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00012 #include "stdafx.h"
00013 #include "company_func.h"
00014 #include "command_func.h"
00015 #include "industry.h"
00016 #include "town.h"
00017 #include "news_func.h"
00018 #include "network/network.h"
00019 #include "network/network_func.h"
00020 #include "ai/ai.hpp"
00021 #include "aircraft.h"
00022 #include "newgrf_engine.h"
00023 #include "engine_base.h"
00024 #include "ground_vehicle.hpp"
00025 #include "newgrf_cargo.h"
00026 #include "newgrf_sound.h"
00027 #include "newgrf_industrytiles.h"
00028 #include "newgrf_station.h"
00029 #include "newgrf_airporttiles.h"
00030 #include "object.h"
00031 #include "strings_func.h"
00032 #include "date_func.h"
00033 #include "vehicle_func.h"
00034 #include "sound_func.h"
00035 #include "autoreplace_func.h"
00036 #include "company_gui.h"
00037 #include "signs_base.h"
00038 #include "subsidy_base.h"
00039 #include "subsidy_func.h"
00040 #include "station_base.h"
00041 #include "waypoint_base.h"
00042 #include "economy_base.h"
00043 #include "core/pool_func.hpp"
00044 #include "core/backup_type.hpp"
00045 #include "water.h"
00046 #include "game/game.hpp"
00047 #include "cargomonitor.h"
00048 #include "goal_base.h"
00049
00050 #include "table/strings.h"
00051 #include "table/pricebase.h"
00052
00053
00054
00055 CargoPaymentPool _cargo_payment_pool("CargoPayment");
00056 INSTANTIATE_POOL_METHODS(CargoPayment)
00057
00058
00069 static inline int32 BigMulS(const int32 a, const int32 b, const uint8 shift)
00070 {
00071 return (int32)((int64)a * (int64)b >> shift);
00072 }
00073
00074 typedef SmallVector<Industry *, 16> SmallIndustryList;
00075
00079 const ScoreInfo _score_info[] = {
00080 { 120, 100},
00081 { 80, 100},
00082 { 10000, 100},
00083 { 50000, 50},
00084 { 100000, 100},
00085 { 40000, 400},
00086 { 8, 50},
00087 {10000000, 50},
00088 { 250000, 50},
00089 { 0, 0}
00090 };
00091
00092 int _score_part[MAX_COMPANIES][SCORE_END];
00093 Economy _economy;
00094 Prices _price;
00095 Money _additional_cash_required;
00096 static PriceMultipliers _price_base_multiplier;
00097
00107 Money CalculateCompanyValue(const Company *c, bool including_loan)
00108 {
00109 Owner owner = c->index;
00110
00111 Station *st;
00112 uint num = 0;
00113
00114 FOR_ALL_STATIONS(st) {
00115 if (st->owner == owner) num += CountBits((byte)st->facilities);
00116 }
00117
00118 Money value = num * _price[PR_STATION_VALUE] * 25;
00119
00120 Vehicle *v;
00121 FOR_ALL_VEHICLES(v) {
00122 if (v->owner != owner) continue;
00123
00124 if (v->type == VEH_TRAIN ||
00125 v->type == VEH_ROAD ||
00126 (v->type == VEH_AIRCRAFT && Aircraft::From(v)->IsNormalAircraft()) ||
00127 v->type == VEH_SHIP) {
00128 value += v->value * 3 >> 1;
00129 }
00130 }
00131
00132
00133 if (including_loan) value -= c->current_loan;
00134 value += c->money;
00135
00136 return max(value, (Money)1);
00137 }
00138
00147 int UpdateCompanyRatingAndValue(Company *c, bool update)
00148 {
00149 Owner owner = c->index;
00150 int score = 0;
00151
00152 memset(_score_part[owner], 0, sizeof(_score_part[owner]));
00153
00154
00155 {
00156 Vehicle *v;
00157 Money min_profit = 0;
00158 bool min_profit_first = true;
00159 uint num = 0;
00160
00161 FOR_ALL_VEHICLES(v) {
00162 if (v->owner != owner) continue;
00163 if (IsCompanyBuildableVehicleType(v->type) && v->IsPrimaryVehicle()) {
00164 if (v->profit_last_year > 0) num++;
00165 if (v->age > 730) {
00166
00167 if (min_profit_first || min_profit > v->profit_last_year) {
00168 min_profit = v->profit_last_year;
00169 min_profit_first = false;
00170 }
00171 }
00172 }
00173 }
00174
00175 min_profit >>= 8;
00176
00177 _score_part[owner][SCORE_VEHICLES] = num;
00178
00179 if (min_profit > 0) {
00180 _score_part[owner][SCORE_MIN_PROFIT] = ClampToI32(min_profit);
00181 }
00182 }
00183
00184
00185 {
00186 uint num = 0;
00187 const Station *st;
00188
00189 FOR_ALL_STATIONS(st) {
00190
00191 if (st->owner == owner && (st->time_since_load <= 20 || st->time_since_unload <= 20)) num += CountBits((byte)st->facilities);
00192 }
00193 _score_part[owner][SCORE_STATIONS] = num;
00194 }
00195
00196
00197 {
00198 int numec = min(c->num_valid_stat_ent, 12);
00199 if (numec != 0) {
00200 const CompanyEconomyEntry *cee = c->old_economy;
00201 Money min_income = cee->income + cee->expenses;
00202 Money max_income = cee->income + cee->expenses;
00203
00204 do {
00205 min_income = min(min_income, cee->income + cee->expenses);
00206 max_income = max(max_income, cee->income + cee->expenses);
00207 } while (++cee, --numec);
00208
00209 if (min_income > 0) {
00210 _score_part[owner][SCORE_MIN_INCOME] = ClampToI32(min_income);
00211 }
00212
00213 _score_part[owner][SCORE_MAX_INCOME] = ClampToI32(max_income);
00214 }
00215 }
00216
00217
00218 {
00219 int numec = min(c->num_valid_stat_ent, 4);
00220 if (numec != 0) {
00221 const CompanyEconomyEntry *cee = c->old_economy;
00222 OverflowSafeInt64 total_delivered = 0;
00223 do {
00224 total_delivered += cee->delivered_cargo.GetSum<OverflowSafeInt64>();
00225 } while (++cee, --numec);
00226
00227 _score_part[owner][SCORE_DELIVERED] = ClampToI32(total_delivered);
00228 }
00229 }
00230
00231
00232 {
00233 _score_part[owner][SCORE_CARGO] = c->old_economy->delivered_cargo.GetCount();
00234 }
00235
00236
00237 {
00238 if (c->money > 0) {
00239 _score_part[owner][SCORE_MONEY] = ClampToI32(c->money);
00240 }
00241 }
00242
00243
00244 {
00245 _score_part[owner][SCORE_LOAN] = ClampToI32(_score_info[SCORE_LOAN].needed - c->current_loan);
00246 }
00247
00248
00249 {
00250 int total_score = 0;
00251 int s;
00252 score = 0;
00253 for (ScoreID i = SCORE_BEGIN; i < SCORE_END; i++) {
00254
00255 if (i == SCORE_TOTAL) continue;
00256
00257 s = Clamp(_score_part[owner][i], 0, _score_info[i].needed) * _score_info[i].score / _score_info[i].needed;
00258 score += s;
00259 total_score += _score_info[i].score;
00260 }
00261
00262 _score_part[owner][SCORE_TOTAL] = score;
00263
00264
00265 if (total_score != SCORE_MAX) score = score * SCORE_MAX / total_score;
00266 }
00267
00268 if (update) {
00269 c->old_economy[0].performance_history = score;
00270 UpdateCompanyHQ(c->location_of_HQ, score);
