT < _realtime_tick) {
00102 DEBUG(net, 1, "[admin] Admin did not send its authorisation within %d seconds", ADMIN_AUTHORISATION_TIMEOUT / 1000);
00103 as->CloseConnection(true);
00104 continue;
00105 }
00106 if (as->writable) {
00107 as->SendPackets();
00108 }
00109 }
00110 }
00111
00117 void ServerNetworkAdminSocketHandler::AcceptConnection(SOCKET s, const NetworkAddress &address)
00118 {
00119 ServerNetworkAdminSocketHandler *as = new ServerNetworkAdminSocketHandler(s);
00120 as->address = address;
00121 }
00122
00123
00124
00125
00126
00131 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendError(NetworkErrorCode error)
00132 {
00133 Packet *p = new Packet(ADMIN_PACKET_SERVER_ERROR);
00134
00135 p->Send_uint8(error);
00136 this->SendPacket(p);
00137
00138 char str[100];
00139 StringID strid = GetNetworkErrorMsg(error);
00140 GetString(str, strid, lastof(str));
00141
00142 DEBUG(net, 1, "[admin] the admin '%s' (%s) made an error and has been disconnected. Reason: '%s'", this->admin_name, this->admin_version, str);
00143
00144 return this->CloseConnection(true);
00145 }
00146
00148 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendProtocol()
00149 {
00150 Packet *p = new Packet(ADMIN_PACKET_SERVER_PROTOCOL);
00151
00152
00153 p->Send_uint8(NETWORK_GAME_ADMIN_VERSION);
00154
00155 for (int i = 0; i < ADMIN_UPDATE_END; i++) {
00156 p->Send_bool (true);
00157 p->Send_uint16(i);
00158 p->Send_uint16(_admin_update_type_frequencies[i]);
00159 }
00160
00161 p->Send_bool(false);
00162 this->SendPacket(p);
00163
00164 return this->SendWelcome();
00165 }
00166
00168 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendWelcome()
00169 {
00170 Packet *p = new Packet(ADMIN_PACKET_SERVER_WELCOME);
00171
00172 p->Send_string(_settings_client.network.server_name);
00173 p->Send_string(_openttd_revision);
00174 p->Send_bool (_network_dedicated);
00175
00176 p->Send_string(_network_game_info.map_name);
00177 p->Send_uint32(_settings_game.game_creation.generation_seed);
00178 p->Send_uint8 (_settings_game.game_creation.landscape);
00179 p->Send_uint32(ConvertYMDToDate(_settings_game.game_creation.starting_year, 0, 1));
00180 p->Send_uint16(MapSizeX());
00181 p->Send_uint16(MapSizeY());
00182
00183 this->SendPacket(p);
00184
00185 return NETWORK_RECV_STATUS_OKAY;
00186 }
00187
00189 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendNewGame()
00190 {
00191 Packet *p = new Packet(ADMIN_PACKET_SERVER_NEWGAME);
00192 this->SendPacket(p);
00193 return NETWORK_RECV_STATUS_OKAY;
00194 }
00195
00197 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendShutdown()
00198 {
00199 Packet *p = new Packet(ADMIN_PACKET_SERVER_SHUTDOWN);
00200 this->SendPacket(p);
00201 return NETWORK_RECV_STATUS_OKAY;
00202 }
00203
00205 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendDate()
00206 {
00207 Packet *p = new Packet(ADMIN_PACKET_SERVER_DATE);
00208
00209 p->Send_uint32(_date);
00210 this->SendPacket(p);
00211
00212 return NETWORK_RECV_STATUS_OKAY;
00213 }
00214
00219 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientJoin(ClientID client_id)
00220 {
00221 Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_JOIN);
00222
00223 p->Send_uint32(client_id);
00224 this->SendPacket(p);
00225
00226 return NETWORK_RECV_STATUS_OKAY;
00227 }
00228
