fios_gui.cpp

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00001 /* $Id: fios_gui.cpp 26652 2014-06-17 19:08:07Z frosch $ */
00002 
00003 /*
00004  * This file is part of OpenTTD.
00005  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
00006  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00007  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
00008  */
00009 
00012 #include "stdafx.h"
00013 #include "saveload/saveload.h"
00014 #include "error.h"
00015 #include "gui.h"
00016 #include "gfx_func.h"
00017 #include "command_func.h"
00018 #include "network/network.h"
00019 #include "network/network_content.h"
00020 #include "strings_func.h"
00021 #include "fileio_func.h"
00022 #include "fios.h"
00023 #include "window_func.h"
00024 #include "tilehighlight_func.h"
00025 #include "querystring_gui.h"
00026 #include "engine_func.h"
00027 #include "landscape_type.h"
00028 #include "date_func.h"
00029 #include "core/geometry_func.hpp"
00030 #include "gamelog.h"
00031 
00032 #include "widgets/fios_widget.h"
00033 
00034 #include "table/sprites.h"
00035 #include "table/strings.h"
00036 
00037 SaveLoadDialogMode _saveload_mode;
00038 LoadCheckData _load_check_data;    
00039 
00040 static bool _fios_path_changed;
00041 static bool _savegame_sort_dirty;
00042 
00043 
00047 void LoadCheckData::Clear()
00048 {
00049   this->checkable = false;
00050   this->error = INVALID_STRING_ID;
00051   free(this->error_data);
00052   this->error_data = NULL;
00053 
00054   this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
00055   this->current_date = 0;
00056   memset(&this->settings, 0, sizeof(this->settings));
00057 
00058   const CompanyPropertiesMap::iterator end = this->companies.End();
00059   for (CompanyPropertiesMap::iterator it = this->companies.Begin(); it != end; it++) {
00060     delete it->second;
00061   }
00062   companies.Clear();
00063 
00064   GamelogFree(this->gamelog_action, this->gamelog_actions);
00065   this->gamelog_action = NULL;
00066   this->gamelog_actions = 0;
00067 
00068   ClearGRFConfigList(&this->grfconfig);
00069 }
00070 
00072 static const NWidgetPart _nested_load_dialog_widgets[] = {
00073   NWidget(NWID_HORIZONTAL),
00074     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00075     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00076     NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
00077   EndContainer(),
00078   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00079   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00080     NWidget(NWID_VERTICAL),
00081       NWidget(NWID_HORIZONTAL),
00082         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00083           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00084           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00085         EndContainer(),
00086         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00087       EndContainer(),
00088       NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00089         NWidget(NWID_HORIZONTAL),
00090           NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00091               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00092           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00093         EndContainer(),
00094         NWidget(NWID_SELECTION, INVALID_COLOUR, WID_SL_CONTENT_DOWNLOAD_SEL),
00095           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0),
00096               SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00097         EndContainer(),
00098       EndContainer(),
00099     EndContainer(),
00100     NWidget(WWT_PANEL, COLOUR_GREY),
00101       NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
00102       NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00103       NWidget(NWID_HORIZONTAL),
00104         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00105           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
00106           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00107         EndContainer(),
00108         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00109       EndContainer(),
00110     EndContainer(),
00111   EndContainer(),
00112 };
00113 
00115 static const NWidgetPart _nested_load_heightmap_dialog_widgets[] = {
00116   NWidget(NWID_HORIZONTAL),
00117     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00118     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00119     NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
00120   EndContainer(),
