# translation of kxsconfig.po to Traditional Chinese
# Traditional Chinese Translation of kwin_cde_config
# Copyright (C) 2002, 2006 Free Software Foundation, Inc.
#
# tonniewalker <tonniewalker@hotmail.com>, 2002.
# Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv dot tw>, 2006, 2009.
msgid ""
msgstr ""
"Project-Id-Version: kxsconfig\n"
"Report-Msgid-Bugs-To: http://bugs.kde.org\n"
"POT-Creation-Date: 2009-08-08 06:29+0200\n"
"PO-Revision-Date: 2009-08-28 12:56+0800\n"
"Last-Translator: Frank Weng (a.k.a. Franklin) <franklin at goodhorse dot idv "
"dot tw>\n"
"Language-Team: Chinese Traditional <zh-l10n@linux.org.tw>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Lokalize 1.0\n"
"Plural-Forms: nplurals=1; plural=0;\n"

#: kxsconfig.cpp:326
msgid "KDE X Screen Saver Configuration tool"
msgstr "KDE X 螢幕保護程式設定工具"

#: kxsconfig.cpp:341
msgid "KXSConfig"
msgstr "KXSConfig"

#: kxsconfig.cpp:346
msgid "Filename of the screen saver to configure"
msgstr "要設定的螢幕保護程式檔名"

#: kxsconfig.cpp:348
msgid "Optional screen saver name used in messages"
msgstr "用於訊息內，可選擇的螢幕保護程式名稱"

#: kxsconfig.cpp:390
#, kde-format
msgid "No configuration available for %1"
msgstr "沒有關於 %1 的組態設定"

#: kxsrun.cpp:45
msgid "KDE X Screen Saver Launcher"
msgstr "KDE X 螢幕保護程式啟動器"

#: kxsrun.cpp:52
msgid "KXSRun"
msgstr "KXSRun"

#: kxsrun.cpp:57
msgid "Filename of the screen saver to start"
msgstr "要啟動的螢幕保護程式檔名"

#: kxsrun.cpp:59
msgid "Extra options to pass to the screen saver"
msgstr "傳遞給螢幕保護程式的特殊選項"

#: hacks/config/abstractile.xml.h:1 hacks/config/ccurve.xml.h:1
#: hacks/config/flame.xml.h:1 hacks/config/maze.xml.h:1
msgid "0 seconds"
msgstr "0 秒鐘"

#: hacks/config/abstractile.xml.h:2 hacks/config/voronoi.xml.h:3
msgid "60 seconds"
msgstr "60 秒鐘"

#: hacks/config/abstractile.xml.h:3
msgid "Abstractile"
msgstr "抽象鋪排"

#: hacks/config/abstractile.xml.h:4
msgid "Block tiles"
msgstr "區塊鋪排"

#: hacks/config/abstractile.xml.h:5 hacks/config/anemone.xml.h:3
#: hacks/config/apollonian.xml.h:7 hacks/config/atlantis.xml.h:6
#: hacks/config/attraction.xml.h:7 hacks/config/blitspin.xml.h:7
#: hacks/config/boing.xml.h:2 hacks/config/bouncingcow.xml.h:4
#: hacks/config/boxed.xml.h:7 hacks/config/carousel.xml.h:5
#: hacks/config/ccurve.xml.h:7 hacks/config/circuit.xml.h:4
#: hacks/config/cube21.xml.h:6 hacks/config/cubenetic.xml.h:5
#: hacks/config/cubestorm.xml.h:4 hacks/config/cubicgrid.xml.h:7
#: hacks/config/dangerball.xml.h:3 hacks/config/eruption.xml.h:5
#: hacks/config/fliptext.xml.h:3 hacks/config/flyingtoasters.xml.h:5
#: hacks/config/fontglide.xml.h:2 hacks/config/fuzzyflakes.xml.h:6
#: hacks/config/gears.xml.h:3 hacks/config/gflux.xml.h:7
#: hacks/config/glknots.xml.h:2 hacks/config/glmatrix.xml.h:4
#: hacks/config/glsnake.xml.h:7 hacks/config/goop.xml.h:4
#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2
#: hacks/config/hypnowheel.xml.h:6 hacks/config/interference.xml.h:5
#: hacks/config/jigglypuff.xml.h:7 hacks/config/jigsaw.xml.h:2
#: hacks/config/juggler3d.xml.h:2 hacks/config/juggle.xml.h:5
#: hacks/config/moebiusgears.xml.h:2 hacks/config/penetrate.xml.h:3
#: hacks/config/petri.xml.h:5 hacks/config/phosphor.xml.h:3
#: hacks/config/photopile.xml.h:6 hacks/config/piecewise.xml.h:3
#: hacks/config/pinion.xml.h:4 hacks/config/polyhedra.xml.h:16
#: hacks/config/pong.xml.h:3 hacks/config/pyro.xml.h:4
#: hacks/config/rd-bomb.xml.h:8 hacks/config/rdbomb.xml.h:8
#: hacks/config/rocks.xml.h:3 hacks/config/skytentacles.xml.h:5
#: hacks/config/slidescreen.xml.h:5 hacks/config/sonar.xml.h:3
#: hacks/config/speedmine.xml.h:3 hacks/config/starwars.xml.h:7
#: hacks/config/superquadrics.xml.h:3 hacks/config/tangram.xml.h:3
#: hacks/config/topblock.xml.h:7 hacks/config/voronoi.xml.h:5
#: hacks/config/wormhole.xml.h:1 hacks/config/xjack.xml.h:1
msgid "Fast"
msgstr "快"

#: hacks/config/abstractile.xml.h:6
msgid "Flat tiles"
msgstr "平面鋪排"

#: hacks/config/abstractile.xml.h:7
msgid ""
"Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom; "
"2004."
msgstr "產生連鎖鋪排的馬賽克的樣式。由 Steve Sundstrom 撰寫，2004。"

#: hacks/config/abstractile.xml.h:8 hacks/config/boxed.xml.h:13
#: hacks/config/celtic.xml.h:5 hacks/config/coral.xml.h:9
#: hacks/config/cube21.xml.h:10 hacks/config/epicycle.xml.h:8
#: hacks/config/flame.xml.h:9 hacks/config/glcells.xml.h:15
#: hacks/config/helix.xml.h:6 hacks/config/imsmap.xml.h:10
#: hacks/config/rorschach.xml.h:5 hacks/config/tangram.xml.h:6
#: hacks/config/xlyap.xml.h:4 hacks/config/xspirograph.xml.h:6
msgid "Linger"
msgstr "徘徊"

#: hacks/config/abstractile.xml.h:9
msgid "Neon tiles"
msgstr "霓虹燈鋪排"

#: hacks/config/abstractile.xml.h:10
msgid "Outline tiles"
msgstr "輪廓鋪排"

#: hacks/config/abstractile.xml.h:11
msgid "Random tile layout"
msgstr "隨機鋪排佈局"

#: hacks/config/abstractile.xml.h:12 hacks/config/anemone.xml.h:9
#: hacks/config/anemotaxis.xml.h:12 hacks/config/antinspect.xml.h:7
#: hacks/config/antmaze.xml.h:6 hacks/config/antspotlight.xml.h:6
#: hacks/config/ant.xml.h:17 hacks/config/apollonian.xml.h:12
#: hacks/config/apple2.xml.h:6 hacks/config/atlantis.xml.h:16
#: hacks/config/attraction.xml.h:24 hacks/config/atunnel.xml.h:7
#: hacks/config/barcode.xml.h:10 hacks/config/blaster.xml.h:10
#: hacks/config/blinkbox.xml.h:10 hacks/config/blitspin.xml.h:10
#: hacks/config/blocktube.xml.h:10 hacks/config/boing.xml.h:8
#: hacks/config/bouboule.xml.h:10 hacks/config/bouncingcow.xml.h:11
#: hacks/config/boxed.xml.h:21 hacks/config/boxfit.xml.h:15
#: hacks/config/braid.xml.h:13 hacks/config/bsod.xml.h:26
#: hacks/config/bubble3d.xml.h:7 hacks/config/bubbles.xml.h:11
#: hacks/config/bumps.xml.h:9 hacks/config/cage.xml.h:5
#: hacks/config/carousel.xml.h:13 hacks/config/ccurve.xml.h:11
#: hacks/config/celtic.xml.h:10 hacks/config/circuit.xml.h:13
#: hacks/config/cloudlife.xml.h:12 hacks/config/compass.xml.h:5
#: hacks/config/coral.xml.h:13 hacks/config/crackberg.xml.h:18
#: hacks/config/critical.xml.h:8 hacks/config/crystal.xml.h:13
#: hacks/config/cube21.xml.h:17 hacks/config/cubenetic.xml.h:19
#: hacks/config/cubestorm.xml.h:10 hacks/config/cubicgrid.xml.h:11
#: hacks/config/cwaves.xml.h:8 hacks/config/cynosure.xml.h:11
#: hacks/config/dangerball.xml.h:10 hacks/config/decayscreen.xml.h:21
#: hacks/config/deco.xml.h:12 hacks/config/deluxe.xml.h:12
#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:9
#: hacks/config/distort.xml.h:17 hacks/config/dnalogo.xml.h:6
#: hacks/config/drift.xml.h:11 hacks/config/endgame.xml.h:7
#: hacks/config/engine.xml.h:16 hacks/config/epicycle.xml.h:12
#: hacks/config/eruption.xml.h:22 hacks/config/euler2d.xml.h:13
#: hacks/config/extrusion.xml.h:12 hacks/config/fadeplot.xml.h:10
#: hacks/config/fiberlamp.xml.h:11 hacks/config/fireworkx.xml.h:11
#: hacks/config/flag.xml.h:8 hacks/config/flame.xml.h:14
#: hacks/config/flipflop.xml.h:10 hacks/config/flipscreen3d.xml.h:7
#: hacks/config/fliptext.xml.h:12 hacks/config/flow.xml.h:18
#: hacks/config/fluidballs.xml.h:19 hacks/config/flurry.xml.h:9
#: hacks/config/flyingtoasters.xml.h:13 hacks/config/fontglide.xml.h:14
#: hacks/config/forest.xml.h:8 hacks/config/fuzzyflakes.xml.h:21
#: hacks/config/galaxy.xml.h:12 hacks/config/gears.xml.h:9
#: hacks/config/gflux.xml.h:15 hacks/config/glblur.xml.h:15
#: hacks/config/glcells.xml.h:30 hacks/config/gleidescope.xml.h:12
#: hacks/config/glforestfire.xml.h:14 hacks/config/glhanoi.xml.h:10
#: hacks/config/glknots.xml.h:17 hacks/config/glmatrix.xml.h:16
#: hacks/config/glplanet.xml.h:10 hacks/config/glschool.xml.h:15
#: hacks/config/glslideshow.xml.h:20 hacks/config/glsnake.xml.h:14
#: hacks/config/gltext.xml.h:17 hacks/config/goop.xml.h:12
#: hacks/config/grav.xml.h:11 hacks/config/greynetic.xml.h:7
#: hacks/config/halftone.xml.h:17 hacks/config/halo.xml.h:14
#: hacks/config/helix.xml.h:8 hacks/config/hopalong.xml.h:20
#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8
#: hacks/config/hypertorus.xml.h:18 hacks/config/hypnowheel.xml.h:12
#: hacks/config/ifs.xml.h:13 hacks/config/imsmap.xml.h:16
#: hacks/config/interaggregate.xml.h:9 hacks/config/interference.xml.h:17
#: hacks/config/intermomentary.xml.h:9 hacks/config/jigglypuff.xml.h:17
#: hacks/config/jigsaw.xml.h:11 hacks/config/juggler3d.xml.h:14
#: hacks/config/juggle.xml.h:19 hacks/config/julia.xml.h:13
#: hacks/config/kaleidescope.xml.h:11 hacks/config/klein.xml.h:8
#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:7
#: hacks/config/laser.xml.h:12 hacks/config/lavalite.xml.h:26
#: hacks/config/lcdscrub.xml.h:11 hacks/config/lightning.xml.h:8
#: hacks/config/lisa.xml.h:13 hacks/config/lissie.xml.h:12
#: hacks/config/lmorph.xml.h:15 hacks/config/lockward.xml.h:13
#: hacks/config/loop.xml.h:10 hacks/config/m6502.xml.h:5
#: hacks/config/maze.xml.h:15 hacks/config/memscroller.xml.h:9
#: hacks/config/menger.xml.h:17 hacks/config/metaballs.xml.h:15
#: hacks/config/mirrorblob.xml.h:21 hacks/config/moebiusgears.xml.h:10
#: hacks/config/moebius.xml.h:6 hacks/config/moire2.xml.h:8
#: hacks/config/moire.xml.h:9 hacks/config/molecule.xml.h:25
#: hacks/config/morph3d.xml.h:11 hacks/config/mountain.xml.h:11
#: hacks/config/munch.xml.h:14 hacks/config/nerverot.xml.h:20
#: hacks/config/noof.xml.h:6 hacks/config/noseguy.xml.h:3
#: hacks/config/pacman.xml.h:6 hacks/config/pedal.xml.h:8
#: hacks/config/penetrate.xml.h:6 hacks/config/penrose.xml.h:10
#: hacks/config/petri.xml.h:24 hacks/config/phosphor.xml.h:9
#: hacks/config/photopile.xml.h:17 hacks/config/piecewise.xml.h:13
#: hacks/config/pinion.xml.h:14 hacks/config/pipes.xml.h:20
#: hacks/config/polyhedra.xml.h:111 hacks/config/polyominoes.xml.h:12
#: hacks/config/polytopes.xml.h:19 hacks/config/pong.xml.h:8
#: hacks/config/popsquares.xml.h:19 hacks/config/providence.xml.h:7
#: hacks/config/pulsar.xml.h:15 hacks/config/pyro.xml.h:13
#: hacks/config/qix.xml.h:20 hacks/config/queens.xml.h:5
#: hacks/config/rd-bomb.xml.h:17 hacks/config/rdbomb.xml.h:17
#: hacks/config/ripples.xml.h:16 hacks/config/rocks.xml.h:12
#: hacks/config/rorschach.xml.h:8 hacks/config/rotor.xml.h:12
#: hacks/config/rotzoomer.xml.h:11 hacks/config/rubik.xml.h:10
#: hacks/config/sballs.xml.h:13 hacks/config/shadebobs.xml.h:12
#: hacks/config/sierpinski3d.xml.h:8 hacks/config/sierpinski.xml.h:9
#: hacks/config/skytentacles.xml.h:13 hacks/config/slidescreen.xml.h:14
#: hacks/config/slip.xml.h:9 hacks/config/sonar.xml.h:20
#: hacks/config/speedmine.xml.h:11 hacks/config/spheremonics.xml.h:18
#: hacks/config/sphere.xml.h:7 hacks/config/spiral.xml.h:10
#: hacks/config/spotlight.xml.h:9 hacks/config/sproingies.xml.h:7
#: hacks/config/squiral.xml.h:14 hacks/config/stairs.xml.h:5
#: hacks/config/starfish.xml.h:13 hacks/config/starwars.xml.h:13
#: hacks/config/stonerview.xml.h:5 hacks/config/strange.xml.h:6
#: hacks/config/substrate.xml.h:17 hacks/config/superquadrics.xml.h:10
#: hacks/config/swirl.xml.h:9 hacks/config/t3d.xml.h:12
#: hacks/config/tangram.xml.h:10 hacks/config/thornbird.xml.h:9
#: hacks/config/timetunnel.xml.h:11 hacks/config/topblock.xml.h:19
#: hacks/config/triangle.xml.h:7 hacks/config/truchet.xml.h:4
#: hacks/config/twang.xml.h:13 hacks/config/vermiculate.xml.h:5
#: hacks/config/vidwhacker.xml.h:5 hacks/config/vines.xml.h:7
#: hacks/config/voronoi.xml.h:12 hacks/config/wander.xml.h:12
#: hacks/config/webcollage.xml.h:13 hacks/config/whirlwindwarp.xml.h:7
#: hacks/config/whirlygig.xml.h:7 hacks/config/wormhole.xml.h:8
#: hacks/config/worm.xml.h:8 hacks/config/xanalogtv.xml.h:1
#: hacks/config/xflame.xml.h:7 hacks/config/xjack.xml.h:2
#: hacks/config/xlyap.xml.h:7 hacks/config/xmatrix.xml.h:17
#: hacks/config/xrayswarm.xml.h:5 hacks/config/xspirograph.xml.h:8
#: hacks/config/zoom.xml.h:12
msgid "Show frame rate"
msgstr "顯示影像速率"

#: hacks/config/abstractile.xml.h:13 hacks/config/anemone.xml.h:10
#: hacks/config/apollonian.xml.h:13 hacks/config/atlantis.xml.h:18
#: hacks/config/attraction.xml.h:25 hacks/config/blitspin.xml.h:11
#: hacks/config/boing.xml.h:10 hacks/config/bouncingcow.xml.h:12
#: hacks/config/boxed.xml.h:22 hacks/config/carousel.xml.h:14
#: hacks/config/ccurve.xml.h:12 hacks/config/circuit.xml.h:14
#: hacks/config/cube21.xml.h:20 hacks/config/cubenetic.xml.h:20
#: hacks/config/cubestorm.xml.h:11 hacks/config/cubicgrid.xml.h:12
#: hacks/config/dangerball.xml.h:11 hacks/config/eruption.xml.h:23
#: hacks/config/fliptext.xml.h:13 hacks/config/flyingtoasters.xml.h:14
#: hacks/config/fontglide.xml.h:15 hacks/config/fuzzyflakes.xml.h:22
#: hacks/config/gears.xml.h:10 hacks/config/gflux.xml.h:16
#: hacks/config/glcells.xml.h:31 hacks/config/glknots.xml.h:18
#: hacks/config/glmatrix.xml.h:17 hacks/config/glsnake.xml.h:16
#: hacks/config/goop.xml.h:13 hacks/config/hyperball.xml.h:10
#: hacks/config/hypercube.xml.h:9 hacks/config/hypnowheel.xml.h:13
#: hacks/config/interference.xml.h:18 hacks/config/jigglypuff.xml.h:18
#: hacks/config/jigsaw.xml.h:12 hacks/config/juggler3d.xml.h:15
#: hacks/config/juggle.xml.h:20 hacks/config/moebiusgears.xml.h:11
#: hacks/config/penetrate.xml.h:8 hacks/config/petri.xml.h:25
#: hacks/config/phosphor.xml.h:10 hacks/config/photopile.xml.h:18
#: hacks/config/piecewise.xml.h:14 hacks/config/pinion.xml.h:15
#: hacks/config/polyhedra.xml.h:112 hacks/config/pong.xml.h:9
#: hacks/config/pyro.xml.h:14 hacks/config/rd-bomb.xml.h:18
#: hacks/config/rdbomb.xml.h:18 hacks/config/rocks.xml.h:13
#: hacks/config/skytentacles.xml.h:15 hacks/config/slidescreen.xml.h:17
#: hacks/config/sonar.xml.h:25 hacks/config/speedmine.xml.h:13
#: hacks/config/superquadrics.xml.h:11 hacks/config/tangram.xml.h:11
#: hacks/config/topblock.xml.h:20 hacks/config/twang.xml.h:14
#: hacks/config/voronoi.xml.h:13 hacks/config/wormhole.xml.h:9
#: hacks/config/xjack.xml.h:3
msgid "Slow"
msgstr "慢"

#: hacks/config/abstractile.xml.h:14 hacks/config/anemone.xml.h:11
#: hacks/config/apollonian.xml.h:14 hacks/config/attraction.xml.h:27
#: hacks/config/boing.xml.h:12 hacks/config/boxed.xml.h:23
#: hacks/config/cubestorm.xml.h:12 hacks/config/cubicgrid.xml.h:13
#: hacks/config/fliptext.xml.h:14 hacks/config/fontglide.xml.h:16
#: hacks/config/fuzzyflakes.xml.h:24 hacks/config/gears.xml.h:11
#: hacks/config/glknots.xml.h:20 hacks/config/goop.xml.h:14
#: hacks/config/hypnowheel.xml.h:14 hacks/config/jigsaw.xml.h:14
#: hacks/config/juggle.xml.h:21 hacks/config/moebiusgears.xml.h:12
#: hacks/config/polyhedra.xml.h:146 hacks/config/skytentacles.xml.h:17
#: hacks/config/sonar.xml.h:27 hacks/config/xjack.xml.h:4
msgid "Speed"
msgstr "速度"

#: hacks/config/abstractile.xml.h:15
msgid "Thin tiles"
msgstr "細鋪排"

#: hacks/config/abstractile.xml.h:16
msgid "Tiled tiles"
msgstr "方塊鋪排"

#: hacks/config/anemone.xml.h:1
msgid "Anemone"
msgstr "海葵"

#: hacks/config/anemone.xml.h:2 hacks/config/fuzzyflakes.xml.h:1
#: hacks/config/hypnowheel.xml.h:4
msgid "Arms"
msgstr "手臂"

#: hacks/config/anemone.xml.h:4 hacks/config/anemotaxis.xml.h:5
#: hacks/config/blaster.xml.h:3 hacks/config/bouboule.xml.h:3
#: hacks/config/boxed.xml.h:8 hacks/config/coral.xml.h:6
#: hacks/config/crackberg.xml.h:5 hacks/config/cubenetic.xml.h:6
#: hacks/config/cubestorm.xml.h:5 hacks/config/dangerball.xml.h:4
#: hacks/config/eruption.xml.h:6 hacks/config/euler2d.xml.h:3
#: hacks/config/fiberlamp.xml.h:2 hacks/config/flame.xml.h:4
#: hacks/config/flow.xml.h:3 hacks/config/fluidballs.xml.h:4
#: hacks/config/fuzzyflakes.xml.h:7 hacks/config/glcells.xml.h:6
#: hacks/config/glschool.xml.h:5 hacks/config/goop.xml.h:5
#: hacks/config/grav.xml.h:1 hacks/config/halftone.xml.h:5
#: hacks/config/halo.xml.h:3 hacks/config/interaggregate.xml.h:2
#: hacks/config/interference.xml.h:6 hacks/config/jigsaw.xml.h:3
#: hacks/config/julia.xml.h:3 hacks/config/kaleidescope.xml.h:4
#: hacks/config/lisa.xml.h:4 hacks/config/lmorph.xml.h:3
#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:4
#: hacks/config/petri.xml.h:7 hacks/config/piecewise.xml.h:4
#: hacks/config/qix.xml.h:7 hacks/config/rocks.xml.h:4
#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:2
#: hacks/config/spiral.xml.h:3 hacks/config/substrate.xml.h:8
#: hacks/config/swirl.xml.h:2 hacks/config/thornbird.xml.h:2
#: hacks/config/topblock.xml.h:8 hacks/config/voronoi.xml.h:6
#: hacks/config/whirlwindwarp.xml.h:1 hacks/config/wormhole.xml.h:2
msgid "Few"
msgstr "少"

#: hacks/config/anemone.xml.h:5 hacks/config/anemotaxis.xml.h:9
#: hacks/config/ant.xml.h:12 hacks/config/apollonian.xml.h:9
#: hacks/config/attraction.xml.h:16 hacks/config/blaster.xml.h:8
#: hacks/config/bouboule.xml.h:7 hacks/config/braid.xml.h:9
#: hacks/config/coral.xml.h:11 hacks/config/critical.xml.h:6
#: hacks/config/crystal.xml.h:9 hacks/config/cubenetic.xml.h:11
#: hacks/config/cubestorm.xml.h:9 hacks/config/cynosure.xml.h:7
#: hacks/config/deco.xml.h:6 hacks/config/deluxe.xml.h:9
#: hacks/config/demon.xml.h:11 hacks/config/discrete.xml.h:6
#: hacks/config/drift.xml.h:8 hacks/config/epicycle.xml.h:10
#: hacks/config/eruption.xml.h:15 hacks/config/euler2d.xml.h:8
#: hacks/config/fadeplot.xml.h:8 hacks/config/fiberlamp.xml.h:9
#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:11
#: hacks/config/flow.xml.h:11 hacks/config/fluidballs.xml.h:14
#: hacks/config/forest.xml.h:6 hacks/config/fuzzyflakes.xml.h:16
#: hacks/config/galaxy.xml.h:8 hacks/config/glcells.xml.h:19
#: hacks/config/goop.xml.h:10 hacks/config/grav.xml.h:6
#: hacks/config/halftone.xml.h:12 hacks/config/halo.xml.h:8
#: hacks/config/hopalong.xml.h:15 hacks/config/ifs.xml.h:8
#: hacks/config/imsmap.xml.h:12 hacks/config/interaggregate.xml.h:7
#: hacks/config/interference.xml.h:14 hacks/config/jigsaw.xml.h:8
#: hacks/config/julia.xml.h:11 hacks/config/kaleidescope.xml.h:9
#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:6
#: hacks/config/lisa.xml.h:11 hacks/config/lissie.xml.h:10
#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:8
#: hacks/config/metaballs.xml.h:8 hacks/config/moire2.xml.h:5
#: hacks/config/moire.xml.h:5 hacks/config/mountain.xml.h:6
#: hacks/config/munch.xml.h:7 hacks/config/nerverot.xml.h:15
#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7
#: hacks/config/petri.xml.h:12 hacks/config/piecewise.xml.h:9
#: hacks/config/polyominoes.xml.h:7 hacks/config/qix.xml.h:14
#: hacks/config/rd-bomb.xml.h:12 hacks/config/rdbomb.xml.h:12
#: hacks/config/rocks.xml.h:8 hacks/config/rotor.xml.h:8
#: hacks/config/shadebobs.xml.h:7 hacks/config/sierpinski.xml.h:6
#: hacks/config/slip.xml.h:7 hacks/config/sphere.xml.h:5
#: hacks/config/spiral.xml.h:7 hacks/config/squiral.xml.h:9
#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:4
#: hacks/config/swirl.xml.h:7 hacks/config/thornbird.xml.h:6
#: hacks/config/topblock.xml.h:14 hacks/config/triangle.xml.h:5
#: hacks/config/vines.xml.h:5 hacks/config/voronoi.xml.h:9
#: hacks/config/whirlwindwarp.xml.h:4 hacks/config/worm.xml.h:6
msgid "Many"
msgstr "多"

#: hacks/config/anemone.xml.h:6 hacks/config/ant.xml.h:14
#: hacks/config/apollonian.xml.h:10 hacks/config/attraction.xml.h:17
#: hacks/config/bouboule.xml.h:8 hacks/config/braid.xml.h:10
#: hacks/config/critical.xml.h:7 hacks/config/crystal.xml.h:11
#: hacks/config/cynosure.xml.h:8 hacks/config/deco.xml.h:11
#: hacks/config/deluxe.xml.h:10 hacks/config/demon.xml.h:12
#: hacks/config/discrete.xml.h:8 hacks/config/drift.xml.h:9
#: hacks/config/epicycle.xml.h:11 hacks/config/eruption.xml.h:17
#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:9
#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:12
#: hacks/config/flow.xml.h:12 hacks/config/forest.xml.h:7
#: hacks/config/galaxy.xml.h:9 hacks/config/grav.xml.h:7
#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:17
#: hacks/config/ifs.xml.h:9 hacks/config/imsmap.xml.h:13
#: hacks/config/interference.xml.h:15 hacks/config/julia.xml.h:12
#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:7
#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:11
#: hacks/config/loop.xml.h:9 hacks/config/metaballs.xml.h:13
#: hacks/config/moire2.xml.h:7 hacks/config/moire.xml.h:7
#: hacks/config/mountain.xml.h:8 hacks/config/penrose.xml.h:8
#: hacks/config/polyominoes.xml.h:8 hacks/config/popsquares.xml.h:17
#: hacks/config/rd-bomb.xml.h:13 hacks/config/rdbomb.xml.h:13
#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:9
#: hacks/config/shadebobs.xml.h:8 hacks/config/sierpinski.xml.h:7
#: hacks/config/slip.xml.h:8 hacks/config/sphere.xml.h:6
#: hacks/config/spiral.xml.h:9 hacks/config/squiral.xml.h:10
#: hacks/config/starfish.xml.h:10 hacks/config/strange.xml.h:5
#: hacks/config/swirl.xml.h:8 hacks/config/thornbird.xml.h:7
#: hacks/config/triangle.xml.h:6 hacks/config/vines.xml.h:6
#: hacks/config/worm.xml.h:7
msgid "Number of colors"
msgstr "顏色的數目"

#: hacks/config/anemone.xml.h:7 hacks/config/pyro.xml.h:9
msgid "Often"
msgstr "頻繁"

#: hacks/config/anemone.xml.h:8
msgid "Rarely"
msgstr "較少"

#: hacks/config/anemone.xml.h:12 hacks/config/skytentacles.xml.h:18
msgid "Tentacles"
msgstr "觸手"

#: hacks/config/anemone.xml.h:13 hacks/config/cubestorm.xml.h:15
#: hacks/config/deluxe.xml.h:13 hacks/config/fadeplot.xml.h:12
#: hacks/config/fuzzyflakes.xml.h:25 hacks/config/glknots.xml.h:21
#: hacks/config/lmorph.xml.h:16 hacks/config/skytentacles.xml.h:21
#: hacks/config/starfish.xml.h:15 hacks/config/thornbird.xml.h:10
msgid "Thick"
msgstr "粗"

#: hacks/config/anemone.xml.h:14 hacks/config/fadeplot.xml.h:13
#: hacks/config/fuzzyflakes.xml.h:26 hacks/config/glknots.xml.h:22
#: hacks/config/moire2.xml.h:9 hacks/config/skytentacles.xml.h:22
#: hacks/config/thornbird.xml.h:11
msgid "Thickness"
msgstr "厚度"

#: hacks/config/anemone.xml.h:15 hacks/config/cubestorm.xml.h:16
#: hacks/config/deluxe.xml.h:14 hacks/config/fadeplot.xml.h:14
#: hacks/config/fuzzyflakes.xml.h:27 hacks/config/glknots.xml.h:23
#: hacks/config/lmorph.xml.h:17 hacks/config/skytentacles.xml.h:23
#: hacks/config/starfish.xml.h:16 hacks/config/thornbird.xml.h:12
msgid "Thin"
msgstr "細"

#: hacks/config/anemone.xml.h:16
msgid "Turn speed"
msgstr "轉換速度"

#: hacks/config/anemone.xml.h:17 hacks/config/apollonian.xml.h:15
#: hacks/config/attraction.xml.h:31 hacks/config/bouboule.xml.h:12
#: hacks/config/braid.xml.h:14 hacks/config/critical.xml.h:9
#: hacks/config/crystal.xml.h:14 hacks/config/cynosure.xml.h:12
#: hacks/config/deco.xml.h:15 hacks/config/deluxe.xml.h:16
#: hacks/config/demon.xml.h:17 hacks/config/discrete.xml.h:12
#: hacks/config/drift.xml.h:12 hacks/config/epicycle.xml.h:14
#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:15
#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:15
#: hacks/config/flow.xml.h:22 hacks/config/forest.xml.h:9
#: hacks/config/galaxy.xml.h:14 hacks/config/grav.xml.h:13
#: hacks/config/halo.xml.h:15 hacks/config/hopalong.xml.h:24
#: hacks/config/imsmap.xml.h:19 hacks/config/interference.xml.h:20
#: hacks/config/julia.xml.h:15 hacks/config/laser.xml.h:13
#: hacks/config/lightning.xml.h:9 hacks/config/lisa.xml.h:17
#: hacks/config/lissie.xml.h:16 hacks/config/loop.xml.h:14
#: hacks/config/metaballs.xml.h:17 hacks/config/moire2.xml.h:10
#: hacks/config/moire.xml.h:11 hacks/config/mountain.xml.h:12
#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:13
#: hacks/config/polyominoes.xml.h:13 hacks/config/rd-bomb.xml.h:20
#: hacks/config/rdbomb.xml.h:20 hacks/config/rocks.xml.h:16
#: hacks/config/rotor.xml.h:14 hacks/config/shadebobs.xml.h:14
#: hacks/config/sierpinski.xml.h:14 hacks/config/slip.xml.h:14
#: hacks/config/sphere.xml.h:9 hacks/config/spiral.xml.h:12
#: hacks/config/squiral.xml.h:17 hacks/config/starfish.xml.h:18
#: hacks/config/strange.xml.h:9 hacks/config/swirl.xml.h:11
#: hacks/config/thornbird.xml.h:14 hacks/config/triangle.xml.h:9
#: hacks/config/vines.xml.h:8 hacks/config/worm.xml.h:10
msgid "Two"
msgstr "二個"

#: hacks/config/anemone.xml.h:18
msgid "Wiggling tentacles. Written by Gabriel Finch; 2002."
msgstr "擺動觸手。由 Gabriel Finch 撰寫，2002。"

#: hacks/config/anemone.xml.h:19
msgid "Withdraw freqency"
msgstr "收回頻率"

#: hacks/config/anemotaxis.xml.h:1
msgid "Anemotaxis"
msgstr "Anemotaxis"

#: hacks/config/anemotaxis.xml.h:2
msgid ""
"Anemotaxis demonstrates a search algorithm designed for locating a source of "
"odor in turbulent atmosphere. The searcher is able to sense the odor and "
"determine local instantaneous wind direction. The goal is to find the source "
"in the shortest mean time. http://en.wikipedia.org/wiki/Anemotaxis Written "
"by Eugene Balkovsky; 2004."
msgstr ""
"Anemotaxis 展示一種搜尋演算法，在猛烈的氣流中找出某種氣味的來源。它可以感受到"
"氣味，並決定瞬間的風向。目的是在最短平均時間內找出氣味來源。參考資料：http://"
"en.wikipedia.org/wiki/Anemotaxis ，由 Eugene Balkovsky 撰寫，2004。"

