00001
00002
00003
00004
00005
00006
00007
00008
00009
00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "water.h"
00046 #include "game/game.hpp"
00047
00048 #include "table/strings.h"
00049 #include "table/pricebase.h"
00050
00051
00052
00053 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00054 INSTANTIATE_POOL_METHODS(CargoPayment)
00055
00056
00067 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00068 {
00069 return (int32)((int64)a * (int64)b >> shift);
00070 }
00071
00072 typedef SmallVector<Industry *, 16> SmallIndustryList;
00073
00077 const ScoreInfo _score_info[] = {
00078 { 120, 100},
00079 { 80, 100},
00080 { 10000, 100},
00081 { 50000, 50},
00082 { 100000, 100},
00083 { 40000, 400},
00084 { 8, 50},
00085 {10000000, 50},
00086 { 250000, 50},
00087 { 0, 0}
00088 };
00089
00090 int _score_part[MAX_COMPANIES][SCORE_END];
00091 Economy _economy;
00092 Prices _price;
00093 Money _additional_cash_required;
00094 static PriceMultipliers _price_base_multiplier;
00095
00105 Money CalculateCompanyValue(const Company *c, bool including_loan)
00106 {
00107 Owner owner = c->index;
00108
00109 Station *st;
00110 uint num = 0;
00111
00112 FOR_ALL_STATIONS(st) {
00113 if (st->owner == owner) num += CountBits((byte)st->facilities);
00114 }
00115
00116 Money value = num * _price[PR_STATION_VALUE] * 25;
00117
00118 Vehicle *v;
00119 FOR_ALL_VEHICLES(v) {
00120 if (v->owner != owner) continue;
00121
00122 if (v->type == VEH_TRAIN ||
00123 v->type == VEH_ROAD ||
00124 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00125 v->type == VEH_SHIP) {
00126 value += v->value * 3 >> 1;
00127 }
00128 }
00129
00130
00131 if (including_loan) value -= c->current_loan;
00132 value += c->money;
00133
00134 return max(value, (Money)1);
00135 }
00136
00145 int UpdateCompanyRatingAndValue(Company *c, bool update)
00146 {
00147 Owner owner = c->index;
00148 int score = 0;
00149
00150 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00151
00152
00153 {
00154 Vehicle *v;
00155 Money min_profit = 0;
00156 bool min_profit_first = true;
00157 uint num = 0;
00158
00159 FOR_ALL_VEHICLES(v) {
00160 if (v->owner != owner) continue;
00161 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00162 if (v->profit_last_year > 0) num++;
00163 if (v->age > 730) {
00164
00165 if (min_profit_first || min_profit > v->profit_last_year) {
00166 min_profit = v->profit_last_year;
00167 min_profit_first = false;
00168 }
00169 }
00170 }
00171 }
00172
00173 min_profit >>= 8;
00174
00175 _score_part[owner][SCORE_VEHICLES] = num;
00176
00177 if (min_profit > 0) {
00178 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00179 }
00180 }
00181
00182
00183 {
00184 uint num = 0;
00185 const Station *st;
00186
00187 FOR_ALL_STATIONS(st) {
00188
00189 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00190 }
00191 _score_part[owner][SCORE_STATIONS] = num;
00192 }
00193
00194
00195 {
00196 int numec = min(c->num_valid_stat_ent, 12);
00197 if (numec != 0) {
00198 const CompanyEconomyEntry *cee = c->old_economy;
00199 Money min_income = cee->income + cee->expenses;
00200 Money max_income = cee->income + cee->expenses;
00201
00202 do {
00203 min_income = min(min_income, cee->income + cee->expenses);
00204 max_income = max(max_income, cee->income + cee->expenses);
00205 } while (++cee, --numec);
00206
00207 if (min_income > 0) {
00208 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00209 }
00210
00211 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00212 }
00213 }
00214
00215
00216 {
00217 int numec = min(c->num_valid_stat_ent, 4);
00218 if (numec != 0) {
00219 const CompanyEconomyEntry *cee = c->old_economy;
00220 OverflowSafeInt64 total_delivered = 0;
00221 do {
00222 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00223 } while (++cee, --numec);
00224
00225 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00226 }
00227 }
00228
00229
00230 {
00231 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00232 }
00233
00234
00235 {
00236 if (c->money > 0) {
00237 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00238 }
00239 }
00240
00241
00242 {
00243 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00244 }
00245
00246
00247 {
00248 int total_score = 0;
00249 int s;
00250 score = 0;
00251 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00252
00253 if (i == SCORE_TOTAL) continue;
00254
00255 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00256 score += s;
00257 total_score += _score_info[i].score;
00258 }
00259
00260 _score_part[owner][SCORE_TOTAL] = score;
00261
00262
00263 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00264 }
00265
00266 if (update) {
00267 c->old_economy[0].performance_history = score;
00268 UpdateCompanyHQ(c->location_of_HQ, score);
00269 c->old_economy[0].company_value = CalculateCompanyValue(c);
00270 }
00271
00272 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00273 return score;
00274 }
00275
00281 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00282 {
00283
00284
00285