00121   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00122   NWidget(NWID_VERTICAL),
00123     NWidget(NWID_HORIZONTAL),
00124       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00125         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00126         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00127       EndContainer(),
00128       NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00129     EndContainer(),
00130     NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00131       NWidget(NWID_HORIZONTAL),
00132         NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 1, 2, 2),
00133             SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00134         NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00135       EndContainer(),
00136       NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00137         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0), SetFill(1, 0),
00138             SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
00139         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetResize(1, 0), SetFill(1, 0),
00140             SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP),
00141         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00142       EndContainer(),
00143     EndContainer(),
00144   EndContainer(),
00145 };
00146 
00148 static const NWidgetPart _nested_save_dialog_widgets[] = {
00149   NWidget(NWID_HORIZONTAL),
00150     NWidget(WWT_CLOSEBOX, COLOUR_GREY),
00151     NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
00152     NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
00153   EndContainer(),
00154   NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
00155   NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00156     NWidget(NWID_VERTICAL),
00157       NWidget(NWID_HORIZONTAL),
00158         NWidget(NWID_HORIZONTAL, NC_EQUALSIZE),
00159           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00160           NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
00161         EndContainer(),
00162         NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
00163       EndContainer(),
00164       NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_FILE_BACKGROUND),
00165         NWidget(NWID_HORIZONTAL),
00166           NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetPadding(2, 1, 0, 2),
00167               SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
00168           NWidget(NWID_VSCROLLBAR, COLOUR_GREY, WID_SL_SCROLLBAR),
00169         EndContainer(),
00170         NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_SAVE_OSK_TITLE), SetPadding(3, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
00171             SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
00172       EndContainer(),
00173       NWidget(NWID_HORIZONTAL),
00174         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
00175         NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SAVE_GAME),        SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP),     SetFill(1, 0), SetResize(1, 0),
00176       EndContainer(),
00177     EndContainer(),
00178     NWidget(WWT_PANEL, COLOUR_GREY),
00179       NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
00180       NWidget(NWID_HORIZONTAL),
00181         NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
00182         NWidget(WWT_RESIZEBOX, COLOUR_GREY),
00183       EndContainer(),
00184     EndContainer(),
00185   EndContainer(),
00186 };
00187 
00189 const TextColour _fios_colours[] = {
00190   TC_LIGHT_BLUE, TC_DARK_GREEN,  TC_DARK_GREEN, TC_ORANGE, TC_LIGHT_BROWN,
00191   TC_ORANGE,     TC_LIGHT_BROWN, TC_ORANGE,     TC_ORANGE, TC_YELLOW
00192 };
00193 
00194 void BuildFileList()
00195 {
00196   _fios_path_changed = true;
00197   FiosFreeSavegameList();
00198 
00199   switch (_saveload_mode) {
00200     case SLD_LOAD_SCENARIO:
00201     case SLD_SAVE_SCENARIO:
00202       FiosGetScenarioList(_saveload_mode); break;
00203     case SLD_SAVE_HEIGHTMAP:
00204     case SLD_LOAD_HEIGHTMAP:
00205       FiosGetHeightmapList(_saveload_mode); break;
00206 
00207     default: FiosGetSavegameList(_saveload_mode); break;
00208   }
00209 
00210   /* Invalidate saveload window */
00211   InvalidateWindowData(WC_SAVELOAD, 0, 2, true);
00212 }
00213 
00214 static void MakeSortedSaveGameList()
00215 {
00216   uint sort_start = 0;
00217   uint sort_end = 0;
00218 
00219   /* Directories are always above the files (FIOS_TYPE_DIR)
00220    * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