00234 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientInfo(const NetworkClientSocket *cs, const NetworkClientInfo *ci)
00235 {
00236
00237 if (ci == NULL) return NETWORK_RECV_STATUS_OKAY;
00238
00239 Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_INFO);
00240
00241 p->Send_uint32(ci->client_id);
00242 p->Send_string(cs == NULL ? "" : const_cast<NetworkAddress &>(cs->client_address).GetHostname());
00243 p->Send_string(ci->client_name);
00244 p->Send_uint8 (ci->client_lang);
00245 p->Send_uint32(ci->join_date);
00246 p->Send_uint8 (ci->client_playas);
00247
00248 this->SendPacket(p);
00249
00250 return NETWORK_RECV_STATUS_OKAY;
00251 }
00252
00253
00258 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientUpdate(const NetworkClientInfo *ci)
00259 {
00260 Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_UPDATE);
00261
00262 p->Send_uint32(ci->client_id);
00263 p->Send_string(ci->client_name);
00264 p->Send_uint8 (ci->client_playas);
00265
00266 this->SendPacket(p);
00267
00268 return NETWORK_RECV_STATUS_OKAY;
00269 }
00270
00275 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientQuit(ClientID client_id)
00276 {
00277 Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_QUIT);
00278
00279 p->Send_uint32(client_id);
00280 this->SendPacket(p);
00281
00282 return NETWORK_RECV_STATUS_OKAY;
00283 }
00284
00290 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendClientError(ClientID client_id, NetworkErrorCode error)
00291 {
00292 Packet *p = new Packet(ADMIN_PACKET_SERVER_CLIENT_ERROR);
00293
00294 p->Send_uint32(client_id);
00295 p->Send_uint8 (error);
00296 this->SendPacket(p);
00297
00298 return NETWORK_RECV_STATUS_OKAY;
00299 }
00300
00305 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyNew(CompanyID company_id)
00306 {
00307 Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_NEW);
00308 p->Send_uint8(company_id);
00309
00310 this->SendPacket(p);
00311
00312 return NETWORK_RECV_STATUS_OKAY;
00313 }
00314
00319 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyInfo(const Company *c)
00320 {
00321 char company_name[NETWORK_COMPANY_NAME_LENGTH];
00322 char manager_name[NETWORK_COMPANY_NAME_LENGTH];
00323
00324 SetDParam(0, c->index);
00325 GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
00326
00327 SetDParam(0, c->index);
00328 GetString(manager_name, STR_PRESIDENT_NAME, lastof(manager_name));
00329
00330 Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_INFO);
00331
00332 p->Send_uint8 (c->index);
00333 p->Send_string(company_name);
00334 p->Send_string(manager_name);
00335 p->Send_uint8 (c->colour);
00336 p->Send_bool (NetworkCompanyIsPassworded(c->index));
00337 p->Send_uint32(c->inaugurated_year);
00338 p->Send_bool (c->is_ai);
00339
00340 this->SendPacket(p);
00341
00342 return NETWORK_RECV_STATUS_OKAY;
00343 }
00344
00345
00350 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyUpdate(const Company *c)
00351 {
00352 char company_name[NETWORK_COMPANY_NAME_LENGTH];
00353 char manager_name[NETWORK_COMPANY_NAME_LENGTH];
00354
00355 SetDParam(0, c->index);
00356 GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
00357
00358 SetDParam(0, c->index);
00359 GetString(manager_name, STR_PRESIDENT_NAME, lastof(manager_name));
00360
00361 Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_UPDATE);