00286 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00287 #ifdef ENABLE_NETWORK
00288
00289 if (_networking) NetworkClientsToSpectators(old_owner);
00290 #endif
00291 if (old_owner == _local_company) {
00292
00293
00294 assert(!_networking);
00295 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00296 Company *c;
00297 FOR_ALL_COMPANIES(c) {
00298 if (c->index != old_owner) {
00299 SetLocalCompany(c->index);
00300 break;
00301 }
00302 }
00303 cur_company.Restore();
00304 assert(old_owner != _local_company);
00305 }
00306
00307 Town *t;
00308
00309 assert(old_owner != new_owner);
00310
00311 {
00312 Company *c;
00313 uint i;
00314
00315
00316 FOR_ALL_COMPANIES(c) {
00317 for (i = 0; i < 4; i++) {
00318 if (c->share_owners[i] == old_owner) {
00319
00320 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00321
00322
00323 SubtractMoneyFromCompany(res);
00324 }
00325 }
00326 }
00327
00328
00329 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00330 c = Company::Get(old_owner);
00331 for (i = 0; i < 4; i++) {
00332 cur_company2.Change(c->share_owners[i]);
00333 if (_current_company != INVALID_OWNER) {
00334
00335 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00336
00337
00338 SubtractMoneyFromCompany(res);
00339 }
00340 }
00341 cur_company2.Restore();
00342 }
00343
00344
00345
00346
00347 if (new_owner == INVALID_OWNER) {
00348 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00349 }
00350
00351 Subsidy *s;
00352 FOR_ALL_SUBSIDIES(s) {
00353 if (s->awarded == old_owner) {
00354 if (new_owner == INVALID_OWNER) {
00355 delete s;
00356 } else {
00357 s->awarded = new_owner;
00358 }
00359 }
00360 }
00361 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00362
00363
00364 FOR_ALL_TOWNS(t) {
00365
00366 if (new_owner != INVALID_OWNER) {
00367 if (HasBit(t->have_ratings, old_owner)) {
00368 if (HasBit(t->have_ratings, new_owner)) {
00369
00370 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00371 } else {
00372 SetBit(t->have_ratings, new_owner);
00373 t->ratings[new_owner] = t->ratings[old_owner];
00374 }
00375 }
00376 }
00377
00378
00379 t->ratings[old_owner] = RATING_INITIAL;
00380 ClrBit(t->have_ratings, old_owner);
00381 }
00382
00383 {
00384 Vehicle *v;
00385 FOR_ALL_VEHICLES(v) {
00386 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00387 if (new_owner == INVALID_OWNER) {
00388 if (v->Previous() == NULL) delete v;
00389 } else {
00390 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00391 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00392 }
00393 }
00394 }
00395 }
00396
00397
00398
00399 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00400
00401 if (new_owner == INVALID_OWNER) {
00402 RemoveAllGroupsForCompany(old_owner);
00403 } else {
00404 Group *g;
00405 FOR_ALL_GROUPS(g) {
00406 if (g->owner == old_owner) g->owner = new_owner;
00407 }
00408 }
00409
00410 {
00411 FreeUnitIDGenerator unitidgen[] = {
00412 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00413 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00414 };
00415
00416 Vehicle *v;
00417 FOR_ALL_VEHICLES(v) {
00418 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00419 assert(new_owner != INVALID_OWNER);
00420
00421 v->owner = new_owner;
00422 v->colourmap = PAL_NONE;
00423
00424 if (v->IsEngineCountable()) {
00425 GroupStatistics::CountEngine(v, 1);
00426 }
00427 if (v->IsPrimaryVehicle()) {
00428 GroupStatistics::CountVehicle(v, 1);
00429 v->unitnumber = unitidgen[v->type].NextID();
00430 }
00431
00432
00433 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00434 }
00435 }
00436
00437 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00438 }
00439
00440
00441 {
00442 TileIndex tile = 0;
00443 do {
00444 ChangeTileOwner(tile, old_owner, new_owner);
00445 } while (++tile != MapSize());
00446
00447 if (new_owner != INVALID_OWNER) {
00448
00449
00450
00451
00452 tile = 0;
00453
00454 do {
00455 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00456 TrackBits tracks = GetTrackBits(tile);
00457 do {
00458 Track track = RemoveFirstTrack(&tracks);
00459 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00460 } while (tracks != TRACK_BIT_NONE);
00461 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00462 UpdateLevelCrossing(tile);
00463 }
00464 } while (++tile != MapSize());
00465 }
00466
00467
00468 UpdateSignalsInBuffer();
00469 }
00470
00471
00472 Station *st;
00473 FOR_ALL_STATIONS(st) {
00474 if (st->owner == old_owner) {
00475
00476
00477 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00478 }
00479 }
00480
00481
00482 Waypoint *wp;
00483 FOR_ALL_WAYPOINTS(wp) {
00484 if (wp->owner == old_owner) {
00485 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00486 }
00487 }
00488
00489 Sign *si;
00490 FOR_ALL_SIGNS(si) {
00491 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00492 }
00493
00494
00495 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00496
00497 cur_company.Restore();
00498
00499 MarkWholeScreenDirty();
00500 }
00501
00506 static void CompanyCheckBankrupt(Company *c)