00221    * Only sort savegames/scenarios, not directories
00222    */
00223   for (const FiosItem *item = _fios_items.Begin(); item != _fios_items.End(); item++) {
00224     switch (item->type) {
00225       case FIOS_TYPE_DIR:    sort_start++; break;
00226       case FIOS_TYPE_PARENT: sort_start++; break;
00227       case FIOS_TYPE_DRIVE:  sort_end++;   break;
00228       default: break;
00229     }
00230   }
00231 
00232   uint s_amount = _fios_items.Length() - sort_start - sort_end;
00233   QSortT(_fios_items.Get(sort_start), s_amount, CompareFiosItems);
00234 }
00235 
00236 struct SaveLoadWindow : public Window {
00237 private:
00238   QueryString filename_editbox; 
00239   FiosItem o_dir;
00240   const FiosItem *selected;
00241   Scrollbar *vscroll;
00242 public:
00243 
00245   void GenerateFileName()
00246   {
00247     GenerateDefaultSaveName(this->filename_editbox.text.buf, &this->filename_editbox.text.buf[this->filename_editbox.text.max_bytes - 1]);
00248     this->filename_editbox.text.UpdateSize();
00249   }
00250 
00251   SaveLoadWindow(WindowDesc *desc, SaveLoadDialogMode mode) : Window(desc), filename_editbox(64)
00252   {
00253     static const StringID saveload_captions[] = {
00254       STR_SAVELOAD_LOAD_CAPTION,
00255       STR_SAVELOAD_LOAD_SCENARIO,
00256       STR_SAVELOAD_SAVE_CAPTION,
00257       STR_SAVELOAD_SAVE_SCENARIO,
00258       STR_SAVELOAD_LOAD_HEIGHTMAP,
00259       STR_SAVELOAD_SAVE_HEIGHTMAP,
00260     };
00261     assert((uint)mode < lengthof(saveload_captions));
00262 
00263     /* Use an array to define what will be the current file type being handled
00264      * by current file mode */
00265     switch (mode) {
00266       case SLD_SAVE_GAME:     this->GenerateFileName(); break;
00267       case SLD_SAVE_HEIGHTMAP:
00268       case SLD_SAVE_SCENARIO: this->filename_editbox.text.Assign("UNNAMED"); break;
00269       default:                break;
00270     }
00271 
00272     this->querystrings[WID_SL_SAVE_OSK_TITLE] = &this->filename_editbox;
00273     this->filename_editbox.ok_button = WID_SL_SAVE_GAME;
00274 
00275     this->CreateNestedTree(true);
00276     if (mode == SLD_LOAD_GAME) this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
00277     this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = saveload_captions[mode];
00278     this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
00279 
00280     this->FinishInitNested(0);
00281 
00282     this->LowerWidget(WID_SL_DRIVES_DIRECTORIES_LIST);
00283 
00284     /* pause is only used in single-player, non-editor mode, non-menu mode. It
00285      * will be unpaused in the WE_DESTROY event handler. */
00286     if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
00287       DoCommandP(0, PM_PAUSED_SAVELOAD, 1, CMD_PAUSE);
00288     }
00289     SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
00290 
00291     this->OnInvalidateData(0);
00292 
00293     ResetObjectToPlace();
00294 
00295     o_dir.type = FIOS_TYPE_DIRECT;
00296     switch (_saveload_mode) {
00297       case SLD_SAVE_GAME:
00298       case SLD_LOAD_GAME:
00299         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SAVE_DIR);
00300         break;
00301 
00302       case SLD_SAVE_SCENARIO:
00303       case SLD_LOAD_SCENARIO:
00304         FioGetDirectory(o_dir.name, lengthof(o_dir.name), SCENARIO_DIR);
00305         break;
00306 
00307       case SLD_SAVE_HEIGHTMAP:
00308       case SLD_LOAD_HEIGHTMAP:
00309         FioGetDirectory(o_dir.name, lengthof(o_dir.name), HEIGHTMAP_DIR);
00310         break;
00311 
00312       default:
00313         strecpy(o_dir.name, _personal_dir, lastof(o_dir.name));
00314     }
00315 
00316     /* Focus the edit box by default in the save windows */
00317     if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
00318       this->SetFocusedWidget(WID_SL_SAVE_OSK_TITLE);
00319     }
00320   }
00321 
00322   virtual ~SaveLoadWindow()
00323   {
00324     /* pause is only used in single-player, non-editor mode, non menu mode */
00325     if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
00326       DoCommandP(0, PM_PAUSED_SAVELOAD, 0, CMD_PAUSE);
00327     }
00328     FiosFreeSavegameList();
00329   }
00330 
00331   virtual void DrawWidget(const Rect &r, int widget) const
00332   {
00333     switch (widget) {
00334       case WID_SL_SORT_BYNAME:
00335       case WID_SL_SORT_BYDATE:
00336         if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == WID_SL_SORT_BYNAME)) {
00337           this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
00338         }
00339         break;