00362
00363 p->Send_uint8 (c->index);
00364 p->Send_string(company_name);
00365 p->Send_string(manager_name);
00366 p->Send_uint8 (c->colour);
00367 p->Send_bool (NetworkCompanyIsPassworded(c->index));
00368 p->Send_uint8 (c->quarters_of_bankruptcy);
00369
00370 for (size_t i = 0; i < lengthof(c->share_owners); i++) {
00371 p->Send_uint8(c->share_owners[i]);
00372 }
00373
00374 this->SendPacket(p);
00375
00376 return NETWORK_RECV_STATUS_OKAY;
00377 }
00378
00384 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason acrr)
00385 {
00386 Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_REMOVE);
00387
00388 p->Send_uint8(company_id);
00389 p->Send_uint8(acrr);
00390
00391 this->SendPacket(p);
00392
00393 return NETWORK_RECV_STATUS_OKAY;
00394 }
00395
00397 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyEconomy()
00398 {
00399 const Company *company;
00400 FOR_ALL_COMPANIES(company) {
00401
00402 Money income = 0;
00403 for (uint i = 0; i < lengthof(company->yearly_expenses[0]); i++) {
00404 income -= company->yearly_expenses[0][i];
00405 }
00406
00407 Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_ECONOMY);
00408
00409 p->Send_uint8(company->index);
00410
00411
00412 p->Send_uint64(company->money);
00413 p->Send_uint64(company->current_loan);
00414 p->Send_uint64(income);
00415 p->Send_uint16(company->cur_economy.delivered_cargo);
00416
00417
00418 for (uint i = 0; i < 2; i++) {
00419 p->Send_uint64(company->old_economy[i].company_value);
00420 p->Send_uint16(company->old_economy[i].performance_history);
00421 p->Send_uint16(company->old_economy[i].delivered_cargo);
00422 }
00423
00424 this->SendPacket(p);
00425 }
00426
00427
00428 return NETWORK_RECV_STATUS_OKAY;
00429 }
00430
00432 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCompanyStats()
00433 {
00434
00435 NetworkCompanyStats company_stats[MAX_COMPANIES];
00436 NetworkPopulateCompanyStats(company_stats);
00437
00438 const Company *company;
00439
00440
00441 FOR_ALL_COMPANIES(company) {
00442 Packet *p = new Packet(ADMIN_PACKET_SERVER_COMPANY_STATS);
00443
00444
00445 p->Send_uint8(company->index);
00446
00447 for (uint i = 0; i < NETWORK_VEH_END; i++) {
00448 p->Send_uint16(company_stats[company->index].num_vehicle[i]);
00449 }
00450
00451 for (uint i = 0; i < NETWORK_VEH_END; i++) {
00452 p->Send_uint16(company_stats[company->index].num_station[i]);
00453 }
00454
00455 this->SendPacket(p);
00456 }
00457
00458 return NETWORK_RECV_STATUS_OKAY;
00459 }
00460
00469 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendChat(NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data)
00470 {
00471 Packet *p = new Packet(ADMIN_PACKET_SERVER_CHAT);
00472
00473 p->Send_uint8 (action);
00474 p->Send_uint8 (desttype);
00475 p->Send_uint32(client_id);
00476 p->Send_string(msg);
00477 p->Send_uint64(data);
00478
00479 this->SendPacket(p);
00480 return NETWORK_RECV_STATUS_OKAY;
00481 }
00482
00488 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendRcon(uint16 colour, const char *result)
00489 {
00490 Packet *p = new Packet(ADMIN_PACKET_SERVER_RCON);
00491
00492 p->Send_uint16(colour);
00493 p->Send_string(result);
00494 this->SendPacket(p);
00495
00496 return NETWORK_RECV_STATUS_OKAY;
00497 }
00498
00499 NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_RCON(Packet *p)