00507 {
00508
00509 if (c->money >= 0) {
00510 c->quarters_of_bankruptcy = 0;
00511 c->bankrupt_asked = 0;
00512 return;
00513 }
00514
00515 c->quarters_of_bankruptcy++;
00516
00517 switch (c->quarters_of_bankruptcy) {
00518 case 0:
00519 case 1:
00520 break;
00521
00522 case 2: {
00523 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00524 cni->FillData(c);
00525 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00526 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00527 SetDParamStr(2, cni->company_name);
00528 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_TROUBLE, cni);
00529 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00530 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00531 break;
00532 }
00533
00534 case 3: {
00535
00536
00537 Money val = CalculateCompanyValue(c, false);
00538 if (val > 0) {
00539 c->bankrupt_value = val;
00540 c->bankrupt_asked = 1 << c->index;
00541 c->bankrupt_timeout = 0;
00542 break;
00543 }
00544
00545 }
00546 default:
00547 case 4:
00548 if (!_networking && _local_company == c->index) {
00549
00550
00551
00552
00553 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00554 break;
00555 }
00556
00557
00558
00559
00560
00561
00562
00563
00564
00565
00566 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00567 break;
00568 }
00569 }
00570
00575 static void CompaniesGenStatistics()
00576 {
00577 Station *st;
00578
00579 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00580 Company *c;
00581
00582 if (!_settings_game.economy.infrastructure_maintenance) {
00583 FOR_ALL_STATIONS(st) {
00584 cur_company.Change(st->owner);
00585 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00586 SubtractMoneyFromCompany(cost);
00587 }
00588 } else {
00589
00590 FOR_ALL_COMPANIES(c) {
00591 cur_company.Change(c->index);
00592
00593 CommandCost cost(EXPENSES_PROPERTY);
00594 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00595 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt]));
00596 }
00597 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00598 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00599 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00600 }
00601 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00602 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00603 cost.AddCost(AirportMaintenanceCost(c->index));
00604
00605 SubtractMoneyFromCompany(cost);
00606 }
00607 }
00608 cur_company.Restore();
00609
00610
00611 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00612
00613 FOR_ALL_COMPANIES(c) {
00614 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00615 c->old_economy[0] = c->cur_economy;
00616 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00617
00618 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00619
00620 UpdateCompanyRatingAndValue(c, true);
00621 if (c->block_preview != 0) c->block_preview--;
00622 CompanyCheckBankrupt(c);
00623 }
00624
00625 SetWindowDirty(WC_INCOME_GRAPH, 0);
00626 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00627 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00628 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00629 SetWindowDirty(WC_COMPANY_VALUE, 0);
00630 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00631 }
00632
00637 void AddInflation(bool check_year)
00638 {
00639
00640
00641
00642
00643
00644
00645
00646
00647
00648
00649
00650
00651
00652
00653
00654 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return;
00655
00656
00657
00658
00659
00660
00661 _economy.inflation_prices += min((_economy.inflation_prices * _economy.infl_amount * 54) >> 16, MAX_INFLATION);
00662 _economy.inflation_payment += min((_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16, MAX_INFLATION);
00663 }
00664
00668 void RecomputePrices()
00669 {
00670
00671 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00672
00673
00674 for (Price i = PR_BEGIN; i < PR_END; i++) {
00675 Money price = _price_base_specs[i].start_price;
00676
00677
00678 uint mod = 1;
00679 switch (_price_base_specs[i].category) {
00680 case PCAT_RUNNING:
00681 mod = _settings_game.difficulty.vehicle_costs;
00682 break;
00683
00684 case PCAT_CONSTRUCTION:
00685 mod = _settings_game.difficulty.construction_cost;
00686 break;
00687
00688 default: break;
00689 }
00690 switch (mod) {
00691 case 0: price *= 6; break;
00692 case 1: price *= 8; break;
00693 case 2: price *= 9; break;
00694 default: NOT_REACHED();
00695 }
00696
00697
00698 price = (int64)price * _economy.inflation_prices;
00699
00700
00701 int shift = _price_base_multiplier[i] - 16 - 3;
00702 if (shift >= 0) {
00703 price <<= shift;
00704 } else {
00705 price >>= -shift;
00706 }
00707
00708
00709
00710
00711
00712
00713 if (price == 0) {
00714 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00715
00716 assert(price != 0);
00717 }
00718
00719 _price[i] = price;
00720 }
00721
00722
00723 CargoSpec *cs;
00724 FOR_ALL_CARGOSPECS(cs) {
00725 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00726 }
00727