00271 c->old_economy[0].company_value = CalculateCompanyValue(c);
00272 }
00273
00274 SetWindowDirty(WC_PERFORMANCE_DETAIL, 0);
00275 return score;
00276 }
00277
00283 void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
00284 {
00285
00286
00287
00288 Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
00289 #ifdef ENABLE_NETWORK
00290
00291 if (_networking) NetworkClientsToSpectators(old_owner);
00292 #endif
00293 if (old_owner == _local_company) {
00294
00295
00296 assert(!_networking);
00297 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00298 Company *c;
00299 FOR_ALL_COMPANIES(c) {
00300 if (c->index != old_owner) {
00301 SetLocalCompany(c->index);
00302 break;
00303 }
00304 }
00305 cur_company.Restore();
00306 assert(old_owner != _local_company);
00307 }
00308
00309 Town *t;
00310
00311 assert(old_owner != new_owner);
00312
00313 {
00314 Company *c;
00315 uint i;
00316
00317
00318 FOR_ALL_COMPANIES(c) {
00319 for (i = 0; i < 4; i++) {
00320 if (c->share_owners[i] == old_owner) {
00321
00322 CommandCost res = DoCommand(0, c->index, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00323
00324
00325 SubtractMoneyFromCompany(res);
00326 }
00327 }
00328 }
00329
00330
00331 Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
00332 c = Company::Get(old_owner);
00333 for (i = 0; i < 4; i++) {
00334 cur_company2.Change(c->share_owners[i]);
00335 if (_current_company != INVALID_OWNER) {
00336
00337 CommandCost res = DoCommand(0, old_owner, 0, DC_EXEC | DC_BANKRUPT, CMD_SELL_SHARE_IN_COMPANY);
00338
00339
00340 SubtractMoneyFromCompany(res);
00341 }
00342 }
00343 cur_company2.Restore();
00344 }
00345
00346
00347
00348
00349 if (new_owner == INVALID_OWNER) {
00350 Company::Get(old_owner)->money = UINT64_MAX >> 2;
00351 }
00352
00353 Subsidy *s;
00354 FOR_ALL_SUBSIDIES(s) {
00355 if (s->awarded == old_owner) {
00356 if (new_owner == INVALID_OWNER) {
00357 delete s;
00358 } else {
00359 s->awarded = new_owner;
00360 }
00361 }
00362 }
00363 if (new_owner == INVALID_OWNER) RebuildSubsidisedSourceAndDestinationCache();
00364
00365
00366 FOR_ALL_TOWNS(t) {
00367
00368 if (new_owner != INVALID_OWNER) {
00369 if (HasBit(t->have_ratings, old_owner)) {
00370 if (HasBit(t->have_ratings, new_owner)) {
00371
00372 t->ratings[new_owner] = max(t->ratings[new_owner], t->ratings[old_owner]);
00373 } else {
00374 SetBit(t->have_ratings, new_owner);
00375 t->ratings[new_owner] = t->ratings[old_owner];
00376 }
00377 }
00378 }
00379
00380
00381 t->ratings[old_owner] = RATING_INITIAL;
00382 ClrBit(t->have_ratings, old_owner);
00383
00384
00385 if (t->exclusive_counter > 0 && t->exclusivity == old_owner) {
00386 if (new_owner != INVALID_OWNER) {
00387 t->exclusivity = new_owner;
00388 } else {
00389 t->exclusive_counter = 0;
00390 t->exclusivity = INVALID_COMPANY;
00391 }
00392 }
00393 }
00394
00395 {
00396 Vehicle *v;
00397 FOR_ALL_VEHICLES(v) {
00398 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00399 if (new_owner == INVALID_OWNER) {
00400 if (v->Previous() == NULL) delete v;
00401 } else {
00402 if (v->IsEngineCountable()) GroupStatistics::CountEngine(v, -1);
00403 if (v->IsPrimaryVehicle()) GroupStatistics::CountVehicle(v, -1);
00404 }
00405 }
00406 }
00407 }
00408
00409
00410
00411 RemoveAllEngineReplacementForCompany(Company::Get(old_owner));
00412
00413 if (new_owner == INVALID_OWNER) {
00414 RemoveAllGroupsForCompany(old_owner);
00415 } else {
00416 Group *g;
00417 FOR_ALL_GROUPS(g) {
00418 if (g->owner == old_owner) g->owner = new_owner;
00419 }
00420 }
00421
00422 {
00423 FreeUnitIDGenerator unitidgen[] = {
00424 FreeUnitIDGenerator(VEH_TRAIN, new_owner), FreeUnitIDGenerator(VEH_ROAD, new_owner),
00425 FreeUnitIDGenerator(VEH_SHIP, new_owner), FreeUnitIDGenerator(VEH_AIRCRAFT, new_owner)
00426 };
00427
00428 Vehicle *v;
00429 FOR_ALL_VEHICLES(v) {
00430 if (v->owner == old_owner && IsCompanyBuildableVehicleType(v->type)) {
00431 assert(new_owner != INVALID_OWNER);
00432
00433 v->owner = new_owner;
00434
00435
00436 v->colourmap = PAL_NONE;
00437 v->InvalidateNewGRFCache();
00438
00439 if (v->IsEngineCountable()) {
00440 GroupStatistics::CountEngine(v, 1);
00441 }
00442 if (v->IsPrimaryVehicle()) {
00443 GroupStatistics::CountVehicle(v, 1);
00444 v->unitnumber = unitidgen[v->type].NextID();
00445 }
00446
00447
00448 if (v->cargo_payment != NULL) v->cargo_payment->owner = NULL;
00449 }
00450 }
00451
00452 if (new_owner != INVALID_OWNER) GroupStatistics::UpdateAutoreplace(new_owner);
00453 }
00454
00455
00456 {
00457 TileIndex tile = 0;
00458 do {
00459 ChangeTileOwner(tile, old_owner, new_owner);
00460 } while (++tile != MapSize());
00461
00462 if (new_owner != INVALID_OWNER) {
00463
00464
00465
00466
00467 tile = 0;
00468
00469 do {
00470 if (IsTileType(tile, MP_RAILWAY) && IsTileOwner(tile, new_owner) && HasSignals(tile)) {
00471 TrackBits tracks = GetTrackBits(tile);
00472 do {
00473 Track track = RemoveFirstTrack(&tracks);
00474 if (HasSignalOnTrack(tile, track)) AddTrackToSignalBuffer(tile, track, new_owner);
00475 } while (tracks != TRACK_BIT_NONE);
00476 } else if (IsLevelCrossingTile(tile) && IsTileOwner(tile, new_owner)) {
00477 UpdateLevelCrossing(tile);
00478 }
00479 } while (++tile != MapSize());
00480 }
00481
00482
00483 UpdateSignalsInBuffer();
00484 }
00485
00486
00487 if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.airport += Company::Get(old_owner)->infrastructure.airport;
00488
00489
00490 Station *st;
00491 FOR_ALL_STATIONS(st) {
00492 if (st->owner == old_owner) {
00493
00494
00495 st->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00496 }
00497 }
00498
00499
00500 Waypoint *wp;
00501 FOR_ALL_WAYPOINTS(wp) {
00502 if (wp->owner == old_owner) {
00503 wp->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00504 }
00505 }
00506
00507 Sign *si;
00508 FOR_ALL_SIGNS(si) {
00509 if (si->owner == old_owner) si->owner = new_owner == INVALID_OWNER ? OWNER_NONE : new_owner;
00510 }
00511
00512
00513 Goal *g;
00514 FOR_ALL_GOALS(g) {
00515 if (g->company == old_owner) delete g;
00516 }
00517
00518 ClearCargoPickupMonitoring(old_owner);
00519 ClearCargoDeliveryMonitoring(old_owner);
00520
00521
00522 if (new_owner != INVALID_OWNER) ChangeWindowOwner(old_owner, new_owner);