#: hacks/config/anemotaxis.xml.h:3
msgid "Distance"
msgstr "距離"

#: hacks/config/anemotaxis.xml.h:4 hacks/config/cubicgrid.xml.h:6
#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1
msgid "Far"
msgstr "遠"

#: hacks/config/anemotaxis.xml.h:6 hacks/config/antinspect.xml.h:4
#: hacks/config/antmaze.xml.h:3 hacks/config/antspotlight.xml.h:3
#: hacks/config/ant.xml.h:8 hacks/config/atlantis.xml.h:8
#: hacks/config/atunnel.xml.h:3 hacks/config/barcode.xml.h:6
#: hacks/config/blaster.xml.h:4 hacks/config/blinkbox.xml.h:5
#: hacks/config/blocktube.xml.h:5 hacks/config/bouboule.xml.h:4
#: hacks/config/bouncingcow.xml.h:5 hacks/config/boxed.xml.h:9
#: hacks/config/boxfit.xml.h:8 hacks/config/braid.xml.h:4
#: hacks/config/bubble3d.xml.h:4 hacks/config/bubbles.xml.h:7
#: hacks/config/bumps.xml.h:6 hacks/config/cage.xml.h:2
#: hacks/config/carousel.xml.h:6 hacks/config/celtic.xml.h:3
#: hacks/config/circuit.xml.h:6 hacks/config/cloudlife.xml.h:3
#: hacks/config/compass.xml.h:2 hacks/config/coral.xml.h:7
#: hacks/config/crackberg.xml.h:8 hacks/config/critical.xml.h:3
#: hacks/config/crystal.xml.h:5 hacks/config/cube21.xml.h:7
#: hacks/config/cubenetic.xml.h:7 hacks/config/cubestorm.xml.h:6
#: hacks/config/cubicgrid.xml.h:8 hacks/config/cwaves.xml.h:4
#: hacks/config/cynosure.xml.h:3 hacks/config/dangerball.xml.h:5
#: hacks/config/decayscreen.xml.h:5 hacks/config/deluxe.xml.h:5
#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:2
#: hacks/config/distort.xml.h:7 hacks/config/drift.xml.h:4
#: hacks/config/endgame.xml.h:3 hacks/config/engine.xml.h:8
#: hacks/config/epicycle.xml.h:4 hacks/config/eruption.xml.h:7
#: hacks/config/euler2d.xml.h:4 hacks/config/extrusion.xml.h:3
#: hacks/config/fadeplot.xml.h:4 hacks/config/fiberlamp.xml.h:5
#: hacks/config/fireworkx.xml.h:5 hacks/config/flag.xml.h:2
#: hacks/config/flame.xml.h:6 hacks/config/flipflop.xml.h:6
#: hacks/config/flipscreen3d.xml.h:2 hacks/config/fliptext.xml.h:8
#: hacks/config/flow.xml.h:5 hacks/config/fluidballs.xml.h:6
#: hacks/config/flyingtoasters.xml.h:7 hacks/config/fontglide.xml.h:5
#: hacks/config/forest.xml.h:3 hacks/config/fuzzyflakes.xml.h:8
#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:4
#: hacks/config/gflux.xml.h:9 hacks/config/glblur.xml.h:4
#: hacks/config/glcells.xml.h:7 hacks/config/gleidescope.xml.h:4
#: hacks/config/glforestfire.xml.h:6 hacks/config/glhanoi.xml.h:5
#: hacks/config/glknots.xml.h:3 hacks/config/glmatrix.xml.h:6
#: hacks/config/glplanet.xml.h:2 hacks/config/glschool.xml.h:8
#: hacks/config/glslideshow.xml.h:11 hacks/config/glsnake.xml.h:8
#: hacks/config/gltext.xml.h:6 hacks/config/goop.xml.h:6
#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:2
#: hacks/config/halftone.xml.h:6 hacks/config/halo.xml.h:4
#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:9
#: hacks/config/hyperball.xml.h:3 hacks/config/hypercube.xml.h:3
#: hacks/config/hypertorus.xml.h:4 hacks/config/hypnowheel.xml.h:7
#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:6
#: hacks/config/interaggregate.xml.h:3 hacks/config/interference.xml.h:7
#: hacks/config/intermomentary.xml.h:4 hacks/config/jigglypuff.xml.h:9
#: hacks/config/jigsaw.xml.h:4 hacks/config/juggler3d.xml.h:3
#: hacks/config/juggle.xml.h:7 hacks/config/julia.xml.h:4
#: hacks/config/kaleidescope.xml.h:5 hacks/config/klein.xml.h:2
#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:3
#: hacks/config/laser.xml.h:3 hacks/config/lavalite.xml.h:9
#: hacks/config/lcdscrub.xml.h:4 hacks/config/lightning.xml.h:2
#: hacks/config/lisa.xml.h:5 hacks/config/lissie.xml.h:4
#: hacks/config/lmorph.xml.h:4 hacks/config/lockward.xml.h:3
#: hacks/config/loop.xml.h:1 hacks/config/maze.xml.h:4
#: hacks/config/memscroller.xml.h:5 hacks/config/menger.xml.h:3
#: hacks/config/metaballs.xml.h:4 hacks/config/mirrorblob.xml.h:13
#: hacks/config/moebiusgears.xml.h:3 hacks/config/moebius.xml.h:2
#: hacks/config/moire2.xml.h:1 hacks/config/molecule.xml.h:12
#: hacks/config/morph3d.xml.h:3 hacks/config/mountain.xml.h:1
#: hacks/config/munch.xml.h:3 hacks/config/nerverot.xml.h:9
#: hacks/config/noof.xml.h:2 hacks/config/pacman.xml.h:1
#: hacks/config/penrose.xml.h:3 hacks/config/petri.xml.h:8
#: hacks/config/phosphor.xml.h:5 hacks/config/photopile.xml.h:7
#: hacks/config/piecewise.xml.h:5 hacks/config/pinion.xml.h:5
#: hacks/config/pipes.xml.h:8 hacks/config/polyhedra.xml.h:17
#: hacks/config/polyominoes.xml.h:2 hacks/config/polytopes.xml.h:10
#: hacks/config/popsquares.xml.h:8 hacks/config/providence.xml.h:3
#: hacks/config/pulsar.xml.h:10 hacks/config/pyro.xml.h:5
#: hacks/config/qix.xml.h:8 hacks/config/queens.xml.h:1
#: hacks/config/rd-bomb.xml.h:10 hacks/config/rdbomb.xml.h:10
#: hacks/config/ripples.xml.h:8 hacks/config/rocks.xml.h:5
#: hacks/config/rotor.xml.h:3 hacks/config/rotzoomer.xml.h:6
#: hacks/config/rubik.xml.h:4 hacks/config/sballs.xml.h:4
#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski3d.xml.h:2
#: hacks/config/sierpinski.xml.h:2 hacks/config/skytentacles.xml.h:7
#: hacks/config/slidescreen.xml.h:6 hacks/config/slip.xml.h:3
#: hacks/config/sonar.xml.h:5 hacks/config/speedmine.xml.h:4
#: hacks/config/spheremonics.xml.h:5 hacks/config/sphere.xml.h:2
#: hacks/config/spiral.xml.h:4 hacks/config/spotlight.xml.h:5
#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4
#: hacks/config/stairs.xml.h:2 hacks/config/starfish.xml.h:5
#: hacks/config/stonerview.xml.h:2 hacks/config/strange.xml.h:1
#: hacks/config/substrate.xml.h:9 hacks/config/superquadrics.xml.h:4
#: hacks/config/swirl.xml.h:4 hacks/config/t3d.xml.h:7
#: hacks/config/tangram.xml.h:4 hacks/config/thornbird.xml.h:3
#: hacks/config/topblock.xml.h:10 hacks/config/triangle.xml.h:1
#: hacks/config/truchet.xml.h:1 hacks/config/twang.xml.h:6
#: hacks/config/vines.xml.h:1 hacks/config/voronoi.xml.h:7
#: hacks/config/wander.xml.h:6 hacks/config/wormhole.xml.h:4
#: hacks/config/worm.xml.h:3 hacks/config/xflame.xml.h:4
#: hacks/config/xlyap.xml.h:2 hacks/config/xmatrix.xml.h:5
#: hacks/config/xrayswarm.xml.h:2 hacks/config/xspirograph.xml.h:3
#: hacks/config/zoom.xml.h:8
msgid "Frame rate"
msgstr "影像速率"

#: hacks/config/anemotaxis.xml.h:7 hacks/config/antinspect.xml.h:5
#: hacks/config/antmaze.xml.h:4 hacks/config/antspotlight.xml.h:4
#: hacks/config/ant.xml.h:9 hacks/config/atlantis.xml.h:10
#: hacks/config/attraction.xml.h:9 hacks/config/atunnel.xml.h:4
#: hacks/config/barcode.xml.h:7 hacks/config/blaster.xml.h:5
#: hacks/config/blinkbox.xml.h:6 hacks/config/blocktube.xml.h:6
#: hacks/config/bouboule.xml.h:5 hacks/config/bouncingcow.xml.h:7
#: hacks/config/boxed.xml.h:11 hacks/config/boxfit.xml.h:11
#: hacks/config/braid.xml.h:5 hacks/config/bubble3d.xml.h:5
#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:7
#: hacks/config/cage.xml.h:3 hacks/config/carousel.xml.h:7
#: hacks/config/ccurve.xml.h:9 hacks/config/celtic.xml.h:4
#: hacks/config/circuit.xml.h:7 hacks/config/cloudlife.xml.h:6
#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:8
#: hacks/config/crackberg.xml.h:9 hacks/config/critical.xml.h:4
#: hacks/config/crystal.xml.h:6 hacks/config/cube21.xml.h:8
#: hacks/config/cubenetic.xml.h:8 hacks/config/cubestorm.xml.h:7
#: hacks/config/cubicgrid.xml.h:9 hacks/config/cwaves.xml.h:5
#: hacks/config/cynosure.xml.h:4 hacks/config/dangerball.xml.h:6
#: hacks/config/decayscreen.xml.h:7 hacks/config/deluxe.xml.h:6
#: hacks/config/demon.xml.h:8 hacks/config/discrete.xml.h:3
#: hacks/config/distort.xml.h:9 hacks/config/dnalogo.xml.h:4
#: hacks/config/drift.xml.h:5 hacks/config/endgame.xml.h:4
#: hacks/config/engine.xml.h:9 hacks/config/epicycle.xml.h:6
#: hacks/config/eruption.xml.h:10 hacks/config/euler2d.xml.h:5
#: hacks/config/extrusion.xml.h:7 hacks/config/fadeplot.xml.h:5
#: hacks/config/fiberlamp.xml.h:6 hacks/config/fireworkx.xml.h:7
#: hacks/config/flag.xml.h:3 hacks/config/flame.xml.h:7
#: hacks/config/flipflop.xml.h:7 hacks/config/flipscreen3d.xml.h:4
#: hacks/config/fliptext.xml.h:9 hacks/config/flow.xml.h:6
#: hacks/config/fluidballs.xml.h:9 hacks/config/flyingtoasters.xml.h:8
#: hacks/config/fontglide.xml.h:6 hacks/config/forest.xml.h:4
#: hacks/config/fuzzyflakes.xml.h:11 hacks/config/galaxy.xml.h:5
#: hacks/config/gears.xml.h:7 hacks/config/gflux.xml.h:11
#: hacks/config/glblur.xml.h:6 hacks/config/glcells.xml.h:10
#: hacks/config/gleidescope.xml.h:6 hacks/config/glforestfire.xml.h:8
#: hacks/config/glhanoi.xml.h:7 hacks/config/glknots.xml.h:6
#: hacks/config/glmatrix.xml.h:12 hacks/config/glplanet.xml.h:4
#: hacks/config/glschool.xml.h:11 hacks/config/glslideshow.xml.h:13
#: hacks/config/glsnake.xml.h:10 hacks/config/gltext.xml.h:8
#: hacks/config/goop.xml.h:8 hacks/config/grav.xml.h:4
#: hacks/config/greynetic.xml.h:5 hacks/config/halftone.xml.h:9
#: hacks/config/halo.xml.h:6 hacks/config/helix.xml.h:5
#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:4
#: hacks/config/hypercube.xml.h:4 hacks/config/hypertorus.xml.h:5
#: hacks/config/hypnowheel.xml.h:8 hacks/config/ifs.xml.h:5
#: hacks/config/imsmap.xml.h:7 hacks/config/interaggregate.xml.h:4
#: hacks/config/interference.xml.h:8 hacks/config/intermomentary.xml.h:5
#: hacks/config/jigglypuff.xml.h:10 hacks/config/jigsaw.xml.h:5
#: hacks/config/juggler3d.xml.h:4 hacks/config/juggle.xml.h:8
#: hacks/config/julia.xml.h:5 hacks/config/kaleidescope.xml.h:6
#: hacks/config/klein.xml.h:3 hacks/config/kumppa.xml.h:4
#: hacks/config/lament.xml.h:4 hacks/config/laser.xml.h:4
#: hacks/config/lavalite.xml.h:11 hacks/config/lcdscrub.xml.h:5
#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:6
#: hacks/config/lissie.xml.h:5 hacks/config/lmorph.xml.h:5
#: hacks/config/lockward.xml.h:4 hacks/config/loop.xml.h:4
#: hacks/config/maze.xml.h:7 hacks/config/memscroller.xml.h:6
#: hacks/config/menger.xml.h:4 hacks/config/metaballs.xml.h:5
#: hacks/config/mirrorblob.xml.h:14 hacks/config/moebiusgears.xml.h:4
#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:3
#: hacks/config/molecule.xml.h:13 hacks/config/morph3d.xml.h:4
#: hacks/config/mountain.xml.h:3 hacks/config/munch.xml.h:4
#: hacks/config/nerverot.xml.h:11 hacks/config/noof.xml.h:3
#: hacks/config/pacman.xml.h:2 hacks/config/penrose.xml.h:4
#: hacks/config/petri.xml.h:9 hacks/config/phosphor.xml.h:6
#: hacks/config/photopile.xml.h:8 hacks/config/piecewise.xml.h:6
#: hacks/config/pinion.xml.h:7 hacks/config/pipes.xml.h:10
#: hacks/config/polyhedra.xml.h:71 hacks/config/polyominoes.xml.h:3
#: hacks/config/polytopes.xml.h:11 hacks/config/popsquares.xml.h:9
#: hacks/config/providence.xml.h:4 hacks/config/pulsar.xml.h:11
#: hacks/config/pyro.xml.h:6 hacks/config/qix.xml.h:10
#: hacks/config/queens.xml.h:2 hacks/config/ripples.xml.h:10
#: hacks/config/rocks.xml.h:6 hacks/config/rotor.xml.h:4
#: hacks/config/rotzoomer.xml.h:7 hacks/config/rubik.xml.h:6
#: hacks/config/sballs.xml.h:5 hacks/config/shadebobs.xml.h:4
#: hacks/config/sierpinski3d.xml.h:3 hacks/config/sierpinski.xml.h:3
#: hacks/config/skytentacles.xml.h:8 hacks/config/slidescreen.xml.h:8
#: hacks/config/slip.xml.h:4 hacks/config/sonar.xml.h:6
#: hacks/config/speedmine.xml.h:6 hacks/config/spheremonics.xml.h:6
#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:5
#: hacks/config/spotlight.xml.h:6 hacks/config/sproingies.xml.h:3
#: hacks/config/squiral.xml.h:6 hacks/config/stairs.xml.h:3
#: hacks/config/starfish.xml.h:6 hacks/config/starwars.xml.h:11
#: hacks/config/stonerview.xml.h:3 hacks/config/strange.xml.h:2
#: hacks/config/substrate.xml.h:10 hacks/config/superquadrics.xml.h:5
#: hacks/config/swirl.xml.h:5 hacks/config/t3d.xml.h:8
#: hacks/config/tangram.xml.h:5 hacks/config/thornbird.xml.h:4
#: hacks/config/topblock.xml.h:11 hacks/config/triangle.xml.h:3
#: hacks/config/truchet.xml.h:2 hacks/config/twang.xml.h:8
#: hacks/config/vines.xml.h:3 hacks/config/wander.xml.h:7
#: hacks/config/whirlygig.xml.h:3 hacks/config/wormhole.xml.h:5
#: hacks/config/worm.xml.h:4 hacks/config/xflame.xml.h:5
#: hacks/config/xlyap.xml.h:3 hacks/config/xmatrix.xml.h:9
#: hacks/config/xrayswarm.xml.h:3 hacks/config/xspirograph.xml.h:4
#: hacks/config/zoom.xml.h:9
msgid "High"
msgstr "高"

#: hacks/config/anemotaxis.xml.h:8 hacks/config/antinspect.xml.h:6
#: hacks/config/antmaze.xml.h:5 hacks/config/antspotlight.xml.h:5
#: hacks/config/ant.xml.h:11 hacks/config/atlantis.xml.h:11
#: hacks/config/attraction.xml.h:15 hacks/config/atunnel.xml.h:6
#: hacks/config/barcode.xml.h:8 hacks/config/blaster.xml.h:7
#: hacks/config/blinkbox.xml.h:8 hacks/config/blocktube.xml.h:8
#: hacks/config/bouboule.xml.h:6 hacks/config/bouncingcow.xml.h:8
#: hacks/config/boxed.xml.h:15 hacks/config/boxfit.xml.h:12
#: hacks/config/braid.xml.h:8 hacks/config/bubble3d.xml.h:6
#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:8
#: hacks/config/cage.xml.h:4 hacks/config/carousel.xml.h:9
#: hacks/config/ccurve.xml.h:10 hacks/config/celtic.xml.h:7
#: hacks/config/circuit.xml.h:9 hacks/config/cloudlife.xml.h:9
#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:10
#: hacks/config/crackberg.xml.h:15 hacks/config/critical.xml.h:5
#: hacks/config/crystal.xml.h:8 hacks/config/cube21.xml.h:12
#: hacks/config/cubenetic.xml.h:10 hacks/config/cubestorm.xml.h:8
#: hacks/config/cubicgrid.xml.h:10 hacks/config/cwaves.xml.h:6
#: hacks/config/cynosure.xml.h:6 hacks/config/dangerball.xml.h:7
#: hacks/config/decayscreen.xml.h:8 hacks/config/deluxe.xml.h:8
#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:5
#: hacks/config/distort.xml.h:13 hacks/config/dnalogo.xml.h:5
#: hacks/config/drift.xml.h:7 hacks/config/endgame.xml.h:5
#: hacks/config/engine.xml.h:12 hacks/config/epicycle.xml.h:9
#: hacks/config/eruption.xml.h:14 hacks/config/euler2d.xml.h:7
#: hacks/config/extrusion.xml.h:9 hacks/config/fadeplot.xml.h:7
#: hacks/config/fiberlamp.xml.h:8 hacks/config/fireworkx.xml.h:9
#: hacks/config/flag.xml.h:5 hacks/config/flame.xml.h:10
#: hacks/config/flipflop.xml.h:9 hacks/config/flipscreen3d.xml.h:5
#: hacks/config/fliptext.xml.h:10 hacks/config/flow.xml.h:10
#: hacks/config/fluidballs.xml.h:13 hacks/config/flyingtoasters.xml.h:9
#: hacks/config/fontglide.xml.h:9 hacks/config/forest.xml.h:5
#: hacks/config/fuzzyflakes.xml.h:14 hacks/config/galaxy.xml.h:7
#: hacks/config/gears.xml.h:8 hacks/config/gflux.xml.h:12
#: hacks/config/glblur.xml.h:7 hacks/config/glcells.xml.h:17
#: hacks/config/gleidescope.xml.h:9 hacks/config/glforestfire.xml.h:10
#: hacks/config/glhanoi.xml.h:8 hacks/config/glknots.xml.h:7
#: hacks/config/glmatrix.xml.h:13 hacks/config/glplanet.xml.h:7
#: hacks/config/glschool.xml.h:13 hacks/config/glslideshow.xml.h:16
#: hacks/config/glsnake.xml.h:12 hacks/config/gltext.xml.h:9
#: hacks/config/goop.xml.h:9 hacks/config/grav.xml.h:5
#: hacks/config/greynetic.xml.h:6 hacks/config/halftone.xml.h:11
#: hacks/config/halo.xml.h:7 hacks/config/helix.xml.h:7
#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:7
#: hacks/config/hypercube.xml.h:6 hacks/config/hypertorus.xml.h:7
#: hacks/config/hypnowheel.xml.h:11 hacks/config/ifs.xml.h:7
#: hacks/config/imsmap.xml.h:11 hacks/config/interaggregate.xml.h:6
#: hacks/config/interference.xml.h:12 hacks/config/intermomentary.xml.h:7
#: hacks/config/jigglypuff.xml.h:13 hacks/config/jigsaw.xml.h:7
#: hacks/config/juggler3d.xml.h:9 hacks/config/juggle.xml.h:13
#: hacks/config/julia.xml.h:10 hacks/config/kaleidescope.xml.h:8
#: hacks/config/klein.xml.h:6 hacks/config/kumppa.xml.h:6
#: hacks/config/lament.xml.h:6 hacks/config/laser.xml.h:7
#: hacks/config/lavalite.xml.h:14 hacks/config/lcdscrub.xml.h:10
#: hacks/config/lightning.xml.h:5 hacks/config/lisa.xml.h:10
#: hacks/config/lissie.xml.h:9 hacks/config/lmorph.xml.h:10
#: hacks/config/lockward.xml.h:6 hacks/config/loop.xml.h:7
#: hacks/config/maze.xml.h:11 hacks/config/memscroller.xml.h:7
#: hacks/config/menger.xml.h:6 hacks/config/metaballs.xml.h:7
#: hacks/config/mirrorblob.xml.h:15 hacks/config/moebiusgears.xml.h:5
#: hacks/config/moebius.xml.h:4 hacks/config/moire2.xml.h:4
#: hacks/config/molecule.xml.h:15 hacks/config/morph3d.xml.h:6
#: hacks/config/mountain.xml.h:5 hacks/config/munch.xml.h:6
#: hacks/config/nerverot.xml.h:14 hacks/config/noof.xml.h:4
#: hacks/config/pacman.xml.h:3 hacks/config/penrose.xml.h:6
#: hacks/config/petri.xml.h:11 hacks/config/phosphor.xml.h:7
#: hacks/config/photopile.xml.h:12 hacks/config/piecewise.xml.h:8
#: hacks/config/pinion.xml.h:9 hacks/config/pipes.xml.h:13
#: hacks/config/polyhedra.xml.h:77 hacks/config/polyominoes.xml.h:6
#: hacks/config/polytopes.xml.h:12 hacks/config/popsquares.xml.h:16
#: hacks/config/providence.xml.h:5 hacks/config/pulsar.xml.h:12
#: hacks/config/pyro.xml.h:8 hacks/config/qix.xml.h:13
#: hacks/config/queens.xml.h:3 hacks/config/ripples.xml.h:11
#: hacks/config/rocks.xml.h:7 hacks/config/rotor.xml.h:7
#: hacks/config/rotzoomer.xml.h:8 hacks/config/rubik.xml.h:8
#: hacks/config/sballs.xml.h:7 hacks/config/shadebobs.xml.h:6
#: hacks/config/sierpinski3d.xml.h:5 hacks/config/sierpinski.xml.h:5
#: hacks/config/skytentacles.xml.h:11 hacks/config/slidescreen.xml.h:11
#: hacks/config/slip.xml.h:6 hacks/config/sonar.xml.h:9
#: hacks/config/speedmine.xml.h:7 hacks/config/spheremonics.xml.h:8
#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:6
#: hacks/config/spotlight.xml.h:8 hacks/config/sproingies.xml.h:5
#: hacks/config/squiral.xml.h:8 hacks/config/stairs.xml.h:4
#: hacks/config/starfish.xml.h:8 hacks/config/stonerview.xml.h:4
#: hacks/config/strange.xml.h:3 hacks/config/substrate.xml.h:14
#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6
#: hacks/config/t3d.xml.h:9 hacks/config/tangram.xml.h:8
#: hacks/config/thornbird.xml.h:5 hacks/config/topblock.xml.h:13
#: hacks/config/triangle.xml.h:4 hacks/config/truchet.xml.h:3
#: hacks/config/twang.xml.h:11 hacks/config/vines.xml.h:4
#: hacks/config/wander.xml.h:10 hacks/config/whirlygig.xml.h:6
#: hacks/config/wormhole.xml.h:7 hacks/config/worm.xml.h:5
#: hacks/config/xflame.xml.h:6 hacks/config/xlyap.xml.h:6
#: hacks/config/xmatrix.xml.h:12 hacks/config/xrayswarm.xml.h:4
#: hacks/config/xspirograph.xml.h:7 hacks/config/zoom.xml.h:11
msgid "Low"
msgstr "低"

#: hacks/config/anemotaxis.xml.h:10 hacks/config/hyperball.xml.h:8
#: hacks/config/hypercube.xml.h:7
msgid "Near"
msgstr "近"

#: hacks/config/anemotaxis.xml.h:11
msgid "Searchers"
msgstr "搜尋器"

#: hacks/config/anemotaxis.xml.h:13
msgid "Sources"
msgstr "來源"

#: hacks/config/antinspect.xml.h:1
msgid "AntInspect"
msgstr "觀察螞蟻"

#: hacks/config/antinspect.xml.h:2
msgid "Draw shadows"
msgstr "繪製陰影"

#: hacks/config/antinspect.xml.h:3
msgid ""
"Draws a trio of ants moving their spheres around a circle. Written by Blair "
"Tennessy; 2004."
msgstr "繪製三隻螞蟻沿著圓圈移動球。由 Blair Tennessy 撰寫，2004。"

#: hacks/config/antmaze.xml.h:1
msgid "AntMaze"
msgstr "螞蟻迷宮"

#: hacks/config/antmaze.xml.h:2
msgid ""
"Draws a few views of a few ants walking around in a simple maze. Written by "
"Blair Tennessy; 2005."
msgstr "繪製一些螞蟻闖一個簡單的迷宮。由 Blair Tennessy 撰寫，2005。"

#: hacks/config/antspotlight.xml.h:1
msgid "AntSpotlight"
msgstr "螞蟻探照燈"

#: hacks/config/antspotlight.xml.h:2
msgid ""
"Draws an ant (with a headlight) who walks on top of an image of your desktop "
"or other image. Written by Blair Tennessy; 2003."
msgstr ""
"繪製一隻螞蟻走在您桌面上的影像上，探照燈則跟著。由 Blair Tennessy 撰寫，"
"2003。"

#: hacks/config/ant.xml.h:2
#, no-c-format
msgid ""
"A cellular automaton that is really a two-dimensional Turing machine: as the "
"heads (\"ants\") walk along the screen, they change pixel values in their "
"path. Then, as they pass over changed pixels, their behavior is influenced. "
"http://en.wikipedia.org/wiki/Langton%27s_ant http://en.wikipedia.org/wiki/"
"Turing_machine Written by David Bagley; 1997."
msgstr ""
"一個「細胞自動機」（cellular automaton），事實上是一個二維的杜靈機（Turing "
"machine）：當那些「螞蟻」走過螢幕時，會改變牠們路徑的像素顏色。而當牠們爬過其"
"他已改變顏色的路徑時，牠們的行為也會被影響到。參考資料：http://en.wikipedia."
"org/wiki/Langton%27s_ant ，http://en.wikipedia.org/wiki/Turing_machine 。由 "
"David Bagley 撰寫，1997。"

#: hacks/config/ant.xml.h:3
msgid "Ant"
msgstr "螞蟻"

#: hacks/config/ant.xml.h:4
msgid "Ant size"
msgstr "螞蟻大小"

#: hacks/config/ant.xml.h:5
msgid "Ants count"
msgstr "螞蟻總數"

#: hacks/config/ant.xml.h:6
msgid "Draw eyes"
msgstr "繪製眼睛"

#: hacks/config/ant.xml.h:7
msgid "Four sided cells"
msgstr "四邊細胞"

#: hacks/config/ant.xml.h:10 hacks/config/attraction.xml.h:12
#: hacks/config/blinkbox.xml.h:7 hacks/config/cloudlife.xml.h:8
#: hacks/config/cube21.xml.h:9 hacks/config/cubenetic.xml.h:9
#: hacks/config/demon.xml.h:9 hacks/config/discrete.xml.h:4
#: hacks/config/distort.xml.h:10 hacks/config/fadeplot.xml.h:6
#: hacks/config/flag.xml.h:4 hacks/config/flow.xml.h:7
#: hacks/config/fluidballs.xml.h:12 hacks/config/fuzzyflakes.xml.h:12
#: hacks/config/glcells.xml.h:14 hacks/config/gleidescope.xml.h:8
#: hacks/config/halftone.xml.h:10 hacks/config/hopalong.xml.h:13
#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:8
#: hacks/config/lisa.xml.h:7 hacks/config/lissie.xml.h:6
#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:4
#: hacks/config/penrose.xml.h:5 hacks/config/photopile.xml.h:10
#: hacks/config/piecewise.xml.h:7 hacks/config/rd-bomb.xml.h:11
#: hacks/config/rdbomb.xml.h:11 hacks/config/rorschach.xml.h:4
#: hacks/config/rubik.xml.h:7 hacks/config/sierpinski.xml.h:4
#: hacks/config/slidescreen.xml.h:9 hacks/config/slip.xml.h:5
#: hacks/config/spotlight.xml.h:7 hacks/config/topblock.xml.h:12
#: hacks/config/twang.xml.h:10
msgid "Large"
msgstr "大"

#: hacks/config/ant.xml.h:13
msgid "Nine sided cells"
msgstr "九邊細胞"

#: hacks/config/ant.xml.h:15
msgid "Random cell shape"
msgstr "隨機的細胞形狀"

#: hacks/config/ant.xml.h:16
msgid "Sharp turns"
msgstr "急速翻轉"

#: hacks/config/ant.xml.h:18
msgid "Six sided cells"
msgstr "六邊的細胞"

#: hacks/config/ant.xml.h:19 hacks/config/attraction.xml.h:26
#: hacks/config/blinkbox.xml.h:12 hacks/config/cloudlife.xml.h:13
#: hacks/config/cube21.xml.h:21 hacks/config/cubenetic.xml.h:21
#: hacks/config/demon.xml.h:14 hacks/config/discrete.xml.h:10
#: hacks/config/distort.xml.h:18 hacks/config/fadeplot.xml.h:11
#: hacks/config/flag.xml.h:9 hacks/config/flow.xml.h:19
#: hacks/config/fluidballs.xml.h:20 hacks/config/fuzzyflakes.xml.h:23
#: hacks/config/glcells.xml.h:32 hacks/config/gleidescope.xml.h:14
#: hacks/config/halftone.xml.h:18 hacks/config/hopalong.xml.h:22
#: hacks/config/interference.xml.h:19 hacks/config/julia.xml.h:14
#: hacks/config/lisa.xml.h:15 hacks/config/lissie.xml.h:14
#: hacks/config/loop.xml.h:12 hacks/config/metaballs.xml.h:16
#: hacks/config/moire.xml.h:10 hacks/config/penrose.xml.h:11
#: hacks/config/photopile.xml.h:19 hacks/config/piecewise.xml.h:15
#: hacks/config/rd-bomb.xml.h:19 hacks/config/rdbomb.xml.h:19
#: hacks/config/rorschach.xml.h:9 hacks/config/rubik.xml.h:12
#: hacks/config/sierpinski.xml.h:11 hacks/config/slidescreen.xml.h:18
#: hacks/config/slip.xml.h:11 hacks/config/spotlight.xml.h:10
#: hacks/config/topblock.xml.h:21 hacks/config/twang.xml.h:15
msgid "Small"
msgstr "小"

#: hacks/config/ant.xml.h:20
msgid "Three"
msgstr "3"

#: hacks/config/ant.xml.h:21
msgid "Three sided cells"
msgstr "三邊細胞"

#: hacks/config/ant.xml.h:22 hacks/config/demon.xml.h:16
#: hacks/config/discrete.xml.h:11 hacks/config/flag.xml.h:12
#: hacks/config/flow.xml.h:21 hacks/config/lissie.xml.h:15
#: hacks/config/loop.xml.h:13 hacks/config/rubik.xml.h:13
#: hacks/config/sierpinski.xml.h:13 hacks/config/slip.xml.h:13
msgid "Timeout"
msgstr "逾時"

#: hacks/config/ant.xml.h:23
msgid "Truchet lines"
msgstr "特魯切特線（Truchet lines）"

#: hacks/config/ant.xml.h:24
msgid "Twelve sided cells"
msgstr "十二邊細胞"

#: hacks/config/apollonian.xml.h:1
msgid "Apollonian"
msgstr "Apollonian"

#: hacks/config/apollonian.xml.h:2
msgid "Deep"
msgstr "深的"

#: hacks/config/apollonian.xml.h:3 hacks/config/flipflop.xml.h:1
msgid "Depth"
msgstr "深度"

#: hacks/config/apollonian.xml.h:4 hacks/config/tangram.xml.h:2
msgid "Draw labels"
msgstr "繪製標籤"