00500 {
00501 if (this->status == ADMIN_STATUS_INACTIVE) return this->SendError(NETWORK_ERROR_NOT_EXPECTED);
00502
00503 char command[NETWORK_RCONCOMMAND_LENGTH];
00504
00505 p->Recv_string(command, sizeof(command));
00506
00507 DEBUG(net, 2, "[admin] Rcon command from '%s' (%s): '%s'", this->admin_name, this->admin_version, command);
00508
00509 _redirect_console_to_admin = this->index;
00510 IConsoleCmdExec(command);
00511 _redirect_console_to_admin = INVALID_ADMIN_ID;
00512 return NETWORK_RECV_STATUS_OKAY;
00513 }
00514
00515 NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_GAMESCRIPT(Packet *p)
00516 {
00517 if (this->status == ADMIN_STATUS_INACTIVE) return this->SendError(NETWORK_ERROR_NOT_EXPECTED);
00518
00519 char json[NETWORK_GAMESCRIPT_JSON_LENGTH];
00520
00521 p->Recv_string(json, sizeof(json));
00522
00523 DEBUG(net, 2, "[admin] GameScript JSON from '%s' (%s): '%s'", this->admin_name, this->admin_version, json);
00524
00525 Game::NewEvent(new ScriptEventAdminPort(json));
00526 return NETWORK_RECV_STATUS_OKAY;
00527 }
00528
00534 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendConsole(const char *origin, const char *string)
00535 {
00536
00537
00538
00539
00540 if (strlen(origin) + strlen(string) + 2 + 3 >= SEND_MTU) return NETWORK_RECV_STATUS_OKAY;
00541
00542 Packet *p = new Packet(ADMIN_PACKET_SERVER_CONSOLE);
00543
00544 p->Send_string(origin);
00545 p->Send_string(string);
00546 this->SendPacket(p);
00547
00548 return NETWORK_RECV_STATUS_OKAY;
00549 }
00550
00555 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendGameScript(const char *json)
00556 {
00557
00558
00559
00560 if (strlen(json) + 1 + 3 >= SEND_MTU) return NETWORK_RECV_STATUS_OKAY;
00561
00562 Packet *p = new Packet(ADMIN_PACKET_SERVER_GAMESCRIPT);
00563
00564 p->Send_string(json);
00565 this->SendPacket(p);
00566
00567 return NETWORK_RECV_STATUS_OKAY;
00568 }
00569
00571 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdNames()
00572 {
00573 Packet *p = new Packet(ADMIN_PACKET_SERVER_CMD_NAMES);
00574
00575 for (uint i = 0; i < CMD_END; i++) {
00576 const char *cmdname = GetCommandName(i);
00577
00578
00579
00580
00581 if (p->size + strlen(cmdname) + 5 >= SEND_MTU) {
00582 p->Send_bool(false);
00583 this->SendPacket(p);
00584
00585 p = new Packet(ADMIN_PACKET_SERVER_CMD_NAMES);
00586 }
00587
00588 p->Send_bool(true);
00589 p->Send_uint16(i);
00590 p->Send_string(cmdname);
00591 }
00592
00593
00594 p->Send_bool(false);
00595 this->SendPacket(p);
00596
00597 return NETWORK_RECV_STATUS_OKAY;
00598 }
00599
00605 NetworkRecvStatus ServerNetworkAdminSocketHandler::SendCmdLogging(ClientID client_id, const CommandPacket *cp)
00606 {
00607 Packet *p = new Packet(ADMIN_PACKET_SERVER_CMD_LOGGING);
00608
00609 p->Send_uint32(client_id);
00610 p->Send_uint8 (cp->company);
00611 p->Send_uint16(cp->cmd & CMD_ID_MASK);
00612 p->Send_uint32(cp->p1);
00613 p->Send_uint32(cp->p2);
00614 p->Send_uint32(cp->tile);
00615 p->Send_string(cp->text);
00616 p->Send_uint32(cp->frame);
00617
00618 this->SendPacket(p);
00619
00620 return NETWORK_RECV_STATUS_OKAY;
00621 }
00622
00623
00624
00625
00626
00627 NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_JOIN(Packet *p)
00628 {
00629 if (this->status != ADMIN_STATUS_INACTIVE) return this->SendError(NETWORK_ERROR_NOT_EXPECTED);