00523
00524 cur_company.Restore();
00525
00526 MarkWholeScreenDirty();
00527 }
00528
00533 static void CompanyCheckBankrupt(Company *c)
00534 {
00535
00536 if (c->money - c->current_loan >= -_economy.max_loan) {
00537 c->months_of_bankruptcy = 0;
00538 c->bankrupt_asked = 0;
00539 return;
00540 }
00541
00542 c->months_of_bankruptcy++;
00543
00544 switch (c->months_of_bankruptcy) {
00545
00546 case 0:
00547 case 1:
00548 case 2:
00549 case 3:
00550
00551 case 5:
00552 case 6:
00553
00554 case 8:
00555 case 9:
00556 break;
00557
00558
00559 case 4: {
00560 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
00561 cni->FillData(c);
00562 SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
00563 SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
00564 SetDParamStr(2, cni->company_name);
00565 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
00566 AI::BroadcastNewEvent(new ScriptEventCompanyInTrouble(c->index));
00567 Game::NewEvent(new ScriptEventCompanyInTrouble(c->index));
00568 break;
00569 }
00570
00571
00572 case 7: {
00573
00574 Money val = CalculateCompanyValue(c, false);
00575
00576 c->bankrupt_value = val;
00577 c->bankrupt_asked = 1 << c->index;
00578 c->bankrupt_timeout = 0;
00579
00580
00581 assert(c->bankrupt_value > 0);
00582 break;
00583 }
00584
00585
00586
00587 default:
00588 case 10: {
00589 if (!_networking && _local_company == c->index) {
00590
00591
00592
00593
00594 c->bankrupt_asked = MAX_UVALUE(CompanyMask);
00595 break;
00596 }
00597
00598
00599
00600
00601
00602
00603
00604
00605
00606
00607 if (!_networking || _network_server) DoCommandP(0, 2 | (c->index << 16), CRR_BANKRUPT, CMD_COMPANY_CTRL);
00608 break;
00609 }
00610 }
00611 }
00612
00617 static void CompaniesGenStatistics()
00618 {
00619 Station *st;
00620
00621 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00622 Company *c;
00623
00624 if (!_settings_game.economy.infrastructure_maintenance) {
00625 FOR_ALL_STATIONS(st) {
00626 cur_company.Change(st->owner);
00627 CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
00628 SubtractMoneyFromCompany(cost);
00629 }
00630 } else {
00631
00632 FOR_ALL_COMPANIES(c) {
00633 cur_company.Change(c->index);
00634
00635 CommandCost cost(EXPENSES_PROPERTY);
00636 uint32 rail_total = c->infrastructure.GetRailTotal();
00637 for (RailType rt = RAILTYPE_BEGIN; rt < RAILTYPE_END; rt++) {
00638 if (c->infrastructure.rail[rt] != 0) cost.AddCost(RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total));
00639 }
00640 cost.AddCost(SignalMaintenanceCost(c->infrastructure.signal));
00641 for (RoadType rt = ROADTYPE_BEGIN; rt < ROADTYPE_END; rt++) {
00642 if (c->infrastructure.road[rt] != 0) cost.AddCost(RoadMaintenanceCost(rt, c->infrastructure.road[rt]));
00643 }
00644 cost.AddCost(CanalMaintenanceCost(c->infrastructure.water));
00645 cost.AddCost(StationMaintenanceCost(c->infrastructure.station));
00646 cost.AddCost(AirportMaintenanceCost(c->index));
00647
00648 SubtractMoneyFromCompany(cost);
00649 }
00650 }
00651 cur_company.Restore();
00652
00653
00654 FOR_ALL_COMPANIES(c) {
00655 CompanyCheckBankrupt(c);
00656 }
00657
00658
00659 if (!HasBit(1 << 0 | 1 << 3 | 1 << 6 | 1 << 9, _cur_month)) return;
00660
00661 FOR_ALL_COMPANIES(c) {
00662 memmove(&c->old_economy[1], &c->old_economy[0], sizeof(c->old_economy) - sizeof(c->old_economy[0]));
00663 c->old_economy[0] = c->cur_economy;
00664 memset(&c->cur_economy, 0, sizeof(c->cur_economy));
00665
00666 if (c->num_valid_stat_ent != MAX_HISTORY_QUARTERS) c->num_valid_stat_ent++;
00667
00668 UpdateCompanyRatingAndValue(c, true);
00669 if (c->block_preview != 0) c->block_preview--;
00670 }
00671
00672 SetWindowDirty(WC_INCOME_GRAPH, 0);
00673 SetWindowDirty(WC_OPERATING_PROFIT, 0);
00674 SetWindowDirty(WC_DELIVERED_CARGO, 0);
00675 SetWindowDirty(WC_PERFORMANCE_HISTORY, 0);
00676 SetWindowDirty(WC_COMPANY_VALUE, 0);
00677 SetWindowDirty(WC_COMPANY_LEAGUE, 0);
00678 }
00679
00685 bool AddInflation(bool check_year)
00686 {
00687
00688
00689
00690
00691
00692
00693
00694
00695
00696
00697
00698
00699
00700
00701
00702 if (check_year && (_cur_year - _settings_game.game_creation.starting_year) >= (ORIGINAL_MAX_YEAR - ORIGINAL_BASE_YEAR)) return true;
00703
00704 if (_economy.inflation_prices == MAX_INFLATION || _economy.inflation_payment == MAX_INFLATION) return true;
00705
00706
00707
00708
00709
00710
00711 _economy.inflation_prices += (_economy.inflation_prices * _economy.infl_amount * 54) >> 16;
00712 _economy.inflation_payment += (_economy.inflation_payment * _economy.infl_amount_pr * 54) >> 16;
00713
00714 if (_economy.inflation_prices > MAX_INFLATION) _economy.inflation_prices = MAX_INFLATION;
00715 if (_economy.inflation_payment > MAX_INFLATION) _economy.inflation_payment = MAX_INFLATION;
00716
00717 return false;
00718 }
00719
00723 void RecomputePrices()
00724 {
00725
00726 _economy.max_loan = (_settings_game.difficulty.max_loan * _economy.inflation_prices >> 16) / 50000 * 50000;
00727
00728
00729 for (Price i = PR_BEGIN; i < PR_END; i++) {
00730 Money price = _price_base_specs[i].start_price;
00731
00732
00733 uint mod = 1;
00734 switch (_price_base_specs[i].category) {
00735 case PCAT_RUNNING:
00736 mod = _settings_game.difficulty.vehicle_costs;
00737 break;
00738
00739 case PCAT_CONSTRUCTION:
00740 mod = _settings_game.difficulty.construction_cost;
00741 break;
00742
00743 default: break;
00744 }
00745 switch (mod) {
00746 case 0: price *= 6; break;
00747 case 1: price *= 8; break;
00748 case 2: price *= 9; break;
00749 default: NOT_REACHED();
00750 }
00751
00752
00753 price = (int64)price * _economy.inflation_prices;
00754
00755
00756 int shift = _price_base_multiplier[i] - 16 - 3;
00757 if (shift >= 0) {
00758 price <<= shift;
00759 } else {
00760 price >>= -shift;
00761 }
00762
00763
00764
00765
00766
00767
00768 if (price == 0) {
00769 price = Clamp(_price_base_specs[i].start_price, -1, 1);
00770
00771 assert(price != 0);
00772 }
00773
00774 _price[i] = price;
00775 }
00776
00777
00778 CargoSpec *cs;
00779 FOR_ALL_CARGOSPECS(cs) {
00780 cs->current_payment = ((int64)cs->initial_payment * _economy.inflation_payment) >> 16;
00781 }