00728 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00729 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00730 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00731 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00732 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00733 }
00734
00736 static void CompaniesPayInterest()
00737 {
00738 const Company *c;
00739
00740 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00741 FOR_ALL_COMPANIES(c) {
00742 cur_company.Change(c->index);
00743
00744
00745
00746
00747
00748
00749
00750
00751
00752 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00753 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00754 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00755
00756 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00757
00758 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00759 }
00760 cur_company.Restore();
00761 }
00762
00763 static void HandleEconomyFluctuations()
00764 {
00765 if (_settings_game.difficulty.economy != 0) {
00766
00767 _economy.fluct--;
00768 } else if (EconomyIsInRecession()) {
00769
00770 _economy.fluct = -12;
00771 } else {
00772
00773 return;
00774 }
00775
00776 if (_economy.fluct == 0) {
00777 _economy.fluct = -(int)GB(Random(), 0, 2);
00778 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NS_ECONOMY);
00779 } else if (_economy.fluct == -12) {
00780 _economy.fluct = GB(Random(), 0, 8) + 312;
00781 AddNewsItem(STR_NEWS_END_OF_RECESSION, NS_ECONOMY);
00782 }
00783 }
00784
00785
00789 void ResetPriceBaseMultipliers()
00790 {
00791 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00792 }
00793
00801 void SetPriceBaseMultiplier(Price price, int factor)
00802 {
00803 assert(price < PR_END);
00804 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00805 }
00806
00811 void StartupIndustryDailyChanges(bool init_counter)
00812 {
00813 uint map_size = MapLogX() + MapLogY();
00814
00815
00816
00817
00818
00819
00820 _economy.industry_daily_increment = (1 << map_size) / 31;
00821
00822 if (init_counter) {
00823
00824 _economy.industry_daily_change_counter = 0;
00825 }
00826 }
00827
00828 void StartupEconomy()
00829 {
00830 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00831 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00832 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00833 _economy.fluct = GB(Random(), 0, 8) + 168;
00834
00835
00836 RecomputePrices();
00837
00838 StartupIndustryDailyChanges(true);
00839
00840 }
00841
00845 void InitializeEconomy()
00846 {
00847 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00848 }
00849
00858 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00859 {
00860 if (index >= PR_END) return 0;
00861
00862 Money cost = _price[index] * cost_factor;
00863 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00864
00865 if (shift >= 0) {
00866 cost <<= shift;
00867 } else {
00868 cost >>= -shift;
00869 }
00870
00871 return cost;
00872 }
00873
00874 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00875 {
00876 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00877 if (!cs->IsValid()) {
00878
00879 return 0;
00880 }
00881
00882
00883 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00884 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00885 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00886 if (callback != CALLBACK_FAILED) {
00887 int result = GB(callback, 0, 14);
00888
00889
00890 if (HasBit(callback, 14)) result -= 0x4000;
00891
00892
00893
00894
00895 return result * num_pieces * cs->current_payment / 8192;
00896 }
00897 }
00898
00899 static const int MIN_TIME_FACTOR = 31;
00900 static const int MAX_TIME_FACTOR = 255;
00901
00902 const int days1 = cs->transit_days[0];
00903 const int days2 = cs->transit_days[1];
00904 const int days_over_days1 = max( transit_days - days1, 0);
00905 const int days_over_days2 = max(days_over_days1 - days2, 0);
00906
00907
00908
00909
00910
00911
00912
00913
00914
00915
00916
00917 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00918
00919 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00920 }
00921
00923 static SmallIndustryList _cargo_delivery_destinations;
00924
00934 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00935 {
00936
00937
00938
00939
00940
00941
00942
00943 uint accepted = 0;
00944
00945 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
00946 Industry *ind = st->industries_near[i];
00947 if (ind->index == source) continue;
00948
00949 uint cargo_index;
00950 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
00951 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
00952 }
00953
00954 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
00955
00956
00957 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
00958
00959
00960 _cargo_delivery_destinations.Include(ind);
00961
00962 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
00963 ind->incoming_cargo_waiting[cargo_index] += amount;
00964 num_pieces -= amount;
00965 accepted += amount;
00966 }
00967
