A reader that simply reads using fopen. More...
Public Member Functions | |
StringListReader (StringData &data, const LanguageStrings *strings, bool master, bool translation) | |
Create the reader. | |
char * | ReadLine (char *buffer, size_t size) |
Read a single line from the source of strings. | |
Data Fields | |
const char *const * | p |
The current location of the iteration. | |
const char *const * | end |
The end of the iteration. |
A reader that simply reads using fopen.
Definition at line 127 of file game_text.cpp.
StringListReader::StringListReader | ( | StringData & | data, | |
const LanguageStrings * | strings, | |||
bool | master, | |||
bool | translation | |||
) | [inline] |
Create the reader.
data | The data to fill during reading. | |
file | The file we are reading. | |
master | Are we reading the master file? | |
translation | Are we reading a translation? |
Definition at line 138 of file game_text.cpp.
char* StringListReader::ReadLine | ( | char * | buffer, | |
size_t | size | |||
) | [inline, virtual] |
Read a single line from the source of strings.
buffer | The buffer to read the data in to. | |
size | The size of the buffer. |
Implements StringReader.
Definition at line 143 of file game_text.cpp.