00340 
00341       case WID_SL_BACKGROUND: {
00342         static const char *path = NULL;
00343         static StringID str = STR_ERROR_UNABLE_TO_READ_DRIVE;
00344         static uint64 tot = 0;
00345 
00346         if (_fios_path_changed) {
00347           str = FiosGetDescText(&path, &tot);
00348           _fios_path_changed = false;
00349         }
00350 
00351         if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
00352         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP, str);
00353         DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, path, TC_BLACK);
00354         break;
00355       }
00356 
00357       case WID_SL_DRIVES_DIRECTORIES_LIST: {
00358         GfxFillRect(r.left + 1, r.top + 1, r.right, r.bottom, PC_BLACK);
00359 
00360         uint y = r.top + WD_FRAMERECT_TOP;
00361         for (uint pos = this->vscroll->GetPosition(); pos < _fios_items.Length(); pos++) {
00362           const FiosItem *item = _fios_items.Get(pos);
00363 
00364           if (item == this->selected) {
00365             GfxFillRect(r.left + 1, y, r.right, y + this->resize.step_height, PC_DARK_BLUE);
00366           }
00367           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[item->type]);
00368           y += this->resize.step_height;
00369           if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
00370         }
00371         break;
00372       }
00373 
00374       case WID_SL_DETAILS: {
00375         GfxFillRect(r.left + WD_FRAMERECT_LEFT, r.top + WD_FRAMERECT_TOP,
00376             r.right - WD_FRAMERECT_RIGHT, r.top + FONT_HEIGHT_NORMAL * 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM, PC_GREY);
00377         DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL / 2 + WD_FRAMERECT_TOP, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
00378 
00379         if (this->selected == NULL) break;
00380 
00381         uint y = r.top + FONT_HEIGHT_NORMAL * 2 + WD_PAR_VSEP_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00382         uint y_max = r.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM;
00383 
00384         if (y > y_max) break;
00385         if (!_load_check_data.checkable) {
00386           /* Old savegame, no information available */
00387           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
00388           y += FONT_HEIGHT_NORMAL;
00389         } else if (_load_check_data.error != INVALID_STRING_ID) {
00390           /* Incompatible / broken savegame */
00391           SetDParamStr(0, _load_check_data.error_data);
00392           y = DrawStringMultiLine(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT,
00393               y, r.bottom - WD_FRAMERECT_BOTTOM, _load_check_data.error, TC_RED);
00394         } else {
00395           /* Mapsize */
00396           SetDParam(0, _load_check_data.map_size_x);
00397           SetDParam(1, _load_check_data.map_size_y);
00398           DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE);
00399           y += FONT_HEIGHT_NORMAL;
00400           if (y > y_max) break;
00401 
00402           /* Climate */
00403           byte landscape = _load_check_data.settings.game_creation.landscape;
00404           if (landscape < NUM_LANDSCAPE) {
00405             SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
00406             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE);
00407             y += FONT_HEIGHT_NORMAL;
00408           }
00409 
00410           y += WD_PAR_VSEP_NORMAL;
00411           if (y > y_max) break;
00412 
00413           /* Start date (if available) */
00414           if (_load_check_data.settings.game_creation.starting_year != 0) {
00415             SetDParam(0, ConvertYMDToDate(_load_check_data.settings.game_creation.starting_year, 0, 1));
00416             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE);
00417             y += FONT_HEIGHT_NORMAL;
00418           }
00419           if (y > y_max) break;
00420 
00421           /* Hide current date for scenarios */
00422           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00423             /* Current date */
00424             SetDParam(0, _load_check_data.current_date);
00425             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
00426             y += FONT_HEIGHT_NORMAL;
00427           }
00428 
00429           /* Hide the NewGRF stuff when saving. We also hide the button. */
00430           if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00431             y += WD_PAR_VSEP_NORMAL;
00432             if (y > y_max) break;
00433 