00968 return accepted;
00969 }
00970
00984 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
00985 {
00986 assert(num_pieces > 0);
00987
00988 Station *st = Station::Get(dest);
00989
00990
00991 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
00992
00993
00994 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
00995
00996
00997 if (accepted > 0) {
00998 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
00999 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01000 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01001 }
01002
01003
01004 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01005
01006
01007 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01008 st->town->received[cs->town_effect].new_act += accepted;
01009
01010
01011 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01012
01013
01014 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01015 switch (_settings_game.difficulty.subsidy_multiplier) {
01016 case 0: profit += profit >> 1; break;
01017 case 1: profit *= 2; break;
01018 case 2: profit *= 3; break;
01019 default: profit *= 4; break;
01020 }
01021 }
01022
01023 return profit;
01024 }
01025
01031 static void TriggerIndustryProduction(Industry *i)
01032 {
01033 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01034 uint16 callback = indspec->callback_mask;
01035
01036 i->was_cargo_delivered = true;
01037 i->last_cargo_accepted_at = _date;
01038
01039 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01040 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01041 IndustryProductionCallback(i, 0);
01042 } else {
01043 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01044 }
01045 } else {
01046 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01047 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01048 if (cargo_waiting == 0) continue;
01049
01050 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01051 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01052
01053 i->incoming_cargo_waiting[cargo_index] = 0;
01054 }
01055 }
01056
01057 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01058 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01059 }
01060
01065 CargoPayment::CargoPayment(Vehicle *front) :
01066 front(front),
01067 current_station(front->last_station_visited)
01068 {
01069 }
01070
01071 CargoPayment::~CargoPayment()
01072 {
01073 if (this->CleaningPool()) return;
01074
01075 this->front->cargo_payment = NULL;
01076
01077 if (this->visual_profit == 0) return;
01078
01079 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01080
01081 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01082 this->front->profit_this_year += this->visual_profit << 8;
01083
01084 if (this->route_profit != 0) {
01085 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01086 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01087 }
01088
01089 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, -this->visual_profit);
01090 } else {
01091 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, this->visual_profit);
01092 }
01093
01094 cur_company.Restore();
01095 }
01096
01102 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01103 {
01104 if (this->owner == NULL) {
01105 this->owner = Company::Get(this->front->owner);
01106 }
01107
01108
01109 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01110 this->route_profit += profit;
01111
01112
01113 this->visual_profit += profit - cp->FeederShare();
01114 }
01115
01122 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01123 {
01124 Money profit = GetTransportedGoodsIncome(
01125 count,
01126
01127 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01128 cp->DaysInTransit(),
01129 this->ct);
01130
01131 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01132
01133 this->visual_profit += profit;
01134 return profit;
01135 }
01136
01141 void PrepareUnload(Vehicle *front_v)
01142 {
01143
01144 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01145
01146
01147 front_v->load_unload_ticks = 1;
01148
01149 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01150 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01151 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01152 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01153 }
01154 }
01155 }
01156
01157 assert(front_v->cargo_payment == NULL);
01158
01159
01160 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01161 assert(CargoPayment::CanAllocateItem());
01162 front_v->cargo_payment = new CargoPayment(front_v);
01163 }
01164
01170 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01171 {
01172 v = v->GetFirstEnginePart();
01173
01174 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01175 if (v->cargo.Count() != 0) return false;
01176 }
01177
01178 return true;
01179 }
01180
01189 static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
01190 {
01191 assert(front->current_order.IsType(OT_LOADING));
01192
01193
01194 if (front->load_unload_ticks != 0) {
01195 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01196