00782
00783 SetWindowClassesDirty(WC_BUILD_VEHICLE);
00784 SetWindowClassesDirty(WC_REPLACE_VEHICLE);
00785 SetWindowClassesDirty(WC_VEHICLE_DETAILS);
00786 SetWindowClassesDirty(WC_COMPANY_INFRASTRUCTURE);
00787 InvalidateWindowData(WC_PAYMENT_RATES, 0);
00788 }
00789
00791 static void CompaniesPayInterest()
00792 {
00793 const Company *c;
00794
00795 Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
00796 FOR_ALL_COMPANIES(c) {
00797 cur_company.Change(c->index);
00798
00799
00800
00801
00802
00803
00804
00805
00806
00807
00808
00809
00810 Money yearly_fee = c->current_loan * _economy.interest_rate / 100;
00811 if (c->money < 0) {
00812 yearly_fee += -c->money *_economy.interest_rate / 100;
00813 }
00814 Money up_to_previous_month = yearly_fee * _cur_month / 12;
00815 Money up_to_this_month = yearly_fee * (_cur_month + 1) / 12;
00816
00817 SubtractMoneyFromCompany(CommandCost(EXPENSES_LOAN_INT, up_to_this_month - up_to_previous_month));
00818
00819 SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, _price[PR_STATION_VALUE] >> 2));
00820 }
00821 cur_company.Restore();
00822 }
00823
00824 static void HandleEconomyFluctuations()
00825 {
00826 if (_settings_game.difficulty.economy != 0) {
00827
00828 _economy.fluct--;
00829 } else if (EconomyIsInRecession()) {
00830
00831 _economy.fluct = -12;
00832 } else {
00833
00834 return;
00835 }
00836
00837 if (_economy.fluct == 0) {
00838 _economy.fluct = -(int)GB(Random(), 0, 2);
00839 AddNewsItem(STR_NEWS_BEGIN_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00840 } else if (_economy.fluct == -12) {
00841 _economy.fluct = GB(Random(), 0, 8) + 312;
00842 AddNewsItem(STR_NEWS_END_OF_RECESSION, NT_ECONOMY, NF_NORMAL);
00843 }
00844 }
00845
00846
00850 void ResetPriceBaseMultipliers()
00851 {
00852 memset(_price_base_multiplier, 0, sizeof(_price_base_multiplier));
00853 }
00854
00862 void SetPriceBaseMultiplier(Price price, int factor)
00863 {
00864 assert(price < PR_END);
00865 _price_base_multiplier[price] = Clamp(factor, MIN_PRICE_MODIFIER, MAX_PRICE_MODIFIER);
00866 }
00867
00872 void StartupIndustryDailyChanges(bool init_counter)
00873 {
00874 uint map_size = MapLogX() + MapLogY();
00875
00876
00877
00878
00879
00880
00881 _economy.industry_daily_increment = (1 << map_size) / 31;
00882
00883 if (init_counter) {
00884
00885 _economy.industry_daily_change_counter = 0;
00886 }
00887 }
00888
00889 void StartupEconomy()
00890 {
00891 _economy.interest_rate = _settings_game.difficulty.initial_interest;
00892 _economy.infl_amount = _settings_game.difficulty.initial_interest;
00893 _economy.infl_amount_pr = max(0, _settings_game.difficulty.initial_interest - 1);
00894 _economy.fluct = GB(Random(), 0, 8) + 168;
00895
00896
00897 RecomputePrices();
00898
00899 StartupIndustryDailyChanges(true);
00900
00901 }
00902
00906 void InitializeEconomy()
00907 {
00908 _economy.inflation_prices = _economy.inflation_payment = 1 << 16;
00909 ClearCargoPickupMonitoring();
00910 ClearCargoDeliveryMonitoring();
00911 }
00912
00921 Money GetPrice(Price index, uint cost_factor, const GRFFile *grf_file, int shift)
00922 {
00923 if (index >= PR_END) return 0;
00924
00925 Money cost = _price[index] * cost_factor;
00926 if (grf_file != NULL) shift += grf_file->price_base_multipliers[index];
00927
00928 if (shift >= 0) {
00929 cost <<= shift;
00930 } else {
00931 cost >>= -shift;
00932 }
00933
00934 return cost;
00935 }
00936
00937 Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type)
00938 {
00939 const CargoSpec *cs = CargoSpec::Get(cargo_type);
00940 if (!cs->IsValid()) {
00941
00942 return 0;
00943 }
00944
00945
00946 if (HasBit(cs->callback_mask, CBM_CARGO_PROFIT_CALC)) {
00947 uint32 var18 = min(dist, 0xFFFF) | (min(num_pieces, 0xFF) << 16) | (transit_days << 24);
00948 uint16 callback = GetCargoCallback(CBID_CARGO_PROFIT_CALC, 0, var18, cs);
00949 if (callback != CALLBACK_FAILED) {
00950 int result = GB(callback, 0, 14);
00951
00952
00953 if (HasBit(callback, 14)) result -= 0x4000;
00954
00955
00956
00957
00958 return result * num_pieces * cs->current_payment / 8192;
00959 }
00960 }
00961
00962 static const int MIN_TIME_FACTOR = 31;
00963 static const int MAX_TIME_FACTOR = 255;
00964
00965 const int days1 = cs->transit_days[0];
00966 const int days2 = cs->transit_days[1];
00967 const int days_over_days1 = max( transit_days - days1, 0);
00968 const int days_over_days2 = max(days_over_days1 - days2, 0);
00969
00970
00971
00972
00973
00974
00975
00976
00977
00978
00979
00980 const int time_factor = max(MAX_TIME_FACTOR - days_over_days1 - days_over_days2, MIN_TIME_FACTOR);
00981
00982 return BigMulS(dist * time_factor * num_pieces, cs->current_payment, 21);
00983 }
00984
00986 static SmallIndustryList _cargo_delivery_destinations;
00987
00997 static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint num_pieces, IndustryID source)
00998 {
00999
01000
01001
01002
01003
01004
01005
01006 uint accepted = 0;
01007
01008 for (uint i = 0; i < st->industries_near.Length() && num_pieces != 0; i++) {
01009 Industry *ind = st->industries_near[i];
01010 if (ind->index == source) continue;
01011
01012 uint cargo_index;
01013 for (cargo_index = 0; cargo_index < lengthof(ind->accepts_cargo); cargo_index++) {
01014 if (cargo_type == ind->accepts_cargo[cargo_index]) break;
01015 }
01016
01017 if (cargo_index >= lengthof(ind->accepts_cargo)) continue;
01018
01019
01020 if (IndustryTemporarilyRefusesCargo(ind, cargo_type)) continue;
01021
01022
01023 _cargo_delivery_destinations.Include(ind);
01024
01025 uint amount = min(num_pieces, 0xFFFFU - ind->incoming_cargo_waiting[cargo_index]);
01026 ind->incoming_cargo_waiting[cargo_index] += amount;
01027 num_pieces -= amount;
01028 accepted += amount;
01029 }
01030
01031 return accepted;
01032 }
01033
01047 static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, byte days_in_transit, Company *company, SourceType src_type, SourceID src)
01048 {
01049 assert(num_pieces > 0);
01050
01051 Station *st = Station::Get(dest);
01052
01053
01054 uint accepted = DeliverGoodsToIndustry(st, cargo_type, num_pieces, src_type == ST_INDUSTRY ? src : INVALID_INDUSTRY);
01055
01056