00434             /* NewGrf compatibility */
00435             SetDParam(0, _load_check_data.grfconfig == NULL ? STR_NEWGRF_LIST_NONE :
00436                 STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility);
00437             DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_GRFSTATUS);
00438             y += FONT_HEIGHT_NORMAL;
00439           }
00440           if (y > y_max) break;
00441 
00442           /* Hide the company stuff for scenarios */
00443           if (_saveload_mode != SLD_LOAD_SCENARIO && _saveload_mode != SLD_SAVE_SCENARIO) {
00444             y += FONT_HEIGHT_NORMAL;
00445             if (y > y_max) break;
00446 
00447             /* Companies / AIs */
00448             CompanyPropertiesMap::const_iterator end = _load_check_data.companies.End();
00449             for (CompanyPropertiesMap::const_iterator it = _load_check_data.companies.Begin(); it != end; it++) {
00450               SetDParam(0, it->first + 1);
00451               const CompanyProperties &c = *it->second;
00452               if (c.name != NULL) {
00453                 SetDParam(1, STR_JUST_RAW_STRING);
00454                 SetDParamStr(2, c.name);
00455               } else {
00456                 SetDParam(1, c.name_1);
00457                 SetDParam(2, c.name_2);
00458               }
00459               DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_COMPANY_INDEX);
00460               y += FONT_HEIGHT_NORMAL;
00461               if (y > y_max) break;
00462             }
00463           }
00464         }
00465         break;
00466       }
00467     }
00468   }
00469 
00470   virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
00471   {
00472     switch (widget) {
00473       case WID_SL_BACKGROUND:
00474         size->height = 2 * FONT_HEIGHT_NORMAL + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00475         break;
00476 
00477       case WID_SL_DRIVES_DIRECTORIES_LIST:
00478         resize->height = FONT_HEIGHT_NORMAL;
00479         size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
00480         break;
00481       case WID_SL_SORT_BYNAME:
00482       case WID_SL_SORT_BYDATE: {
00483         Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
00484         d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
00485         d.height += padding.height;
00486         *size = maxdim(*size, d);
00487         break;
00488       }
00489     }
00490   }
00491 
00492   virtual void OnPaint()
00493   {
00494     if (_savegame_sort_dirty) {
00495       _savegame_sort_dirty = false;
00496       MakeSortedSaveGameList();
00497     }
00498 
00499     this->vscroll->SetCount(_fios_items.Length());
00500     this->DrawWidgets();
00501   }
00502 
00503   virtual void OnClick(Point pt, int widget, int click_count)
00504   {
00505     switch (widget) {
00506       case WID_SL_SORT_BYNAME: // Sort save names by name
00507         _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
00508           SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
00509         _savegame_sort_dirty = true;
00510         this->SetDirty();
00511         break;
00512 
00513       case WID_SL_SORT_BYDATE: // Sort save names by date
00514         _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
00515           SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
00516         _savegame_sort_dirty = true;
00517         this->SetDirty();
00518         break;
00519 
00520       case WID_SL_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
00521         FiosBrowseTo(&o_dir);
00522         this->InvalidateData();
00523         break;
00524 
00525       case WID_SL_LOAD_BUTTON:
00526         if (this->selected != NULL && !_load_check_data.HasErrors()) {
00527           const char *name = FiosBrowseTo(this->selected);
00528           SetFiosType(this->selected->type);
00529 
00530           strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00531           strecpy(_file_to_saveload.title, this->selected->title, lastof(_file_to_saveload.title));
00532 
00533           if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
00534             delete this;
00535             ShowHeightmapLoad();
00536           } else if (!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()) {
00537             _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
00538             ClearErrorMessages();
00539             delete this;
00540           }
00541         }
00542         break;
00543 
00544       case WID_SL_NEWGRF_INFO:
00545         if (_load_check_data.HasNewGrfs()) {