01197 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01198 int cap_left = v->cargo_cap - v->cargo.Count();
01199 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01200 }
01201 }
01202 return;
01203 }
01204
01205 StationID last_visited = front->last_station_visited;
01206 Station *st = Station::Get(last_visited);
01207
01208 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01209
01210
01211 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01212 front->load_unload_ticks = 1;
01213 return;
01214 }
01215
01216 int unloading_time = 0;
01217 bool dirty_vehicle = false;
01218 bool dirty_station = false;
01219
01220 bool completely_emptied = true;
01221 bool anything_unloaded = false;
01222 bool anything_loaded = false;
01223 uint32 full_load_amount = 0;
01224 uint32 cargo_not_full = 0;
01225 uint32 cargo_full = 0;
01226
01227 front->cur_speed = 0;
01228
01229 CargoPayment *payment = front->cargo_payment;
01230
01231 uint artic_part = 0;
01232 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01233 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01234 if (v->cargo_cap == 0) continue;
01235 artic_part++;
01236
01237 const Engine *e = v->GetEngine();
01238 byte load_amount = e->info.load_amount;
01239
01240
01241 if (v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft()) load_amount = CeilDiv(load_amount, 4);
01242
01243 if (_settings_game.order.gradual_loading) {
01244 uint16 cb_load_amount = CALLBACK_FAILED;
01245 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01246
01247 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01248 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01249
01250 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01251 }
01252 if (cb_load_amount != CALLBACK_FAILED) {
01253 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01254 if (cb_load_amount >= 0x100) {
01255 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01256 } else if (cb_load_amount != 0) {
01257 load_amount = cb_load_amount;
01258 }
01259 }
01260 }
01261
01262 GoodsEntry *ge = &st->goods[v->cargo_type];
01263
01264 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01265 uint cargo_count = v->cargo.Count();
01266 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01267 bool remaining = false;
01268 bool accepted = false;
01269
01270 payment->SetCargo(v->cargo_type);
01271
01272 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01273
01274 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
01275
01276 dirty_vehicle = true;
01277 accepted = true;
01278 }
01279
01280
01281
01282
01283
01284
01285 if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01286 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
01287 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01288 InvalidateWindowData(WC_STATION_LIST, last_visited);
01289 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01290 }
01291
01292 dirty_vehicle = dirty_station = true;
01293 } else if (!accepted) {
01294
01295
01296 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01297
01298
01299
01300
01301
01302 anything_unloaded = true;
01303 continue;
01304 }
01305
01306
01307 st->time_since_unload = 0;
01308
01309 unloading_time += amount_unloaded;
01310
01311 anything_unloaded = true;
01312 if (_settings_game.order.gradual_loading && remaining) {
01313 completely_emptied = false;
01314 } else {
01315
01316 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01317 }
01318
01319 continue;
01320 }
01321
01322
01323 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01324
01325
01326 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01327 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01328 Vehicle *v_start = v->GetFirstEnginePart();
01329 CargoID new_cid = front->current_order.GetRefitCargo();
01330 byte new_subtype = front->current_order.GetRefitSubtype();
01331
01332 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01333
01334
01335 uint32 refit_mask = e->info.refit_mask;
01336 Vehicle *w = v_start;
01337 while (w->HasArticulatedPart()) {
01338 w = w->GetNextArticulatedPart();
01339 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01340 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01341 }
01342
01343 if (new_cid == CT_AUTO_REFIT) {
01344
01345 int amount = 0;
01346 CargoID cid;
01347 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01348 if (cargo_left[cid] > amount) {
01349
01350
01351 new_subtype = GetBestFittingSubType(v, v, cid);
01352 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01353 if (_returned_refit_capacity > 0) {
01354 amount = cargo_left[cid];
01355 new_cid = cid;
01356 }
01357 }
01358 }
01359 }
01360
01361
01362 if (new_cid < NUM_CARGO) {
01363 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01364 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01365 ge = &st->goods[v->cargo_type];
01366 }
01367
01368 cur_company.Restore();
01369 }
01370
01371
01372 int t;
01373 switch (front->type) {
01374 case VEH_TRAIN:
01375 case VEH_SHIP:
01376 t = front->vcache.cached_max_speed;
01377 break;
01378
01379 case VEH_ROAD:
01380 t = front->vcache.cached_max_speed / 2;
01381 break;
01382
01383 case VEH_AIRCRAFT:
01384 t = Aircraft::From(front)->GetSpeedOldUnits();
01385 break;
01386
01387 default: NOT_REACHED();
01388 }
01389
01390
01391 ge->last_speed = min(t, 255);
01392 ge->last_age = _cur_year - front->build_year;
01393 ge->days_since_pickup = 0;
01394
01395
01396
01397 int cap_left = v->cargo_cap - v->cargo.Count();
01398 if (!ge->cargo.Empty() && cap_left > 0) {
01399 uint cap = cap_left;
01400 uint count = ge->cargo.Count();
01401
01402
01403
01404 if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
01405 SetBit(cargo_not_full, v->cargo_type);
01406 continue;
01407 }
01408
01409 if (cap > count) cap = count;
01410 if (_settings_game.order.gradual_loading) {
01411 cap = min(cap, load_amount);
01412 cap_left = min(cap_left, load_amount);
01413 }
01414 if (_settings_game.order.improved_load) {
01415
01416 cap = min((uint)cargo_left[v->cargo_type], cap);
01417 count = cargo_left[v->cargo_type];
01418 cargo_left[v->cargo_type] -= cap;
01419 }
01420
01421
01422 if (count >= (uint)cap_left) {
01423 SetBit(full_load_amount, v->cargo_type);
01424 } else {
01425 ClrBit(full_load_amount, v->cargo_type);
01426 }
01427
01428 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01429
01430
01431
01432
01433
01434
01435
01436
01437 completely_emptied = false;
01438 anything_loaded = true;
01439
01440 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
01441
01442 st->time_since_load = 0;
01443 st->last_vehicle_type = v->type;
01444
01445 if (ge->cargo.Empty()) {
01446 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01447 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01448 }
01449
01450 unloading_time += cap;
01451
01452 dirty_vehicle = dirty_station = true;
01453 }
01454
01455 if (v->cargo.Count() >= v->cargo_cap) {
01456 SetBit(cargo_full, v->cargo_type);
01457 } else {
01458 SetBit(cargo_not_full, v->cargo_type);
01459 }
01460 }
01461
01462 if (anything_loaded || anything_unloaded) {
01463 if (front->type == VEH_TRAIN) TriggerStationAnimation(st, st->xy, SAT_TRAIN_LOADS);
01464 }
01465
01466
01467 completely_emptied &= anything_unloaded;
01468
01469
01470
01471
01472
01473 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01474
01475 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01476 int cap_left = v->cargo_cap - v->cargo.Count();
01477 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01478 }
01479 }
01480
01481 if (!anything_unloaded) delete payment;
01482
01483 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01484 if (anything_loaded || anything_unloaded) {
01485 if (_settings_game.order.gradual_loading) {
01486
01487
01488 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01489
01490 unloading_time = gradual_loading_wait_time[front->type];
01491 }
01492
01493
01494 if (!anything_unloaded && full_load_amount == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01495 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01496 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01497 }
01498 } else {
01499 bool finished_loading = true;
01500 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01501 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01502
01503
01504 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
01505 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01506 finished_loading = false;
01507 }
01508 } else if (cargo_not_full != 0) {
01509 finished_loading = false;
01510 }
01511 }
01512 unloading_time = 20;
01513
01514 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01515 }
01516
01517 if (front->type == VEH_TRAIN) {
01518
01519 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01520 if (overhang > 0) {
01521 unloading_time <<= 1;
01522 unloading_time += (overhang * unloading_time) / 8;
01523 }
01524 }
01525
01526
01527
01528
01529
01530
01531
01532 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01533 StringID percent_up_down = STR_NULL;
01534 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01535 if (front->fill_percent_te_id == INVALID_TE_ID) {
01536 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01537 } else {
01538 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01539 }
01540 }
01541
01542
01543 front->load_unload_ticks = max(1, unloading_time);
01544
01545 if (completely_emptied) {
01546 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01547 }
01548
01549 if (dirty_vehicle) {
01550 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01551 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01552 front->MarkDirty();
01553 }
01554 if (dirty_station) {
01555 st->MarkTilesDirty(true);
01556 SetWindowDirty(WC_STATION_VIEW, last_visited);
01557 }
01558 }
01559
01565 void LoadUnloadStation(Station *st)
01566 {
01567
01568 if (st->loading_vehicles.empty()) return;
01569
01570 Vehicle *last_loading = NULL;
01571 std::list<Vehicle *>::iterator iter;
01572
01573