01057 if (HasBit(st->always_accepted, cargo_type)) accepted = num_pieces;
01058
01059
01060 if (accepted > 0) {
01061 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_EVER_ACCEPTED);
01062 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_CURRENT_MONTH);
01063 SetBit(st->goods[cargo_type].acceptance_pickup, GoodsEntry::GES_ACCEPTED_BIGTICK);
01064 }
01065
01066
01067 company->cur_economy.delivered_cargo[cargo_type] += accepted;
01068
01069
01070 const CargoSpec *cs = CargoSpec::Get(cargo_type);
01071 st->town->received[cs->town_effect].new_act += accepted;
01072
01073
01074 Money profit = GetTransportedGoodsIncome(accepted, DistanceManhattan(source_tile, st->xy), days_in_transit, cargo_type);
01075
01076
01077 AddCargoDelivery(cargo_type, company->index, accepted, src_type, src, st);
01078
01079
01080 if (CheckSubsidised(cargo_type, company->index, src_type, src, st)) {
01081 switch (_settings_game.difficulty.subsidy_multiplier) {
01082 case 0: profit += profit >> 1; break;
01083 case 1: profit *= 2; break;
01084 case 2: profit *= 3; break;
01085 default: profit *= 4; break;
01086 }
01087 }
01088
01089 return profit;
01090 }
01091
01097 static void TriggerIndustryProduction(Industry *i)
01098 {
01099 const IndustrySpec *indspec = GetIndustrySpec(i->type);
01100 uint16 callback = indspec->callback_mask;
01101
01102 i->was_cargo_delivered = true;
01103 i->last_cargo_accepted_at = _date;
01104
01105 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL) || HasBit(callback, CBM_IND_PRODUCTION_256_TICKS)) {
01106 if (HasBit(callback, CBM_IND_PRODUCTION_CARGO_ARRIVAL)) {
01107 IndustryProductionCallback(i, 0);
01108 } else {
01109 SetWindowDirty(WC_INDUSTRY_VIEW, i->index);
01110 }
01111 } else {
01112 for (uint cargo_index = 0; cargo_index < lengthof(i->incoming_cargo_waiting); cargo_index++) {
01113 uint cargo_waiting = i->incoming_cargo_waiting[cargo_index];
01114 if (cargo_waiting == 0) continue;
01115
01116 i->produced_cargo_waiting[0] = min(i->produced_cargo_waiting[0] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][0] / 256), 0xFFFF);
01117 i->produced_cargo_waiting[1] = min(i->produced_cargo_waiting[1] + (cargo_waiting * indspec->input_cargo_multiplier[cargo_index][1] / 256), 0xFFFF);
01118
01119 i->incoming_cargo_waiting[cargo_index] = 0;
01120 }
01121 }
01122
01123 TriggerIndustry(i, INDUSTRY_TRIGGER_RECEIVED_CARGO);
01124 StartStopIndustryTileAnimation(i, IAT_INDUSTRY_RECEIVED_CARGO);
01125 }
01126
01131 CargoPayment::CargoPayment(Vehicle *front) :
01132 front(front),
01133 current_station(front->last_station_visited)
01134 {
01135 }
01136
01137 CargoPayment::~CargoPayment()
01138 {
01139 if (this->CleaningPool()) return;
01140
01141 this->front->cargo_payment = NULL;
01142
01143 if (this->visual_profit == 0) return;
01144
01145 Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
01146
01147 SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
01148 this->front->profit_this_year += this->visual_profit << 8;
01149
01150 if (this->route_profit != 0) {
01151 if (IsLocalCompany() && !PlayVehicleSound(this->front, VSE_LOAD_UNLOAD)) {
01152 SndPlayVehicleFx(SND_14_CASHTILL, this->front);
01153 }
01154
01155 ShowCostOrIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, -this->visual_profit);
01156 } else {
01157 ShowFeederIncomeAnimation(this->front->x_pos, this->front->y_pos, this->front->z_pos, this->visual_profit);
01158 }
01159
01160 cur_company.Restore();
01161 }
01162
01168 void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
01169 {
01170 if (this->owner == NULL) {
01171 this->owner = Company::Get(this->front->owner);
01172 }
01173
01174
01175 Money profit = DeliverGoods(count, this->ct, this->current_station, cp->SourceStationXY(), cp->DaysInTransit(), this->owner, cp->SourceSubsidyType(), cp->SourceSubsidyID());
01176 this->route_profit += profit;
01177
01178
01179 this->visual_profit += profit - cp->FeederShare();
01180 }
01181
01188 Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
01189 {
01190 Money profit = GetTransportedGoodsIncome(
01191 count,
01192
01193 DistanceManhattan(cp->LoadedAtXY(), Station::Get(this->current_station)->xy),
01194 cp->DaysInTransit(),
01195 this->ct);
01196
01197 profit = profit * _settings_game.economy.feeder_payment_share / 100;
01198
01199 this->visual_profit += profit;
01200 return profit;
01201 }
01202
01207 void PrepareUnload(Vehicle *front_v)
01208 {
01209
01210 ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
01211
01212
01213 front_v->load_unload_ticks = 1;
01214
01215 if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01216 for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
01217 if (v->cargo_cap > 0 && !v->cargo.Empty()) {
01218 SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01219 }
01220 }
01221 }
01222
01223 assert(front_v->cargo_payment == NULL);
01224
01225
01226 assert_compile(CargoPaymentPool::MAX_SIZE == VehiclePool::MAX_SIZE);
01227 assert(CargoPayment::CanAllocateItem());
01228 front_v->cargo_payment = new CargoPayment(front_v);
01229 }
01230
01236 static bool IsArticulatedVehicleEmpty(Vehicle *v)
01237 {
01238 v = v->GetFirstEnginePart();
01239
01240 for (; v != NULL; v = v->HasArticulatedPart() ? v->GetNextArticulatedPart() : NULL) {
01241 if (v->cargo.Count() != 0) return false;
01242 }
01243
01244 return true;
01245 }
01246
01255 static void LoadUnloadVehicle(Vehicle *front, int *cargo_left)
01256 {
01257 assert(front->current_order.IsType(OT_LOADING));
01258
01259
01260 if (front->load_unload_ticks != 0) {
01261 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01262
01263 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01264 int cap_left = v->cargo_cap;
01265 if (!HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) cap_left -= v->cargo.Count();
01266 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01267 }
01268 }
01269 return;
01270 }
01271
01272 StationID last_visited = front->last_station_visited;
01273 Station *st = Station::Get(last_visited);
01274
01275 if (front->type == VEH_TRAIN && (!IsTileType(front->tile, MP_STATION) || GetStationIndex(front->tile) != st->index)) {
01276
01277
01278 SetBit(front->vehicle_flags, VF_LOADING_FINISHED);