00546           ShowNewGRFSettings(false, false, false, &_load_check_data.grfconfig);
00547         }
00548         break;
00549 
00550       case WID_SL_MISSING_NEWGRFS:
00551         if (!_network_available) {
00552           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00553         } else if (_load_check_data.HasNewGrfs()) {
00554 #if defined(ENABLE_NETWORK)
00555           ShowMissingContentWindow(_load_check_data.grfconfig);
00556 #endif
00557         }
00558         break;
00559 
00560       case WID_SL_DRIVES_DIRECTORIES_LIST: { // Click the listbox
00561         int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
00562         if (y == INT_MAX) return;
00563 
00564         const FiosItem *file = _fios_items.Get(y);
00565 
00566         const char *name = FiosBrowseTo(file);
00567         if (name != NULL) {
00568           if (click_count == 1) {
00569             if (this->selected != file) {
00570               this->selected = file;
00571               _load_check_data.Clear();
00572 
00573               if (file->type == FIOS_TYPE_FILE || file->type == FIOS_TYPE_SCENARIO) {
00574                 SaveOrLoad(name, SL_LOAD_CHECK, NO_DIRECTORY, false);
00575               }
00576 
00577               this->InvalidateData(1);
00578             }
00579             if (_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP) {
00580               /* Copy clicked name to editbox */
00581               this->filename_editbox.text.Assign(file->title);
00582               this->SetWidgetDirty(WID_SL_SAVE_OSK_TITLE);
00583             }
00584           } else if (!_load_check_data.HasErrors()) {
00585             this->selected = file;
00586             if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00587               this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
00588             } else if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
00589               SetFiosType(file->type);
00590               strecpy(_file_to_saveload.name, name, lastof(_file_to_saveload.name));
00591               strecpy(_file_to_saveload.title, file->title, lastof(_file_to_saveload.title));
00592 
00593               delete this;
00594               ShowHeightmapLoad();
00595             }
00596           }
00597         } else {
00598           /* Changed directory, need refresh. */
00599           this->InvalidateData();
00600         }
00601         break;
00602       }
00603 
00604       case WID_SL_CONTENT_DOWNLOAD:
00605         if (!_network_available) {
00606           ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
00607         } else {
00608 #if defined(ENABLE_NETWORK)
00609           switch (_saveload_mode) {
00610             default: NOT_REACHED();
00611             case SLD_LOAD_SCENARIO:  ShowNetworkContentListWindow(NULL, CONTENT_TYPE_SCENARIO);  break;
00612             case SLD_LOAD_HEIGHTMAP: ShowNetworkContentListWindow(NULL, CONTENT_TYPE_HEIGHTMAP); break;
00613           }
00614 #endif
00615         }
00616         break;
00617 
00618       case WID_SL_DELETE_SELECTION: // Delete
00619         break;
00620 
00621       case WID_SL_SAVE_GAME: // Save game
00622         /* Note, this is also called via the OSK; and we need to lower the button. */
00623         this->HandleButtonClick(WID_SL_SAVE_GAME);
00624         break;
00625     }
00626   }
00627 
00628   virtual EventState OnKeyPress(WChar key, uint16 keycode)
00629   {
00630     if (keycode == WKC_ESC) {
00631       delete this;
00632       return ES_HANDLED;
00633     }
00634 
00635     return ES_NOT_HANDLED;
00636   }
00637 
00638   virtual void OnTimeout()
00639   {
00640     /* This test protects against using widgets 11 and 12 which are only available
00641      * in those saveload modes. */
00642     if (!(_saveload_mode == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO || _saveload_mode == SLD_SAVE_HEIGHTMAP)) return;
00643 
00644     if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
00645       if (!FiosDelete(this->filename_editbox.text.buf)) {
00646         ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
00647       } else {
00648         this->InvalidateData();
00649         /* Reset file name to current date on successful delete */
00650         if (_saveload_mode == SLD_SAVE_GAME) GenerateFileName();
00651       }
00652     } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
00653       if (_saveload_mode  == SLD_SAVE_GAME || _saveload_mode == SLD_SAVE_SCENARIO) {
00654         _switch_mode = SM_SAVE_GAME;
00655         FiosMakeSavegameName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name));
