NewGRF handling of rail types. More...
#include "rail.h"
#include "newgrf_commons.h"
Go to the source code of this file.
Functions | |
SpriteID | GetCustomRailSprite (const RailtypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context=TCX_NORMAL) |
Get the sprite to draw for the given tile. | |
uint8 | GetReverseRailTypeTranslation (RailType railtype, const GRFFile *grffile) |
Perform a reverse railtype lookup to get the GRF internal ID. |
NewGRF handling of rail types.
Definition in file newgrf_railtype.h.
SpriteID GetCustomRailSprite | ( | const RailtypeInfo * | rti, | |
TileIndex | tile, | |||
RailTypeSpriteGroup | rtsg, | |||
TileContext | context | |||
) |
Get the sprite to draw for the given tile.
rti | The rail type data (spec). | |
tile | The tile to get the sprite for. | |
rtsg | The type of sprite to draw. | |
content | Where are we drawing the tile? |
Definition at line 96 of file newgrf_railtype.cpp.
References RailtypeInfo::grffile, RailtypeInfo::group, and SpriteGroup::Resolve().
Referenced by DrawBridgeMiddle(), DrawTile_Road(), DrawTile_TunnelBridge(), GetPylonBase(), and GetWireBase().
Perform a reverse railtype lookup to get the GRF internal ID.
railtype | The global (OpenTTD) railtype. | |
grffile | The GRF to do the lookup for. |
Definition at line 119 of file newgrf_railtype.cpp.
References GetRailTypeInfo(), and RailtypeInfo::label.