00630
00631 char password[NETWORK_PASSWORD_LENGTH];
00632 p->Recv_string(password, sizeof(password));
00633
00634 if (StrEmpty(_settings_client.network.admin_password) ||
00635 strcmp(password, _settings_client.network.admin_password) != 0) {
00636
00637 return this->SendError(NETWORK_ERROR_WRONG_PASSWORD);
00638 }
00639
00640 p->Recv_string(this->admin_name, sizeof(this->admin_name));
00641 p->Recv_string(this->admin_version, sizeof(this->admin_version));
00642
00643 if (StrEmpty(this->admin_name) || StrEmpty(this->admin_version)) {
00644
00645 return this->SendError(NETWORK_ERROR_ILLEGAL_PACKET);
00646 }
00647
00648 this->status = ADMIN_STATUS_ACTIVE;
00649
00650 DEBUG(net, 1, "[admin] '%s' (%s) has connected", this->admin_name, this->admin_version);
00651
00652 return this->SendProtocol();
00653 }
00654
00655 NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_QUIT(Packet *p)
00656 {
00657
00658 return this->CloseConnection();
00659 }
00660
00661 NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_UPDATE_FREQUENCY(Packet *p)
00662 {
00663 if (this->status == ADMIN_STATUS_INACTIVE) return this->SendError(NETWORK_ERROR_NOT_EXPECTED);
00664
00665 AdminUpdateType type = (AdminUpdateType)p->Recv_uint16();
00666 AdminUpdateFrequency freq = (AdminUpdateFrequency)p->Recv_uint16();
00667
00668 if (type >= ADMIN_UPDATE_END || (_admin_update_type_frequencies[type] & freq) != freq) {
00669
00670 DEBUG(net, 3, "[admin] Not supported update frequency %d (%d) from '%s' (%s).", type, freq, this->admin_name, this->admin_version);
00671 return this->SendError(NETWORK_ERROR_ILLEGAL_PACKET);
00672 }
00673
00674 this->update_frequency[type] = freq;
00675
00676 return NETWORK_RECV_STATUS_OKAY;
00677 }
00678
00679 NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_POLL(Packet *p)
00680 {
00681 if (this->status == ADMIN_STATUS_INACTIVE) return this->SendError(NETWORK_ERROR_NOT_EXPECTED);
00682
00683 AdminUpdateType type = (AdminUpdateType)p->Recv_uint8();
00684 uint32 d1 = p->Recv_uint32();
00685
00686 switch (type) {
00687 case ADMIN_UPDATE_DATE:
00688
00689 this->SendDate();
00690 break;
00691
00692 case ADMIN_UPDATE_CLIENT_INFO:
00693
00694 const NetworkClientSocket *cs;
00695 if (d1 == UINT32_MAX) {
00696 this->SendClientInfo(NULL, NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER));
00697 FOR_ALL_CLIENT_SOCKETS(cs) {
00698 this->SendClientInfo(cs, cs->GetInfo());
00699 }
00700 } else {
00701 if (d1 == CLIENT_ID_SERVER) {
00702 this->SendClientInfo(NULL, NetworkClientInfo::GetByClientID(CLIENT_ID_SERVER));
00703 } else {
00704 cs = NetworkClientSocket::GetByClientID((ClientID)d1);
00705 if (cs != NULL) this->SendClientInfo(cs, cs->GetInfo());
00706 }
00707 }
00708 break;
00709
00710 case ADMIN_UPDATE_COMPANY_INFO:
00711
00712 const Company *company;
00713 if (d1 == UINT32_MAX) {
00714 FOR_ALL_COMPANIES(company) {
00715 this->SendCompanyInfo(company);
00716 }
00717 } else {
00718 company = Company::GetIfValid(d1);
00719 if (company != NULL) this->SendCompanyInfo(company);
00720 }
00721 break;
00722
00723 case ADMIN_UPDATE_COMPANY_ECONOMY:
00724
00725 this->SendCompanyEconomy();
00726 break;
00727
00728 case ADMIN_UPDATE_COMPANY_STATS:
00729
00730 this->SendCompanyStats();
00731 break;
00732