01279 front->load_unload_ticks = 1;
01280 return;
01281 }
01282
01283 bool use_autorefit = front->current_order.IsRefit() && front->current_order.GetRefitCargo() == CT_AUTO_REFIT;
01284 CargoArray consist_capleft;
01285 if (use_autorefit) {
01286
01287 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01288 int cap_left = v->cargo_cap - v->cargo.Count();
01289 if (cap_left > 0) consist_capleft[v->cargo_type] += cap_left;
01290 }
01291 }
01292
01293 int unloading_time = 0;
01294 bool dirty_vehicle = false;
01295 bool dirty_station = false;
01296
01297 bool completely_emptied = true;
01298 bool anything_unloaded = false;
01299 bool anything_loaded = false;
01300 uint32 full_load_amount = 0;
01301 uint32 cargo_not_full = 0;
01302 uint32 cargo_full = 0;
01303 uint32 reservation_left = 0;
01304
01305 front->cur_speed = 0;
01306
01307 CargoPayment *payment = front->cargo_payment;
01308
01309 uint artic_part = 0;
01310 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01311 if (v == front || !v->Previous()->HasArticulatedPart()) artic_part = 0;
01312 if (v->cargo_cap == 0) continue;
01313 artic_part++;
01314
01315 const Engine *e = v->GetEngine();
01316 uint load_amount = e->info.load_amount;
01317
01318
01319 bool air_mail = v->type == VEH_AIRCRAFT && !Aircraft::From(v)->IsNormalAircraft();
01320 if (air_mail) load_amount = CeilDiv(load_amount, 4);
01321
01322 if (_settings_game.order.gradual_loading) {
01323 uint16 cb_load_amount = CALLBACK_FAILED;
01324 if (e->GetGRF() != NULL && e->GetGRF()->grf_version >= 8) {
01325
01326 cb_load_amount = GetVehicleProperty(v, PROP_VEHICLE_LOAD_AMOUNT, CALLBACK_FAILED);
01327 } else if (HasBit(e->info.callback_mask, CBM_VEHICLE_LOAD_AMOUNT)) {
01328
01329 cb_load_amount = GetVehicleCallback(CBID_VEHICLE_LOAD_AMOUNT, 0, 0, v->engine_type, v);
01330 }
01331 if (cb_load_amount != CALLBACK_FAILED) {
01332 if (e->GetGRF()->grf_version < 8) cb_load_amount = GB(cb_load_amount, 0, 8);
01333 if (cb_load_amount >= 0x100) {
01334 ErrorUnknownCallbackResult(e->GetGRFID(), CBID_VEHICLE_LOAD_AMOUNT, cb_load_amount);
01335 } else if (cb_load_amount != 0) {
01336 load_amount = cb_load_amount;
01337 }
01338 }
01339 }
01340
01341
01342 if (HasBit(e->info.misc_flags, EF_NO_DEFAULT_CARGO_MULTIPLIER) && !air_mail) load_amount = CeilDiv(load_amount * CargoSpec::Get(v->cargo_type)->multiplier, 0x100);
01343
01344 GoodsEntry *ge = &st->goods[v->cargo_type];
01345
01346 if (HasBit(v->vehicle_flags, VF_CARGO_UNLOADING) && (front->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
01347 uint cargo_count = v->cargo.Count();
01348 uint amount_unloaded = _settings_game.order.gradual_loading ? min(cargo_count, load_amount) : cargo_count;
01349 bool remaining = false;
01350 bool accepted = false;
01351
01352 payment->SetCargo(v->cargo_type);
01353
01354 if (HasBit(ge->acceptance_pickup, GoodsEntry::GES_ACCEPTANCE) && !(front->current_order.GetUnloadType() & OUFB_TRANSFER)) {
01355
01356 remaining = v->cargo.MoveTo<StationCargoList>(NULL, amount_unloaded, VehicleCargoList::MTA_FINAL_DELIVERY, payment, last_visited);
01357
01358 dirty_vehicle = true;
01359 accepted = true;
01360 }
01361
01362
01363
01364
01365
01366
01367 if ((front->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
01368 remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, front->current_order.GetUnloadType() & OUFB_TRANSFER ? VehicleCargoList::MTA_TRANSFER : VehicleCargoList::MTA_UNLOAD, payment);
01369 if (!HasBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP)) {
01370 SetBit(ge->acceptance_pickup, GoodsEntry::GES_PICKUP);
01371 InvalidateWindowData(WC_STATION_LIST, last_visited);
01372 }
01373
01374 dirty_vehicle = dirty_station = true;
01375 } else if (!accepted) {
01376
01377
01378 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01379
01380
01381
01382
01383
01384 anything_unloaded = true;
01385 continue;
01386 }
01387
01388
01389 st->time_since_unload = 0;
01390
01391 unloading_time += amount_unloaded;
01392
01393 anything_unloaded = true;
01394 if (_settings_game.order.gradual_loading && remaining) {
01395 completely_emptied = false;
01396 } else {
01397
01398 ClrBit(v->vehicle_flags, VF_CARGO_UNLOADING);
01399 }
01400
01401 continue;
01402 }
01403
01404
01405 if (front->current_order.GetLoadType() & OLFB_NO_LOAD || HasBit(front->vehicle_flags, VF_STOP_LOADING)) continue;
01406
01407
01408 if (front->current_order.IsRefit() && artic_part == 1 && IsArticulatedVehicleEmpty(v) &&
01409 (v->type != VEH_AIRCRAFT || (Aircraft::From(v)->IsNormalAircraft() && v->Next()->cargo.Count() == 0))) {
01410 Vehicle *v_start = v->GetFirstEnginePart();
01411 CargoID new_cid = front->current_order.GetRefitCargo();
01412 byte new_subtype = front->current_order.GetRefitSubtype();
01413
01414
01415 consist_capleft[v_start->cargo_type] -= v_start->cargo_cap;
01416 for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
01417 w = w->GetNextArticulatedPart();
01418 consist_capleft[w->cargo_type] -= w->cargo_cap;
01419 }
01420
01421 Backup<CompanyByte> cur_company(_current_company, front->owner, FILE_LINE);
01422
01423
01424 uint32 refit_mask = e->info.refit_mask;
01425 Vehicle *w = v_start;
01426 while (w->HasArticulatedPart()) {
01427 w = w->GetNextArticulatedPart();
01428 if (w->cargo.Count() > 0) new_cid = CT_NO_REFIT;
01429 refit_mask |= EngInfo(w->engine_type)->refit_mask;
01430 }
01431
01432 if (new_cid == CT_AUTO_REFIT) {
01433
01434 int amount = 0;
01435 CargoID cid;
01436 FOR_EACH_SET_CARGO_ID(cid, refit_mask) {
01437
01438
01439 if (cargo_left[cid] > (int)consist_capleft[cid] + amount) {
01440
01441
01442 new_subtype = GetBestFittingSubType(v, v, cid);
01443 DoCommand(v_start->tile, v_start->index, cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_QUERY_COST, GetCmdRefitVeh(v_start));
01444 if (_returned_refit_capacity > 0) {
01445 amount = cargo_left[cid] - consist_capleft[cid];
01446 new_cid = cid;
01447 }
01448 }
01449 }
01450 }
01451
01452
01453 if (new_cid < NUM_CARGO) {
01454 CommandCost cost = DoCommand(v_start->tile, v_start->index, new_cid | 1U << 6 | new_subtype << 8 | 1U << 16, DC_EXEC, GetCmdRefitVeh(v_start));
01455 if (cost.Succeeded()) front->profit_this_year -= cost.GetCost() << 8;