#: hacks/config/apollonian.xml.h:6
#, no-c-format
msgid ""
"Draws an Apollonian gasket: a fractal packing of circles with smaller "
"circles, demonstrating Descartes's theorem. http://en.wikipedia.org/wiki/"
"Apollonian_gasket http://en.wikipedia.org/wiki/Descartes%27_theorem Written "
"by Allan R. Wilks and David Bagley; 2002."
msgstr ""
"繪製阿波羅型襯墊（Apollonian gasket）。由許多互切的小圈圈組成一個大圓，展示笛"
"卡兒理論。參考資料：http://en.wikipedia.org/wiki/Apollonian_gasket ， http://"
"en.wikipedia.org/wiki/Descartes%27_theorem 。由 Alla R. Wilks 與 David "
"Bagley 撰寫，2002。"

#: hacks/config/apollonian.xml.h:8
msgid "Include alternate geometries"
msgstr "包括不同的幾何圖形"

#: hacks/config/apollonian.xml.h:11
msgid "Shallow"
msgstr "淺的"

#: hacks/config/apple2.xml.h:1
msgid "Apple2"
msgstr "Apple ]["

#: hacks/config/apple2.xml.h:2
msgid "Choose display mode randomly"
msgstr "隨機選擇顯示模式"

#: hacks/config/apple2.xml.h:3
msgid "Display images"
msgstr "顯示影像"

#: hacks/config/apple2.xml.h:4
msgid "Display scrolling text"
msgstr "顯示捲動文字"

#: hacks/config/apple2.xml.h:5
msgid "Run basic programs"
msgstr "執行 basic 程式"

#: hacks/config/apple2.xml.h:7
msgid ""
"Simulates an original Apple ][ Plus computer in all its 1979 glory. It also "
"reproduces the appearance of display on a color television set of the "
"period. In \"Basic Programming Mode\", a simulated user types in a BASIC "
"program and runs it. In \"Text Mode\", it displays the output of a program, "
"or the contents of a file or URL. In \"Slideshow Mode\", it chooses random "
"images and displays them within the limitations of the Apple ][ display "
"hardware. (Six available colors in hi-res mode!) On X11 systems, This "
"program is also a fully-functional VT100 emulator. http://en.wikipedia.org/"
"wiki/Apple_II_series Written by Trevor Blackwell; 2003."
msgstr ""
"模擬 1979 年原始的 Apple ][ Plus 電腦。它也可以重現當時使用彩色電視機顯示出來"
"的外觀。在「Basic 程式模式」中，一個模擬使用者輸入一個 BASIC 程式並執行它。在"
"「文字模式」中，它顯示程式的輸出，或是檔案或網址的內容。在「投影片模式」中，"
"它會隨機選擇影像並模擬在 Apple ][ 硬體上顯示（在「高解析度」模式下只有六種顏"
"色可用！）在 X11 系統上，這個程式也是一個完整的 VT100 終端模擬器。參考資料："
"http://en.wikipedia.org/wiki/Apple_II_series ，由 Trevor Blackwell 撰寫，"
"2003。"

#: hacks/config/atlantis.xml.h:1 hacks/config/deluxe.xml.h:2
#: hacks/config/demon.xml.h:2 hacks/config/gears.xml.h:2
#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:2
#: hacks/config/skytentacles.xml.h:2
msgid "20"
msgstr "20"

#: hacks/config/atlantis.xml.h:2
msgid ""
"A 3D animation of a number of sharks, dolphins, and whales. Written by Mark "
"Kilgard; 1998."
msgstr "一些鯊魚、海豚、鯨魚的立體模擬動畫。搖 Mark Kilgard 撰寫，1998。"

#: hacks/config/atlantis.xml.h:3
msgid "Agressive"
msgstr "攻擊性的"

#: hacks/config/atlantis.xml.h:4
msgid "Atlantis"
msgstr "亞特蘭提斯"

#: hacks/config/atlantis.xml.h:5
msgid "Clear water"
msgstr "清澈的水"

#: hacks/config/atlantis.xml.h:7
msgid "Flat background"
msgstr "單調背景"

#: hacks/config/atlantis.xml.h:9
msgid "Gradient background"
msgstr "漸層背景"

#: hacks/config/atlantis.xml.h:12 hacks/config/boxed.xml.h:16
#: hacks/config/flyingtoasters.xml.h:10 hacks/config/glschool.xml.h:14
#: hacks/config/glslideshow.xml.h:17 hacks/config/jigglypuff.xml.h:14
#: hacks/config/juggle.xml.h:14 hacks/config/mirrorblob.xml.h:17
#: hacks/config/pipes.xml.h:14 hacks/config/webcollage.xml.h:9
msgid "None"
msgstr "無"

#: hacks/config/atlantis.xml.h:13
msgid "Number of sharks"
msgstr "鯊魚數目"

#: hacks/config/atlantis.xml.h:14
msgid "Shark proximity"
msgstr "鯊魚距離"

#: hacks/config/atlantis.xml.h:15
msgid "Shimmering water"
msgstr "閃耀的水"

#: hacks/config/atlantis.xml.h:17
msgid "Shy"
msgstr "害羞"

#: hacks/config/atlantis.xml.h:19
msgid "Whale speed"
msgstr "鯨魚速度"

#: hacks/config/atlantis.xml.h:20 hacks/config/atunnel.xml.h:9
#: hacks/config/blinkbox.xml.h:13 hacks/config/blocktube.xml.h:12
#: hacks/config/boing.xml.h:15 hacks/config/bouncingcow.xml.h:13
#: hacks/config/boxed.xml.h:25 hacks/config/cage.xml.h:7
#: hacks/config/crackberg.xml.h:24 hacks/config/cube21.xml.h:28
#: hacks/config/cubenetic.xml.h:27 hacks/config/cubestorm.xml.h:18
#: hacks/config/dangerball.xml.h:15 hacks/config/dnalogo.xml.h:7
#: hacks/config/extrusion.xml.h:17 hacks/config/flipflop.xml.h:15
#: hacks/config/flyingtoasters.xml.h:16 hacks/config/gears.xml.h:15
#: hacks/config/glcells.xml.h:34 hacks/config/glforestfire.xml.h:17
#: hacks/config/glhanoi.xml.h:12 hacks/config/glknots.xml.h:25
#: hacks/config/glmatrix.xml.h:21 hacks/config/glplanet.xml.h:13
#: hacks/config/glschool.xml.h:18 hacks/config/glsnake.xml.h:18
#: hacks/config/gltext.xml.h:20 hacks/config/jigglypuff.xml.h:28
#: hacks/config/juggler3d.xml.h:16 hacks/config/lament.xml.h:9
#: hacks/config/lavalite.xml.h:30 hacks/config/menger.xml.h:20
#: hacks/config/mirrorblob.xml.h:27 hacks/config/moebiusgears.xml.h:15
#: hacks/config/molecule.xml.h:27 hacks/config/pinion.xml.h:17
#: hacks/config/polyhedra.xml.h:169 hacks/config/providence.xml.h:8
#: hacks/config/queens.xml.h:7 hacks/config/sballs.xml.h:17
#: hacks/config/sierpinski3d.xml.h:11 hacks/config/speedmine.xml.h:17
#: hacks/config/spheremonics.xml.h:23 hacks/config/sproingies.xml.h:11
#: hacks/config/stonerview.xml.h:8 hacks/config/superquadrics.xml.h:14
#: hacks/config/tangram.xml.h:14 hacks/config/topblock.xml.h:25
msgid "Wireframe"
msgstr "骨架"

#: hacks/config/attraction.xml.h:1
msgid "Attraction"
msgstr "吸引"

#: hacks/config/attraction.xml.h:2
msgid "Ball count"
msgstr "小球數目"

#: hacks/config/attraction.xml.h:3
msgid "Ball mass"
msgstr "小球質量"

#: hacks/config/attraction.xml.h:4 hacks/config/juggle.xml.h:1
msgid "Balls"
msgstr "圓球"

#: hacks/config/attraction.xml.h:5
msgid "Bounce off walls"
msgstr "碰到牆壁反彈"

#: hacks/config/attraction.xml.h:6
msgid "Environmental viscosity"
msgstr "環境黏度"

#: hacks/config/attraction.xml.h:8
msgid "Filled splines"
msgstr "實心的曲線多邊形"

#: hacks/config/attraction.xml.h:10
msgid "Ignore screen edges"
msgstr "忽略螢幕邊界"

#: hacks/config/attraction.xml.h:11
msgid "Inward"
msgstr "向內"

#: hacks/config/attraction.xml.h:13 hacks/config/deluxe.xml.h:7
#: hacks/config/lmorph.xml.h:9 hacks/config/pedal.xml.h:5
#: hacks/config/starfish.xml.h:7 hacks/config/whirlygig.xml.h:5
msgid "Lines"
msgstr "線條"

#: hacks/config/attraction.xml.h:14 hacks/config/blocktube.xml.h:7
#: hacks/config/braid.xml.h:7 hacks/config/celtic.xml.h:6
#: hacks/config/cube21.xml.h:11 hacks/config/cynosure.xml.h:5
#: hacks/config/drift.xml.h:6 hacks/config/eruption.xml.h:13
#: hacks/config/euler2d.xml.h:6 hacks/config/fiberlamp.xml.h:7
#: hacks/config/flow.xml.h:9 hacks/config/fontglide.xml.h:8
#: hacks/config/galaxy.xml.h:6 hacks/config/glcells.xml.h:16
#: hacks/config/juggle.xml.h:12 hacks/config/klein.xml.h:5
#: hacks/config/laser.xml.h:6 hacks/config/menger.xml.h:5
#: hacks/config/metaballs.xml.h:6 hacks/config/munch.xml.h:5
#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:10
#: hacks/config/pipes.xml.h:11 hacks/config/polyominoes.xml.h:5
#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5
#: hacks/config/sierpinski3d.xml.h:4 hacks/config/skytentacles.xml.h:10
#: hacks/config/slidescreen.xml.h:10 hacks/config/sonar.xml.h:8
#: hacks/config/spheremonics.xml.h:7 hacks/config/substrate.xml.h:12
#: hacks/config/superquadrics.xml.h:6 hacks/config/tangram.xml.h:7
#: hacks/config/vermiculate.xml.h:3 hacks/config/wander.xml.h:9
#: hacks/config/whirlwindwarp.xml.h:3 hacks/config/xlyap.xml.h:5
msgid "Long"
msgstr "長"

#: hacks/config/attraction.xml.h:18
msgid "Orbital mode"
msgstr "軌道模式"

#: hacks/config/attraction.xml.h:19
msgid "Outward"
msgstr "向外"

#: hacks/config/attraction.xml.h:20
msgid "Polygons"
msgstr "多邊形"

#: hacks/config/attraction.xml.h:21 hacks/config/fuzzyflakes.xml.h:18
msgid "Radius"
msgstr "半徑"

#: hacks/config/attraction.xml.h:22
msgid "Repulsion threshold"
msgstr "排斥閾值"

#: hacks/config/attraction.xml.h:23 hacks/config/blocktube.xml.h:9
#: hacks/config/braid.xml.h:12 hacks/config/celtic.xml.h:9
#: hacks/config/cube21.xml.h:16 hacks/config/cynosure.xml.h:10
#: hacks/config/drift.xml.h:10 hacks/config/eruption.xml.h:21
#: hacks/config/euler2d.xml.h:12 hacks/config/fiberlamp.xml.h:10
#: hacks/config/flow.xml.h:17 hacks/config/galaxy.xml.h:11
#: hacks/config/glcells.xml.h:29 hacks/config/juggle.xml.h:18
#: hacks/config/klein.xml.h:7 hacks/config/laser.xml.h:11
#: hacks/config/menger.xml.h:16 hacks/config/metaballs.xml.h:14
#: hacks/config/munch.xml.h:13 hacks/config/nerverot.xml.h:19
#: hacks/config/petri.xml.h:23 hacks/config/pipes.xml.h:19
#: hacks/config/polyominoes.xml.h:11 hacks/config/rotor.xml.h:11
#: hacks/config/shadebobs.xml.h:11 hacks/config/sierpinski3d.xml.h:7
#: hacks/config/skytentacles.xml.h:12 hacks/config/slidescreen.xml.h:13
#: hacks/config/sonar.xml.h:19 hacks/config/spheremonics.xml.h:17
#: hacks/config/substrate.xml.h:16 hacks/config/superquadrics.xml.h:9
#: hacks/config/vermiculate.xml.h:4 hacks/config/wander.xml.h:11
#: hacks/config/whirlwindwarp.xml.h:6
msgid "Short"
msgstr "短"

#: hacks/config/attraction.xml.h:28
msgid "Splines"
msgstr "曲邊多邊形"

#: hacks/config/attraction.xml.h:29
msgid "Tails"
msgstr "軌跡"

#: hacks/config/attraction.xml.h:30 hacks/config/euler2d.xml.h:16
#: hacks/config/juggle.xml.h:22 hacks/config/sonar.xml.h:31
msgid "Trail length"
msgstr "軌跡長度"

#: hacks/config/attraction.xml.h:32
msgid ""
"Uses a simple simple motion model to generate many different display modes. "
"The control points attract each other up to a certain distance, and then "
"begin to repel each other. The attraction/repulsion is proportional to the "
"distance between any two particles, similar to the strong and weak nuclear "
"forces. Written by Jamie Zawinski and John Pezaris; 1992."
msgstr ""
"這個程式使用很簡單的移動模型來產生不同的顯示模式。控制點吸引彼此到一定距離，"
"然後再驅離彼此。這個吸引/驅離的因子是與任兩個粒子的距離比例有關，就像是核子力"
"的強弱。由 Jamie Zawinski 與 John Pezaris 撰寫，1992。"

#: hacks/config/atunnel.xml.h:1
msgid "Atunnel"
msgstr "Atunnel"

#: hacks/config/atunnel.xml.h:2
msgid ""
"Draws an animation of a textured tunnel in GL. Written by Eric Lassauge and "
"Roman Podobedov; 2003."
msgstr ""
"用 GL 繪製紋路隧道的動畫。由 Eric Lassauge 與 Roman Podobedov 撰寫，2003。"

#: hacks/config/atunnel.xml.h:5 hacks/config/boing.xml.h:4
#: hacks/config/crackberg.xml.h:14 hacks/config/glplanet.xml.h:6
msgid "Lighting"
msgstr "照明"

#: hacks/config/atunnel.xml.h:8 hacks/config/blocktube.xml.h:11
#: hacks/config/cubenetic.xml.h:25 hacks/config/glmatrix.xml.h:19
#: hacks/config/lament.xml.h:8 hacks/config/sballs.xml.h:16
msgid "Textured"
msgstr "有紋理"

#: hacks/config/barcode.xml.h:1
msgid "Barcode"
msgstr "條碼"

#: hacks/config/barcode.xml.h:2
msgid "Barcode clock (24 hour)"
msgstr "條碼鐘（24 時制）"

#: hacks/config/barcode.xml.h:3
msgid "Barcode clock (AM/PM)"
msgstr "條碼鐘（AM/PM）"

#: hacks/config/barcode.xml.h:4
msgid "Barcode grid"
msgstr "條碼格"

#: hacks/config/barcode.xml.h:5
msgid ""
"Draws a random sequence of colorful barcodes scrolling across your screen. "
"CONSUME! The barcodes follow the UPC-A, UPC-E, EAN-8 or EAN-13 standards. "
"http://en.wikipedia.org/wiki/Universal_Product_Code http://en.wikipedia.org/"
"wiki/European_Article_Number Written by Dan Bornstein; 2003."
msgstr ""
"繪製隨機序列的彩色條碼，捲過您的螢幕。這些條碼都遵循 UPC-A，UPC-E，EAN-8 與 "
"EAN-13 標準。參考資料：http://en.wikipedia.org/wiki/Universal_Product_Code ，"
"http://en.wikipedia.org/wiki/European_Article_Number 。由 Dan Bornstein 撰"
"寫，2003。"

#: hacks/config/barcode.xml.h:9
msgid "Scrolling barcodes"
msgstr "捲動條碼"

#: hacks/config/blaster.xml.h:1
msgid "Blaster"
msgstr "攻擊風暴"

#: hacks/config/blaster.xml.h:2
msgid ""
"Draws a simulation of flying space-combat robots (cleverly disguised as "
"colored circles) doing battle in front of a moving star field. Written by "
"Jonathan Lin; 1999."
msgstr ""
"模擬飛行中的太空戰鬥機器人，在移動的星球背景前戰鬥。由 Jonathan Lin 撰寫，"
"1999。"

#: hacks/config/blaster.xml.h:6 hacks/config/penetrate.xml.h:4
msgid "Lasers"
msgstr "雷射"

#: hacks/config/blaster.xml.h:9
msgid "Robots"
msgstr "機器人"

#: hacks/config/blaster.xml.h:11 hacks/config/glplanet.xml.h:11
msgid "Stars"
msgstr "星球"

#: hacks/config/blinkbox.xml.h:1
msgid "BlinkBox"
msgstr "閃爍盒"

#: hacks/config/blinkbox.xml.h:2
msgid "Box size"
msgstr "盒尺寸"

#: hacks/config/blinkbox.xml.h:3
msgid "Dissolve"
msgstr "溶解"

#: hacks/config/blinkbox.xml.h:4 hacks/config/phosphor.xml.h:2
msgid "Fade"
msgstr "淡出"

#: hacks/config/blinkbox.xml.h:9
msgid "Motion blur"
msgstr "移動模糊"

#: hacks/config/blinkbox.xml.h:11
msgid ""
"Shows a ball contained inside of a bounding box. Colored blocks blink in "
"when the ball hits the sides. Written by Jeremy English; 2003."
msgstr ""
"顯示在一個盒子裡的球。當球打中盒壁時，會有彩色區塊閃爍。由 Jeremy English 撰"
"寫，2003。"

#: hacks/config/blitspin.xml.h:1 hacks/config/bumps.xml.h:1
#: hacks/config/decayscreen.xml.h:1 hacks/config/distort.xml.h:1
#: hacks/config/ripples.xml.h:1 hacks/config/rotzoomer.xml.h:1
#: hacks/config/slidescreen.xml.h:1 hacks/config/spotlight.xml.h:1
#: hacks/config/twang.xml.h:1 hacks/config/zoom.xml.h:5
msgid "10 minutes"
msgstr "10 分鐘"

#: hacks/config/blitspin.xml.h:2 hacks/config/bumps.xml.h:2
#: hacks/config/decayscreen.xml.h:2 hacks/config/distort.xml.h:2
#: hacks/config/flame.xml.h:2 hacks/config/gleidescope.xml.h:1
#: hacks/config/glslideshow.xml.h:2 hacks/config/maze.xml.h:2
#: hacks/config/ripples.xml.h:2 hacks/config/rotzoomer.xml.h:2
#: hacks/config/slidescreen.xml.h:2 hacks/config/spotlight.xml.h:2
#: hacks/config/twang.xml.h:2 hacks/config/zoom.xml.h:6
msgid "10 seconds"
msgstr "10 秒鐘"

#: hacks/config/blitspin.xml.h:3
msgid "90 degree rotation speed"
msgstr "90° 旋轉速度"

#: hacks/config/blitspin.xml.h:4
msgid "Bitmap to rotate"
msgstr "要旋轉的點陣圖"

#: hacks/config/blitspin.xml.h:5
msgid "BlitSpin"
msgstr "旋轉拼圖"

#: hacks/config/blitspin.xml.h:6 hacks/config/braid.xml.h:3
#: hacks/config/bsod.xml.h:10 hacks/config/bumps.xml.h:5
#: hacks/config/cynosure.xml.h:2 hacks/config/decayscreen.xml.h:4
#: hacks/config/deco.xml.h:4 hacks/config/distort.xml.h:6
#: hacks/config/drift.xml.h:3 hacks/config/eruption.xml.h:2
#: hacks/config/euler2d.xml.h:1 hacks/config/galaxy.xml.h:2
#: hacks/config/glsnake.xml.h:6 hacks/config/hopalong.xml.h:2
#: hacks/config/klein.xml.h:1 hacks/config/laser.xml.h:2
#: hacks/config/menger.xml.h:2 hacks/config/metaballs.xml.h:3
#: hacks/config/moire.xml.h:3 hacks/config/molecule.xml.h:11
#: hacks/config/munch.xml.h:2 hacks/config/nerverot.xml.h:7
#: hacks/config/pedal.xml.h:3 hacks/config/polyhedra.xml.h:15
#: hacks/config/polyominoes.xml.h:1 hacks/config/ripples.xml.h:6
#: hacks/config/rotzoomer.xml.h:5 hacks/config/shadebobs.xml.h:2
#: hacks/config/sierpinski3d.xml.h:1 hacks/config/slidescreen.xml.h:4
#: hacks/config/spheremonics.xml.h:4 hacks/config/spotlight.xml.h:4
#: hacks/config/starfish.xml.h:4 hacks/config/substrate.xml.h:7
#: hacks/config/superquadrics.xml.h:2 hacks/config/twang.xml.h:5
#: hacks/config/vermiculate.xml.h:2 hacks/config/vidwhacker.xml.h:3
#: hacks/config/wander.xml.h:5 hacks/config/zoom.xml.h:7
msgid "Duration"
msgstr "持續"

#: hacks/config/blitspin.xml.h:8
msgid "Fuzzy rotation speed"
msgstr "模糊旋轉速度"

#: hacks/config/blitspin.xml.h:9
msgid ""
"Repeatedly rotates a bitmap by 90 degrees by using logical operations: the "
"bitmap is divided into quadrants, and the quadrants are shifted clockwise. "
"Then the same thing is done again with progressively smaller quadrants, "
"except that all sub-quadrants of a given size are rotated in parallel. As "
"you watch it, the image appears to dissolve into static and then "
"reconstitute itself, but rotated. Written by Jamie Zawinski; 1992."
msgstr ""
"將點陣圖做 90 度旋轉：它會將點陣圖切割成四塊，每一塊再順時針旋轉。然後再切更"
"小的四塊，再做旋轉。影像會自己溶解然後以旋轉後的方式重構。由 Jamie Zawinski "
"撰寫，1992。"

#: hacks/config/blocktube.xml.h:1
msgid "BlockTube"
msgstr "BlockTube"

#: hacks/config/blocktube.xml.h:2
msgid "Color change time"
msgstr "顏色變更時間"

#: hacks/config/blocktube.xml.h:3
msgid "Color hold time"
msgstr "顏色保持時間"

#: hacks/config/blocktube.xml.h:4
msgid ""
"Draws a swirling, falling tunnel of reflective slabs. They fade from hue to "
"hue. Written by Lars R. Damerow; 2003."
msgstr ""
"繪製一個旋轉、下落的反光大理石通道。它們會在不同色調間淡入淡出。由 Lars R. "
"Damerow 撰寫，2003。"

#: hacks/config/boing.xml.h:1
msgid "Boing"
msgstr "彈跳期"

#: hacks/config/boing.xml.h:3 hacks/config/boxed.xml.h:12
#: hacks/config/glcells.xml.h:12 hacks/config/pinion.xml.h:8
#: hacks/config/sonar.xml.h:7
msgid "Huge"
msgstr "巨大"

#: hacks/config/boing.xml.h:5
msgid "Meridians"
msgstr "子午線"

#: hacks/config/boing.xml.h:6
msgid "Parallels"
msgstr "平行線"

#: hacks/config/boing.xml.h:7
msgid "Scanlines"
msgstr "掃描線"

#: hacks/config/boing.xml.h:9 hacks/config/lisa.xml.h:14
#: hacks/config/lissie.xml.h:13 hacks/config/loop.xml.h:11
#: hacks/config/rotor.xml.h:13 hacks/config/rubik.xml.h:11
#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:9
msgid "Size"
msgstr "大小"

#: hacks/config/boing.xml.h:11
msgid "Smoothing"
msgstr "光滑"

#: hacks/config/boing.xml.h:13
msgid ""
"This bouncing ball is a clone of the first graphics demo for the Amiga 1000, "
"which was written by Dale Luck and RJ Mical during a break at the 1984 "
"Consumer Electronics Show (or so the legend goes.) This looks like the "
"original Amiga demo if you turn off \"smoothing\" and \"lighting\" and turn "
"on \"scanlines\", and is somewhat more modern otherwise. http://en.wikipedia."
"org/wiki/Amiga#Boing_Ball Written by Jamie Zawinski; 2005."
msgstr ""
"這個彈跳球程式是第一個 Amiga 1000 的圖形展示的複製品，原始的展示是由 Dale "
"Luck 與 RJ Mical 在 1984 Consumer Electronics Show 中撰寫。若是您關閉了「光"
"滑」與「照明」並打開「掃描線」選項，看起來就跟最原始的 Amiga 展示一樣了。參考"
"資料：http://en.wikipedia.org/wiki/Amiga#Boing_Ball ，由 Jamie Zawinski 撰"
"寫，2005。"

#: hacks/config/boing.xml.h:14 hacks/config/boxed.xml.h:24
#: hacks/config/pinion.xml.h:16 hacks/config/sonar.xml.h:30
msgid "Tiny"
msgstr "小"

#: hacks/config/bouboule.xml.h:1
msgid "Bouboule"
msgstr "泡泡團"

#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:2
msgid "Do Red/Blue 3D separation"
msgstr "紅/藍 3D 分離"

#: hacks/config/bouboule.xml.h:9
msgid "Number of spots"
msgstr "斑點數目"

#: hacks/config/bouboule.xml.h:11
msgid ""
"This draws what looks like a spinning, deforming balloon with varying-sized "
"spots painted on its invisible surface. Written by Jeremie Petit; 1997."
msgstr ""
"這會畫出像是一個旋轉的、變形的汽球，由不同大小的點畫在它看不見的表面上呈現。"
"由 Jeremie Petit 撰寫，1997。"

#: hacks/config/bouncingcow.xml.h:1
msgid ""
"A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; "
"2003."
msgstr "一頭牛，一個彈簧床，加起來變什麼？由 Jamie Zawinski 撰寫，2003。"

#: hacks/config/bouncingcow.xml.h:2
msgid "Bounce speed"
msgstr "彈跳速度"

#: hacks/config/bouncingcow.xml.h:3
msgid "BouncingCow"
msgstr "彈跳牛"

#: hacks/config/bouncingcow.xml.h:6
msgid "Herd"
msgstr "牛群"

#: hacks/config/bouncingcow.xml.h:9
msgid "Moo"
msgstr "哞～～"

#: hacks/config/bouncingcow.xml.h:10
msgid "Number of cows"
msgstr "牛的數量"

#: hacks/config/boxed.xml.h:1 hacks/config/fluidballs.xml.h:2
msgid "Ball size"
msgstr "球體大小"

#: hacks/config/boxed.xml.h:2
msgid "Boxed"
msgstr "盒裝的"

#: hacks/config/boxed.xml.h:3
msgid ""
"Draws a box full of 3D bouncing balls that explode. Written by Sander van "
"Grieken; 2002."
msgstr "畫出一個充滿立體彈跳球的盒子。由 Sander van Grieken 撰寫，2002。"

#: hacks/config/boxed.xml.h:4
msgid "Explosion decay"
msgstr "爆炸衰減"

#: hacks/config/boxed.xml.h:5
msgid "Explosion force"
msgstr "爆炸力"

#: hacks/config/boxed.xml.h:6
msgid "Explosion momentum"
msgstr "爆炸衝力"

#: hacks/config/boxed.xml.h:10 hacks/config/xmatrix.xml.h:6
msgid "Full"
msgstr "Full"

#: hacks/config/boxed.xml.h:14 hacks/config/circuit.xml.h:8
#: hacks/config/glschool.xml.h:12 hacks/config/julia.xml.h:9
#: hacks/config/mountain.xml.h:4 hacks/config/pipes.xml.h:12
#: hacks/config/sproingies.xml.h:4 hacks/config/substrate.xml.h:13
#: hacks/config/wormhole.xml.h:6
msgid "Lots"
msgstr "很多"

#: hacks/config/boxed.xml.h:17
msgid "Nuke"
msgstr "核武"

#: hacks/config/boxed.xml.h:18 hacks/config/fluidballs.xml.h:16
msgid "Number of balls"
msgstr "球數"

#: hacks/config/boxed.xml.h:19
msgid "Pop!"
msgstr "砰～～"

#: hacks/config/boxed.xml.h:20 hacks/config/hopalong.xml.h:18
msgid "Popcorn"
msgstr "爆米花"

#: hacks/config/boxfit.xml.h:1 hacks/config/popsquares.xml.h:1
msgid "Border"
msgstr "框線"

#: hacks/config/boxfit.xml.h:2
msgid "BoxFit"
msgstr "BoxFit"

#: hacks/config/boxfit.xml.h:3 hacks/config/cubenetic.xml.h:1
msgid "Boxes"
msgstr "盒子"

#: hacks/config/boxfit.xml.h:4
msgid "Boxes only"
msgstr "只有方塊"

#: hacks/config/boxfit.xml.h:5
msgid "Boxes or circles"
msgstr "方塊或圓圈"

#: hacks/config/boxfit.xml.h:6
msgid "Circles only"
msgstr "只有圓圈"

#: hacks/config/boxfit.xml.h:7
msgid "Color gradient"
msgstr "顏色漸層"

#: hacks/config/boxfit.xml.h:9
msgid "Grab images"
msgstr "抓取影像"

#: hacks/config/boxfit.xml.h:10
msgid "Grow by"
msgstr "成長頻率"

#: hacks/config/boxfit.xml.h:13
msgid ""
"Packs the screen with growing squares or circles, colored according to a "
"horizontal or vertical gradient, or according to the colors of the desktop "
"or a loaded image file. The objects grow until they touch, then stop. When "
"the screen is full, they shrink away and the process restarts. Written by "
"Jamie Zawinski; 2005."
msgstr ""
"在螢幕上顯示方塊或圓圈，逐漸長大，顏色依水平或垂直漸層變化，或依桌面或載入影"
"像檔的顏色變化。每個物件會一直長大，直到碰觸彼此後停止。螢幕滿了之後，則縮小"
"到最後重新開始。由 Jamie Zawinski 撰寫，2005 年。"

#: hacks/config/boxfit.xml.h:14
msgid "Peek at underlying images"
msgstr "從影像下方偷窺"

#: hacks/config/boxfit.xml.h:16
msgid "Spacing"
msgstr "間隔"

#: hacks/config/braid.xml.h:1
msgid "Braid"
msgstr "編織"

#: hacks/config/braid.xml.h:2
msgid ""
"Draws random color-cycling inter-braided concentric circles. Written by John "
"Neil; 1997."
msgstr "畫出隨機顏色循環、交替編織的同心圓。由 John Neil 撰寫，1997。"

#: hacks/config/braid.xml.h:6 hacks/config/epicycle.xml.h:7
#: hacks/config/nerverot.xml.h:12
msgid "Line thickness"
msgstr "線條粗細"

#: hacks/config/braid.xml.h:11
msgid "Number of rings"
msgstr "環的數目"

#: hacks/config/bsod.xml.h:1 hacks/config/m6502.xml.h:1
#: hacks/config/molecule.xml.h:1 hacks/config/vidwhacker.xml.h:1
msgid "2 minutes"
msgstr "2 分鐘"

#: hacks/config/bsod.xml.h:2 hacks/config/carousel.xml.h:2
#: hacks/config/m6502.xml.h:2 hacks/config/molecule.xml.h:2
#: hacks/config/photopile.xml.h:3
msgid "5 seconds"
msgstr "5 秒鐘"

#: hacks/config/bsod.xml.h:3
msgid "ATM"
msgstr "ATM"

#: hacks/config/bsod.xml.h:4
msgid "AmigaDOS"
msgstr "AmigaDOS"

#: hacks/config/bsod.xml.h:5
msgid "Apple ]["
msgstr "Apple ]["

#: hacks/config/bsod.xml.h:6
msgid "Atari"
msgstr "Atari"

#: hacks/config/bsod.xml.h:7
msgid "BSD"
msgstr "BSD"

#: hacks/config/bsod.xml.h:8
msgid "BSOD"
msgstr "當機畫面（BSOD）"

#: hacks/config/bsod.xml.h:9
msgid ""
"BSOD stands for \"Blue Screen of Death\". The finest in personal computer "
"emulation, BSOD simulates popular screen savers from a number of less robust "
"operating systems. Written by Jamie Zawinski; 1998."
msgstr ""
"BSOD 是 Blue Screen of Death 的縮寫。模擬個人電腦上一些比較爛的作業系統中最常"
"見的「螢幕保護程式」。由 Jamie Zawinski 撰寫，1998。"

#: hacks/config/bsod.xml.h:11
msgid "HPUX"
msgstr "HPUX"

#: hacks/config/bsod.xml.h:12
msgid "HVX/GCOS6"
msgstr "HVX/GCOS6"

#: hacks/config/bsod.xml.h:13
msgid "Linux (fsck)"
msgstr "Linux (fsck)"

#: hacks/config/bsod.xml.h:14
msgid "Linux (hppa)"
msgstr "Linux (hppa)"

#: hacks/config/bsod.xml.h:15
msgid "Linux (sparc)"
msgstr "Linux (sparc)"

#: hacks/config/bsod.xml.h:16
msgid "MS-DOS"
msgstr "MS-DOS"

#: hacks/config/bsod.xml.h:17
msgid "Mac bomb"
msgstr "Mac bomb"

#: hacks/config/bsod.xml.h:18
msgid "MacOS X"
msgstr "MacOS X"

#: hacks/config/bsod.xml.h:19
msgid "MacsBug"
msgstr "MacsBug"

#: hacks/config/bsod.xml.h:20
msgid "NCD X Terminal  "
msgstr "NCD X Terminal  "