00733 case ADMIN_UPDATE_CMD_NAMES:
00734
00735 this->SendCmdNames();
00736 break;
00737
00738 default:
00739
00740 DEBUG(net, 3, "[admin] Not supported poll %d (%d) from '%s' (%s).", type, d1, this->admin_name, this->admin_version);
00741 return this->SendError(NETWORK_ERROR_ILLEGAL_PACKET);
00742 }
00743
00744 return NETWORK_RECV_STATUS_OKAY;
00745 }
00746
00747 NetworkRecvStatus ServerNetworkAdminSocketHandler::Receive_ADMIN_CHAT(Packet *p)
00748 {
00749 if (this->status == ADMIN_STATUS_INACTIVE) return this->SendError(NETWORK_ERROR_NOT_EXPECTED);
00750
00751 NetworkAction action = (NetworkAction)p->Recv_uint8();
00752 DestType desttype = (DestType)p->Recv_uint8();
00753 int dest = p->Recv_uint32();
00754
00755 char msg[NETWORK_CHAT_LENGTH];
00756 p->Recv_string(msg, NETWORK_CHAT_LENGTH);
00757
00758 switch (action) {
00759 case NETWORK_ACTION_CHAT:
00760 case NETWORK_ACTION_CHAT_CLIENT:
00761 case NETWORK_ACTION_CHAT_COMPANY:
00762 case NETWORK_ACTION_SERVER_MESSAGE:
00763 NetworkServerSendChat(action, desttype, dest, msg, _network_own_client_id, 0, true);
00764 break;
00765
00766 default:
00767 DEBUG(net, 3, "[admin] Invalid chat action %d from admin '%s' (%s).", action, this->admin_name, this->admin_version);
00768 return this->SendError(NETWORK_ERROR_ILLEGAL_PACKET);
00769 }
00770
00771 return NETWORK_RECV_STATUS_OKAY;
00772 }
00773
00774
00775
00776
00777
00783 void NetworkAdminClientInfo(const NetworkClientSocket *cs, bool new_client)
00784 {
00785 ServerNetworkAdminSocketHandler *as;
00786 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00787 if (as->update_frequency[ADMIN_UPDATE_CLIENT_INFO] & ADMIN_FREQUENCY_AUTOMATIC) {
00788 as->SendClientInfo(cs, cs->GetInfo());
00789 if (new_client) {
00790 as->SendClientJoin(cs->client_id);
00791 }
00792 }
00793 }
00794 }
00795
00800 void NetworkAdminClientUpdate(const NetworkClientInfo *ci)
00801 {
00802 ServerNetworkAdminSocketHandler *as;
00803 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00804 if (as->update_frequency[ADMIN_UPDATE_CLIENT_INFO] & ADMIN_FREQUENCY_AUTOMATIC) {
00805 as->SendClientUpdate(ci);
00806 }
00807 }
00808 }
00809
00814 void NetworkAdminClientQuit(ClientID client_id)
00815 {
00816 ServerNetworkAdminSocketHandler *as;
00817 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00818 if (as->update_frequency[ADMIN_UPDATE_CLIENT_INFO] & ADMIN_FREQUENCY_AUTOMATIC) {
00819 as->SendClientQuit(client_id);
00820 }
00821 }
00822 }
00823
00829 void NetworkAdminClientError(ClientID client_id, NetworkErrorCode error_code)
00830 {
00831 ServerNetworkAdminSocketHandler *as;
00832 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00833 if (as->update_frequency[ADMIN_UPDATE_CLIENT_INFO] & ADMIN_FREQUENCY_AUTOMATIC) {
00834 as->SendClientError(client_id, error_code);
00835 }
00836 }
00837 }
00838
00844 void NetworkAdminCompanyInfo(const Company *company, bool new_company)
00845 {
00846 if (company == NULL) {
00847 DEBUG(net, 1, "[admin] Empty company given for update");
00848 return;
00849 }
00850
00851 ServerNetworkAdminSocketHandler *as;
00852 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00853 if (as->update_frequency[ADMIN_UPDATE_COMPANY_INFO] != ADMIN_FREQUENCY_AUTOMATIC) continue;
00854
00855 as->SendCompanyInfo(company);
00856 if (new_company) {