01456 ge = &st->goods[v->cargo_type];
01457 }
01458
01459
01460 consist_capleft[v_start->cargo_type] += v_start->cargo_cap;
01461 for (Vehicle *w = v_start; w->HasArticulatedPart(); ) {
01462 w = w->GetNextArticulatedPart();
01463 consist_capleft[w->cargo_type] += w->cargo_cap;
01464 }
01465
01466 cur_company.Restore();
01467 }
01468
01469
01470 int t;
01471 switch (front->type) {
01472 case VEH_TRAIN:
01473 case VEH_SHIP:
01474 t = front->vcache.cached_max_speed;
01475 break;
01476
01477 case VEH_ROAD:
01478 t = front->vcache.cached_max_speed / 2;
01479 break;
01480
01481 case VEH_AIRCRAFT:
01482 t = Aircraft::From(front)->GetSpeedOldUnits();
01483 break;
01484
01485 default: NOT_REACHED();
01486 }
01487
01488
01489 ge->last_speed = min(t, 255);
01490 ge->last_age = min(_cur_year - front->build_year, 255);
01491 ge->time_since_pickup = 0;
01492
01493
01494
01495 int cap_left = v->cargo_cap - v->cargo.Count();
01496 if (!ge->cargo.Empty() && cap_left > 0) {
01497 uint cap = cap_left;
01498 uint count = ge->cargo.Count();
01499
01500
01501
01502 if (_settings_game.order.improved_load && cargo_left[v->cargo_type] <= 0) {
01503 SetBit(cargo_not_full, v->cargo_type);
01504 continue;
01505 }
01506
01507 if (cap > count) cap = count;
01508 if (_settings_game.order.gradual_loading) {
01509 cap = min(cap, load_amount);
01510 cap_left = min(cap_left, load_amount);
01511 }
01512 if (_settings_game.order.improved_load) {
01513
01514 cap = min((uint)cargo_left[v->cargo_type], cap);
01515 count = cargo_left[v->cargo_type];
01516 if (use_autorefit) {
01517
01518
01519 uint total_cap_left = v->cargo_cap - v->cargo.Count();
01520 cargo_left[v->cargo_type] -= total_cap_left;
01521 consist_capleft[v->cargo_type] -= total_cap_left;
01522 if (total_cap_left > cap && count > cap) {
01523
01524
01525 SetBit(reservation_left, v->cargo_type);
01526 }
01527 } else {
01528
01529
01530 cargo_left[v->cargo_type] -= cap;
01531 }
01532 }
01533
01534
01535 if (count >= (uint)cap_left) {
01536 SetBit(full_load_amount, v->cargo_type);
01537 } else {
01538 ClrBit(full_load_amount, v->cargo_type);
01539 }
01540
01541 if (v->cargo.Empty()) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
01542
01543
01544
01545
01546
01547
01548
01549
01550 completely_emptied = false;
01551 anything_loaded = true;
01552
01553 ge->cargo.MoveTo(&v->cargo, cap, StationCargoList::MTA_CARGO_LOAD, NULL, st->xy);
01554
01555 st->time_since_load = 0;
01556 st->last_vehicle_type = v->type;
01557
01558 if (ge->cargo.Empty()) {
01559 TriggerStationRandomisation(st, st->xy, SRT_CARGO_TAKEN, v->cargo_type);
01560 TriggerStationAnimation(st, st->xy, SAT_CARGO_TAKEN, v->cargo_type);
01561 AirportAnimationTrigger(st, AAT_STATION_CARGO_TAKEN, v->cargo_type);
01562 }
01563
01564 unloading_time += cap;
01565
01566 dirty_vehicle = dirty_station = true;
01567 }
01568
01569 if (v->cargo.Count() >= v->cargo_cap) {
01570 SetBit(cargo_full, v->cargo_type);
01571 } else {
01572 SetBit(cargo_not_full, v->cargo_type);
01573 }
01574 }
01575
01576 if (anything_loaded || anything_unloaded) {
01577 if (front->type == VEH_TRAIN) {
01578 TriggerStationRandomisation(st, front->tile, SRT_TRAIN_LOADS);
01579 TriggerStationAnimation(st, front->tile, SAT_TRAIN_LOADS);
01580 }
01581 }
01582
01583
01584 completely_emptied &= anything_unloaded;
01585
01586
01587
01588
01589
01590
01591
01592 if (_settings_game.order.improved_load && (front->current_order.GetLoadType() & OLFB_FULL_LOAD)) {
01593
01594 for (Vehicle *v = front; v != NULL; v = v->Next()) {
01595 int cap_left = v->cargo_cap;
01596 if (!HasBit(v->vehicle_flags, VF_CARGO_UNLOADING)) {
01597 if (use_autorefit) {
01598 continue;
01599 } else {
01600 cap_left -= v->cargo.Count();
01601 }
01602 }
01603 if (cap_left > 0) cargo_left[v->cargo_type] -= cap_left;
01604 }
01605 }
01606
01607 if (!anything_unloaded) delete payment;
01608
01609 ClrBit(front->vehicle_flags, VF_STOP_LOADING);
01610 if (anything_loaded || anything_unloaded) {
01611 if (_settings_game.order.gradual_loading) {
01612
01613
01614 const uint gradual_loading_wait_time[] = { 40, 20, 10, 20 };
01615
01616 unloading_time = gradual_loading_wait_time[front->type];
01617 }
01618
01619
01620 if (!anything_unloaded && full_load_amount == 0 && reservation_left == 0 && !(front->current_order.GetLoadType() & OLFB_FULL_LOAD) &&
01621 front->current_order_time >= (uint)max(front->current_order.wait_time - front->lateness_counter, 0)) {
01622 SetBit(front->vehicle_flags, VF_STOP_LOADING);
01623 }
01624 } else {
01625 bool finished_loading = true;
01626 if (front->current_order.GetLoadType() & OLFB_FULL_LOAD) {
01627 if (front->current_order.GetLoadType() == OLF_FULL_LOAD_ANY) {
01628
01629
01630 if ((front->type == VEH_AIRCRAFT && IsCargoInClass(front->cargo_type, CC_PASSENGERS) && front->cargo_cap > front->cargo.Count()) ||
01631 (cargo_not_full && (cargo_full & ~cargo_not_full) == 0)) {
01632 finished_loading = false;
01633 }
01634 } else if (cargo_not_full != 0) {
01635 finished_loading = false;
01636 }
01637 }
01638 unloading_time = 20;
01639
01640 SB(front->vehicle_flags, VF_LOADING_FINISHED, 1, finished_loading);
01641 }
01642
01643 if (front->type == VEH_TRAIN) {
01644
01645 int overhang = front->GetGroundVehicleCache()->cached_total_length - st->GetPlatformLength(front->tile) * TILE_SIZE;
01646 if (overhang > 0) {
01647 unloading_time <<= 1;
01648 unloading_time += (overhang * unloading_time) / 8;
01649 }
01650 }
01651
01652
01653
01654
01655
01656
01657
01658 if (_game_mode != GM_MENU && (_settings_client.gui.loading_indicators > (uint)(front->owner != _local_company && _local_company != COMPANY_SPECTATOR))) {
01659 StringID percent_up_down = STR_NULL;
01660 int percent = CalcPercentVehicleFilled(front, &percent_up_down);
01661 if (front->fill_percent_te_id == INVALID_TE_ID) {
01662 front->fill_percent_te_id = ShowFillingPercent(front->x_pos, front->y_pos, front->z_pos + 20, percent, percent_up_down);
01663 } else {
01664 UpdateFillingPercent(front->fill_percent_te_id, percent, percent_up_down);
01665 }
01666 }
01667
01668
01669 front->load_unload_ticks = max(1, unloading_time);
01670