#: hacks/config/bsod.xml.h:21
msgid "NVidia"
msgstr "NVidia"

#: hacks/config/bsod.xml.h:22
msgid "OS/2"
msgstr "OS/2"

#: hacks/config/bsod.xml.h:23
msgid "OS/390"
msgstr "OS/390"

#: hacks/config/bsod.xml.h:24
msgid "SCO"
msgstr "SCO"

#: hacks/config/bsod.xml.h:25
msgid "Sad Mac"
msgstr "Sad Mac"

#: hacks/config/bsod.xml.h:27
msgid "Solaris"
msgstr "Solaris"

#: hacks/config/bsod.xml.h:28
msgid "Tru64"
msgstr "Tru64"

#: hacks/config/bsod.xml.h:29
msgid "VMS"
msgstr "VMS"

#: hacks/config/bsod.xml.h:30
msgid "Windows 2000  "
msgstr "Windows 2000  "

#: hacks/config/bsod.xml.h:31
msgid "Windows 3.1"
msgstr "Windows 3.1"

#: hacks/config/bsod.xml.h:32
msgid "Windows NT"
msgstr "Windows NT"

#: hacks/config/bubble3d.xml.h:1
msgid "Bubble color"
msgstr "泡泡顏色"

#: hacks/config/bubble3d.xml.h:2
msgid "Bubble3D"
msgstr "3D 泡泡"

#: hacks/config/bubble3d.xml.h:3
msgid ""
"Draws a stream of rising, undulating 3D bubbles, rising toward the top of "
"the screen, with transparency and specular reflections. Written by Richard "
"Jones; 1998."
msgstr ""
"畫出一串上升波動的透明的立體泡泡，升到螢幕的頂端。會有一些很漂亮的反射。由 "
"Richard Jones 撰寫，1998。"

#: hacks/config/bubble3d.xml.h:8
msgid "Transparent bubbles"
msgstr "透明的泡泡"

#: hacks/config/bubbles.xml.h:1
msgid "Bubbles"
msgstr "泡泡"

#: hacks/config/bubbles.xml.h:2
msgid "Bubbles fall"
msgstr "泡泡掉落"

#: hacks/config/bubbles.xml.h:3
msgid "Bubbles float"
msgstr "泡泡漂浮"

#: hacks/config/bubbles.xml.h:4
msgid "Bubbles rise"
msgstr "泡泡升起"

#: hacks/config/bubbles.xml.h:5
msgid "Don't hide bubbles when they pop"
msgstr "泡泡破裂時不隱藏"

#: hacks/config/bubbles.xml.h:6
msgid "Draw circles instead of bubble images"
msgstr "用圓圈替代泡泡圖"

#: hacks/config/bubbles.xml.h:9
msgid "Leave trails"
msgstr "留下軌跡"

#: hacks/config/bubbles.xml.h:12
msgid ""
"This simulates the kind of bubble formation that happens when water boils:"
"small bubbles appear, and as they get closer to each other, they combine to "
"form larger bubbles, which eventually pop. Written by James Macnicol; 1996."
msgstr ""
"這會模擬水在沸騰時產生泡泡的樣子：小的泡泡出現，然後彼此接近、連結成一個更大"
"的泡泡，然後可能會破掉。由 James Macnicol 撰寫，1996。"

#: hacks/config/bumps.xml.h:3
msgid ""
"A spotlight roams across an embossed version of your desktop or other "
"picture. Written by Shane Smit; 1999."
msgstr ""
"探照燈在桌面或其他圖片上遊走，以浮凸方式顯示出來。由 Shane Smit 撰寫，1999。"

#: hacks/config/bumps.xml.h:4 hacks/config/mirrorblob.xml.h:7
msgid "Bumps"
msgstr "凸"

#: hacks/config/cage.xml.h:1
msgid "Cage"
msgstr "籠子"

#: hacks/config/cage.xml.h:6
msgid ""
"This draws Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and "
"rotates it in three dimensions. http://en.wikipedia.org/wiki/"
"Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
msgstr ""
"這會畫出 Escher 的「不可能的籠子」（Impossible Cage），一個由莫比斯帶"
"（Moebius strip）組成的立體圖，並以三個維度來翻轉它。參考資料：http://en."
"wikipedia.org/wiki/Maurits_Cornelis_Escher ，由 Marcelo Vianna 撰寫，1998。"

#: hacks/config/carousel.xml.h:1 hacks/config/coral.xml.h:1
#: hacks/config/deco.xml.h:1 hacks/config/helix.xml.h:1
#: hacks/config/moire.xml.h:1 hacks/config/pedal.xml.h:1
#: hacks/config/photopile.xml.h:2 hacks/config/rorschach.xml.h:1
#: hacks/config/xspirograph.xml.h:1
msgid "1 minute"
msgstr "1 分鐘"

#: hacks/config/carousel.xml.h:3 hacks/config/ccurve.xml.h:3
#: hacks/config/photopile.xml.h:5
msgid "Animation speed"
msgstr "動畫速度"

#: hacks/config/carousel.xml.h:4
msgid "Carousel"
msgstr "傳送帶"

#: hacks/config/carousel.xml.h:8
msgid ""
"Loads several random images, and displays them flying in a circular "
"formation. The formation changes speed and direction randomly, and images "
"periodically drop out to be replaced by new ones. Written by Jamie Zawinski; "
"2005."
msgstr ""
"隨機載入影像，並讓它們以圓形隊型飛翔。隊型會隨機變換速度與方向，影像會定時降"
"落並以新影像取代。由 Jamie Zawinski 撰寫，2005。"

#: hacks/config/carousel.xml.h:10
msgid "No tilting"
msgstr "不傾斜"

#: hacks/config/carousel.xml.h:11 hacks/config/photopile.xml.h:14
msgid "Number of images"
msgstr "影像數量"

#: hacks/config/carousel.xml.h:12 hacks/config/glslideshow.xml.h:19
#: hacks/config/photopile.xml.h:16
msgid "Show file names"
msgstr "顯示檔名"

#: hacks/config/carousel.xml.h:15
msgid "Tilt in/out and left/right"
msgstr "向內/外/左/右傾斜"

#: hacks/config/carousel.xml.h:16
msgid "Tilt in/out only"
msgstr "向內/外傾斜"

#: hacks/config/carousel.xml.h:17
msgid "Tilt left/right only"
msgstr "向左/右傾斜"

#: hacks/config/carousel.xml.h:18 hacks/config/glslideshow.xml.h:21
#: hacks/config/mirrorblob.xml.h:24 hacks/config/photopile.xml.h:20
msgid "Time until loading a new image"
msgstr "載入新影像的時間"

#: hacks/config/carousel.xml.h:19
msgid "Zoom in/out"
msgstr "放大和縮小"

#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:2
#: hacks/config/glslideshow.xml.h:5 hacks/config/glsnake.xml.h:2
#: hacks/config/polyhedra.xml.h:2 hacks/config/starfish.xml.h:2
msgid "30 seconds"
msgstr "30 秒鐘"

#: hacks/config/ccurve.xml.h:4
msgid "CCurve"
msgstr "C 曲線"

#: hacks/config/ccurve.xml.h:5
msgid "Change image every"
msgstr "變更影像間隔："

#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5
#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1
#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2
#: hacks/config/superquadrics.xml.h:1 hacks/config/wander.xml.h:2
#: hacks/config/xmatrix.xml.h:2
msgid "Density"
msgstr "密度："

#: hacks/config/ccurve.xml.h:8
msgid ""
"Generates self-similar linear fractals, including the classic \"C Curve\". "
"http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999."
msgstr ""
"產生與自己類似的線性分形，包括傳統的 C 曲線。參考資料：http://en.wikipedia."
"org/wiki/Levy_C_curve 。由 Rick Campbell 撰寫，1999。"

#: hacks/config/celtic.xml.h:1
msgid "Celtic"
msgstr "凱特爾（Celtic）"

#: hacks/config/celtic.xml.h:2
msgid "Draw graph"
msgstr "繪製圖形"

#: hacks/config/celtic.xml.h:8
msgid ""
"Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia."
"org/wiki/Celtic_knot Written by Max Froumentin; 2005."
msgstr ""
"重覆繪製隨機的凱特爾結（Celtic Knot）樣式。參考資料：http://en.wikipedia.org/"
"wiki/Celtic_knot 。由 Max Froumentin 撰寫，2005。"

#: hacks/config/circuit.xml.h:1
msgid ""
"Animates a number of 3D electronic components. Written by Ben Buxton; 2001."
msgstr "將許多立體的電子元件動畫化。由 Ben Buxton 撰寫，2001。"

#: hacks/config/circuit.xml.h:2
msgid "Circuit"
msgstr "電路"

#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:5
msgid "Directional lighting"
msgstr "定位光源"

#: hacks/config/circuit.xml.h:5
msgid "Flat coloring"
msgstr "單色"

#: hacks/config/circuit.xml.h:10 hacks/config/mountain.xml.h:9
#: hacks/config/munch.xml.h:12 hacks/config/pipes.xml.h:16
#: hacks/config/shadebobs.xml.h:9 hacks/config/sproingies.xml.h:6
msgid "One"
msgstr "1"

#: hacks/config/circuit.xml.h:11
msgid "Parts"
msgstr "部份"

#: hacks/config/circuit.xml.h:12 hacks/config/jigglypuff.xml.h:16
#: hacks/config/pinion.xml.h:12
msgid "Rotation speed"
msgstr "旋轉速度"

#: hacks/config/circuit.xml.h:15 hacks/config/cube21.xml.h:22
#: hacks/config/cubestorm.xml.h:13 hacks/config/dangerball.xml.h:13
#: hacks/config/engine.xml.h:17 hacks/config/flipflop.xml.h:11
#: hacks/config/gears.xml.h:12 hacks/config/klein.xml.h:9
#: hacks/config/moebiusgears.xml.h:13 hacks/config/polyhedra.xml.h:147
msgid "Spin"
msgstr "自旋"

#: hacks/config/cloudlife.xml.h:1 hacks/config/demon.xml.h:5
#: hacks/config/petri.xml.h:1 hacks/config/slidescreen.xml.h:3
msgid "Cell size"
msgstr "格子大小"

#: hacks/config/cloudlife.xml.h:2
msgid "CloudLife"
msgstr "雲的一生"

#: hacks/config/cloudlife.xml.h:5
#, no-c-format
msgid ""
"Generates cloud-like formations based on a variant of Conway's Life. The "
"difference is that cells have a maximum age, after which they count as 3 for "
"populating the next generation. This makes long-lived formations explode "
"instead of just sitting there. http://en.wikipedia.org/wiki/Conway%"
"27s_Game_of_Life Written by Don Marti; 2003."
msgstr ""
"用 \"Conway's Life\" 為基礎，產生像雲的形狀。不同的是每個細胞都有最大年紀限"
"制，產生三代之後就會死亡。這會產生更多變化。參考資料：http://en.wikipedia."
"org/wiki/Conway%27s_Game_of_Life 。由 Don Marti 撰寫，2003。"

#: hacks/config/cloudlife.xml.h:7
msgid "Initial density"
msgstr "初始密度"

#: hacks/config/cloudlife.xml.h:10
msgid "Max age"
msgstr "最大年紀"

#: hacks/config/cloudlife.xml.h:11
msgid "Old"
msgstr "舊信"

#: hacks/config/cloudlife.xml.h:14
msgid "Young"
msgstr "年輕"

#: hacks/config/compass.xml.h:1
msgid "Compass"
msgstr "羅盤"

#: hacks/config/compass.xml.h:6
msgid ""
"This draws a compass, with all elements spinning about randomly, for that "
"\"lost and nauseous\" feeling. Written by Jamie Zawinski; 1999."
msgstr ""
"畫出一個羅盤，所有的元素隨機旋轉，製造「失落與噁心」的感覺。由 Jamie "
"Zawinski 撰寫，1999。"

#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2
#: hacks/config/epicycle.xml.h:1 hacks/config/glslideshow.xml.h:1
#: hacks/config/helix.xml.h:2 hacks/config/moire.xml.h:2
#: hacks/config/pedal.xml.h:2 hacks/config/polyhedra.xml.h:1
#: hacks/config/rorschach.xml.h:2 hacks/config/starfish.xml.h:1
#: hacks/config/xspirograph.xml.h:2
msgid "1 second"
msgstr "1 秒鐘"

#: hacks/config/coral.xml.h:3
msgid "Coral"
msgstr "珊瑚"

#: hacks/config/coral.xml.h:4 hacks/config/fireworkx.xml.h:2
#: hacks/config/gflux.xml.h:4 hacks/config/glblur.xml.h:2
#: hacks/config/glmatrix.xml.h:2 hacks/config/imsmap.xml.h:4
#: hacks/config/lavalite.xml.h:6 hacks/config/pyro.xml.h:1
#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1
msgid "Dense"
msgstr "密度"

#: hacks/config/coral.xml.h:12 hacks/config/glcells.xml.h:28
#: hacks/config/squiral.xml.h:13
msgid "Seeds"
msgstr "種子"

#: hacks/config/coral.xml.h:14
msgid ""
"Simulates coral growth, albeit somewhat slowly. Written by Frederick Roeber; "
"1997."
msgstr "模擬珊瑚成長，雖然有點慢。由 Frederick Roeber 撰寫，1997。"

#: hacks/config/coral.xml.h:15 hacks/config/fireworkx.xml.h:12
#: hacks/config/gflux.xml.h:17 hacks/config/glblur.xml.h:16
#: hacks/config/glmatrix.xml.h:18 hacks/config/imsmap.xml.h:17
#: hacks/config/lavalite.xml.h:28 hacks/config/pyro.xml.h:15
#: hacks/config/qix.xml.h:22 hacks/config/squiral.xml.h:15
#: hacks/config/xmatrix.xml.h:20
msgid "Sparse"
msgstr "稀疏"

#: hacks/config/crackberg.xml.h:1
msgid "Confused"
msgstr "煩惱"

#: hacks/config/crackberg.xml.h:2
msgid "Crackberg"
msgstr "Crackberg"

#: hacks/config/crackberg.xml.h:3
msgid "Eagle nest"
msgstr "鷹巢"

#: hacks/config/crackberg.xml.h:4
msgid "Earthy coloration"
msgstr "泥土的花紋"

#: hacks/config/crackberg.xml.h:6
msgid "Flat shading"
msgstr "平面遮蔽"

#: hacks/config/crackberg.xml.h:7
msgid ""
"Flies through height maps, optionally animating the creation and destruction "
"of generated tiles; tiles `grow' into place. Written by Matus Telgarsky; "
"2005."
msgstr ""
"飛過高度地圖，產生的鋪排會有建立與消失的動畫。鋪排會「生長」。由 Matus "
"Telgarsky 撰寫，2005。"

#: hacks/config/crackberg.xml.h:10
msgid "Hurt me"
msgstr "傷害我"

#: hacks/config/crackberg.xml.h:11
msgid "Icy coloration"
msgstr "冰的花紋"

#: hacks/config/crackberg.xml.h:12
msgid "Immediate"
msgstr "立即"

#: hacks/config/crackberg.xml.h:13 hacks/config/glslideshow.xml.h:14
msgid "Letterbox"
msgstr "信箱"

#: hacks/config/crackberg.xml.h:16
msgid "Mouse hole"
msgstr "鼠洞"

#: hacks/config/crackberg.xml.h:17 hacks/config/imsmap.xml.h:14
msgid "Random coloration"
msgstr "隨機顏色"

#: hacks/config/crackberg.xml.h:19
msgid "Subdivisions"
msgstr "細部設定"

#: hacks/config/crackberg.xml.h:20
msgid "Swampy coloration"
msgstr "沼澤的花紋"

#: hacks/config/crackberg.xml.h:21
msgid "Visibility"
msgstr "可見"

#: hacks/config/crackberg.xml.h:22
msgid "Vomitous coloration"
msgstr "噁心的花紋"

#: hacks/config/crackberg.xml.h:23 hacks/config/flurry.xml.h:11
msgid "Water"
msgstr "水域"

#: hacks/config/critical.xml.h:1
msgid "Critical"
msgstr "判斷力"

#: hacks/config/critical.xml.h:2
msgid ""
"Draws a system of self-organizing lines. It starts out as random squiggles, "
"but after a few iterations, order begins to appear. Written by Martin Pool; "
"1999."
msgstr ""
"畫出一個自我組織的線條系統。由隨機的曲線開始，但是在幾次循環之後，會開始出現"
"一個系統的秩序。由 Martin Pool 撰寫，1999。"

#: hacks/config/crystal.xml.h:1
msgid "Center on screen"
msgstr "螢幕中央"

#: hacks/config/crystal.xml.h:2
msgid "Crystal"
msgstr "結晶"

#: hacks/config/crystal.xml.h:3
msgid "Draw cell"
msgstr "繪製細胞"

#: hacks/config/crystal.xml.h:4 hacks/config/spheremonics.xml.h:3
msgid "Draw grid"
msgstr "繪製網格"

#: hacks/config/crystal.xml.h:7
msgid "Horizontal symmetries"
msgstr "水平對稱"

#: hacks/config/crystal.xml.h:10
msgid ""
"Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" "
"and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope "
"Written by Jouk Jansen; 1998."
msgstr ""
"移動多邊形，類似萬花筒。參考資料：http://en.wikipedia.org/wiki/"
"Kaleidoscope 。由 Jouk Jansen 撰寫，1998。"

#: hacks/config/crystal.xml.h:12
msgid "Number of crystals"
msgstr "水晶數目"

#: hacks/config/crystal.xml.h:15
msgid "Vertical symmetries"
msgstr "垂直對稱"

#: hacks/config/cube21.xml.h:2
#, no-c-format
msgid ""
"Animates a Rubik-like puzzle known as Cube 21 or Square-1. The rotations are "
"chosen randomly. See also the \"Rubik\" and \"GLSnake\" screen savers. "
"http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written by Vasek "
"Potocek; 2005."
msgstr ""
"一個類似魔術方塊的解謎遊戲，又稱為 Cube 21 或 Square-1。它的旋轉是隨機選擇"
"的。參考資料：http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 。由 "
"Vasek Potocek 撰寫，2005。"

#: hacks/config/cube21.xml.h:3
msgid "Classic edition"
msgstr "傳統版本"

#: hacks/config/cube21.xml.h:4
msgid "Cube size"
msgstr "立方體大小"

#: hacks/config/cube21.xml.h:5
msgid "Cube21"
msgstr "Cube21"

#: hacks/config/cube21.xml.h:13
msgid "Outlines"
msgstr "輪廓"

#: hacks/config/cube21.xml.h:14
msgid "Random color"
msgstr "隨機顏色"

#: hacks/config/cube21.xml.h:15 hacks/config/rocks.xml.h:11
#: hacks/config/topblock.xml.h:18
msgid "Rotation"
msgstr "旋轉"

#: hacks/config/cube21.xml.h:18
msgid "Silver edition"
msgstr "銀級版本"

#: hacks/config/cube21.xml.h:19
msgid "Six random colors"
msgstr "六種隨機顏色"

#: hacks/config/cube21.xml.h:23
msgid "Start as cube"
msgstr "以立方體開始"

#: hacks/config/cube21.xml.h:24
msgid "Start as random shape"
msgstr "以隨機形狀開始"

#: hacks/config/cube21.xml.h:25
msgid "Two random colors"
msgstr "兩種隨機顏色"

#: hacks/config/cube21.xml.h:26 hacks/config/cubenetic.xml.h:26
#: hacks/config/cubestorm.xml.h:17 hacks/config/dangerball.xml.h:14
#: hacks/config/engine.xml.h:20 hacks/config/gears.xml.h:14
#: hacks/config/glblur.xml.h:18 hacks/config/glforestfire.xml.h:16
#: hacks/config/glknots.xml.h:24 hacks/config/glplanet.xml.h:12
#: hacks/config/gltext.xml.h:19 hacks/config/hypnowheel.xml.h:17
#: hacks/config/klein.xml.h:12 hacks/config/lavalite.xml.h:29
#: hacks/config/menger.xml.h:19 hacks/config/moebiusgears.xml.h:14
#: hacks/config/molecule.xml.h:26 hacks/config/polyhedra.xml.h:168
#: hacks/config/spheremonics.xml.h:22 hacks/config/wander.xml.h:14
msgid "Wander"
msgstr "漫步"

#: hacks/config/cube21.xml.h:27
msgid "White"
msgstr "白ies"

#: hacks/config/cubenetic.xml.h:2
msgid "Cubenetic"
msgstr "立方體"

#: hacks/config/cubenetic.xml.h:3 hacks/config/glblur.xml.h:3
#: hacks/config/glknots.xml.h:1 hacks/config/gltext.xml.h:5
#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4
#: hacks/config/spheremonics.xml.h:1
msgid "Don't rotate"
msgstr "不旋轉"

#: hacks/config/cubenetic.xml.h:4
msgid ""
"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns "
"undulating across their surfaces. It's sort of a cubist Lavalite. Written by "
"Jamie Zawinski; 2002."
msgstr ""
"畫出許多重疊的、跳動的盒子，許多千變萬化的小小花樣在它們的表面起伏。由 Jamie "
"Zawinski 撰寫，2002。"

#: hacks/config/cubenetic.xml.h:12 hacks/config/glblur.xml.h:8
#: hacks/config/glknots.xml.h:9 hacks/config/gltext.xml.h:10
#: hacks/config/lavalite.xml.h:19 hacks/config/menger.xml.h:9
#: hacks/config/molecule.xml.h:18 hacks/config/spheremonics.xml.h:10
msgid "Rotate around X and Y axes"
msgstr "繞 X 和 Y 軸旋轉"

#: hacks/config/cubenetic.xml.h:13 hacks/config/glblur.xml.h:9
#: hacks/config/glknots.xml.h:10 hacks/config/gltext.xml.h:11
#: hacks/config/lavalite.xml.h:20 hacks/config/menger.xml.h:10
#: hacks/config/molecule.xml.h:19 hacks/config/spheremonics.xml.h:11
msgid "Rotate around X and Z axes"
msgstr "繞 X 和 Z 軸旋轉"

#: hacks/config/cubenetic.xml.h:14 hacks/config/glblur.xml.h:10
#: hacks/config/glknots.xml.h:11 hacks/config/gltext.xml.h:12
#: hacks/config/lavalite.xml.h:21 hacks/config/menger.xml.h:11
#: hacks/config/molecule.xml.h:20 hacks/config/spheremonics.xml.h:12
msgid "Rotate around X axis"
msgstr "繞 X 軸旋轉"

#: hacks/config/cubenetic.xml.h:15 hacks/config/glblur.xml.h:11
#: hacks/config/glknots.xml.h:12 hacks/config/gltext.xml.h:13
#: hacks/config/lavalite.xml.h:22 hacks/config/menger.xml.h:12
#: hacks/config/molecule.xml.h:21 hacks/config/spheremonics.xml.h:13
msgid "Rotate around Y and Z axes"
msgstr "繞 Y 和 Z 軸旋轉"

#: hacks/config/cubenetic.xml.h:16 hacks/config/glblur.xml.h:12
#: hacks/config/glknots.xml.h:13 hacks/config/gltext.xml.h:14
#: hacks/config/lavalite.xml.h:23 hacks/config/menger.xml.h:13
#: hacks/config/molecule.xml.h:22 hacks/config/spheremonics.xml.h:14
msgid "Rotate around Y axis"
msgstr "繞 Y 軸旋轉"

#: hacks/config/cubenetic.xml.h:17 hacks/config/glblur.xml.h:13
#: hacks/config/glknots.xml.h:14 hacks/config/gltext.xml.h:15
#: hacks/config/lavalite.xml.h:24 hacks/config/menger.xml.h:14
#: hacks/config/molecule.xml.h:23 hacks/config/spheremonics.xml.h:15
msgid "Rotate around Z axis"
msgstr "繞 Z 軸旋轉"

#: hacks/config/cubenetic.xml.h:18 hacks/config/glblur.xml.h:14
#: hacks/config/glknots.xml.h:15 hacks/config/gltext.xml.h:16
#: hacks/config/lavalite.xml.h:25 hacks/config/menger.xml.h:15
#: hacks/config/molecule.xml.h:24 hacks/config/spheremonics.xml.h:16
msgid "Rotate around all three axes"
msgstr "繞所有軸旋轉"

#: hacks/config/cubenetic.xml.h:22
msgid "Surface pattern complexity"
msgstr "表面樣式複雜性"

#: hacks/config/cubenetic.xml.h:23
msgid "Surface pattern overlap"
msgstr "表面樣式重疊"

#: hacks/config/cubenetic.xml.h:24
msgid "Surface pattern speed"
msgstr "表面樣式速度"

#: hacks/config/cubestorm.xml.h:1
msgid "CubeStorm"
msgstr "立體風暴"

#: hacks/config/cubestorm.xml.h:2
msgid "Cubes"
msgstr "立方體"

#: hacks/config/cubestorm.xml.h:3
msgid ""
"Draws a series of rotating 3D boxes that intersect each other and eventually "
"fill space. Written by Jamie Zawinski; 2003."
msgstr ""
"繪製一系列旋轉的立體盒，彼此交錯最後填滿空間。由 Jamie Zawinski 撰寫，2003。"

#: hacks/config/cubestorm.xml.h:14
msgid "Struts"
msgstr "支柱"

#: hacks/config/cubicgrid.xml.h:1
msgid "Big dots"
msgstr "大點"

#: hacks/config/cubicgrid.xml.h:2
msgid "Close"
msgstr "關閉"

#: hacks/config/cubicgrid.xml.h:3
msgid "CubicGrid"
msgstr "立方體格"

#: hacks/config/cubicgrid.xml.h:4
msgid "Dot spacing"
msgstr "點間隔"

#: hacks/config/cubicgrid.xml.h:5
msgid ""
"Draws the view of an observer located inside a rotating 3D lattice of "
"colored points. Written by Vasek Potocek; 2007."
msgstr "繪製在旋轉立體格內觀察彩色點。由 Vasek Potocek 撰寫，2007。"

#: hacks/config/cwaves.xml.h:1
msgid "CWaves"
msgstr "C 波"

#: hacks/config/cwaves.xml.h:2
msgid "Color transitions"
msgstr "顏色轉變"

#: hacks/config/cwaves.xml.h:3 hacks/config/flame.xml.h:3
#: hacks/config/jigglypuff.xml.h:4
msgid "Complexity"
msgstr "複雜度"

#: hacks/config/cwaves.xml.h:7
msgid "Rough"
msgstr "未加工"

#: hacks/config/cwaves.xml.h:9 hacks/config/glknots.xml.h:19
#: hacks/config/jigsaw.xml.h:13 hacks/config/lavalite.xml.h:27
#: hacks/config/skytentacles.xml.h:16
msgid "Smooth"
msgstr "平滑"

#: hacks/config/cwaves.xml.h:10
msgid ""
"This generates a languidly-scrolling vertical field of sinusoidal colors. "
"Written by Jamie Zawinski; 2007."
msgstr "產生的正弦顏色的緩慢捲軸的垂直場。由 Jamie Zawinski 撰寫，2007。"

#: hacks/config/cynosure.xml.h:1
msgid "Cynosure"
msgstr "眾目之的"

#: hacks/config/cynosure.xml.h:9
msgid ""
"Random dropshadowed rectangles pop onto the screen in lockstep. Written by "
"Ozymandias G. Desiderata, Jamie Zawinski, and Stephen Linhart; 1998."
msgstr ""
"隨機的陰影矩形在螢幕上跳。由 Ozymandias G. Desiderata, Jamie Zawinski, 與 "
"Stephen Linhart 撰寫，1998。"

#: hacks/config/dangerball.xml.h:1
msgid "DangerBall"
msgstr "危險的球"

#: hacks/config/dangerball.xml.h:2
msgid ""
"Draws a ball that periodically extrudes many random spikes. Ouch! Written by "
"Jamie Zawinski; 2001."
msgstr "畫出一個球，上面有許多尖刺突出。由 Jamie Zawinski 撰寫，2001。"

#: hacks/config/dangerball.xml.h:8
msgid "Number of spikes"
msgstr "尖刺數目"

#: hacks/config/dangerball.xml.h:9
msgid "Ouch"
msgstr "哎喲！"

#: hacks/config/dangerball.xml.h:12
msgid "Spike growth"
msgstr "尖刺生長"

#: hacks/config/decayscreen.xml.h:3
msgid "DecayScreen"
msgstr "衰敗螢幕"

#: hacks/config/decayscreen.xml.h:6
msgid "Fuzzy melt"
msgstr "模糊熔化"

#: hacks/config/decayscreen.xml.h:9
msgid "Melt away from center"
msgstr "從中央熔開"

#: hacks/config/decayscreen.xml.h:10
msgid "Melt down"
msgstr "往下熔"

#: hacks/config/decayscreen.xml.h:11
msgid "Melt down, left"
msgstr "往左下熔"

#: hacks/config/decayscreen.xml.h:12
msgid "Melt down, right"
msgstr "往右下熔"

#: hacks/config/decayscreen.xml.h:13
msgid "Melt left"
msgstr "往左熔"

#: hacks/config/decayscreen.xml.h:14
msgid "Melt right"
msgstr "往右熔"

#: hacks/config/decayscreen.xml.h:15
msgid "Melt towards center"
msgstr "往中間熔"

#: hacks/config/decayscreen.xml.h:16
msgid "Melt up"
msgstr "往上熔"

#: hacks/config/decayscreen.xml.h:17
msgid "Melt up, left"
msgstr "往左上熔"

#: hacks/config/decayscreen.xml.h:18
msgid "Melt up, right"
msgstr "往右上熔"

#: hacks/config/decayscreen.xml.h:19
msgid "Melty melt"
msgstr "軟性熔化"

#: hacks/config/decayscreen.xml.h:20
msgid "Random melt style"
msgstr "隨機熔化型"

#: hacks/config/decayscreen.xml.h:22
msgid "Shuffle melt"
msgstr "混亂熔化"

#: hacks/config/decayscreen.xml.h:23
msgid "Stretchy melt"
msgstr "延伸熔化"

#: hacks/config/decayscreen.xml.h:24
msgid ""
"This takes an image and makes it melt. You've no doubt seen this effect "
"before, but no screensaver would really be complete without it. It works "
"best if there's something colorful visible. Warning, if the effect continues "
"after the screen saver is off, seek medical attention. Written by David "
"Wald, Vivek Khera, Jamie Zawinski, and Vince Levey; 1993."
msgstr ""
"將一張圖片熔化。您以前應該看過這個效果，但是沒有螢幕保護程式可以做得跟這個一"
"樣好，尤其是在彩色效果之下。注意，如果在螢幕保護程式關閉後您還看得到這個效"
"果，請儘速找醫生。由 David Wald， Vivek Khera，Jamie Zawinski 與 Vince Levey "
"撰寫，1993。"

#: hacks/config/deco.xml.h:3
msgid "Deco"
msgstr "Deco"

#: hacks/config/deco.xml.h:5
msgid "Golden ratio"
msgstr "黃金比例"

#: hacks/config/deco.xml.h:7
msgid "Maximum depth"
msgstr "最大深度"

#: hacks/config/deco.xml.h:8
msgid "Minimum height"
msgstr "最小高度"

#: hacks/config/deco.xml.h:9
msgid "Minimum width"
msgstr "最小寬度"

#: hacks/config/deco.xml.h:10
msgid "Mondrian"
msgstr "蒙德里安（Mondrian）"

#: hacks/config/deco.xml.h:13
msgid "Smooth colors"
msgstr "平滑色彩"

#: hacks/config/deco.xml.h:14
msgid ""
"Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-"
"era rec-room wall paneling. http://en.wikipedia.org/wiki/"
"Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and Michael "
"Bayne; 1997."
msgstr ""
"隨機分割矩形並著色。看來有點像 Brady-Bunch-era rec-room 的牆壁鑲板畫。參考資"
"料：http://en.wikipedia.org/wiki/Piet_Mondrian#Paris_1919.E2.80.931938 。由 "
"Jamie Zawinski 參考 Michael Bayne 所撰寫，1997。"

#: hacks/config/deluxe.xml.h:1 hacks/config/gflux.xml.h:1
#: hacks/config/glcells.xml.h:1 hacks/config/glsnake.xml.h:1
#: hacks/config/hypnowheel.xml.h:1 hacks/config/lavalite.xml.h:1
#: hacks/config/lisa.xml.h:1 hacks/config/lissie.xml.h:1
#: hacks/config/skytentacles.xml.h:1
msgid "1"
msgstr "1"

#: hacks/config/deluxe.xml.h:3
msgid "Deluxe"
msgstr "高級"

#: hacks/config/deluxe.xml.h:4
msgid ""
"Draws a pulsing sequence of transparent stars, circles, and lines. Written "
"by Jamie Zawinski; 1999."
msgstr "繪製一系列的透明星形、圓形與線條。由 Jamie Zawinski 撰寫，1999。"

#: hacks/config/deluxe.xml.h:11
msgid "Shapes"
msgstr "形狀"

#: hacks/config/deluxe.xml.h:15 hacks/config/mirrorblob.xml.h:26
msgid "Transparency"
msgstr "透明 "

#: hacks/config/demon.xml.h:1 hacks/config/gears.xml.h:1
#: hacks/config/glhanoi.xml.h:1 hacks/config/interference.xml.h:1
#: hacks/config/voronoi.xml.h:1
msgid "0"
msgstr "0"