00857 as->SendCompanyNew(company->index);
00858 }
00859 }
00860 }
00861
00866 void NetworkAdminCompanyUpdate(const Company *company)
00867 {
00868 if (company == NULL) return;
00869
00870 ServerNetworkAdminSocketHandler *as;
00871 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00872 if (as->update_frequency[ADMIN_UPDATE_COMPANY_INFO] != ADMIN_FREQUENCY_AUTOMATIC) continue;
00873
00874 as->SendCompanyUpdate(company);
00875 }
00876 }
00877
00883 void NetworkAdminCompanyRemove(CompanyID company_id, AdminCompanyRemoveReason bcrr)
00884 {
00885 ServerNetworkAdminSocketHandler *as;
00886 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00887 as->SendCompanyRemove(company_id, bcrr);
00888 }
00889 }
00890
00891
00895 void NetworkAdminChat(NetworkAction action, DestType desttype, ClientID client_id, const char *msg, int64 data, bool from_admin)
00896 {
00897 if (from_admin) return;
00898
00899 ServerNetworkAdminSocketHandler *as;
00900 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00901 if (as->update_frequency[ADMIN_UPDATE_CHAT] & ADMIN_FREQUENCY_AUTOMATIC) {
00902 as->SendChat(action, desttype, client_id, msg, data);
00903 }
00904 }
00905 }
00906
00913 void NetworkServerSendAdminRcon(AdminIndex admin_index, TextColour colour_code, const char *string)
00914 {
00915 ServerNetworkAdminSocketHandler::Get(admin_index)->SendRcon(colour_code, string);
00916 }
00917
00923 void NetworkAdminConsole(const char *origin, const char *string)
00924 {
00925 ServerNetworkAdminSocketHandler *as;
00926 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00927 if (as->update_frequency[ADMIN_UPDATE_CONSOLE] & ADMIN_FREQUENCY_AUTOMATIC) {
00928 as->SendConsole(origin, string);
00929 }
00930 }
00931 }
00932
00937 void NetworkAdminGameScript(const char *json)
00938 {
00939 ServerNetworkAdminSocketHandler *as;
00940 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00941 if (as->update_frequency[ADMIN_UPDATE_GAMESCRIPT] & ADMIN_FREQUENCY_AUTOMATIC) {
00942 as->SendGameScript(json);
00943 }
00944 }
00945 }
00946
00952 void NetworkAdminCmdLogging(const NetworkClientSocket *owner, const CommandPacket *cp)
00953 {
00954 ClientID client_id = owner == NULL ? _network_own_client_id : owner->client_id;
00955
00956 ServerNetworkAdminSocketHandler *as;
00957 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00958 if (as->update_frequency[ADMIN_UPDATE_CMD_LOGGING] & ADMIN_FREQUENCY_AUTOMATIC) {
00959 as->SendCmdLogging(client_id, cp);
00960 }
00961 }
00962 }
00963
00967 void ServerNetworkAdminSocketHandler::WelcomeAll()
00968 {
00969 ServerNetworkAdminSocketHandler *as;
00970 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00971 as->SendWelcome();
00972 }
00973 }
00974
00979 void NetworkAdminUpdate(AdminUpdateFrequency freq)
00980 {
00981 ServerNetworkAdminSocketHandler *as;
00982 FOR_ALL_ACTIVE_ADMIN_SOCKETS(as) {
00983 for (int i = 0; i < ADMIN_UPDATE_END; i++) {
00984 if (as->update_frequency[i] & freq) {
00985
00986 switch (i) {
00987 case ADMIN_UPDATE_DATE:
00988 as->SendDate();
00989 break;
00990
00991 case ADMIN_UPDATE_COMPANY_ECONOMY:
00992 as->SendCompanyEconomy();
00993 break;
00994
00995 case ADMIN_UPDATE_COMPANY_STATS:
00996 as->SendCompanyStats();
00997 break;
00998
00999 default: NOT_REACHED();
01000 }
01001 }
01002 }
01003 }
01004 }
01005
01006 #endif