01574 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01575 Vehicle *v = *iter;
01576
01577 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01578
01579 assert(v->load_unload_ticks != 0);
01580 if (--v->load_unload_ticks == 0) last_loading = v;
01581 }
01582
01583
01584
01585
01586
01587
01588
01589
01590 if (last_loading == NULL) return;
01591
01592 int cargo_left[NUM_CARGO];
01593
01594 for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
01595
01596 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01597 Vehicle *v = *iter;
01598 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01599 if (v == last_loading) break;
01600 }
01601
01602
01603 const Industry * const *isend = _cargo_delivery_destinations.End();
01604 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01605 TriggerIndustryProduction(*iid);
01606 }
01607 _cargo_delivery_destinations.Clear();
01608 }
01609
01613 void CompaniesMonthlyLoop()
01614 {
01615 CompaniesGenStatistics();
01616 if (_settings_game.economy.inflation) {
01617 AddInflation();
01618 RecomputePrices();
01619 }
01620 CompaniesPayInterest();
01621 HandleEconomyFluctuations();
01622 }
01623
01624 static void DoAcquireCompany(Company *c)
01625 {
01626 CompanyID ci = c->index;
01627
01628 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01629 cni->FillData(c, Company::Get(_current_company));
01630
01631 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01632 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01633 SetDParamStr(2, cni->company_name);
01634 SetDParamStr(3, cni->other_company_name);
01635 SetDParam(4, c->bankrupt_value);
01636 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, NS_COMPANY_MERGER, cni);
01637 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01638 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01639
01640 ChangeOwnershipOfCompanyItems(ci, _current_company);
01641
01642 if (c->bankrupt_value == 0) {
01643 Company *owner = Company::Get(_current_company);
01644 owner->current_loan += c->current_loan;
01645 }
01646
01647 if (c->is_ai) AI::Stop(c->index);
01648
01649 DeleteCompanyWindows(ci);
01650 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01651 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01652 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01653 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01654
01655 delete c;
01656 }
01657
01658 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01659
01669 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01670 {
01671 CommandCost cost(EXPENSES_OTHER);
01672 CompanyID target_company = (CompanyID)p1;
01673 Company *c = Company::GetIfValid(target_company);
01674
01675
01676
01677 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01678
01679
01680 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01681
01682
01683 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01684
01685 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01686 if (!c->is_ai) return cost;
01687
01688 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01689 }
01690
01691
01692 cost.AddCost(CalculateCompanyValue(c) >> 2);
01693 if (flags & DC_EXEC) {
01694 OwnerByte *b = c->share_owners;
01695
01696 while (*b != COMPANY_SPECTATOR) b++;
01697 *b = _current_company;
01698
01699 for (int i = 0; c->share_owners[i] == _current_company;) {
01700 if (++i == 4) {
01701 c->bankrupt_value = 0;
01702 DoAcquireCompany(c);
01703 break;
01704 }
01705 }
01706 SetWindowDirty(WC_COMPANY, target_company);
01707 CompanyAdminUpdate(c);
01708 }
01709 return cost;
01710 }
01711
01721 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01722 {
01723 CompanyID target_company = (CompanyID)p1;
01724 Company *c = Company::GetIfValid(target_company);
01725
01726
01727 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01728
01729
01730
01731 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01732
01733
01734 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01735
01736
01737 Money cost = CalculateCompanyValue(c) >> 2;
01738 cost = -(cost - (cost >> 7));
01739
01740 if (flags & DC_EXEC) {
01741 OwnerByte *b = c->share_owners;
01742 while (*b != _current_company) b++;
01743 *b = COMPANY_SPECTATOR;
01744 SetWindowDirty(WC_COMPANY, target_company);
01745 CompanyAdminUpdate(c);
01746 }
01747 return CommandCost(EXPENSES_OTHER, cost);
01748 }
01749
01762 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01763 {
01764 CompanyID target_company = (CompanyID)p1;
01765 Company *c = Company::GetIfValid(target_company);
01766 if (c == NULL) return CMD_ERROR;
01767
01768
01769 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01770
01771
01772 if (!_networking && _local_company == c->index) return CMD_ERROR;
01773
01774
01775 if (target_company == _current_company) return CMD_ERROR;
01776
01777
01778 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01779
01780
01781 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01782
01783 if (flags & DC_EXEC) {
01784 DoAcquireCompany(c);
01785 }
01786 return cost;
01787 }