#: hacks/config/demon.xml.h:4
#, no-c-format
msgid ""
"A cellular automaton that starts with a random field, and organizes it into "
"stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon Written "
"by David Bagley; 1999."
msgstr ""
"一個「細胞自動機」，由隨機的背景開始，並逐漸組織為條紋與螺旋。參考資料： "
"http://en.wikipedia.org/wiki/Maxwell%27s_demon 。由 David Bagley 撰寫，1999。"

#: hacks/config/demon.xml.h:6
msgid "Demon"
msgstr "邪神"

#: hacks/config/demon.xml.h:15
msgid "States"
msgstr "狀態"

#: hacks/config/discrete.xml.h:1
msgid "Discrete"
msgstr "離散"

#: hacks/config/discrete.xml.h:7
msgid ""
"More \"discrete map\" systems, including new variants of Hopalong and Julia, "
"and a few others. See also the \"Hopalong\" and \"Julia\" screen savers. "
"Written by Tim Auckland; 1998."
msgstr ""
"更多的「分離地圖」（discrete map）系統，包括 Hopalong 與 Julia 的新版本。由 "
"Tim Auckland 撰寫，1998。"

#: hacks/config/distort.xml.h:3
msgid "Black hole"
msgstr "黑洞"

#: hacks/config/distort.xml.h:4
msgid "Bounce"
msgstr "彈跳"

#: hacks/config/distort.xml.h:5
msgid "Distort"
msgstr "扭曲"

#: hacks/config/distort.xml.h:8
msgid ""
"Grabs an image of the screen, and then lets a transparent lens wander around "
"the screen, magnifying whatever is underneath. Written by Jonas Munsin; 1998."
msgstr ""
"從螢幕中抓一張圖片，並讓一個透明鏡頭繞著螢幕漫遊，將所經過之處放大。由 Jonas "
"Munsin 撰寫，1998。"

#: hacks/config/distort.xml.h:11
msgid "Lens count"
msgstr "透鏡數目"

#: hacks/config/distort.xml.h:12
msgid "Lens size"
msgstr "透鏡大小"

#: hacks/config/distort.xml.h:14
msgid "Magnify"
msgstr "放大"

#: hacks/config/distort.xml.h:15
msgid "Normal"
msgstr "正常"

#: hacks/config/distort.xml.h:16
msgid "Reflect"
msgstr "反射"

#: hacks/config/distort.xml.h:19
msgid "Swamp thing"
msgstr "淹沒事物"

#: hacks/config/distort.xml.h:20
msgid "Vortex"
msgstr "漩渦"

#: hacks/config/dnalogo.xml.h:1
msgid "DNA Logo"
msgstr "DNA 圖標"

#: hacks/config/dnalogo.xml.h:2
msgid ""
"DNA Lounge 375 Eleventh Street San Francisco, CA 94107 http://www.dnalounge."
"com/ Written by Jamie Zawinski; 2001."
msgstr ""
"DNA Lounge 375 Eleventh Street San Francisco, CA 94107 http://www.dnalounge."
"com/ 。由 Jamie Zawinski 撰寫，2001。"

#: hacks/config/dnalogo.xml.h:3
msgid "Frame Rate"
msgstr "影像速率"

#: hacks/config/drift.xml.h:1
msgid "Drift"
msgstr "流沙"

#: hacks/config/drift.xml.h:2
msgid ""
"Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997."
msgstr "飄流的遞迴分形宇宙火燄。由 Scott Draves 撰寫，1997。"

#: hacks/config/endgame.xml.h:1
msgid ""
"Black slips out of three mating nets, but the fourth one holds him tight! A "
"brilliant composition! See also the \"Queens\" screen saver. http://en."
"wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy; 2002."
msgstr ""
"黑子躲開了三次陷阱，第四次卻讓它動彈不得！參考資料：http://en.wikipedia.org/"
"wiki/Chess_endgame 。由 Blair Tennessy 撰寫，2002。"

#: hacks/config/endgame.xml.h:2
msgid "Endgame"
msgstr "遊戲結束"

#: hacks/config/endgame.xml.h:6
msgid "Low resolution chess pieces"
msgstr "低解析度的棋子"

#: hacks/config/engine.xml.h:1
msgid "Audi Quattro (5 cylinders)"
msgstr "Audi Quattro（五汽缸）"

#: hacks/config/engine.xml.h:2
msgid "BMW M3 (4 cylinders)"
msgstr "BMW M3（四汽缸）"

#: hacks/config/engine.xml.h:3
msgid "BMW M5 (6 cylinders)"
msgstr "BMW M5（六汽缸）"

#: hacks/config/engine.xml.h:4
msgid "Corvette Z06 (8 cylinders, V)"
msgstr "Corvette Z06（八汽缸，V 型）"

#: hacks/config/engine.xml.h:5
msgid "Dodge Viper (10 cylinders, V)"
msgstr "Dodge Viper（十汽缸，V 型）"

#: hacks/config/engine.xml.h:6
msgid ""
"Draws a simple model of an engine that floats around the screen. http://en."
"wikipedia.org/wiki/Internal_combustion_engine#Operation Written by Ben "
"Buxton and Ed Beroset; 2001."
msgstr ""
"繪製簡單的引擎模型。參考資料：http://en.wikipedia.org/wiki/"
"Internal_combustion_engine#Operation 。由 Ben Buxton 與 Ed Beroset 撰寫，"
"2001。"

#: hacks/config/engine.xml.h:7
msgid "Engine"
msgstr "引擎"

#: hacks/config/engine.xml.h:10
msgid "Honda Insight (3 cylinders)"
msgstr "Honda Insight（三汽缸）"

#: hacks/config/engine.xml.h:11
msgid "Jaguar XKE (12 cylinders, V)"
msgstr "Jaguar XKE（十二汽缸，V 型）"

#: hacks/config/engine.xml.h:13
msgid "Porsche 911 (6 cylinders, flat)"
msgstr "保時捷 911（六汽缸，平面）"

#: hacks/config/engine.xml.h:14
msgid "Random engine"
msgstr "隨機引擎"

#: hacks/config/engine.xml.h:15
msgid "Show engine name"
msgstr "顯示引擎名稱"

#: hacks/config/engine.xml.h:18
msgid "Subaru XT (6 cylinders, V)"
msgstr "速霸陸 XT（六汽缸，V 型）"

#: hacks/config/engine.xml.h:19
msgid "VW Beetle (4 cylinders, flat)"
msgstr "VW Beetle（四汽缸，平面）"

#: hacks/config/epicycle.xml.h:3
msgid "Epicycle"
msgstr "週轉圓"

#: hacks/config/epicycle.xml.h:5
msgid "Harmonics"
msgstr "調波"

#: hacks/config/epicycle.xml.h:13
msgid ""
"This draws the path traced out by a point on the edge of a circle. That "
"circle rotates around a point on the rim of another circle, and so on, "
"several times. These were the basis for the pre-heliocentric model of "
"planetary motion. http://en.wikipedia.org/wiki/Deferent_and_epicycle Written "
"by James Youngman; 1998."
msgstr ""
"畫出一個圓的週邊的軌跡輪廓。圓會隨著另一個圓的圓周旋轉。這是太陽系行星運動模"
"式的基礎。參考資料：http://en.wikipedia.org/wiki/Deferent_and_epicycle 。由 "
"James Youngman 撰寫，1998。"

#: hacks/config/eruption.xml.h:1
msgid "Cooling factor"
msgstr "冷卻因子"

#: hacks/config/eruption.xml.h:3
msgid "Eruption"
msgstr "爆發"

#: hacks/config/eruption.xml.h:4
msgid ""
"Exploding fireworks. See also the \"Fireworkx\", \"XFlame\" and \"Pyro\" "
"screen savers. Written by W.P. van Paassen; 2003."
msgstr "爆發火花。由 W.P. van Paassen 撰寫，2003。"

#: hacks/config/eruption.xml.h:8 hacks/config/fluidballs.xml.h:8
#: hacks/config/qix.xml.h:9 hacks/config/speedmine.xml.h:5
msgid "Gravity"
msgstr "重力"

#: hacks/config/eruption.xml.h:9
msgid "Heat"
msgstr "熱能"

#: hacks/config/eruption.xml.h:11
msgid "Inferno"
msgstr "火海"

#: hacks/config/eruption.xml.h:12
msgid "Little"
msgstr "小"

#: hacks/config/eruption.xml.h:16
msgid "Negative"
msgstr "負"

#: hacks/config/eruption.xml.h:18
msgid "Number of particles"
msgstr "粒子數目"

#: hacks/config/eruption.xml.h:19
msgid "Pleasant"
msgstr "愉快的"

#: hacks/config/eruption.xml.h:20
msgid "Positive"
msgstr "正"

#: hacks/config/euler2d.xml.h:2
msgid "Euler2D"
msgstr "尤拉 2D"

#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5
msgid "Particles"
msgstr "粒子"

#: hacks/config/euler2d.xml.h:11
msgid "Power"
msgstr "動力"

#: hacks/config/euler2d.xml.h:15
#, no-c-format
msgid ""
"Simulates two dimensional incompressible inviscid fluid flow. http://en."
"wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en.wikipedia."
"org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002."
msgstr ""
"模擬二維的不可壓縮非黏性流體。參考資料： http://en.wikipedia.org/wiki/"
"Euler_equations_%28fluid_dynamics%29 ，http://en.wikipedia.org/wiki/"
"Inviscid_flow 。由 Stephen Montgomery-Smith 撰寫，2002。"

#: hacks/config/extrusion.xml.h:1
msgid ""
"Draws various rotating extruded shapes that twist around, lengthen, and turn "
"inside out. Written by Linas Vepstas, David Konerding, and Jamie Zawinski; "
"1999."
msgstr ""
"畫出不同的型狀，彼此擠壓、伸展與旋轉。由 David Konerding，Linas Vepstas，與 "
"Jamie Zawinski 撰寫，1999。"

#: hacks/config/extrusion.xml.h:2
msgid "Extrusion"
msgstr "突出"

#: hacks/config/extrusion.xml.h:4
msgid "Helix 2"
msgstr "螺旋 2"

#: hacks/config/extrusion.xml.h:5
msgid "Helix 3"
msgstr "螺旋 3"

#: hacks/config/extrusion.xml.h:6
msgid "Helix 4"
msgstr "螺旋 4"

#: hacks/config/extrusion.xml.h:8
msgid "Join offset"
msgstr "連接位移"

#: hacks/config/extrusion.xml.h:10 hacks/config/morph3d.xml.h:10
#: hacks/config/polytopes.xml.h:18
msgid "Random object"
msgstr "隨機物件"

#: hacks/config/extrusion.xml.h:11
msgid "Screw"
msgstr "螺絲釘"

#: hacks/config/extrusion.xml.h:13
msgid "Taper"
msgstr "圓錐"

#: hacks/config/extrusion.xml.h:14
msgid "Twistoid"
msgstr "扭曲"

#: hacks/config/extrusion.xml.h:15
msgid "Use flat coloring"
msgstr "使用單一顏色"

#: hacks/config/extrusion.xml.h:16
msgid "Use lighting"
msgstr "使用燈光"

#: hacks/config/fadeplot.xml.h:1 hacks/config/lcdscrub.xml.h:1
#: hacks/config/spiral.xml.h:2
msgid "Cycles"
msgstr "週期"

#: hacks/config/fadeplot.xml.h:2
msgid ""
"Draws what looks like a waving ribbon following a sinusoidal path. Written "
"by Bas van Gaalen and Charles Vidal; 1997."
msgstr ""
"畫出一個正弦路徑，像是波動中的絲帶。由 Bas van Gaalen 與 Charles Vidal 撰寫，"
"1997。"

#: hacks/config/fadeplot.xml.h:3
msgid "FadePlot"
msgstr "飄逝情節"

#: hacks/config/fiberlamp.xml.h:1
msgid ""
"Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005."
msgstr "畫一個有趣的旋轉光纖燈。由 Tim Auckland 撰寫，2005。"

#: hacks/config/fiberlamp.xml.h:3
msgid "Fiberlamp"
msgstr "光纖燈"

#: hacks/config/fiberlamp.xml.h:4
msgid "Fibers"
msgstr "纖維"

#: hacks/config/fiberlamp.xml.h:12
msgid "Time between knocks"
msgstr "碰撞時間間隔"

#: hacks/config/fireworkx.xml.h:1 hacks/config/lavalite.xml.h:3
msgid "Activity"
msgstr "活動"

#: hacks/config/fireworkx.xml.h:3
msgid ""
"Exploding fireworks. See also the \"Eruption\", \"XFlame\" and \"Pyro\" "
"screen savers. Written by Rony B Chandran; 2004."
msgstr "爆發煙火。由 Rony B Chandran 撰寫，2004。"

#: hacks/config/fireworkx.xml.h:4
msgid "Fireworkx"
msgstr "煙火"

#: hacks/config/fireworkx.xml.h:6
msgid "Glowing smoke"
msgstr "燃燒的煙"

#: hacks/config/fireworkx.xml.h:8
msgid "Light flash"
msgstr "閃光"

#: hacks/config/fireworkx.xml.h:10
msgid "Shells upward"
msgstr "向上發射"

#: hacks/config/flag.xml.h:1
msgid "Flag"
msgstr "旗幟"

#: hacks/config/flag.xml.h:10
msgid "Text for flag"
msgstr "旗幟文字"

#: hacks/config/flag.xml.h:11
msgid ""
"This draws a waving colored flag, that undulates its way around the screen. "
"The flag can contain arbitrary text and images. By default, it displays "
"either the current system name and OS type, or a picture of \"Bob\". Written "
"by Charles Vidal and Jamie Zawinski; 1997."
msgstr ""
"畫出彩色的旗幟，在螢幕中飄動。有趣的地方在旗子裡可以放任何字眼或圖片。預設是"
"顯示目前系統的名稱與作業系統的型態，或是 Bob 的圖片，由 Charles Vidal 與 "
"Jamie Zawinski 撰寫，1997。"

#: hacks/config/flame.xml.h:5
msgid "Flame"
msgstr "火焰"

#: hacks/config/flame.xml.h:8
msgid "Iterative fractals. Written by Scott Draves; 1993."
msgstr "循環分形。由 Scott Draves 撰寫，1993。"

#: hacks/config/flame.xml.h:13
msgid "Number of fractals"
msgstr "分形數目"

#: hacks/config/flipflop.xml.h:2
msgid "Draw Sticks"
msgstr "繪製棒子"

#: hacks/config/flipflop.xml.h:3
msgid "Draw Tiles"
msgstr "繪製磚塊"

#: hacks/config/flipflop.xml.h:4
msgid ""
"Draws a grid of 3D colored tiles that change positions with each other. "
"Written by Kevin Ogden and Sergio Gutierrez; 2003."
msgstr ""
"繪製立體彩色磚塊，可以互換位置。由 Kevin Ogden 與 Sergio Gutierrez 撰寫，"
"2003。"

#: hacks/config/flipflop.xml.h:5
msgid "FlipFlop"
msgstr "翻轉"

#: hacks/config/flipflop.xml.h:8
msgid "Load image"
msgstr "載入圖像"

#: hacks/config/flipflop.xml.h:12
msgid "Stopped"
msgstr "已停止"

#: hacks/config/flipflop.xml.h:13
msgid "Whirlwind"
msgstr "旋風"

#: hacks/config/flipflop.xml.h:14
msgid "Width"
msgstr "寬度"

#: hacks/config/flipscreen3d.xml.h:1
msgid "FlipScreen3D"
msgstr "翻轉螢幕3D"

#: hacks/config/flipscreen3d.xml.h:3
msgid ""
"Grabs an image of the desktop, turns it into a GL texture map, and spins it "
"around and deforms it in various ways. Written by Ben Buxton and Jamie "
"Zawinski; 2001."
msgstr ""
"從桌面上抓取畫面，轉換成 GL 組織圖，並以不同的方式旋轉與變形。由 Ben Buxton "
"與 Jamie Zawinski 撰寫，2001。"

#: hacks/config/flipscreen3d.xml.h:6 hacks/config/gleidescope.xml.h:11
#: hacks/config/glplanet.xml.h:9 hacks/config/ifs.xml.h:11
#: hacks/config/tangram.xml.h:9 hacks/config/topblock.xml.h:17
msgid "Rotate"
msgstr "旋轉"

#: hacks/config/fliptext.xml.h:1 hacks/config/starwars.xml.h:4
msgid "Centered text"
msgstr "文字置中"

#: hacks/config/fliptext.xml.h:2
msgid ""
"Draws successive pages of text. The lines flip in and out in a soothing 3D "
"pattern. Written by Jamie Zawinski; 2005."
msgstr "繪製幾頁文字，以立體樣式內外翻轉。由 Jamie Zawinski 撰寫，2005。"

#: hacks/config/fliptext.xml.h:4
msgid "FlipText"
msgstr "翻轉文字"

#: hacks/config/fliptext.xml.h:5 hacks/config/starwars.xml.h:8
msgid "Flush left text"
msgstr "沖走左邊文字"

#: hacks/config/fliptext.xml.h:6 hacks/config/starwars.xml.h:9
msgid "Flush right text"
msgstr "沖走右邊文字"

#: hacks/config/fliptext.xml.h:7 hacks/config/starwars.xml.h:10
msgid "Font point size"
msgstr "字型點數大小"

#: hacks/config/fliptext.xml.h:11
msgid "Random text alignment"
msgstr "隨機文字排列"

#: hacks/config/fliptext.xml.h:15
msgid "Text columns"
msgstr "文字欄"

#: hacks/config/fliptext.xml.h:16 hacks/config/starwars.xml.h:15
msgid "Text lines"
msgstr "文字行"

#: hacks/config/flow.xml.h:1 hacks/config/galaxy.xml.h:1
#: hacks/config/glforestfire.xml.h:1 hacks/config/julia.xml.h:2
#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:3
#: hacks/config/lissie.xml.h:3 hacks/config/piecewise.xml.h:2
#: hacks/config/qix.xml.h:4 hacks/config/rocks.xml.h:1
#: hacks/config/rotor.xml.h:1 hacks/config/rubik.xml.h:1
#: hacks/config/shadebobs.xml.h:1 hacks/config/slip.xml.h:1
#: hacks/config/spiral.xml.h:1 hacks/config/swirl.xml.h:1
#: hacks/config/worm.xml.h:1
msgid "Count"
msgstr "總計："

#: hacks/config/flow.xml.h:2 hacks/config/glschool.xml.h:3
#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2
msgid "Draw bounding box"
msgstr "繪製邊界盒"

#: hacks/config/flow.xml.h:4
msgid "Flow"
msgstr "流動"

#: hacks/config/flow.xml.h:8
msgid "Length of trails"
msgstr "軌跡長度"

#: hacks/config/flow.xml.h:13
msgid "Periodic attractors"
msgstr "週期吸引物"

#: hacks/config/flow.xml.h:14
msgid "Ride in the flow"
msgstr "飄浮於流動中"

#: hacks/config/flow.xml.h:15
msgid "Rotating around attractor"
msgstr "繞吸引物旋轉"

#: hacks/config/flow.xml.h:16
msgid "Search for new attractors"
msgstr "搜尋新吸引物"

#: hacks/config/flow.xml.h:20
msgid ""
"Strange attractors formed of flows in a 3D differential equation phase "
"space. Features the popular attractors described by Lorentz, Roessler, "
"Birkhoff and Duffing, and can discover entirely new attractors by itself. "
"http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim "
"Auckland; 1998."
msgstr ""
"怪異的吸引器（Attractor）。模擬由 Lorentz，Roessler，Birkhoff 與 Duffing 所描"
"述的吸引器，並且可以自行發展出新的。參考資料：http://en.wikipedia.org/wiki/"
"Attractor#Strange_attractor 。由 Tim Auckland 撰寫，1998。"

#: hacks/config/fluidballs.xml.h:1
msgid "      Freefall"
msgstr "自由落體"

#: hacks/config/fluidballs.xml.h:3
msgid "Clay"
msgstr "黏土"

#: hacks/config/fluidballs.xml.h:5
msgid "FluidBalls"
msgstr "液體球"

#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:7
msgid "Friction"
msgstr "摩擦力"

#: hacks/config/fluidballs.xml.h:10
msgid "Hurricane"
msgstr "颶風"

#: hacks/config/fluidballs.xml.h:11
msgid "Jupiter"
msgstr "木星"

#: hacks/config/fluidballs.xml.h:15
msgid ""
"Models the physics of bouncing balls, or of particles in a gas or fluid, "
"depending on the settings. If \"Shake Box\" is selected, then every now and "
"then, the box will be rotated, changing which direction is down (in order to "
"keep the settled balls in motion.) Written by Peter Birtles and Jamie "
"Zawinski; 2002."
msgstr ""
"根據設定模擬彈跳球或是氣體或流體的粒子。如果選擇「搖晃盒子」，則盒子會旋轉、"
"改變方向等等。由 Peter Birtles 與 Jamie Zawinski 撰寫，2002。"

#: hacks/config/fluidballs.xml.h:17
msgid "Rubber"
msgstr "橡膠"

#: hacks/config/fluidballs.xml.h:18
msgid "Shake box"
msgstr "搖晃盒子"

#: hacks/config/fluidballs.xml.h:21
msgid "Still"
msgstr "固定"

#: hacks/config/fluidballs.xml.h:22
msgid "Various ball sizes"
msgstr "各種球大小"

#: hacks/config/fluidballs.xml.h:23
msgid "Wind"
msgstr "風"

#: hacks/config/flurry.xml.h:1
msgid "Binary"
msgstr "二進位"

#: hacks/config/flurry.xml.h:2
msgid "Classic"
msgstr "傳統"

#: hacks/config/flurry.xml.h:3
msgid "Fire"
msgstr "火"

#: hacks/config/flurry.xml.h:4
msgid "Flurry"
msgstr "Flurry"

#: hacks/config/flurry.xml.h:5
msgid "Insane"
msgstr "精神異常"

#: hacks/config/flurry.xml.h:6
msgid "Psychedelic"
msgstr "迷幻"

#: hacks/config/flurry.xml.h:7
msgid "RGB"
msgstr "RGB"

#: hacks/config/flurry.xml.h:8 hacks/config/sballs.xml.h:11
#: hacks/config/starfish.xml.h:12
msgid "Random"
msgstr "隨機"

#: hacks/config/flurry.xml.h:10
msgid ""
"This X11 port of the OSX screensaver of the same name draws a colourful star"
"(fish)like flurry of particles. Original Mac version: http://homepage.mac."
"com/calumr Written by Calum Robinson and Tobias Sargeant; 2002."
msgstr ""
"OS X 的螢幕保護程式，移植到 X11 上。繪出彩色的星星，像是雪粒一般。原始的 Mac "
"版本在：http://homepage.mac.com/calumr 。由 Calum Robinson 與 Tobias "
"Sargeant 撰寫，2002。"

#: hacks/config/flyingtoasters.xml.h:2
#, no-c-format
msgid ""
"A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by "
"the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia."
"org/wiki/After_Dark_%28software%29#Flying_Toasters Written by Jamie Zawinski "
"and Devon Dossett; 2003."
msgstr ""
"飛行的烤麵包機跟土司！靈感來自以前的 Berkeley Systems After Dark flying "
"toasters。參考資料：http://en.wikipedia.org/wiki/After_Dark_%28software%"
"29#Flying_Toasters ，由 Jamie Zawinski 與 Devon Dossett 撰寫，2003。"

#: hacks/config/flyingtoasters.xml.h:3
msgid "Air speed"
msgstr "飛行速度"

#: hacks/config/flyingtoasters.xml.h:4 hacks/config/jigglypuff.xml.h:1
msgid "Chrome"
msgstr "Chrome"

#: hacks/config/flyingtoasters.xml.h:6
msgid "FlyingToasters"
msgstr "飛行烤麵包機"

#: hacks/config/flyingtoasters.xml.h:11
msgid "Number of slices"
msgstr "土司片數量"

#: hacks/config/flyingtoasters.xml.h:12
msgid "Number of toasters"
msgstr "烤麵包機數量"

#: hacks/config/flyingtoasters.xml.h:15
msgid "Swarm"
msgstr "蜂群warm"

#: hacks/config/fontglide.xml.h:1 hacks/config/tangram.xml.h:1
#: hacks/config/xlyap.xml.h:1
msgid "Brief"
msgstr "Brief"

#: hacks/config/fontglide.xml.h:3
msgid "Font border thickness"
msgstr "字型邊框粗細"

#: hacks/config/fontglide.xml.h:4
msgid "FontGlide"
msgstr "字型滑動"

#: hacks/config/fontglide.xml.h:7
msgid "Horizontally scrolling text"
msgstr "水平捲動文字"

#: hacks/config/fontglide.xml.h:10
msgid "Page linger"
msgstr "頁面逗留"

#: hacks/config/fontglide.xml.h:11
msgid "Pages of text"
msgstr "文字頁面"

#: hacks/config/fontglide.xml.h:12
msgid ""
"Puts text on the screen using large characters that glide in from the edges, "
"assemble, then disperse. Alternately, it can simply scroll whole sentences "
"from right to left. Written by Jamie Zawinski; 2003."
msgstr ""
"將文字放大在螢幕上，滑過邊緣，收起來，然後分開。此外也可以只單純捲動文字，從"
"右到左。由 Jamie Zawinski 撰寫，2003。"

#: hacks/config/fontglide.xml.h:13
msgid "Random display style"
msgstr "隨機顯示樣式"

#: hacks/config/fontglide.xml.h:17
msgid "Vapor trails"
msgstr "蒸氣軌跡"

#: hacks/config/forest.xml.h:1 hacks/config/glforestfire.xml.h:5
msgid "Forest"
msgstr "森林"

#: hacks/config/forest.xml.h:2
msgid "Fractal trees. Written by Peter Baumung; 1997."
msgstr "分形的樹。由 Peter Baumung 撰寫，1997。"

#: hacks/config/fuzzyflakes.xml.h:2
msgid "Blue"
msgstr "藍"

#: hacks/config/fuzzyflakes.xml.h:3
msgid "Border thickness"
msgstr "邊框粗細"

#: hacks/config/fuzzyflakes.xml.h:4
msgid "Cyan"
msgstr "青綠色"

#: hacks/config/fuzzyflakes.xml.h:5
msgid "Falling colored snowflake/flower shapes. Written by Barry Dmytro; 2004."
msgstr "下降的彩色雪花或花瓣。由 Barry Dmytro 撰寫，2004。"

#: hacks/config/fuzzyflakes.xml.h:9
msgid "FuzzyFlakes"
msgstr "FuzzyFlakes"

#: hacks/config/fuzzyflakes.xml.h:10
msgid "Green"
msgstr "綠"

#: hacks/config/fuzzyflakes.xml.h:13 hacks/config/hypnowheel.xml.h:10
#: hacks/config/xspirograph.xml.h:5
msgid "Layers"
msgstr "層"

#: hacks/config/fuzzyflakes.xml.h:15
msgid "Magenta"
msgstr "品紅色"

#: hacks/config/fuzzyflakes.xml.h:17
msgid "Pink"
msgstr "粉紅"

#: hacks/config/fuzzyflakes.xml.h:19
msgid "Random colors"
msgstr "隨機色彩"

#: hacks/config/fuzzyflakes.xml.h:20
msgid "Red"
msgstr "紅"

#: hacks/config/fuzzyflakes.xml.h:28
msgid "Yellow"
msgstr "黃色"

#: hacks/config/galaxy.xml.h:4
msgid "Galaxy"
msgstr "銀河"

#: hacks/config/galaxy.xml.h:10
msgid "Rotate viewpoint"
msgstr "旋轉檢視點"

#: hacks/config/galaxy.xml.h:13
msgid ""
"This draws spinning galaxies, which then collide and scatter their stars to "
"the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, "
"and Hubert Feyrer; 1997."
msgstr ""
"畫出旋轉的天體，碰撞並擴散到四方。由 Uli Siegmund，Harald Backert 與 Hubert "
"Feyrer 撰寫，1997。"

#: hacks/config/gears.xml.h:5
msgid "Gear count"
msgstr "齒輪數目"

#: hacks/config/gears.xml.h:6
msgid "Gears"
msgstr "齒輪"

#: hacks/config/gears.xml.h:13
msgid ""
"This draws sets of turning, interlocking gears, rotating in three "
"dimensions. See also the \"Pinion\" and \"MoebiusGears\" screen savers. "
"http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/wiki/"
"Epicyclic_gearing Written by Jamie Zawinski; 2007."
msgstr ""
"繪製在立體空間中轉動的齒輪。參考資料：http://en.wikipedia.org/wiki/"
"Involute_gear ，http://en.wikipedia.org/wiki/Epicyclic_gearing 。由 Jamie "
"Zawinski 撰寫，2007。"

#: hacks/config/gflux.xml.h:2 hacks/config/lavalite.xml.h:2
msgid "10"
msgstr "10"

#: hacks/config/gflux.xml.h:3
msgid "Checkerboard"
msgstr "棋盤"

#: hacks/config/gflux.xml.h:6
msgid ""
"Draws a rippling waves on a rotating wireframe grid. Written by Josiah "
"Pease; 2000."
msgstr "畫出在格子中的漣漪波動，由 Josiah Pease 撰寫，2000。"

#: hacks/config/gflux.xml.h:8
msgid "Flat lighting"
msgstr "平面燈光"

#: hacks/config/gflux.xml.h:10
msgid "GFlux"
msgstr "GFlux"

#: hacks/config/gflux.xml.h:13
msgid "Mesh density"
msgstr "篩孔密度"

#: hacks/config/gflux.xml.h:14
msgid "Picture"
msgstr "圖片"

#: hacks/config/gflux.xml.h:18 hacks/config/interference.xml.h:22
msgid "Wave speed"
msgstr "波速"

#: hacks/config/gflux.xml.h:19 hacks/config/glmatrix.xml.h:20
msgid "Waves"
msgstr "波"

#: hacks/config/gflux.xml.h:20
msgid "Wire mesh"
msgstr "紗窗網"

#: hacks/config/glblur.xml.h:1
msgid "Blur smoothness"
msgstr "模糊平滑度"

#: hacks/config/glblur.xml.h:5
msgid "GLBlur"
msgstr "GLBlur"

#: hacks/config/glblur.xml.h:17
msgid ""
"This draws a box and a few line segments, and generates a radial blur "
"outward from it. This creates flowing field effects. This is done by "
"rendering the scene into a small texture, then repeatedly rendering "
"increasingly-enlarged and increasingly-transparent versions of that texture "
"onto the frame buffer. As such, it's quite GPU-intensive: if you don't have "
"a very good graphics card, it will hurt your machine bad. Written by Jamie "
"Zawinski; 2002."
msgstr ""
"繪製一個方形與一些線段，然後往外呈放射性開始模糊，產生流場（flowing field）的"
"效果。做法是把場景繪製成小的紋理，然後重覆繪製較大與較透明的版本。它還滿吃 "
"CPU 時間的，若您的繪圖卡不怎麼好，它可能會吃垮您的機器。由 Jamie Zawinski 撰"
"寫，2002。"

#: hacks/config/glcells.xml.h:2
msgid "15"
msgstr "15"

#: hacks/config/glcells.xml.h:3
msgid "Cell division"
msgstr "細胞分裂"

#: hacks/config/glcells.xml.h:4
msgid "Cell radius"
msgstr "細胞半徑"

#: hacks/config/glcells.xml.h:5
msgid ""
"Cells growing, dividing and dying on your screen. Written by Matthias "
"Toussaint; 2007."
msgstr ""
"在螢幕上顯示細胞增長，分裂，然後死亡。由 Matthias Toussaint 撰寫，2007。"

#: hacks/config/glcells.xml.h:8
msgid "GLCells"
msgstr "GLCells"

#: hacks/config/glcells.xml.h:9
msgid "Gorge"
msgstr "狼吞虎嚥"

#: hacks/config/glcells.xml.h:11
msgid "Highest sphere detail"
msgstr "最高球體詳情"

#: hacks/config/glcells.xml.h:13
msgid "Keep dead cells"
msgstr "保留已死的細胞"

#: hacks/config/glcells.xml.h:18
msgid "Lowest sphere detail"
msgstr "最低球體詳情"

#: hacks/config/glcells.xml.h:20
msgid "Max cells"
msgstr "最大細胞數"

#: hacks/config/glcells.xml.h:21
msgid "Max food"
msgstr "最大食物"

#: hacks/config/glcells.xml.h:22
msgid "Medium sphere detail"
msgstr "中等球體詳情"

#: hacks/config/glcells.xml.h:23
msgid "Min distance"
msgstr "最小距離"

#: hacks/config/glcells.xml.h:24
msgid "Min food"
msgstr "最小食物"

#: hacks/config/glcells.xml.h:25
msgid "More sphere detail"
msgstr "更多球體詳情"

#: hacks/config/glcells.xml.h:26
msgid "Normal sphere detail"
msgstr "一般球體詳情"

#: hacks/config/glcells.xml.h:27
msgid "Quick"
msgstr "快"

#: hacks/config/glcells.xml.h:33
msgid "Starve"
msgstr "餓死"

#: hacks/config/gleidescope.xml.h:2 hacks/config/glslideshow.xml.h:6
msgid "5 minutes"
msgstr "5 分鐘"

#: hacks/config/gleidescope.xml.h:3
msgid ""
"A kaleidoscope that operates on your desktop image, or on image files loaded "
"from disk. http://en.wikipedia.org/wiki/Kaleidoscope Written by Andrew Dean; "
"2003."
msgstr ""
"將您的桌面或硬碟中的影像檔做成萬花筒。參考資料：http://en.wikipedia.org/wiki/"
"Kaleidoscope 。由 Andrew Dean 撰寫，2003。"