00656       } else {
00657         _switch_mode = SM_SAVE_HEIGHTMAP;
00658         FiosMakeHeightmapName(_file_to_saveload.name, this->filename_editbox.text.buf, sizeof(_file_to_saveload.name));
00659       }
00660 
00661       /* In the editor set up the vehicle engines correctly (date might have changed) */
00662       if (_game_mode == GM_EDITOR) StartupEngines();
00663     }
00664   }
00665 
00666   virtual void OnResize()
00667   {
00668     this->vscroll->SetCapacityFromWidget(this, WID_SL_DRIVES_DIRECTORIES_LIST);
00669   }
00670 
00676   virtual void OnInvalidateData(int data = 0, bool gui_scope = true)
00677   {
00678     switch (data) {
00679       case 0:
00680         /* Rescan files */
00681         this->selected = NULL;
00682         _load_check_data.Clear();
00683         if (!gui_scope) break;
00684         BuildFileList();
00685         /* FALL THROUGH */
00686       case 1:
00687         /* Selection changes */
00688         if (!gui_scope) break;
00689         if (_saveload_mode == SLD_LOAD_HEIGHTMAP) {
00690           this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == NULL || _load_check_data.HasErrors());
00691         }
00692         if (_saveload_mode == SLD_LOAD_GAME || _saveload_mode == SLD_LOAD_SCENARIO) {
00693           this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON,
00694               this->selected == NULL || _load_check_data.HasErrors() || !(!_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility != GLC_NOT_FOUND || _settings_client.gui.UserIsAllowedToChangeNewGRFs()));
00695           this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO,
00696               !_load_check_data.HasNewGrfs());
00697           this->SetWidgetDisabledState(WID_SL_MISSING_NEWGRFS,
00698               !_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
00699         }
00700         break;
00701       case 2:
00702         /* _fios_items changed */
00703         this->vscroll->SetCount(_fios_items.Length());
00704         this->selected = NULL;
00705         _load_check_data.Clear();
00706         break;
00707     }
00708   }
00709 };
00710 
00712 static WindowDesc _load_dialog_desc(
00713   WDP_CENTER, "load_game", 500, 294,
00714   WC_SAVELOAD, WC_NONE,
00715   0,
00716   _nested_load_dialog_widgets, lengthof(_nested_load_dialog_widgets)
00717 );
00718 
00720 static WindowDesc _load_heightmap_dialog_desc(
00721   WDP_CENTER, "load_heightmap", 257, 320,
00722   WC_SAVELOAD, WC_NONE,
00723   0,
00724   _nested_load_heightmap_dialog_widgets, lengthof(_nested_load_heightmap_dialog_widgets)
00725 );
00726 
00728 static WindowDesc _save_dialog_desc(
00729   WDP_CENTER, "save_game", 500, 294,
00730   WC_SAVELOAD, WC_NONE,
00731   0,
00732   _nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets)
00733 );
00734 
00739 static const FileType _file_modetotype[] = {
00740   FT_SAVEGAME,  // used for SLD_LOAD_GAME
00741   FT_SCENARIO,  // used for SLD_LOAD_SCENARIO
00742   FT_SAVEGAME,  // used for SLD_SAVE_GAME
00743   FT_SCENARIO,  // used for SLD_SAVE_SCENARIO
00744   FT_HEIGHTMAP, // used for SLD_LOAD_HEIGHTMAP
00745   FT_HEIGHTMAP, // used for SLD_SAVE_HEIGHTMAP
00746 };
00747 
00752 void ShowSaveLoadDialog(SaveLoadDialogMode mode)
00753 {
00754   DeleteWindowById(WC_SAVELOAD, 0);
00755 
00756   WindowDesc *sld;
00757   switch (mode) {
00758     case SLD_SAVE_GAME:
00759     case SLD_SAVE_SCENARIO:
00760     case SLD_SAVE_HEIGHTMAP:
00761       sld = &_save_dialog_desc; break;
00762     case SLD_LOAD_HEIGHTMAP:
00763       sld = &_load_heightmap_dialog_desc; break;
00764     default:
00765       sld = &_load_dialog_desc; break;
00766   }
00767 
00768   _saveload_mode = mode;
00769   _file_to_saveload.filetype = _file_modetotype[mode];
00770 
00771   new SaveLoadWindow(sld, mode);
00772 }
00773 
00774 void SetFiosType(const byte fiostype)
00775 {
00776   switch (fiostype) {
00777     case FIOS_TYPE_FILE:
00778     case FIOS_TYPE_SCENARIO:
00779       _file_to_saveload.mode = SL_LOAD;
00780       break;
00781 
00782     case FIOS_TYPE_OLDFILE:
00783     case FIOS_TYPE_OLD_SCENARIO:
00784       _file_to_saveload.mode = SL_OLD_LOAD;
00785       break;
00786 
00787 #ifdef WITH_PNG
00788     case FIOS_TYPE_PNG:
00789       _file_to_saveload.mode = SL_PNG;
00790       break;
00791 #endif /* WITH_PNG */
00792 
00793     case FIOS_TYPE_BMP:
00794       _file_to_saveload.mode = SL_BMP;
00795       break;
00796 
00797     default:
00798       _file_to_saveload.mode = SL_INVALID;
00799       break;
00800   }
00801 }