01671 if (completely_emptied) {
01672
01673
01674 dirty_vehicle = true;
01675 TriggerVehicle(front, VEHICLE_TRIGGER_EMPTY);
01676 }
01677
01678 if (dirty_vehicle) {
01679 SetWindowDirty(GetWindowClassForVehicleType(front->type), front->owner);
01680 SetWindowDirty(WC_VEHICLE_DETAILS, front->index);
01681 front->MarkDirty();
01682 }
01683 if (dirty_station) {
01684 st->MarkTilesDirty(true);
01685 SetWindowDirty(WC_STATION_VIEW, last_visited);
01686 }
01687 }
01688
01694 void LoadUnloadStation(Station *st)
01695 {
01696
01697 if (st->loading_vehicles.empty()) return;
01698
01699 Vehicle *last_loading = NULL;
01700 std::list<Vehicle *>::iterator iter;
01701
01702
01703 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01704 Vehicle *v = *iter;
01705
01706 if ((v->vehstatus & (VS_STOPPED | VS_CRASHED))) continue;
01707
01708 assert(v->load_unload_ticks != 0);
01709 if (--v->load_unload_ticks == 0) last_loading = v;
01710 }
01711
01712
01713
01714
01715
01716
01717
01718
01719 if (last_loading == NULL) return;
01720
01721 int cargo_left[NUM_CARGO];
01722
01723 for (uint i = 0; i < NUM_CARGO; i++) cargo_left[i] = st->goods[i].cargo.Count();
01724
01725 for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
01726 Vehicle *v = *iter;
01727 if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
01728 if (v == last_loading) break;
01729 }
01730
01731
01732 const Industry * const *isend = _cargo_delivery_destinations.End();
01733 for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
01734 TriggerIndustryProduction(*iid);
01735 }
01736 _cargo_delivery_destinations.Clear();
01737 }
01738
01742 void CompaniesMonthlyLoop()
01743 {
01744 CompaniesGenStatistics();
01745 if (_settings_game.economy.inflation) {
01746 AddInflation();
01747 RecomputePrices();
01748 }
01749 CompaniesPayInterest();
01750 HandleEconomyFluctuations();
01751 }
01752
01753 static void DoAcquireCompany(Company *c)
01754 {
01755 CompanyID ci = c->index;
01756
01757 CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
01758 cni->FillData(c, Company::Get(_current_company));
01759
01760 SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
01761 SetDParam(1, c->bankrupt_value == 0 ? STR_NEWS_MERGER_TAKEOVER_TITLE : STR_NEWS_COMPANY_MERGER_DESCRIPTION);
01762 SetDParamStr(2, cni->company_name);
01763 SetDParamStr(3, cni->other_company_name);
01764 SetDParam(4, c->bankrupt_value);
01765 AddCompanyNewsItem(STR_MESSAGE_NEWS_FORMAT, cni);
01766 AI::BroadcastNewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01767 Game::NewEvent(new ScriptEventCompanyMerger(ci, _current_company));
01768
01769 ChangeOwnershipOfCompanyItems(ci, _current_company);
01770
01771 if (c->bankrupt_value == 0) {
01772 Company *owner = Company::Get(_current_company);
01773 owner->current_loan += c->current_loan;
01774 }
01775
01776 if (c->is_ai) AI::Stop(c->index);
01777
01778 DeleteCompanyWindows(ci);
01779 InvalidateWindowClassesData(WC_TRAINS_LIST, 0);
01780 InvalidateWindowClassesData(WC_SHIPS_LIST, 0);
01781 InvalidateWindowClassesData(WC_ROADVEH_LIST, 0);
01782 InvalidateWindowClassesData(WC_AIRCRAFT_LIST, 0);
01783
01784 delete c;
01785 }
01786
01787 extern int GetAmountOwnedBy(const Company *c, Owner owner);
01788
01798 CommandCost CmdBuyShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01799 {
01800 CommandCost cost(EXPENSES_OTHER);
01801 CompanyID target_company = (CompanyID)p1;
01802 Company *c = Company::GetIfValid(target_company);
01803
01804
01805
01806 if (c == NULL || !_settings_game.economy.allow_shares || _current_company == target_company) return CMD_ERROR;
01807
01808
01809 if (_cur_year - c->inaugurated_year < 6) return_cmd_error(STR_ERROR_PROTECTED);
01810
01811
01812 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 0) return cost;
01813
01814 if (GetAmountOwnedBy(c, COMPANY_SPECTATOR) == 1) {
01815 if (!c->is_ai) return cost;
01816
01817 if (GetAmountOwnedBy(c, _current_company) == 3 && !MayCompanyTakeOver(_current_company, target_company)) return_cmd_error(STR_ERROR_TOO_MANY_VEHICLES_IN_GAME);
01818 }
01819
01820
01821 cost.AddCost(CalculateCompanyValue(c) >> 2);
01822 if (flags & DC_EXEC) {
01823 OwnerByte *b = c->share_owners;
01824
01825 while (*b != COMPANY_SPECTATOR) b++;
01826 *b = _current_company;
01827
01828 for (int i = 0; c->share_owners[i] == _current_company;) {
01829 if (++i == 4) {
01830 c->bankrupt_value = 0;
01831 DoAcquireCompany(c);
01832 break;
01833 }
01834 }
01835 InvalidateWindowData(WC_COMPANY, target_company);
01836 CompanyAdminUpdate(c);
01837 }
01838 return cost;
01839 }
01840
01850 CommandCost CmdSellShareInCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01851 {
01852 CompanyID target_company = (CompanyID)p1;
01853 Company *c = Company::GetIfValid(target_company);
01854
01855
01856 if (c == NULL || _current_company == target_company) return CMD_ERROR;
01857
01858
01859
01860 if (!_settings_game.economy.allow_shares && !(flags & DC_BANKRUPT)) return CMD_ERROR;
01861
01862
01863 if (GetAmountOwnedBy(c, _current_company) == 0) return CommandCost();
01864
01865
01866 Money cost = CalculateCompanyValue(c) >> 2;
01867 cost = -(cost - (cost >> 7));
01868
01869 if (flags & DC_EXEC) {
01870 OwnerByte *b = c->share_owners;
01871 while (*b != _current_company) b++;
01872 *b = COMPANY_SPECTATOR;
01873 InvalidateWindowData(WC_COMPANY, target_company);
01874 CompanyAdminUpdate(c);
01875 }
01876 return CommandCost(EXPENSES_OTHER, cost);
01877 }
01878
01891 CommandCost CmdBuyCompany(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
01892 {
01893 CompanyID target_company = (CompanyID)p1;
01894 Company *c = Company::GetIfValid(target_company);
01895 if (c == NULL) return CMD_ERROR;
01896
01897
01898 if (!HasBit(c->bankrupt_asked, _current_company)) return CMD_ERROR;
01899
01900
01901 if (!_networking && _local_company == c->index) return CMD_ERROR;
01902
01903
01904 if (target_company == _current_company) return CMD_ERROR;
01905
01906
01907 if (!MayCompanyTakeOver(_current_company, target_company)) return CMD_ERROR;
01908
01909
01910 CommandCost cost(EXPENSES_OTHER, c->bankrupt_value);
01911
01912 if (flags & DC_EXEC) {
01913 DoAcquireCompany(c);
01914 }
01915 return cost;
01916 }