#: hacks/config/gleidescope.xml.h:5
msgid "Gleidescope"
msgstr "萬花筒"

#: hacks/config/gleidescope.xml.h:7
msgid "Image duration"
msgstr "影像期間"

#: hacks/config/gleidescope.xml.h:10
msgid "Move"
msgstr "移動"

#: hacks/config/gleidescope.xml.h:13
msgid "Size of tube"
msgstr "管子大小"

#: hacks/config/gleidescope.xml.h:15 hacks/config/hyperball.xml.h:17
#: hacks/config/hypercube.xml.h:17 hacks/config/mirrorblob.xml.h:28
#: hacks/config/zoom.xml.h:15
msgid "Zoom"
msgstr "縮放"

#: hacks/config/glforestfire.xml.h:2
msgid "Desert"
msgstr "沙漠"

#: hacks/config/glforestfire.xml.h:3
msgid ""
"Draws an animation of sprinkling fire-like 3D triangles in a landscape "
"filled with trees. Written by Eric Lassauge; 2002."
msgstr ""
"畫出在充滿樹的風景中，立體三角形像煙火一樣撒落。。由 Eric Lassauge 撰寫，"
"2002。"

#: hacks/config/glforestfire.xml.h:4 hacks/config/glmatrix.xml.h:5
#: hacks/config/glschool.xml.h:7
msgid "Fog"
msgstr "霧"

#: hacks/config/glforestfire.xml.h:7
msgid "GLForestFire"
msgstr "GL 森林之火"

#: hacks/config/glforestfire.xml.h:9
msgid "Huge fire"
msgstr "大火"

#: hacks/config/glforestfire.xml.h:11
msgid "Number of trees"
msgstr "樹的數目"

#: hacks/config/glforestfire.xml.h:12
msgid "Rain"
msgstr "雨"

#: hacks/config/glforestfire.xml.h:13
msgid "Shadows"
msgstr "陰影"

#: hacks/config/glforestfire.xml.h:15
msgid "Textures"
msgstr "紋理"

#: hacks/config/glhanoi.xml.h:2
msgid "31"
msgstr "31"

#: hacks/config/glhanoi.xml.h:3 hacks/config/pulsar.xml.h:5
msgid "Enable fog"
msgstr "開啟霧"

#: hacks/config/glhanoi.xml.h:4 hacks/config/pulsar.xml.h:6
msgid "Enable lighting"
msgstr "開啟光"

#: hacks/config/glhanoi.xml.h:6
msgid "GLHanoi"
msgstr "GLHanoi"

#: hacks/config/glhanoi.xml.h:9
msgid "Number of disks"
msgstr "碟片數目"

#: hacks/config/glhanoi.xml.h:11
msgid ""
"Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, "
"one disk at a time, with no disk ever resting on a disk smaller than itself. "
"http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005."
msgstr ""
"玩河內塔（Hanoi Tower）遊戲。將 N 個碟片從一個柱子移到另一個，一次移一個碟"
"片，大的碟片不能在小的上面。參考資料：http://en.wikipedia.org/wiki/"
"Tower_of_Hanoi 。由 Dave Atkinson 撰寫，2005。"

#: hacks/config/glknots.xml.h:4
msgid "GLKnots"
msgstr "GLKnots"

#: hacks/config/glknots.xml.h:5
msgid ""
"Generates some twisting 3d knot patterns. Spins 'em around. http://en."
"wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003."
msgstr ""
"產生一些立體扭曲的結的樣式，然後讓它們旋轉。參考資料：http://en.wikipedia."
"org/wiki/Knot_theory 。由 Jamie Zawinski 撰寫，2003。"

#: hacks/config/glknots.xml.h:8 hacks/config/jigsaw.xml.h:10
#: hacks/config/lavalite.xml.h:17 hacks/config/mirrorblob.xml.h:20
#: hacks/config/spheremonics.xml.h:9
msgid "Resolution"
msgstr "解析度"

#: hacks/config/glknots.xml.h:16
msgid "Segmented"
msgstr "切割"

#: hacks/config/glmatrix.xml.h:1 hacks/config/xmatrix.xml.h:1
msgid "Binary encoding"
msgstr "二進位編碼"

#: hacks/config/glmatrix.xml.h:3
msgid ""
"Draws 3D dropping characters similar to what is seen in the title sequence "
"of \"The Matrix\". See also \"xmatrix\" for a 2D rendering of the similar "
"effect that appeared on the computer monitors actually *in* the movie. "
"Written by Jamie Zawinski; 2003."
msgstr ""
"繪製掉落的立體字元，就像駭客任務裡的那樣，不過是立體的版本。另外有一個平面的"
"版本「駭客任務」，就真的像電影裡的畫面。由 Jamie Zawinski 撰寫，2003。"

#: hacks/config/glmatrix.xml.h:7
msgid "GLMatrix"
msgstr "駭客任務（GL）"

#: hacks/config/glmatrix.xml.h:8 hacks/config/xmatrix.xml.h:7
msgid "Genetic encoding"
msgstr "基因編碼"

#: hacks/config/glmatrix.xml.h:9
msgid "Glyph density"
msgstr "文字密度"

#: hacks/config/glmatrix.xml.h:10
msgid "Glyph speed"
msgstr "文字速度"

#: hacks/config/glmatrix.xml.h:11 hacks/config/xmatrix.xml.h:8
msgid "Hexadecimal encoding"
msgstr "十六進位編碼"

#: hacks/config/glmatrix.xml.h:14 hacks/config/xmatrix.xml.h:13
msgid "Matrix encoding"
msgstr "Matrix 編碼"

#: hacks/config/glmatrix.xml.h:15
msgid "Panning"
msgstr "搖晃"

#: hacks/config/glplanet.xml.h:1
msgid ""
"Draws a planet bouncing around in space. The built-in image is a map of the "
"earth (extracted from `xearth'), but you can wrap any texture around the "
"sphere, e.g., the planetary textures that come with `ssystem'. Written by "
"David Konerding; 1998."
msgstr ""
"畫出一個星球在太空中彈跳。內建的影像為地球的地圖（由 xearth 弄出來的），不過"
"您可以用任何圖片包在球體上。由 David Konerding 撰寫，1998。"

#: hacks/config/glplanet.xml.h:3
msgid "GLPlanet"
msgstr "GL 行星"

#: hacks/config/glplanet.xml.h:5
msgid "Image file"
msgstr "影像檔"

#: hacks/config/glplanet.xml.h:8 hacks/config/moebiusgears.xml.h:9
msgid "Roll"
msgstr "滾動"

#: hacks/config/glschool.xml.h:1
msgid "Avoidance"
msgstr "避開"

#: hacks/config/glschool.xml.h:2
msgid "Centering"
msgstr "置中"

#: hacks/config/glschool.xml.h:4
msgid "Draw goal"
msgstr "繪製目標"

#: hacks/config/glschool.xml.h:6
msgid "Fish count"
msgstr "魚的總數"

#: hacks/config/glschool.xml.h:9
msgid "GLSchool"
msgstr "GLSchool"

#: hacks/config/glschool.xml.h:10
msgid "Goal following"
msgstr "跟隨的目標"

#: hacks/config/glschool.xml.h:16
msgid ""
"Uses Craig Reynolds' Boids algorithm to simulate a school of fish. http://en."
"wikipedia.org/wiki/Boids Written by David C. Lambert; 2006."
msgstr ""
"用 Craig Reynolds 的 Boids 演算法模擬魚的學校。參考資料：http://en.wikipedia."
"org/wiki/Boids 。由 David C. Lambert 撰寫，2006。"

#: hacks/config/glschool.xml.h:17
msgid "Velocity matching"
msgstr "速度比對"

#: hacks/config/glslideshow.xml.h:4 hacks/config/rd-bomb.xml.h:4
#: hacks/config/rdbomb.xml.h:4 hacks/config/substrate.xml.h:4
#, no-c-format
msgid "100%"
msgstr "100%"

#: hacks/config/glslideshow.xml.h:8
#, no-c-format
msgid "50%"
msgstr "50%"

#: hacks/config/glslideshow.xml.h:9
msgid "Always show at least this much of the image"
msgstr "總是顯示至少這個比例的影像。"

#: hacks/config/glslideshow.xml.h:10
msgid "Crossfade duration"
msgstr "交叉時間"

#: hacks/config/glslideshow.xml.h:12
msgid "GLSlideshow"
msgstr "幻燈片放映（GL）"

#: hacks/config/glslideshow.xml.h:15
msgid ""
"Loads a random sequence of images and smoothly scans and zooms around in "
"each, fading from pan to pan. Written by Jamie Zawinski and Mike Oliphant; "
"2003."
msgstr ""
"隨機載入一系列影像，平滑地掃描、縮放、移動、淡入、淡出。由 Jamie Zawinski 與 "
"Mike Oliphant 撰寫，2003。"

#: hacks/config/glslideshow.xml.h:18
msgid "Pan/zoom duration"
msgstr "移動/縮放期間"

#: hacks/config/glsnake.xml.h:3
msgid "Angular velocity"
msgstr "角速度"

#: hacks/config/glsnake.xml.h:5
#, no-c-format
msgid ""
"Draws a simulation of the Rubik's Snake puzzle. See also the \"Rubik\" and "
"\"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake "
"Written by Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; 2002."
msgstr ""
"模擬盧比克的蛇形魔術方塊（Rubik's Snake Puzzle）。參考資料：http://en."
"wikipedia.org/wiki/Rubik%27s_Snake 。由 Jamie Wilkinson，Andrew Bennetts 與 "
"Peter Aylett 撰寫，2002。"

#: hacks/config/glsnake.xml.h:9
msgid "GLSnake"
msgstr "蛇（GL）"

#: hacks/config/glsnake.xml.h:11
msgid "Loose"
msgstr "寬鬆"

#: hacks/config/glsnake.xml.h:13
msgid "Packing"
msgstr "Packing"

#: hacks/config/glsnake.xml.h:15
msgid "Show titles"
msgstr "顯示標題"

#: hacks/config/glsnake.xml.h:17
msgid "Tight"
msgstr "緊"

#: hacks/config/glsnake.xml.h:19
msgid "Y angular velocity"
msgstr "Y 角速度"

#: hacks/config/glsnake.xml.h:20
msgid "Z angular velocity"
msgstr "Z 角速度"

#: hacks/config/gltext.xml.h:1
msgid "Always face front"
msgstr "總是面向前"

#: hacks/config/gltext.xml.h:2
msgid "Display date and time"
msgstr "顯示日期與時間"

#: hacks/config/gltext.xml.h:3
msgid "Display system information"
msgstr "顯示系統資訊"

#: hacks/config/gltext.xml.h:4
msgid ""
"Displays a few lines of text spinning around in a solid 3D font. The text "
"can use strftime() escape codes to display the current date and time. "
"Written by Jamie Zawinski; 2001."
msgstr ""
"顯示幾行文字，以立體字型旋轉。文字可以用 strftime() 裡指定的參數來顯示目前的"
"日期與時間。由 Jamie Zawinski 撰寫，2001。"

#: hacks/config/gltext.xml.h:7
msgid "GLText"
msgstr "GL 文字"

#: hacks/config/gltext.xml.h:18
msgid "Spin all the way around"
msgstr "一路旋轉"

#: hacks/config/goop.xml.h:1
msgid "Additive colors (reflected light)"
msgstr "加成色 (反光)"

#: hacks/config/goop.xml.h:2
msgid "Blobs"
msgstr "小點點"

#: hacks/config/goop.xml.h:3
msgid "Elasticity"
msgstr "彈性"

#: hacks/config/goop.xml.h:7
msgid "Goop"
msgstr "黏糊物"

#: hacks/config/goop.xml.h:11
msgid "Opaque blobs"
msgstr "不透明小點"

#: hacks/config/goop.xml.h:15
msgid "Speed limit"
msgstr "速度限制"

#: hacks/config/goop.xml.h:16
msgid "Subtractive colors (transmitted light)"
msgstr "相減色 (透光)"

#: hacks/config/goop.xml.h:17
msgid ""
"This draws set of animating, transparent, amoeba-like blobs. The blobs "
"change shape as they wander around the screen, and they are translucent, so "
"you can see the lower blobs through the higher ones, and when one passes "
"over another, their colors merge. I got the idea for this from a mouse pad I "
"had once, which achieved the same kind of effect in real life by having "
"several layers of plastic with colored oil between them. Written by Jamie "
"Zawinski; 1997."
msgstr ""
"畫出一些像阿米巴原蟲的，透明、蠕動的小點。小點在螢幕上漫遊時會改變形狀，因為"
"它們是半透明的，所以您可以看到其中一隻小蟲越過另一隻身上，此時它們的顏色會合"
"併。靈感來自捕鼠板。若將幾層塑膠板合在一起，中間放彩色的油，效果就像這樣。由 "
"Jamie Zawinski 撰寫，1997。"

#: hacks/config/goop.xml.h:18
msgid "Transparent blobs"
msgstr "透明的小點"

#: hacks/config/goop.xml.h:19
msgid "XOR blobs"
msgstr "XOR 小點"

#: hacks/config/grav.xml.h:3
msgid "Grav"
msgstr "Grav"

#: hacks/config/grav.xml.h:8
msgid "Number of objects"
msgstr "物件數目"

#: hacks/config/grav.xml.h:9
msgid "Object trails"
msgstr "物件軌跡"

#: hacks/config/grav.xml.h:10
msgid "Orbital decay"
msgstr "軌道衰退"

#: hacks/config/grav.xml.h:12
msgid ""
"This draws a simple orbital simulation. With trails enabled, it looks kind "
"of like a cloud-chamber photograph. Written by Greg Bowering; 1997."
msgstr ""
"畫出簡單的軌道模擬。如果將軌跡打開，會看起來像是個「雲室」的圖片。由 Greg "
"Bowering 撰寫，1997。"

#: hacks/config/greynetic.xml.h:1
msgid ""
"Draws random colored, stippled and transparent rectangles. Written by Jamie "
"Zawinski; 1992."
msgstr "用點描出透明矩形，套上隨機色彩。由 Jamie Zawinski 撰寫，1992。"

#: hacks/config/greynetic.xml.h:3
msgid "Grey"
msgstr "灰色netic"

#: hacks/config/greynetic.xml.h:4
msgid "Greynetic"
msgstr "Greynetic"

#: hacks/config/halftone.xml.h:1 hacks/config/metaballs.xml.h:1
msgid "Big"
msgstr "大"

#: hacks/config/halftone.xml.h:2
msgid "Dot fill factor"
msgstr "填入點的參數"

#: hacks/config/halftone.xml.h:3
msgid "Dot size"
msgstr "點的大小"

#: hacks/config/halftone.xml.h:4
msgid ""
"Draws the gravity force in each point on the screen seen through a halftone "
"dot pattern. The gravity force is calculated from a set of moving mass "
"points. View it from a distance for best effect. http://en.wikipedia.org/"
"wiki/Halftone Written by Peter Jaric; 2002."
msgstr ""
"用半透明的點繪出螢幕上每個點的重力場。重力的計算是由移動的質量點集合。若遠一"
"點看效果會更好。參考資料：http://en.wikipedia.org/wiki/Halftone 。由 Peter "
"Jaric 撰寫，2002。"

#: hacks/config/halftone.xml.h:7
msgid "Gravity points"
msgstr "重力點"

#: hacks/config/halftone.xml.h:8
msgid "Halftone"
msgstr "半透明"

#: hacks/config/halftone.xml.h:13
msgid "Maximum mass"
msgstr "最大質量"

#: hacks/config/halftone.xml.h:14
msgid "Maximum speed"
msgstr "最大速度"

#: hacks/config/halftone.xml.h:15
msgid "Minimum mass"
msgstr "最小質量"

#: hacks/config/halftone.xml.h:16
msgid "Minimum speed"
msgstr "最小速度"

#: hacks/config/halo.xml.h:1
msgid "Animate circles"
msgstr "動態圓環"

#: hacks/config/halo.xml.h:2
msgid ""
"Draws trippy psychedelic circular patterns that hurt to look at. http://en."
"wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski; 1993."
msgstr ""
"畫出很迷幻的圓形圖樣，盯著看會昏頭。參考資料：http://en.wikipedia.org/wiki/"
"Moire_pattern 。由 Jamie Zawinski 撰寫，1993。"

#: hacks/config/halo.xml.h:5
msgid "Halo"
msgstr "Halo"

#: hacks/config/halo.xml.h:9
msgid "Number of circles"
msgstr "圓環數目"

#: hacks/config/halo.xml.h:11
msgid "Ramp mode"
msgstr "坡道模式"

#: hacks/config/halo.xml.h:12
msgid "Random mode"
msgstr "隨機模式"

#: hacks/config/halo.xml.h:13
msgid "Seuss mode"
msgstr "Seuss 模式"

#: hacks/config/helix.xml.h:4
msgid "Helix"
msgstr "螺旋"

#: hacks/config/helix.xml.h:9
msgid "Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992."
msgstr "螺旋狀的圖案。由 Jamie Zawinski 撰寫，1992。"

#: hacks/config/hopalong.xml.h:1 hacks/config/interference.xml.h:3
#: hacks/config/qix.xml.h:3 hacks/config/wander.xml.h:1
msgid "Color contrast"
msgstr "顏色對比"

#: hacks/config/hopalong.xml.h:3
msgid "EJK1"
msgstr "EJK1"

#: hacks/config/hopalong.xml.h:4
msgid "EJK2"
msgstr "EJK2"

#: hacks/config/hopalong.xml.h:5
msgid "EJK3"
msgstr "EJK3"

#: hacks/config/hopalong.xml.h:6
msgid "EJK4"
msgstr "EJK4"

#: hacks/config/hopalong.xml.h:7
msgid "EJK5"
msgstr "EJK5"

#: hacks/config/hopalong.xml.h:8
msgid "EJK6"
msgstr "EJK6"

#: hacks/config/hopalong.xml.h:11
msgid "Hopalong"
msgstr "Hopalong"

#: hacks/config/hopalong.xml.h:12
msgid "Jong"
msgstr "Jong"

#: hacks/config/hopalong.xml.h:16
msgid "Martin"
msgstr "Martin"

#: hacks/config/hopalong.xml.h:19
msgid "RR"
msgstr "RR"

#: hacks/config/hopalong.xml.h:21
msgid "Sine"
msgstr "正弦"

#: hacks/config/hopalong.xml.h:23
msgid ""
"This draws lacy fractal patterns based on iteration in the imaginary plane, "
"from a 1986 Scientific American article. See also the \"Discrete\" screen "
"saver. Written by Patrick Naughton; 1992."
msgstr ""
"用假想的平面循環畫出有花邊的分形圖樣。這是從 1986 年的 Scientific American 中"
"的文章而來，由 Patrick Naughton 撰寫，1992。"

#: hacks/config/hyperball.xml.h:5
msgid "HyperBall"
msgstr "HyperBall"

#: hacks/config/hyperball.xml.h:6
msgid ""
"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
"projection of the sequence of 3D objects which are the projections of the 4D "
"analog to the dodecahedron. Technically, it is a \"120 cell polytope\". See "
"also \"polytopes\" for a more general version of this using OpenGL. http://"
"en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/"
"Regular_polytope Written by Joe Keane; 2000."
msgstr ""
"Hyperball 與超立方體的關係就如同十二面體與立方體的關係：它會模擬的四維的十二"
"面體的三維投影物件，再顯示此物件投影到二維的圖樣。參考資料：http://en."
"wikipedia.org/wiki/Hypercube ，http://en.wikipedia.org/wiki/"
"Regular_polytope 。由 Joe Keane 撰寫，2000。"

#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11
msgid "XW rotation"
msgstr "XW 旋轉"

#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12
msgid "XY rotation"
msgstr "XY 旋轉"

#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13
msgid "XZ rotation"
msgstr "XZ 旋轉"

#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14
msgid "YW rotation"
msgstr "YW 旋轉"

#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15
msgid "YZ rotation"
msgstr "YZ 旋轉"

#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16
msgid "ZW rotation"
msgstr "ZW 旋轉"

#: hacks/config/hypercube.xml.h:5
msgid "HyperCube"
msgstr "超立方體"

#: hacks/config/hypercube.xml.h:10
msgid ""
"This displays 2D projections of the sequence of 3D objects which are the "
"projections of the 4D analog to the cube: as a square is composed of four "
"lines, each touching two others; and a cube is composed of six squares, each "
"touching four others; a hypercube is composed of eight cubes, each touching "
"six others. To make it easier to visualize the rotation, it uses a different "
"color for the edges of each face. Don't think about it too long, or your "
"brain will melt. See also \"polytopes\" for a more general version of this "
"using OpenGL. http://en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/"
"wiki/Regular_polytope Written by Joe Keane, Fritz Mueller, and Jamie "
"Zawinski; 1992."
msgstr ""
"顯示模擬的 4D 立方體的 3D 投影物件，再投影到 2D 的圖樣：如同正方形是由四條線"
"組成，每條線都與其他兩條線相接，立方體是由六個正方形組成，每個正方形都與其他"
"四個相接；而超立方體是由八個立方體組成，每個立方體都與其他六個立方體相接。為"
"了方便看清它的旋轉，每一面的邊都用不同的顏色。不要思考太多，不然您的腦筋會打"
"結。參考資料：http://en.wikipedia.org/wiki/Hypercube ，http://en.wikipedia."
"org/wiki/Regular_polytope 。由 Joe Keane，Fritz Mueller 與 Jamie Zawinski 撰"
"寫，1992。"

#: hacks/config/hypertorus.xml.h:1 hacks/config/polytopes.xml.h:1
msgid "-4.0"
msgstr "-4.0"

#: hacks/config/hypertorus.xml.h:2 hacks/config/polytopes.xml.h:5
msgid "4.0"
msgstr "4.0"

#: hacks/config/hypertorus.xml.h:3
msgid "Color wheel"
msgstr "色彩輪"

#: hacks/config/hypertorus.xml.h:6
msgid "Hypertorus"
msgstr "超立方體"

#: hacks/config/hypertorus.xml.h:8 hacks/config/polytopes.xml.h:13
msgid "Orthographic 3D"
msgstr "立體正交"

#: hacks/config/hypertorus.xml.h:9 hacks/config/polytopes.xml.h:14
msgid "Orthographic 4D"
msgstr "四維投影"

#: hacks/config/hypertorus.xml.h:10 hacks/config/polytopes.xml.h:15
msgid "Perspective 3D"
msgstr "立體透視"

#: hacks/config/hypertorus.xml.h:11 hacks/config/polytopes.xml.h:16
msgid "Perspective 4D"
msgstr "四維透視"

#: hacks/config/hypertorus.xml.h:12
msgid "See-through bands"
msgstr "看穿彩條"

#: hacks/config/hypertorus.xml.h:13
msgid "See-through spirals (1 spiral)"
msgstr "看穿螺旋（1 個螺旋）"

#: hacks/config/hypertorus.xml.h:14
msgid "See-through spirals (16 spirals)"
msgstr "看穿螺旋（16 個螺旋）"

#: hacks/config/hypertorus.xml.h:15
msgid "See-through spirals (2 spirals)"
msgstr "看穿螺旋（2 個螺旋）"

#: hacks/config/hypertorus.xml.h:16
msgid "See-through spirals (4 spirals)"
msgstr "看穿螺旋（4 個螺旋）"

#: hacks/config/hypertorus.xml.h:17
msgid "See-through spirals (8 spirals)"
msgstr "看穿螺旋（8 個螺旋）"

#: hacks/config/hypertorus.xml.h:19
msgid "Solid object"
msgstr "實心物體"

#: hacks/config/hypertorus.xml.h:20 hacks/config/mirrorblob.xml.h:23
#: hacks/config/polytopes.xml.h:21
msgid "Solid surface"
msgstr "實體表面"

#: hacks/config/hypertorus.xml.h:21
msgid ""
"This shows a rotating Clifford Torus: a torus lying on the \"surface\" of a "
"4D hypersphere. Inspired by Thomas Banchoff's book \"Beyond the Third "
"Dimension: Geometry, Computer Graphics, and Higher Dimensions\", Scientific "
"American Library, 1990. http://en.wikipedia.org/wiki/N-sphere http://en."
"wikipedia.org/wiki/Clifford_torus http://en.wikipedia.org/wiki/"
"Regular_polytope Written by Carsten Steger; 2003."
msgstr ""
"展示一個旋轉的 Clifford 環形圓紋曲面：位於一個四維超球體「表面」的環面。靈感"
"來自 Thomas Banchoff 的書 \"Beyond the Third Dimension: Geometry, Computer "
"Graphics, and Higher Dimensions\"，美國科學圖書館，1990。參考資料：http://en."
"wikipedia.org/wiki/N-sphere ，http://en.wikipedia.org/wiki/Clifford_torus ， "
"http://en.wikipedia.org/wiki/Regular_polytope 。由 Carsten Steger 撰寫，"
"2003。"

#: hacks/config/hypertorus.xml.h:22 hacks/config/polytopes.xml.h:23
msgid "Transparent surface"
msgstr "透明表面"

#: hacks/config/hypertorus.xml.h:23
msgid "Two-sided"
msgstr "雙邊"

#: hacks/config/hypertorus.xml.h:24 hacks/config/polytopes.xml.h:24
msgid "WX rotation speed"
msgstr "WX 旋轉速度"

#: hacks/config/hypertorus.xml.h:25 hacks/config/polytopes.xml.h:25
msgid "WY rotation speed"
msgstr "WY 旋轉速度"

#: hacks/config/hypertorus.xml.h:26 hacks/config/polytopes.xml.h:26
msgid "WZ rotation speed"
msgstr "WZ 旋轉速度"

#: hacks/config/hypertorus.xml.h:27 hacks/config/polytopes.xml.h:27
msgid "Wireframe mesh"
msgstr "骨架網"

#: hacks/config/hypertorus.xml.h:28 hacks/config/polytopes.xml.h:28
msgid "XY rotation speed"
msgstr "XY 旋轉速度"

#: hacks/config/hypertorus.xml.h:29 hacks/config/polytopes.xml.h:29
msgid "XZ rotation speed"
msgstr "XZ 旋轉速度"

#: hacks/config/hypertorus.xml.h:30 hacks/config/polytopes.xml.h:30
msgid "YZ rotation speed"
msgstr "YZ 旋轉速度"

#: hacks/config/hypnowheel.xml.h:2 hacks/config/ifs.xml.h:1
msgid "2"
msgstr "2"

#: hacks/config/hypnowheel.xml.h:3 hacks/config/intermomentary.xml.h:2
msgid "50"
msgstr "50"

#: hacks/config/hypnowheel.xml.h:5
msgid ""
"Draws a series of overlapping, translucent spiral patterns. The tightness of "
"their spirals fluctuates in and out. http://en.wikipedia.org/wiki/"
"Moire_pattern Written by Jamie Zawinski; 2008."
msgstr ""
"繪製一系列重疊、半透明的螺旋樣式。螺旋的紋不斷地變動進出。參考資料：http://"
"en.wikipedia.org/wiki/Moire_pattern 。由 Zamie Zawinski 撰寫，2008。"

#: hacks/config/hypnowheel.xml.h:9
msgid "Hypnowheel"
msgstr "催眠輪"

#: hacks/config/hypnowheel.xml.h:15
msgid "Symmetric twisting"
msgstr "對稱扭曲"

#: hacks/config/hypnowheel.xml.h:16
msgid "Twistiness"
msgstr "扭曲"

#: hacks/config/ifs.xml.h:2
msgid "6"
msgstr "6"

#: hacks/config/ifs.xml.h:3
msgid "Detail"
msgstr "細節"

#: hacks/config/ifs.xml.h:6
msgid "IFS"
msgstr "迭代函數系統(IFS)"

#: hacks/config/ifs.xml.h:10
msgid "Number of functions"
msgstr "函式數目"

#: hacks/config/ifs.xml.h:12
msgid "Scale"
msgstr "尺度"

#: hacks/config/ifs.xml.h:14
msgid ""
"This one draws spinning, colliding iterated-function-system images. Note "
"that the \"Detail\" parameter is exponential. Number of points drawn is "
"functions^detail. http://en.wikipedia.org/wiki/Iterated_function_system "
"Written by Chris Le Sueur and Robby Griffin; 1997."
msgstr ""
"繪製一個旋轉、碰撞的疊代函數系統（iterated-function-system，IFS）的影像。注"
"意，它的「詳細」參數是程指數上升。繪製的點的數量是函數的詳細度次方。參考資"
"料：http://en.wikipedia.org/wiki/Iterated_function_system 。由 Chris Le "
"Sueur 與 Robby Griffin 撰寫，1997。"

#: hacks/config/ifs.xml.h:15
msgid "Translate"
msgstr "平移"

#: hacks/config/imsmap.xml.h:1
msgid "1 Minute"
msgstr "1 分鐘"

#: hacks/config/imsmap.xml.h:2
msgid "1 Second"
msgstr "1 秒鐘"

#: hacks/config/imsmap.xml.h:3
msgid "Brightness gradients"
msgstr "亮度漸層"

#: hacks/config/imsmap.xml.h:8
msgid "Hue gradients"
msgstr "色調漸層"

#: hacks/config/imsmap.xml.h:9
msgid "IMSMap"
msgstr "IMSmap"

#: hacks/config/imsmap.xml.h:15
msgid "Saturation gradients"
msgstr "飽和度漸層"

#: hacks/config/imsmap.xml.h:18
msgid ""
"This generates random cloud-like patterns. The idea is to take four points "
"on the edge of the image, and assign each a random \"elevation\". Then find "
"the point between them, and give it a value which is the average of the "
"other four, plus some small random offset. Coloration is done based on "
"elevation. Written by Juergen Nickelsen and Jamie Zawinski; 1992."
msgstr ""
"產生隨機的像雲的圖樣。基本的想法是取一張圖邊緣的四個點，並指定每個點一個隨機"
"的高度。接著尋找它們之間的點，給它其他四個點的平均值，再加上一點小小的隨機的"
"偏移值。著色則是以高度為基礎。由 Juergen Nickelsen 與 Jamie Zawinski 撰寫，"
"1992。"

#: hacks/config/interaggregate.xml.h:1
msgid ""
"A surface is filled with a hundred medium to small sized circles. Each "
"circle has a different size and direction, but moves at the same slow rate. "
"Displays the instantaneous intersections of the circles as well as the "
"aggregate intersections of the circles. Though actually it doesn't look like "
"circles at all! Written by Casey Reas, William Ngan, Robert Hodgin, and "
"Jamie Zawinski; 2004."
msgstr ""
"表面填滿了數以百計的中小型圓形。每個圓形有不同的大小與方向，但是以相同的慢速"
"度移動。它會顯示圓形瞬間與總體的交錯。雖然實際上看起來不像圓形。由 Casey "
"Reas，William Ngan，Robert Hodgin 與 Jamie Zawinski 撰寫，2004。"

#: hacks/config/interaggregate.xml.h:5
msgid "Interaggregate"
msgstr "Interaggregate"

#: hacks/config/interaggregate.xml.h:8 hacks/config/intermomentary.xml.h:8
msgid "Number of discs"
msgstr "碟片數目"

#: hacks/config/interference.xml.h:2
msgid "360"
msgstr "360"

#: hacks/config/interference.xml.h:4
msgid ""
"Color field based on computing decaying sinusoidal waves. Written by Hannu "
"Mallat; 1998."
msgstr "以計算衰退正弦波為基礎來變換顏色。由 Hannu Mallat 撰寫，1998。"

#: hacks/config/interference.xml.h:9
msgid "Hue"
msgstr "色調"

#: hacks/config/interference.xml.h:10
msgid "Interference"
msgstr "干涉"

#: hacks/config/interference.xml.h:13 hacks/config/t3d.xml.h:10
msgid "Magnification"
msgstr "放大"

#: hacks/config/interference.xml.h:16
msgid "Number of waves"
msgstr "波數"

#: hacks/config/interference.xml.h:21
msgid "Wave size"
msgstr "波大小"

#: hacks/config/intermomentary.xml.h:1
msgid "400"
msgstr "400"

#: hacks/config/intermomentary.xml.h:3
msgid ""
"A surface is filled with a hundred medium to small sized circles. Each "
"circle has a different size and direction, but moves at the same slow rate. "
"Displays the instantaneous intersections of the circles as well as the "
"aggregate intersections of the circles. The circles begin with a radius of 1 "
"pixel and slowly increase to some arbitrary size. Circles are drawn with "
"small moving points along the perimeter. The intersections are rendered as "
"glowing orbs. Glowing orbs are rendered only when a perimeter point moves "
"past the intersection point. Written by Casey Reas, William Ngan, Robert "
"Hodgin, and Jamie Zawinski; 2004."
msgstr ""
"表面填滿了數以百計的中小型圓形。每個圓形有不同的大小與方向，但是以相同的慢速"
"度移動。它會顯示圓形瞬間與總體的交錯。圓形一開始半徑為 1 個像素，然後緩慢增加"
"到不定大小。由 Casey Reas，William Ngan，Robert Hodgin 與 Jamie Zawinski 撰"
"寫，2004。"

#: hacks/config/intermomentary.xml.h:6
msgid "Intermomentary"
msgstr "Intermomentary"

#: hacks/config/jigglypuff.xml.h:2
msgid "Clown barf"
msgstr "小丑嘔吐"

