Data Structures | Variables

unicode.h File Reference

Character mapping for using Unicode characters in OTTD. More...

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Data Structures

struct  DefaultUnicodeMapping

Variables

static const byte CLRA = 0
 Identifier to clear all glyphs at this codepoint.
static const DefaultUnicodeMapping _default_unicode_map []

Detailed Description

Character mapping for using Unicode characters in OTTD.

Definition in file unicode.h.


Variable Documentation

const DefaultUnicodeMapping _default_unicode_map[] [static]
Initial value:
 {
  { 0x00A0, 0x20 }, 
  { 0x00AA, CLRA }, 
  { 0x00AC, CLRA }, 
  { 0x00AD, 0x20 }, 
  { 0x00AF, CLRA }, 
  { 0x00B4, CLRA }, 
  { 0x00B5, CLRA }, 
  { 0x00B6, CLRA }, 
  { 0x00B7, CLRA }, 
  { 0x00B8, CLRA }, 
  { 0x00B9, CLRA }, 
  { 0x00BC, CLRA }, 
  { 0x00BD, CLRA }, 
  { 0x0178, 0x9F }, 
  { 0x010D, 0x63 }, 
}

Definition at line 24 of file unicode.h.