#: hacks/config/jigglypuff.xml.h:3
msgid "Collapse"
msgstr "收回"

#: hacks/config/jigglypuff.xml.h:5
msgid "Cycle"
msgstr "循環"

#: hacks/config/jigglypuff.xml.h:6
msgid "Expand"
msgstr "展開"

#: hacks/config/jigglypuff.xml.h:8
msgid "Flower box"
msgstr "花盒"

#: hacks/config/jigglypuff.xml.h:11
msgid "Inertial damping"
msgstr "慣性阻尼"

#: hacks/config/jigglypuff.xml.h:12
msgid "JigglyPuff"
msgstr "JigglyPuff"

#: hacks/config/jigglypuff.xml.h:15
msgid "Randomize almost everything"
msgstr "將所有事情打亂"

#: hacks/config/jigglypuff.xml.h:19 hacks/config/sphere.xml.h:8
msgid "Sphere"
msgstr "球"

#: hacks/config/jigglypuff.xml.h:20
msgid "Sphere strength"
msgstr "球的強度"

#: hacks/config/jigglypuff.xml.h:21
msgid "Spookiness"
msgstr "Spookiness"

#: hacks/config/jigglypuff.xml.h:22
msgid "Spoooooky"
msgstr "Spoooooky"

#: hacks/config/jigglypuff.xml.h:23
msgid "Strong"
msgstr "強"

#: hacks/config/jigglypuff.xml.h:24 hacks/config/morph3d.xml.h:12
#: hacks/config/polyhedra.xml.h:150 hacks/config/sballs.xml.h:15
msgid "Tetrahedron"
msgstr "四面體"

#: hacks/config/jigglypuff.xml.h:25
msgid ""
"This does bad things with quasi-spherical objects. You have a tetrahedron "
"with tesselated faces. The vertices on these faces have forces on them: one "
"proportional to the distance from the surface of a sphere; and one "
"proportional to the distance from the neighbors. They also have inertia. The "
"resulting effect can range from a shape that does nothing, to a frenetic "
"polygon storm. Somewhere in between there it usually manifests as a blob "
"that jiggles in a kind of disturbing manner. Written by Keith Macleod; 2003."
msgstr ""
"對一個準球狀物體做壞事。您有一個四面體，上面有花紋的面孔。面孔上的頂點上分別"
"有力量：一個正比於與球表面的距離，一個正比於與鄰居的距離。它們也有慣性。其效"
"果可以從什麼都沒有，到變成瘋狂的多邊形風暴。由 Keith Macleod 撰寫，2003。"

#: hacks/config/jigglypuff.xml.h:26
msgid "Vertex-vertex behavior"
msgstr "頂點對頂點的行為"

#: hacks/config/jigglypuff.xml.h:27
msgid "Vertex-vertex force"
msgstr "頂點對頂點的力"

#: hacks/config/jigsaw.xml.h:1
msgid "Chunky"
msgstr "厚重"

#: hacks/config/jigsaw.xml.h:6
msgid "Jigsaw"
msgstr "拼圖"

#: hacks/config/jigsaw.xml.h:9
msgid "Puzzle pieces"
msgstr "拼圖片"

#: hacks/config/jigsaw.xml.h:15
msgid ""
"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, "
"and then solves the puzzle. http://en.wikipedia.org/wiki/Jigsaw_puzzle "
"http://en.wikipedia.org/wiki/Tessellation Written by Jamie Zawinski; 1997."
msgstr ""
"抓取螢幕影像，切割後變成拼圖，打亂它然後試著重組。參考資料：http://en."
"wikipedia.org/wiki/Jigsaw_puzzle  ，http://en.wikipedia.org/wiki/"
"Tessellation 。由 Jamie Zawinski 撰寫，1997。"

#: hacks/config/jigsaw.xml.h:16 hacks/config/sonar.xml.h:29
msgid "Tilt"
msgstr "傾斜"

#: hacks/config/juggler3d.xml.h:1
msgid ""
"3D simulation of a juggler performing with balls, clubs and rings. http://en."
"wikipedia.org/wiki/Siteswap Written by Brian Apps; 2005."
msgstr ""
"模擬一個變戲法的人的立體動畫。參考資料：http://en.wikipedia.org/wiki/"
"Siteswap 。由 Brian Apps 撰寫，2005。"

#: hacks/config/juggler3d.xml.h:5
msgid "Juggler horizontal speed"
msgstr "水平速度"

#: hacks/config/juggler3d.xml.h:6
msgid "Juggler spin speed"
msgstr "旋轉速度"

#: hacks/config/juggler3d.xml.h:7
msgid "Juggler3D"
msgstr "變戲法的人（立體）"

#: hacks/config/juggler3d.xml.h:8
msgid "Juggling speed"
msgstr "速度"

#: hacks/config/juggler3d.xml.h:10
msgid "Max height"
msgstr "最大高度"

#: hacks/config/juggler3d.xml.h:11
msgid "Max objects"
msgstr "最大物件"

#: hacks/config/juggler3d.xml.h:12
msgid "Min height"
msgstr "最小高度"

#: hacks/config/juggler3d.xml.h:13
msgid "Min objects"
msgstr "最小物件"

#: hacks/config/juggle.xml.h:2
msgid "Bowling balls"
msgstr "保齡球"

#: hacks/config/juggle.xml.h:3
msgid "Clubs"
msgstr "梅花"

#: hacks/config/juggle.xml.h:4
msgid ""
"Draws a juggling stick-man. See also \"Juggler3D\". http://en.wikipedia.org/"
"wiki/Siteswap Written by Tim Auckland; 2002."
msgstr ""
"畫一個在變戲法的人。參考資料：http://en.wikipedia.org/wiki/Siteswap 。由 Tim "
"Auckland 撰寫，2002。"

#: hacks/config/juggle.xml.h:6
msgid "Flaming torches"
msgstr "燃燒的火把"

#: hacks/config/juggle.xml.h:9
msgid "Juggle"
msgstr "戲法"

#: hacks/config/juggle.xml.h:10
msgid "Juggle this pattern"
msgstr "玩此花樣"

#: hacks/config/juggle.xml.h:11
msgid "Knives"
msgstr "刀子"

#: hacks/config/juggle.xml.h:15
msgid "Performance length"
msgstr "表演長度"

#: hacks/config/juggle.xml.h:16
msgid "Print Cambridge juggling pattern descriptions"
msgstr "印出康橋的戲法樣式描述"

#: hacks/config/juggle.xml.h:17
msgid "Rings"
msgstr "環"

#: hacks/config/julia.xml.h:1
msgid ""
"Animates the Julia set (a close relative of the Mandelbrot set). The small "
"moving dot indicates the control point from which the rest of the image was "
"generated. See also the \"Discrete\" screen saver. http://en.wikipedia.org/"
"wiki/Julia_set Written by Sean McCullough; 1997."
msgstr ""
"將朱利亞集合動畫化。小的移動點表示產生剩餘影像的控制點。參考資料：http://en."
"wikipedia.org/wiki/Julia_set 。由 Sean McCullough 撰寫，1997。"

#: hacks/config/julia.xml.h:6 hacks/config/rorschach.xml.h:3
msgid "Iterations"
msgstr "重複"

#: hacks/config/julia.xml.h:7
msgid "Julia"
msgstr "朱利亞集合"

#: hacks/config/kaleidescope.xml.h:1
msgid "3"
msgstr "3"

#: hacks/config/kaleidescope.xml.h:2
msgid "32"
msgstr "32"

#: hacks/config/kaleidescope.xml.h:3
msgid ""
"A simple kaleidoscope. See also \"GLeidescope\". http://en.wikipedia.org/"
"wiki/Kaleidoscope Written by Ron Tapia; 1997."
msgstr ""
"簡單的萬花筒。參考資料：http://en.wikipedia.org/wiki/Kaleidoscope 。由 Ron "
"Tapia 撰寫，1997。"

#: hacks/config/kaleidescope.xml.h:7
msgid "Kaleidescope"
msgstr "萬花筒"

#: hacks/config/kaleidescope.xml.h:10 hacks/config/qix.xml.h:19
msgid "Segments"
msgstr "片段"

#: hacks/config/kaleidescope.xml.h:12
msgid "Symmetry"
msgstr "對稱"

#: hacks/config/kaleidescope.xml.h:13
msgid "Trails"
msgstr "蹤跡"

#: hacks/config/klein.xml.h:4
msgid "Klein"
msgstr "Klein"

#: hacks/config/klein.xml.h:10
msgid ""
"This draws a visualization of a Klein bottle or some other interesting "
"parametric surfaces. http://en.wikipedia.org/wiki/Klein_bottle Written by "
"Andrey Mirtchovski; 2003."
msgstr ""
"繪製克萊因瓶或一些其它有趣的變化的表面。參考資料：http://en.wikipedia.org/"
"wiki/Klein_bottle 。由 Andrey Mirtchovski 撰寫，2003。"

#: hacks/config/klein.xml.h:11
msgid "Use randomized surfaces and primitives"
msgstr "用隨機表面與原始藝術"

#: hacks/config/kumppa.xml.h:2
msgid "Double buffer"
msgstr "兩倍緩衝"

#: hacks/config/kumppa.xml.h:5
msgid "Kumppa"
msgstr "Kumppa"

#: hacks/config/kumppa.xml.h:7
msgid "Randomize"
msgstr "隨機化"

#: hacks/config/kumppa.xml.h:9
msgid ""
"Spiraling, spinning, and very, very fast splashes of color rush toward the "
"screen. Written by Teemu Suutari; 1998."
msgstr "螺旋狀的、旋轉的彩色線條飛快地衝過螢幕。由 Teemu Suutari 撰寫，1998。"

#: hacks/config/lament.xml.h:2
#, no-c-format
msgid ""
"Animates a simulation of Lemarchand's Box, the Lament Configuration, "
"repeatedly solving itself. Warning: occasionally opens doors. http://en."
"wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie Zawinski; 1998."
msgstr ""
"模擬 Lemarchand Box 的動畫，重複自我解謎。警告：偶而會開後門。參考資料： "
"http://en.wikipedia.org/wiki/Lemarchand%27s_box 。由 Jamie Zawinski 撰寫，"
"1998。"

#: hacks/config/lament.xml.h:5
msgid "Lament"
msgstr "悲傷"

#: hacks/config/laser.xml.h:5
msgid "Laser"
msgstr "雷射"

#: hacks/config/laser.xml.h:9
msgid ""
"Moving radiating lines, that look vaguely like scanning laser beams. "
"(Frankie say relax.) Written by Pascal Pensa; 1997."
msgstr "移動的放射狀線條，有點像掃描雷射光束。由 Pascal Pensa 撰寫，1997。"

#: hacks/config/lavalite.xml.h:4
msgid "Classic Lavalite"
msgstr "傳統熔岩檯燈"

#: hacks/config/lavalite.xml.h:5
msgid "Cone Lavalite"
msgstr "圓錐狀熔岩檯燈"

#: hacks/config/lavalite.xml.h:7
msgid "Don't Rotate"
msgstr "不旋轉"

#: hacks/config/lavalite.xml.h:8
msgid ""
"Draws a 3D Simulation a Lava Lite(r). Odd-shaped blobs of a mysterious "
"substance are heated, slowly rise to the top of the bottle, and then drop "
"back down as they cool. This simulation requires a fairly fast machine (both "
"CPU and 3D performance.) \"LAVA LITE(r) and the configuration of the LAVA(r) "
"brand motion lamp are registered trademarks of Haggerty Enterprises, Inc. "
"The configuration of the globe and base of the motion lamp are registered "
"trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other "
"countries around the world.\" http://en.wikipedia.org/wiki/Lava_lamp http://"
"en.wikipedia.org/wiki/Metaballs Written by Jamie Zawinski; 2002."
msgstr ""
"繪製熔岩檯燈（Lava Lite (r)）的立體模擬動畫。神秘物質上的奇形怪狀的斑點被加"
"熱，緩慢地上升到瓶子的頂端，然後冷卻後下降。這個模擬需要很快的機器（CPU 與繪"
"圖卡效能都要夠快）。LAVA LITE(r) 與 LAVA(r) 品牌的燈是 Haggerty Enterprises "
"Inc. 的註冊商標。球體與基底也由 Haggerty Enterprises, Inc. 在美國與其他國家中"
"註冊。參考資料：http://en.wikipedia.org/wiki/Lava_lamp ，http://en.wikipedia."
"org/wiki/Metaballs 。由 Jamie Zawinski 撰寫，2002。"

#: hacks/config/lavalite.xml.h:10
msgid "Giant Lavalite"
msgstr "巨型熔岩檯燈"

#: hacks/config/lavalite.xml.h:12
msgid "Impatient"
msgstr "沒耐心"

#: hacks/config/lavalite.xml.h:13
msgid "Lavalite"
msgstr "熔岩檯燈"

#: hacks/config/lavalite.xml.h:15
msgid "Max blobs"
msgstr "最大斑點"

#: hacks/config/lavalite.xml.h:16
msgid "Random Lamp Style"
msgstr "隨機燈型"

#: hacks/config/lavalite.xml.h:18
msgid "Rocket Lavalite"
msgstr "岩型熔岩檯燈"

#: hacks/config/lcdscrub.xml.h:2
msgid "Diagonal black"
msgstr "對角黑"

#: hacks/config/lcdscrub.xml.h:3
msgid "Diagonal white"
msgstr "對角白"

#: hacks/config/lcdscrub.xml.h:6
msgid "Horizontal black"
msgstr "水平黑"

#: hacks/config/lcdscrub.xml.h:7
msgid "Horizontal white"
msgstr "水平白"

#: hacks/config/lcdscrub.xml.h:8
msgid "LCDscrub"
msgstr "LCDscrub"

#: hacks/config/lcdscrub.xml.h:9
msgid "Line spread"
msgstr "線條散布"

#: hacks/config/lcdscrub.xml.h:12
msgid "Solid black"
msgstr "實心黑"

#: hacks/config/lcdscrub.xml.h:13
msgid "Solid white"
msgstr "實心白"

#: hacks/config/lcdscrub.xml.h:14
msgid ""
"This screen saver is not meant to look pretty, but rather, to repair burn-in "
"on LCD monitors. Believe it or not, screen burn is not a thing of the past. "
"It can happen to LCD screens pretty easily, even in this modern age. "
"However, leaving the screen on and displaying high contrast images can often "
"repair the damage. That's what this screen saver does. See also: http://docs."
"info.apple.com/article.html?artnum=88343 http://toastycode.com/"
"blog/2008/02/05/lcd-scrub/ Inspired by the like-named program by Daniel "
"Sandler. Written by Jamie Zawinski; 2008."
msgstr ""
"這個螢幕保護程式不是很好看，但是可用於修復液晶螢幕的 burn-in 問題。相信我，螢"
"幕的 burn-in 不是過去才有。它在 LCD 螢幕上可以很容易出現。不過，讓螢幕開啟並"
"顯示高反差的影像通常都可以修復這個問題。這就是此螢幕保護程式在做的。參考資"
"料：http://docs.info.apple.com/article.html?artnum=88343 ， http://"
"toastycode.com/blog/2008/02/05/lcd-scrub/ 。靈感來自 Daniel Sandler 所寫名稱"
"類似的程式。由 Jamie Zawinski 撰寫，2008。"

#: hacks/config/lcdscrub.xml.h:15
msgid "Vertical black"
msgstr "垂直黑"

#: hacks/config/lcdscrub.xml.h:16
msgid "Vertical white"
msgstr "垂直白"

#: hacks/config/lightning.xml.h:1
msgid "Crackling fractal lightning bolts. Written by Keith Romberg; 1997."
msgstr "連續爆開不規則的閃電。由 Keith Romberg 撰寫，1997。"

#: hacks/config/lightning.xml.h:4
msgid "Lightning"
msgstr "閃電"

#: hacks/config/lisa.xml.h:8
msgid "Lisa"
msgstr "Lisa"

#: hacks/config/lisa.xml.h:9
msgid ""
"Lissajous loops. http://en.wikipedia.org/wiki/Lissajous_curve Written by "
"Caleb Cullen; 1997."
msgstr ""
"Lissajous 迴圈。參考資料：http://en.wikipedia.org/wiki/Lissajous_curve 。由 "
"Caleb Cullen 撰寫，1997。"

#: hacks/config/lisa.xml.h:16
msgid "Steps"
msgstr "步數"

#: hacks/config/lissie.xml.h:7
msgid ""
"Lissajous loops. This one draws the progress of circular shapes along a "
"path. http://en.wikipedia.org/wiki/Lissajous_curve Written by Alexander "
"Jolk; 1997."
msgstr ""
"另一個 Lissajous 迴圈。畫出一個圓形隨著一條路徑前進。參考資料：http://en."
"wikipedia.org/wiki/Lissajous_curve 。由 Alexander Jolk 撰寫，1997。"

#: hacks/config/lissie.xml.h:8
msgid "Lissie"
msgstr "Lissie"

#: hacks/config/lmorph.xml.h:1
msgid "Closed figures"
msgstr "封閉圖案"

#: hacks/config/lmorph.xml.h:2
msgid "Control points"
msgstr "控制點"

#: hacks/config/lmorph.xml.h:6
msgid "Interpolation steps"
msgstr "內插步數"

#: hacks/config/lmorph.xml.h:7
msgid "LMorph"
msgstr "LMorph"

#: hacks/config/lmorph.xml.h:8
msgid "Less"
msgstr "少"

#: hacks/config/lmorph.xml.h:12
msgid "More"
msgstr "多"

#: hacks/config/lmorph.xml.h:13
msgid "Open and closed figures"
msgstr "開放與封閉圖案"

#: hacks/config/lmorph.xml.h:14
msgid "Open figures"
msgstr "開放圖案"

#: hacks/config/lmorph.xml.h:18
msgid ""
"This generates random spline-ish line drawings and morphs between them. "
"Written by Sverre H. Huseby and Glenn T. Lines; 1995."
msgstr ""
"產生隨機的 spline 曲線及它們之間的形態。由 Sverre H. Huseby 與 Glenn T. "
"Lines 撰寫，1997。"

#: hacks/config/lockward.xml.h:1
msgid ""
"A translucent spinning, blinking thing. Sort of a cross between the wards in "
"an old combination lock and those old backlit information displays that "
"animated and changed color via polarized light. Written by Leo L. Schwab; "
"2007."
msgstr "半透明、旋轉並閃爍的東西。由 Leo L. Schwab 撰寫，2007。"

#: hacks/config/lockward.xml.h:2
msgid "Blinking effects"
msgstr "閃爍效果"

#: hacks/config/lockward.xml.h:5
msgid "Lockward"
msgstr "Lockward"

#: hacks/config/lockward.xml.h:7
msgid "Maximum blink dwell time"
msgstr "最大閃爍間隔時間"

#: hacks/config/lockward.xml.h:8
msgid "Maximum blink idle time"
msgstr "最大閃爍閒置時間"

#: hacks/config/lockward.xml.h:9
msgid "Maximum rotator idle time"
msgstr "最大旋轉體閒置時間"

#: hacks/config/lockward.xml.h:10
msgid "Minimum blink dwell time"
msgstr "最小閃爍間隔時間"

#: hacks/config/lockward.xml.h:11
msgid "Minimum blink idle time"
msgstr "最小閃爍閒置時間"

#: hacks/config/lockward.xml.h:12
msgid "Miniumum rotator idle time"
msgstr "最小旋轉體閒置時間"

#: hacks/config/loop.xml.h:3
#, no-c-format
msgid ""
"Generates loop-shaped colonies that spawn, age, and eventually die. http://"
"en.wikipedia.org/wiki/Langton%27s_loops Written by David Bagley; 1999."
msgstr ""
"畫出環形部落，出生、成長，到最後死亡。參考資料：http://en.wikipedia.org/wiki/"
"Langton%27s_loops 。由 David Bagley 撰寫，1999。"

#: hacks/config/loop.xml.h:6
msgid "Loop"
msgstr "迴圈"

#: hacks/config/m6502.xml.h:3
msgid "Assembly file"
msgstr "組合語言檔"

#: hacks/config/m6502.xml.h:4
msgid "Display time for each program"
msgstr "每個程式的顯示時間"

#: hacks/config/m6502.xml.h:6
msgid ""
"This emulates a 6502 microprocessor. The family of 6502 chips were used "
"throughout the 70's and 80's in machines such as the Atari 2600, Commodore "
"PET, VIC20 and C64, Apple ][, and the NES. Some example programs are "
"included, and it can also read in an assembly file as input. Original "
"JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to "
"XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; "
"2007."
msgstr ""
"模擬 6502 處理器。6502 系列處理器用在 70 與 80 年代的機器上，如 Atari 2600，"
"Commodore PET，VIC20，C64，Apple ][ 與 NES 等。裡面包含一些範例程式，也可以讀"
"取組合語言檔當成輸入。原始的 JavaScript 版本由 Stian Soreng 撰寫：請參考 "
"http://www.6502asm.com/ 。由 Jeremy English 移植到 XScreenSaver。由 Stian "
"Soreng 與 Jeremy English 撰寫，2007。"

#: hacks/config/m6502.xml.h:7
msgid "m6502"
msgstr "m6502"

#: hacks/config/maze.xml.h:3
msgid "Depth-first backtracking maze generator"
msgstr "深度優先的回溯追蹤迷宮產生器"

#: hacks/config/maze.xml.h:5
msgid "Grid size"
msgstr "網格大小"

#: hacks/config/maze.xml.h:6
msgid "Head toward exit"
msgstr "朝出口方向前進"

#: hacks/config/maze.xml.h:8
msgid "Ignorant of exit direction"
msgstr "忽略出口方向"

#: hacks/config/maze.xml.h:9
msgid "Linger after solving"
msgstr "解謎後徘徊"

#: hacks/config/maze.xml.h:10
msgid "Linger before solving"
msgstr "解謎前徘徊"

#: hacks/config/maze.xml.h:12
msgid "Maze"
msgstr "迷宮"

#: hacks/config/maze.xml.h:13
msgid "Random maze generator"
msgstr "隨機迷宮產生器"

#: hacks/config/maze.xml.h:14
msgid "Set-joining maze generator (Kruskal)"
msgstr "Kruskal 演算法迷宮產生器"

#: hacks/config/maze.xml.h:16
msgid ""
"This generates random mazes (with three different maze-generation "
"algorithms), and then solves them. Backtracking and look-ahead paths are "
"displayed in different colors. http://en.wikipedia.org/wiki/"
"Maze_generation_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, "
"Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985."
msgstr ""
"使用三種不同的演算法產生隨機迷宮，然後試著找出路。回溯與往前推估的路徑用不同"
"的顏色表示。參考資料：http://en.wikipedia.org/wiki/"
"Maze_generation_algorithm 。由 Martin Weiss，Dave Lemke，Jim Randell，Jamie "
"Zawinski，Johannes Keukelaar 與 Zack Weinberg 撰寫，1985。"

#: hacks/config/maze.xml.h:17
msgid "Wall-building maze generator (Prim)"
msgstr "Prim 演算法迷宮產生器"

#: hacks/config/memscroller.xml.h:1
msgid "Draw green"
msgstr "用綠色繪製"

#: hacks/config/memscroller.xml.h:2
msgid "Draw in RGB"
msgstr "以 RGB 模式繪製"

#: hacks/config/memscroller.xml.h:3
msgid "Draw random numbers"
msgstr "繪製隨機數目"

#: hacks/config/memscroller.xml.h:4
msgid "Dump memory"
msgstr "傾印記憶體"

#: hacks/config/memscroller.xml.h:8
msgid "MemScroller"
msgstr "記憶體捲動器"

#: hacks/config/memscroller.xml.h:10
msgid ""
"This draws a dump of its own process memory scrolling across the screen in "
"three windows at three different rates. Written by Jamie Zawinski; 2004."
msgstr ""
"傾印出自身行程的記憶體，並在螢幕上用三個視窗以三種不同的速度捲動。由 Jamie "
"Zawinski 撰寫，2004。"

#: hacks/config/menger.xml.h:7 hacks/config/sierpinski3d.xml.h:6
msgid "Max depth"
msgstr "最大深度"

#: hacks/config/menger.xml.h:8
msgid "Menger"
msgstr "Menger"

#: hacks/config/menger.xml.h:18
msgid ""
"This draws the three-dimensional variant of the recursive Menger Gasket, a "
"cube-based fractal object analagous to the Sierpinski Tetrahedron. http://en."
"wikipedia.org/wiki/Menger_sponge http://en.wikipedia.org/wiki/"
"Sierpinski_carpet Written by Jamie Zawinski; 2001."
msgstr ""
"畫出一個立體的、遞迴的 Menger Gasket，以立方體組成的物件，類似 Sierpinski "
"Tetrahedron。參考資料：http://en.wikipedia.org/wiki/Menger_sponge  ，http://"
"en.wikipedia.org/wiki/Sierpinski_carpet 。由 Jamie Zawinski 撰寫，2001。"

#: hacks/config/metaballs.xml.h:2
msgid ""
"Draws two dimensional metaballs: overlapping and merging balls with fuzzy "
"edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; "
"2003."
msgstr ""
"繪製二維的 Metaball：將球重疊並合併。參考資料：ttp://en.wikipedia.org/wiki/"
"Metaballs 。由 W. P. van Paassen 撰寫，2003。"

#: hacks/config/metaballs.xml.h:9
msgid "MetaBall Movement"
msgstr "MetaBall 移動"

#: hacks/config/metaballs.xml.h:10
msgid "MetaBall Radius"
msgstr "MetaBall 半徑"

#: hacks/config/metaballs.xml.h:11
msgid "MetaBalls"
msgstr "MetaBalls"

#: hacks/config/metaballs.xml.h:12
msgid "Metaball count"
msgstr "Metaball 計數"

#: hacks/config/mirrorblob.xml.h:1
msgid "0.1x"
msgstr "0.1x"

#: hacks/config/mirrorblob.xml.h:2
msgid "3.0x"
msgstr "3.0x"

#: hacks/config/mirrorblob.xml.h:3 hacks/config/timetunnel.xml.h:2
msgid "30 sec"
msgstr "30 秒"

#: hacks/config/mirrorblob.xml.h:4
msgid "5 min"
msgstr "5 分鐘"

#: hacks/config/mirrorblob.xml.h:5
msgid "5 sec"
msgstr "5 秒鐘"

#: hacks/config/mirrorblob.xml.h:6
msgid "50 bumps"
msgstr "50 次碰撞"

#: hacks/config/mirrorblob.xml.h:8
msgid "Clear"
msgstr "清除"

#: hacks/config/mirrorblob.xml.h:9
msgid ""
"Draws a wobbly blob that distorts the image behind it. Written by Jon "
"Dowdall; 2003."
msgstr "繪製一個搖晃的小點，把後方的影像扭曲掉。由 Jon Dowdall 撰寫，2003。"

#: hacks/config/mirrorblob.xml.h:10
msgid "Enable colouring"
msgstr "開啟彩色"

#: hacks/config/mirrorblob.xml.h:11
msgid "Enable reflected image"
msgstr "開啟反射影像"

#: hacks/config/mirrorblob.xml.h:12
msgid "Enable walls"
msgstr "開啟牆"

#: hacks/config/mirrorblob.xml.h:16
msgid "MirrorBlob"
msgstr "MirrorBlob"

#: hacks/config/mirrorblob.xml.h:18
msgid "Offset texture coordinates"
msgstr "偏移紋理座標"

#: hacks/config/mirrorblob.xml.h:19 hacks/config/webcollage.xml.h:10
msgid "Opaque"
msgstr "不透明"

#: hacks/config/mirrorblob.xml.h:22
msgid "Show image on background"
msgstr "在背景顯示影像"

#: hacks/config/mirrorblob.xml.h:25
msgid "Transition duration"
msgstr "轉變期間"

#: hacks/config/moebiusgears.xml.h:1
msgid ""
"Draws a closed, interlinked chain of rotating gears. The layout of the gears "
"follows the path of a moebius strip. See also the \"Pinion\" and \"Gears\" "
"screen savers. http://en.wikipedia.org/wiki/Involute_gear http://en."
"wikipedia.org/wiki/Moebius_strip Written by Jamie Zawinski; 2007."
msgstr ""
"繪製一個封閉的，交錯鍊結的轉動的齒輪鍊。齒輪的分布是依莫比斯帶（Moebius "
"Strip）的方式。參考資料：http://en.wikipedia.org/wiki/Involute_gear ，http://"
"en.wikipedia.org/wiki/Moebius_strip 。由 Jamie Zawinski 撰寫，2007。"

#: hacks/config/moebiusgears.xml.h:6
msgid "MoebiusGears"
msgstr "莫比斯帶"

#: hacks/config/moebiusgears.xml.h:7
msgid "Number of gears"
msgstr "帶子數目"

#: hacks/config/moebiusgears.xml.h:8
msgid "Number of teeth"
msgstr "牙齒數目"

#: hacks/config/moebius.xml.h:1
msgid "Draw ants"
msgstr "繪製螞蟻"

#: hacks/config/moebius.xml.h:5
msgid "Moebius"
msgstr "莫比斯圖形"

#: hacks/config/moebius.xml.h:7
msgid "Solid floor"
msgstr "實心地板"

#: hacks/config/moebius.xml.h:8
msgid ""
"This animates a 3D rendition M.C. Escher's \"Moebius Strip II\", an image of "
"ants walking along the surface of a moebius strip. http://en.wikipedia.org/"
"wiki/Moebius_strip http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher "
"Written by Marcelo F. Vianna; 1997."
msgstr ""
"繪製 M.C. Escher 的「莫比斯帶（二）」的動畫，一隻螞蟻走過莫比斯帶的表面。參考"
"資料：http://en.wikipedia.org/wiki/Moebius_strip ，http://en.wikipedia.org/"
"wiki/Maurits_Cornelis_Escher 。由 Marcelo F. Vianna 撰寫，1997。"

#: hacks/config/moire2.xml.h:2
msgid ""
"Generates fields of concentric circles or ovals, and combines the planes "
"with various operations. The planes are moving independently of one another, "
"causing the interference lines to spray. http://en.wikipedia.org/wiki/"
"Moire_pattern Written by Jamie Zawinski; 1998."
msgstr ""
"另一個波紋圖樣的範例。產生許多同心圓或橢圓，用不同的操作將這些平面組合。平面"
"彼此獨立移動，產生與其他平面的衝突線。參考資料：http://en.wikipedia.org/wiki/"
"Moire_pattern 。由 Jamie Zawinski 撰寫，1998。"

#: hacks/config/moire2.xml.h:6
msgid "Moire2"
msgstr "波紋2"

#: hacks/config/moire.xml.h:6
msgid "Moire"
msgstr "波紋"

#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6
msgid "Offset"
msgstr "抵銷"

#: hacks/config/moire.xml.h:12 hacks/config/rotzoomer.xml.h:14
#: hacks/config/swirl.xml.h:12
msgid "Use shared memory"
msgstr "使用共享記憶體"

#: hacks/config/moire.xml.h:13
msgid ""
"When the lines on the screen Make more lines in between, That's a moire'! "
"http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and "
"Michael Bayne; 1997."
msgstr ""
"讓螢幕上的線條間產生更多線條，就變成 Moire 雲彩紋了。參考資料：http://en."
"wikipedia.org/wiki/Moire_pattern 。由 Jamie Zawinski 與 Michael Bayne 撰寫，"
"1997。"

#: hacks/config/molecule.xml.h:3
msgid "Describe molecule"
msgstr "描述分子"

#: hacks/config/molecule.xml.h:5
msgid "Draw atomic bonds"
msgstr "繪製原子的鍵結"

#: hacks/config/molecule.xml.h:6
msgid "Draw atomic nuclei"
msgstr "繪製原子的鍵結"

#: hacks/config/molecule.xml.h:8
msgid "Draw electron shells"
msgstr "繪製電子的外殼"

#: hacks/config/molecule.xml.h:10
#, no-c-format
msgid ""
"Draws several different representations of molecules. Some common molecules "
"are built in, and it can also read PDB (Protein Data Bank) files as input. "
"http://en.wikipedia.org/wiki/Protein_Data_Bank_%28file_format%29 Written by "
"Jamie Zawinski; 2001."
msgstr ""
"畫出幾個不同的分子圖。有些是內建，不過您也可以讀取 PDB 檔（Protein Data "
"Base，蛋白資料庫）。參考資料：http://en.wikipedia.org/wiki/Protein_Data_Bank_"
"%28file_format%29 。由 Jamie Zawinski 撰寫，2001。"

#: hacks/config/molecule.xml.h:14
msgid "Label atoms"
msgstr "標記原子"

#: hacks/config/molecule.xml.h:16
msgid "Molecule"
msgstr "分子"

#: hacks/config/molecule.xml.h:17
msgid "PDB file or directory"
msgstr "PDB 檔或目錄"

#: hacks/config/morph3d.xml.h:1 hacks/config/polyhedra.xml.h:3
#: hacks/config/sballs.xml.h:1
msgid "Cube"
msgstr "立方體"

#: hacks/config/morph3d.xml.h:2 hacks/config/polyhedra.xml.h:14
#: hacks/config/sballs.xml.h:2
msgid "Dodecahedron"
msgstr "十二面體"

#: hacks/config/morph3d.xml.h:5 hacks/config/polyhedra.xml.h:72
#: hacks/config/sballs.xml.h:6
msgid "Icosahedron"
msgstr "二十面體"

#: hacks/config/morph3d.xml.h:7
msgid "Morph3D"
msgstr "Morph3D"

#: hacks/config/morph3d.xml.h:8 hacks/config/polyhedra.xml.h:86
#: hacks/config/sballs.xml.h:8
msgid "Octahedron"
msgstr "八面體"

#: hacks/config/morph3d.xml.h:9
msgid ""
"Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/"
"wiki/Platonic_solid Written by Marcelo Vianna; 1997."
msgstr ""
"將柏拉圖立體（Platonic Solids）內外翻轉。參考資料：http://en.wikipedia.org/"
"wiki/Platonic_solid 。由 Marcelo Vianna 撰寫，1997。"

#: hacks/config/mountain.xml.h:2
msgid ""
"Generates random 3D plots that look vaguely mountainous. Written by Pascal "
"Pensa; 1997."
msgstr "隨機產生立體圖，看起來有點像山。由 Pascal Pensa 撰寫，1997。"

#: hacks/config/mountain.xml.h:7
msgid "Mountain"
msgstr "山"

#: hacks/config/mountain.xml.h:10
msgid "Peaks"
msgstr "山峰"

#: hacks/config/munch.xml.h:1
msgid ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT AI "
"Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That "
"code still lives on here, some 46 years later. In \"mismunch\" mode, it "
"displays a creatively broken misimplementation of the classic munching "
"squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en."
"wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, "
"Jamie Zawinski and Steven Hazel; 1997."
msgstr ""
"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4  。如同 HAKMEM 在 1962 年所報告"
"的，上面的 PDP-1 程式碼由 Jackson Wright 撰寫。這些程式碼在 44 年後還活在這個"
"螢幕保護程式中。此版本還提供 \"mismunch\" 模式。參考資料：http://en."
"wikipedia.org/wiki/HAKMEM ，http://en.wikipedia.org/wiki/Munching_square 。"
"由 Jackson Wright，Tim Showalter，Jamie Zawinski 與 Steven Hazel 撰寫，1997。"

#: hacks/config/munch.xml.h:8
msgid "Mismunch only"
msgstr "只用 Mismunch 模式"

#: hacks/config/munch.xml.h:9
msgid "Munch"
msgstr "咀嚼"

#: hacks/config/munch.xml.h:10
msgid "Munch only"
msgstr "只用 Munch 模式"

#: hacks/config/munch.xml.h:11
msgid "Munch or mismunch"
msgstr "用 Munch 或 mismunch 模式"

#: hacks/config/munch.xml.h:15
msgid "Simultaneous squares"
msgstr "同時方塊"

#: hacks/config/munch.xml.h:16
msgid "Solid"
msgstr "實體"

#: hacks/config/munch.xml.h:17 hacks/config/qix.xml.h:25
msgid "XOR"
msgstr "XOR"

#: hacks/config/nerverot.xml.h:1
msgid "Blot count"
msgstr "污漬總數"

#: hacks/config/nerverot.xml.h:2
msgid "Calm"
msgstr "平靜"

#: hacks/config/nerverot.xml.h:3
msgid "Changes"
msgstr "變化"

#: hacks/config/nerverot.xml.h:4 hacks/config/topblock.xml.h:4
msgid "Colors"
msgstr "色彩"

#: hacks/config/nerverot.xml.h:5
msgid "Crunchiness"
msgstr "碎裂"

#: hacks/config/nerverot.xml.h:6
msgid ""
"Draws different shapes composed of nervously vibrating squiggles, as if seen "
"through a camera operated by a monkey on crack. Written by Dan Bornstein; "
"2000."
msgstr ""
"由不同形狀所組成的震動的波紋，就好像一隻猴子拿著照相機。由 Dan Bornstein 撰"
"寫，2000。"

#: hacks/config/nerverot.xml.h:10
msgid "Frequent"
msgstr "頻繁"

#: hacks/config/nerverot.xml.h:16
msgid "NerveRot"
msgstr "神經錯亂"

#: hacks/config/nerverot.xml.h:17
msgid "Nervousness"
msgstr "神經質"

#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12
msgid "Seldom"
msgstr "很少"

#: hacks/config/nerverot.xml.h:21
msgid "Spastic"
msgstr "痙攣"

#: hacks/config/noof.xml.h:1
msgid ""
"Draws some rotatey patterns, using OpenGL. Written by Bill Torzewski; 2004."
msgstr "用 OpenGL 繪製一些旋轉樣式。由 Bill Torzewski 撰寫，2004。"

#: hacks/config/noof.xml.h:5
msgid "Noof"
msgstr "Noof"

#: hacks/config/noseguy.xml.h:1
msgid ""
"A little man with a big nose wanders around your screen saying things. "
"Written by Dan Heller and Jamie Zawinski; 1992."
msgstr ""
"一個有大鼻子的小人在您的螢幕上趴趴造，並說一些事。由 Dan Heller 與 Jamie "
"Zawinski 撰寫，1992。"

#: hacks/config/noseguy.xml.h:2
msgid "NoseGuy"
msgstr "大鼻子傢伙"

#: hacks/config/pacman.xml.h:4
msgid "Pacman"
msgstr "小精靈g"

#: hacks/config/pacman.xml.h:5
msgid "Player size"
msgstr "玩家大小"

#: hacks/config/pacman.xml.h:7
msgid ""
"Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia."
"org/wiki/Pac-Man Written by Edwin de Jong; 2004."
msgstr ""
"模擬小精靈遊戲，隨機產生關卡。參考資料：http://en.wikipedia.org/wiki/Pac-"
"Man 。由 Edwin de Jong 撰寫，2004。"

#: hacks/config/pedal.xml.h:7
msgid "Pedal"
msgstr "踏板"

#: hacks/config/pedal.xml.h:9
msgid ""
"This is sort of a combination spirograph/string-art. It generates a large, "
"complex polygon, and renders it by filling using an even/odd winding rule. "
"Written by Dale Moore; 1995."
msgstr ""
"產生一個很大的、很複雜的多邊形，並用一些單複數盤繞的規則來填滿它。由 Dale "
"Moore 撰寫，1995。"

#: hacks/config/penetrate.xml.h:1
msgid "Always play well"
msgstr "總是打得準"

#: hacks/config/penetrate.xml.h:2
msgid "Explosions"
msgstr "爆炸"

#: hacks/config/penetrate.xml.h:5
msgid "Penetrate"
msgstr "入侵"

#: hacks/config/penetrate.xml.h:7
msgid ""
"Simulates (something like) the classic arcade game Missile Command. http://"
"en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999."
msgstr ""
"模擬一款古老的遊戲 Missile Command。參考資料：http://en.wikipedia.org/wiki/"
"Missile_Command 。由 Adam Miller 撰寫，1999。"

#: hacks/config/penetrate.xml.h:9
msgid "Start badly, but learn"
msgstr "開始很差，但會學習"

#: hacks/config/penrose.xml.h:1
msgid "Draw ammann lines"
msgstr "繪製 Ammann 線條"

#: hacks/config/penrose.xml.h:2
msgid ""
"Draws quasiperiodic tilings; think of the implications on modern formica "
"technology. In April 1997, Sir Roger Penrose, a British math professor who "
"has worked with Stephen Hawking on such topics as relativity, black holes, "
"and whether time has a beginning, filed a copyright-infringement lawsuit "
"against the Kimberly-Clark Corporation, which Penrose said copied a pattern "
"he created (a pattern demonstrating that \"a nonrepeating pattern could "
"exist in nature\") for its Kleenex quilted toilet paper. Penrose said he "
"doesn't like litigation but, \"When it comes to the population of Great "
"Britain being invited by a multinational to wipe their bottoms on what "
"appears to be the work of a Knight of the Realm, then a last stand must be "
"taken.\" As reported by News of the Weird #491, 4-Jul-1997. http://en."
"wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola; 1997."
msgstr ""
"畫出半週期的磚狀。根據 News of the Wierd 第 491 期，1997 年七月四日的報導，"
"在 1997 年四月，Roger Penrose，一位英國的數學教授，控告 Kimberly-Clark 公司所"
"生產的 Kleenex 牌衛生紙上的圖案抄襲自一種他所創造的圖案，這個圖案展示「自然界"
"存在的不重覆的樣式」。Penrose 表示他並不喜歡訴訟，但是「這個產品來到大不列顛"
"後，此地的人民可能被這間跨國公司推薦用他們國家的爵士辛勤工作出來的結果擦屁"
"股，一想到這一點就不得不採取行動。」由 Timo Korvola 撰寫，1997。"

#: hacks/config/penrose.xml.h:9
msgid "Penrose"
msgstr "Penrose"

#: hacks/config/penrose.xml.h:12 hacks/config/twang.xml.h:17
msgid "Tile size"
msgstr "鋪排大小"

#: hacks/config/petri.xml.h:2
msgid "Colony shape"
msgstr "菌落形狀"

#: hacks/config/petri.xml.h:3
msgid "Death comes"
msgstr "死亡來臨"

#: hacks/config/petri.xml.h:4
msgid "Diamond"
msgstr "鑽石"

#: hacks/config/petri.xml.h:6
msgid "Fertility"
msgstr "肥沃"

#: hacks/config/petri.xml.h:13
msgid "Maximum lifespan"
msgstr "最長壽命"

#: hacks/config/petri.xml.h:14
msgid "Maximum rate of death"
msgstr "最高死亡率"

#: hacks/config/petri.xml.h:15
msgid "Maximum rate of growth"
msgstr "最高生長率"

#: hacks/config/petri.xml.h:16
msgid "Minimum lifespan"
msgstr "最短壽命"

#: hacks/config/petri.xml.h:17
msgid "Minimum rate of death"
msgstr "最低死亡率"

#: hacks/config/petri.xml.h:18
msgid "Minimum rate of growth"
msgstr "最低生長率"

#: hacks/config/petri.xml.h:19
msgid "Mold varieties"
msgstr "黴菌品種"

#: hacks/config/petri.xml.h:20
msgid "Offspring"
msgstr "後代"

#: hacks/config/petri.xml.h:21
msgid "Petri"
msgstr "培養皿"

#: hacks/config/petri.xml.h:22
msgid "Quickly"
msgstr "快"

#: hacks/config/petri.xml.h:26
msgid "Slowly"
msgstr "慢"

#: hacks/config/petri.xml.h:27
msgid "Square"
msgstr "平方"

#: hacks/config/petri.xml.h:28
msgid ""
"This simulates colonies of mold growing in a petri dish. Growing colored "
"circles overlap and leave spiral interference in their wake. Written by Dan "
"Bornstein; 1999."
msgstr ""
"模擬一群霉菌在培養皿中生長的樣子。彩色的圈圈成長、重疊，然後彼此碰撞產生螺旋"
"狀的線條。由 Dan Bornstein 撰寫，1999。"

#: hacks/config/phosphor.xml.h:1
msgid ""
"Draws a simulation of an old terminal, with large pixels and long-sustain "
"phosphor. On X11 systems, This program is also a fully-functional VT100 "
"emulator! Written by Jamie Zawinski; 1999."
msgstr ""
"模擬古老的終端機輸出，有大顆的像素與磷光體。在 X11 系統上，此程式也可以做為完"
"整的 Vt100 模擬器。由 Jamie Zawinski 撰寫，1999。"

#: hacks/config/phosphor.xml.h:4
msgid "Font scale"
msgstr "字型大小"

#: hacks/config/phosphor.xml.h:8
msgid "Phosphor"
msgstr "磷光"

#: hacks/config/photopile.xml.h:1
msgid "0 degrees"
msgstr "0 度"

#: hacks/config/photopile.xml.h:4
msgid "90 degrees"
msgstr "90 度"

#: hacks/config/photopile.xml.h:9
msgid "Image size"
msgstr "影像大小"

#: hacks/config/photopile.xml.h:11
msgid ""
"Loads several random images, and displays them as if lying in a random pile. "
"The pile is periodically reshuffled, with new images coming in and old ones "
"being thrown out. Written by Jens Kilian; 2008."
msgstr ""
"隨機載入影像，並隨機鋪排顯示。這些鋪排會定期洗牌，新影像會進來將舊影像擠出"
"去。由 Jens Kilian 撰寫，2008。"

#: hacks/config/photopile.xml.h:13
msgid "Maximum angle from vertical"
msgstr "垂直最大角度"

#: hacks/config/photopile.xml.h:15
msgid "Photopile"
msgstr "相片磚"

#: hacks/config/piecewise.xml.h:1
msgid "Color shift"
msgstr "色彩位移"

#: hacks/config/piecewise.xml.h:10
msgid "Maximum radius"
msgstr "最大半徑"

#: hacks/config/piecewise.xml.h:11
msgid "Minimum radius"
msgstr "最小半徑"

#: hacks/config/piecewise.xml.h:12
msgid "Piecewise"
msgstr "Piecewise"

#: hacks/config/piecewise.xml.h:16
msgid ""
"This draws a bunch of moving circles which switch from visibility to "
"invisibility at intersection points. Written by Geoffrey Irving; 2003."
msgstr ""
"繪製一堆移動的圓，交叉點會從可見變隱形。由 Geoffrey Irving 撰寫，2003。"

#: hacks/config/pinion.xml.h:1
msgid "100"
msgstr "100"

#: hacks/config/pinion.xml.h:2
msgid "2000"
msgstr "2000"

#: hacks/config/pinion.xml.h:3
msgid ""
"Draws an interconnected set of gears moving across the screen. See also the "
"\"Gears\" and \"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/"
"Involute_gear Written by Jamie Zawinski; 2004."
msgstr ""
"繪製相互連結的齒輪，移動跨過整個螢幕。參考資料：http://en.wikipedia.org/wiki/"
"Involute_gear 。由 Jamie Zawinski 撰寫，2004。"

#: hacks/config/pinion.xml.h:6
msgid "Gear size"
msgstr "齒輪大小"

#: hacks/config/pinion.xml.h:10
msgid "Max RPM"
msgstr "最大轉速"

#: hacks/config/pinion.xml.h:11
msgid "Pinion"
msgstr "Pinion"

#: hacks/config/pinion.xml.h:13
msgid "Scrolling speed"
msgstr "捲動速度"

#: hacks/config/pipes.xml.h:1
msgid ""
"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; "
"1997."
msgstr "發展中的管路系統，含有螺栓與氣門。由 Marcelo Vianna 撰寫，1997。"

#: hacks/config/pipes.xml.h:2
msgid "A hundred"
msgstr "100"

#: hacks/config/pipes.xml.h:3
msgid "Allow tight turns"
msgstr "允許轉緊一點"

#: hacks/config/pipes.xml.h:4
msgid "Ball joints"
msgstr "球形接頭"

#: hacks/config/pipes.xml.h:5
msgid "Bolted fittings"
msgstr "水管裝配"

#: hacks/config/pipes.xml.h:6
msgid "Curved pipes"
msgstr "彎曲水管"

#: hacks/config/pipes.xml.h:7
msgid "Fisheye lens"
msgstr "魚眼透鏡"

#: hacks/config/pipes.xml.h:9
msgid "Gadgetry"
msgstr "小零件"

#: hacks/config/pipes.xml.h:15
msgid "Number of pipes"
msgstr "管線數目"

#: hacks/config/pipes.xml.h:17
msgid "Pipe length"
msgstr "管線長度"

#: hacks/config/pipes.xml.h:18
msgid "Pipes"
msgstr "水管"

#: hacks/config/polyhedra.xml.h:4
msgid "Cubitruncated cuboctahedron"
msgstr "立方截頂截半立方體（Cubitruncated cuboctahedron）"

#: hacks/config/polyhedra.xml.h:5
msgid "Cuboctahedron"
msgstr "截半立方體（Cuboctahedron）"

#: hacks/config/polyhedra.xml.h:6
msgid "Cubohemioctahedron"
msgstr "截半八面體（Cubohemioctahedron）"

#: hacks/config/polyhedra.xml.h:7
msgid "Deltoidal hexecontahedron"
msgstr "鳶形六十面體（Deltoidal hexecontahedron）"

#: hacks/config/polyhedra.xml.h:8
msgid "Deltoidal icositetrahedron"
msgstr "鳶形廿四面體（Deltoidal icositetrahedron）"

#: hacks/config/polyhedra.xml.h:9
msgid "Disdyakisdodecahedron"
msgstr "六角化八面體（Disdyakisdodecahedron）"

#: hacks/config/polyhedra.xml.h:10
msgid "Disdyakistriacontahedron"
msgstr "六角化廿面體（Disdyakistriacontahedron）"

#: hacks/config/polyhedra.xml.h:11
msgid "Display random polyhedron"
msgstr "隨機顯示多面體"

#: hacks/config/polyhedra.xml.h:12
msgid ""
"Displays different 3D solids and some information about each. A new solid is "
"chosen every few seconds. There are 75 uniform polyhedra, plus 5 infinite "
"sets of prisms and antiprisms; including their duals brings the total to "
"160. http://en.wikipedia.org/wiki/Uniform_polyhedra Written by Dr. Zvi "
"Har'El and Jamie Zawinski; 2004."
msgstr ""
"顯示不同的立體模型，並顯示其資訊。每幾秒就換一種。有 75 種正多面體，加上五種"
"無限集合的菱柱與反菱柱體，包括它們的對偶等等總共 160 種。參考資料：http://en."
"wikipedia.org/wiki/Uniform_polyhedra 。由 Dr. Zvi Har'El 與 Jamie Zawinski 撰"
"寫，2004。"

#: hacks/config/polyhedra.xml.h:13
msgid "Ditrigonal dodecadodecahedron"
msgstr "複三角十二面體（Ditrigonal dodecadodecahedron）"

#: hacks/config/polyhedra.xml.h:18
msgid "Great cubicuboctahedron"
msgstr "大截半立方體（Great cubicuboctahedron）"

#: hacks/config/polyhedra.xml.h:19
msgid "Great deltoidal hexecontahedron"
msgstr "大鳶形六十面體（Great deltoidal hexecontahedron）"

#: hacks/config/polyhedra.xml.h:20
msgid "Great deltoidal icositetrahedron"
msgstr "大鳶形廿四面體（Great deltoidal icositetrahedron）"

#: hacks/config/polyhedra.xml.h:21
msgid "Great dirhombicosidodecacron"
msgstr "Great dirhombicosidodecacron"

#: hacks/config/polyhedra.xml.h:22
msgid "Great dirhombicosidodecahedron"
msgstr "Great dirhombicosidodecahedron"

#: hacks/config/polyhedra.xml.h:23
msgid "Great disdyakisdodecahedron"
msgstr "大六角化八面體（Great Disdyakisdodecahedron）"

#: hacks/config/polyhedra.xml.h:24
msgid "Great disdyakistriacontahedron"
msgstr "大六角化廿面體（Great disdyakistriacontahedron）"

#: hacks/config/polyhedra.xml.h:25
msgid "Great ditrigonal dodecacronic hexecontahedron"
msgstr "Great ditrigonal dodecacronic hexecontahedron"

#: hacks/config/polyhedra.xml.h:26
msgid "Great ditrigonal dodecicosidodecahedron"
msgstr "Great ditrigonal dodecicosidodecahedron"

#: hacks/config/polyhedra.xml.h:27
msgid "Great ditrigonal icosidodecahedron"
msgstr "Great ditrigonal icosidodecahedron"

#: hacks/config/polyhedra.xml.h:28
msgid "Great dodecacronic hexecontahedron"
msgstr "Great dodecacronic hexecontahedron"

#: hacks/config/polyhedra.xml.h:29
msgid "Great dodecadodecahedron"
msgstr "大十二面體（Great dodecadodecahedron）"

#: hacks/config/polyhedra.xml.h:30
msgid "Great dodecahedron"
msgstr "大十二面體（Great dodecahedron）"

#: hacks/config/polyhedra.xml.h:31
msgid "Great dodecahemicosacron"
msgstr "Great dodecahemicosacron"

#: hacks/config/polyhedra.xml.h:32
msgid "Great dodecahemicosahedron"
msgstr "Great dodecahemicosahedron"

#: hacks/config/polyhedra.xml.h:33
msgid "Great dodecahemidodecacron"
msgstr "Great dodecahemidodecacron"

#: hacks/config/polyhedra.xml.h:34
msgid "Great dodecahemidodecahedron"
msgstr "Great dodecahemidodecahedron"

#: hacks/config/polyhedra.xml.h:35
msgid "Great dodecicosacron"
msgstr "Great dodecicosacron"

#: hacks/config/polyhedra.xml.h:36
msgid "Great dodecicosahedron"
msgstr "Great dodecicosahedron"

#: hacks/config/polyhedra.xml.h:37
msgid "Great dodecicosidodecahedron"
msgstr "Great dodecicosidodecahedron"

#: hacks/config/polyhedra.xml.h:38
msgid "Great hexacronic icositetrahedron"
msgstr "Great hexacronic icositetrahedron"

#: hacks/config/polyhedra.xml.h:39
msgid "Great hexagonal hexecontahedron"
msgstr "Great hexagonal hexecontahedron"

#: hacks/config/polyhedra.xml.h:40
msgid "Great icosacronic hexecontahedron"
msgstr "Great icosacronic hexecontahedron"

#: hacks/config/polyhedra.xml.h:41
msgid "Great icosahedron"
msgstr "Great icosahedron"

#: hacks/config/polyhedra.xml.h:42
msgid "Great icosicosidodecahedron"
msgstr "Great icosicosidodecahedron"

#: hacks/config/polyhedra.xml.h:43
msgid "Great icosidodecahedron"
msgstr "Great icosidodecahedron"

#: hacks/config/polyhedra.xml.h:44
msgid "Great icosihemidodecacron"
msgstr "Great icosihemidodecacron"

#: hacks/config/polyhedra.xml.h:45
msgid "Great icosihemidodecahedron"
msgstr "Great icosihemidodecahedron"

#: hacks/config/polyhedra.xml.h:46
msgid "Great inverted pentagonal hexecontahedron"
msgstr "Great inverted pentagonal hexecontahedron"

#: hacks/config/polyhedra.xml.h:47
msgid "Great inverted snub icosidodecahedron"
msgstr "Great inverted snub icosidodecahedron"

#: hacks/config/polyhedra.xml.h:48
msgid "Great pentagonal hexecontahedron"
msgstr "Great pentagonal hexecontahedron"

#: hacks/config/polyhedra.xml.h:49
msgid "Great pentagrammic hexecontahedron"
msgstr "Great pentagrammic hexecontahedron"

#: hacks/config/polyhedra.xml.h:50
msgid "Great pentakisdodekahedron"
msgstr "Great pentakisdodekahedron"

#: hacks/config/polyhedra.xml.h:51
msgid "Great retrosnub icosidodecahedron"
msgstr "Great retrosnub icosidodecahedron"

#: hacks/config/polyhedra.xml.h:52
msgid "Great rhombic triacontahedron"
msgstr "Great rhombic triacontahedron"

#: hacks/config/polyhedra.xml.h:53
msgid "Great rhombicosidodecahedron"
msgstr "Great rhombicosidodecahedron"

#: hacks/config/polyhedra.xml.h:54
msgid "Great rhombicuboctahedron"
msgstr "Great rhombicuboctahedron"

#: hacks/config/polyhedra.xml.h:55
msgid "Great rhombidodecacron"
msgstr "Great rhombidodecacron"

#: hacks/config/polyhedra.xml.h:56
msgid "Great rhombidodecahedron"
msgstr "Great rhombidodecahedron"

#: hacks/config/polyhedra.xml.h:57
msgid "Great rhombihexacron"
msgstr "Great rhombihexacron"

#: hacks/config/polyhedra.xml.h:58
msgid "Great rhombihexahedron"
msgstr "Great rhombihexahedron"

#: hacks/config/polyhedra.xml.h:59
msgid "Great snub dodecicosidodecahedron"
msgstr "Great snub dodecicosidodecahedron"

#: hacks/config/polyhedra.xml.h:60
msgid "Great snub icosidodecahedron"
msgstr "Great snub icosidodecahedron"

#: hacks/config/polyhedra.xml.h:61
msgid "Great stellapentakisdodecahedron"
msgstr "Great stellapentakisdodecahedron"

#: hacks/config/polyhedra.xml.h:62
msgid "Great stellated dodecahedron"
msgstr "Great stellated dodecahedron"

#: hacks/config/polyhedra.xml.h:63
msgid "Great stellated truncated dodecahedron"
msgstr "Great stellated truncated dodecahedron"

#: hacks/config/polyhedra.xml.h:64
msgid "Great triakisicosahedron"
msgstr "Great triakisicosahedron"

#: hacks/config/polyhedra.xml.h:65
msgid "Great triakisoctahedron"
msgstr "Great triakisoctahedron"

#: hacks/config/polyhedra.xml.h:66
msgid "Great triambic icosahedron"
msgstr "Great triambic icosahedron"

#: hacks/config/polyhedra.xml.h:67
msgid "Great truncated cuboctahedron"
msgstr "Great truncated cuboctahedron"

#: hacks/config/polyhedra.xml.h:68
msgid "Great truncated icosahedron"
msgstr "Great truncated icosahedron"

#: hacks/config/polyhedra.xml.h:69
msgid "Great truncated icosidodecahedron"
msgstr "Great truncated icosidodecahedron"

#: hacks/config/polyhedra.xml.h:70
msgid "Hexahemioctacron"
msgstr "Hexahemioctacron"

#: hacks/config/polyhedra.xml.h:73
msgid "Icosidodecadodecahedron"
msgstr "Icosidodecadodecahedron"

#: hacks/config/polyhedra.xml.h:74
msgid "Icosidodecahedron"
msgstr "Icosidodecahedron"

#: hacks/config/polyhedra.xml.h:75
msgid "Icositruncated dodecadodecahedron"
msgstr "Icositruncated dodecadodecahedron"

#: hacks/config/polyhedra.xml.h:76
msgid "Inverted snub dodecadodecahedron"
msgstr "Inverted snub dodecadodecahedron"

#: hacks/config/polyhedra.xml.h:78
msgid "Medial deltoidal hexecontahedron"
msgstr "Medial deltoidal hexecontahedron"

#: hacks/config/polyhedra.xml.h:79
msgid "Medial disdyakistriacontahedron"
msgstr "Medial disdyakistriacontahedron"

#: hacks/config/polyhedra.xml.h:80
msgid "Medial hexagonal hexecontahedron"
msgstr "Medial hexagonal hexecontahedron"

#: hacks/config/polyhedra.xml.h:81
msgid "Medial icosacronic hexecontahedron"
msgstr "Medial icosacronic hexecontahedron"

#: hacks/config/polyhedra.xml.h:82
msgid "Medial inverted pentagonal hexecontahedron"
msgstr "Medial inverted pentagonal hexecontahedron"

#: hacks/config/polyhedra.xml.h:83
msgid "Medial pentagonal hexecontahedron"
msgstr "Medial pentagonal hexecontahedron"

#: hacks/config/polyhedra.xml.h:84
msgid "Medial rhombic triacontahedron"
msgstr "Medial rhombic triacontahedron"

#: hacks/config/polyhedra.xml.h:85
msgid "Medial triambic icosahedron"
msgstr "Medial triambic icosahedron"

#: hacks/config/polyhedra.xml.h:87
msgid "Octahemioctacron"
msgstr "Octahemioctacron"

#: hacks/config/polyhedra.xml.h:88
msgid "Octahemioctahedron"
msgstr "Octahemioctahedron"

#: hacks/config/polyhedra.xml.h:89
msgid "Pentagonal antiprism"
msgstr "五角稜柱（Pentagonal antiprism）"

#: hacks/config/polyhedra.xml.h:90
msgid "Pentagonal deltohedron"
msgstr "Pentagonal deltohedron"

#: hacks/config/polyhedra.xml.h:91
msgid "Pentagonal dipyramid"
msgstr "Pentagonal dipyramid"

#: hacks/config/polyhedra.xml.h:92
msgid "Pentagonal hexecontahedron"
msgstr "Pentagonal hexecontahedron"

#: hacks/config/polyhedra.xml.h:93
msgid "Pentagonal icositetrahedron"
msgstr "Pentagonal icositetrahedron"

#: hacks/config/polyhedra.xml.h:94
msgid "Pentagonal prism"
msgstr "Pentagonal prism"

#: hacks/config/polyhedra.xml.h:95
msgid "Pentagrammic antiprism"
msgstr "Pentagrammic antiprism"

#: hacks/config/polyhedra.xml.h:96
msgid "Pentagrammic concave deltohedron"
msgstr "Pentagrammic concave deltohedron"

#: hacks/config/polyhedra.xml.h:97
msgid "Pentagrammic crossed antiprism"
msgstr "Pentagrammic crossed antiprism"

#: hacks/config/polyhedra.xml.h:98
msgid "Pentagrammic deltohedron"
msgstr "Pentagrammic deltohedron"

#: hacks/config/polyhedra.xml.h:99
msgid "Pentagrammic dipyramid"
msgstr "Pentagrammic dipyramid"

#: hacks/config/polyhedra.xml.h:100
msgid "Pentagrammic prism"
msgstr "Pentagrammic prism"

#: hacks/config/polyhedra.xml.h:101
msgid "Pentakisdodecahedron"
msgstr "Pentakisdodecahedron"

#: hacks/config/polyhedra.xml.h:102
msgid "Polyhedra"
msgstr "多面體"

#: hacks/config/polyhedra.xml.h:103
msgid "Rhombic dodecahedron"
msgstr "菱形十二面體（Rhombic dodecahedron）"

#: hacks/config/polyhedra.xml.h:104
msgid "Rhombic triacontahedron"
msgstr "Rhombic triacontahedron"

#: hacks/config/polyhedra.xml.h:105
msgid "Rhombicosacron"
msgstr "Rhombicosacron"

#: hacks/config/polyhedra.xml.h:106
msgid "Rhombicosahedron"
msgstr "Rhombicosahedron"

#: hacks/config/polyhedra.xml.h:107
msgid "Rhombicosidodecahedron"
msgstr "Rhombicosidodecahedron"

#: hacks/config/polyhedra.xml.h:108
msgid "Rhombicuboctahedron"
msgstr "Rhombicuboctahedron"

#: hacks/config/polyhedra.xml.h:109
msgid "Rhombidodecadodecahedron"
msgstr "Rhombidodecadodecahedron"

#: hacks/config/polyhedra.xml.h:110
msgid "Show description"
msgstr "顯示描述"

#: hacks/config/polyhedra.xml.h:113
msgid "Small cubicuboctahedron"
msgstr "小截半立方體（Small cubicuboctahedron）"

#: hacks/config/polyhedra.xml.h:114
msgid "Small ditrigonal dodecacronic hexecontahedron"
msgstr "Small ditrigonal dodecacronic hexecontahedron"

#: hacks/config/polyhedra.xml.h:115
msgid "Small ditrigonal dodecicosidodecahedron"
msgstr "Small ditrigonal dodecicosidodecahedron"

#: hacks/config/polyhedra.xml.h:116
msgid "Small ditrigonal icosidodecahedron"
msgstr "Small ditrigonal icosidodecahedron"

#: hacks/config/polyhedra.xml.h:117
msgid "Small dodecacronic hexecontahedron"
msgstr "Small dodecacronic hexecontahedron"

#: hacks/config/polyhedra.xml.h:118
msgid "Small dodecahemicosacron"
msgstr "Small dodecahemicosacron"

#: hacks/config/polyhedra.xml.h:119
msgid "Small dodecahemicosahedron"
msgstr "Small dodecahemicosahedron"

#: hacks/config/polyhedra.xml.h:120
msgid "Small dodecahemidodecacron"
msgstr "Small dodecahemidodecacron"

#: hacks/config/polyhedra.xml.h:121
msgid "Small dodecahemidodecahedron"
msgstr "Small dodecahemidodecahedron"

#: hacks/config/polyhedra.xml.h:122
msgid "Small dodecicosacron"
msgstr "Small dodecicosacron"

#: hacks/config/polyhedra.xml.h:123
msgid "Small dodecicosahedron"
msgstr "Small dodecicosahedron"

#: hacks/config/polyhedra.xml.h:124
msgid "Small dodecicosidodecahedron"
msgstr "Small dodecicosidodecahedron"

#: hacks/config/polyhedra.xml.h:125
msgid "Small hexacronic icositetrahedron"
msgstr "Small hexacronic icositetrahedron"

#: hacks/config/polyhedra.xml.h:126
msgid "Small hexagonal hexecontahedron"
msgstr "Small hexagonal hexecontahedron"

#: hacks/config/polyhedra.xml.h:127
msgid "Small hexagrammic hexecontahedron"
msgstr "Small hexagrammic hexecontahedron"

#: hacks/config/polyhedra.xml.h:128
msgid "Small icosacronic hexecontahedron"
msgstr "Small icosacronic hexecontahedron"

#: hacks/config/polyhedra.xml.h:129
msgid "Small icosicosidodecahedron"
msgstr "Small icosicosidodecahedron"

#: hacks/config/polyhedra.xml.h:130
msgid "Small icosihemidodecacron"
msgstr "Small icosihemidodecacron"

#: hacks/config/polyhedra.xml.h:131
msgid "Small icosihemidodecahedron"
msgstr "Small icosihemidodecahedron"

#: hacks/config/polyhedra.xml.h:132
msgid "Small retrosnub icosicosidodecahedron"
msgstr "Small retrosnub icosicosidodecahedron"

#: hacks/config/polyhedra.xml.h:133
msgid "Small rhombidodecacron"
msgstr "Small rhombidodecacron"

#: hacks/config/polyhedra.xml.h:134
msgid "Small rhombidodecahedron"
msgstr "Small rhombidodecahedron"

#: hacks/config/polyhedra.xml.h:135
msgid "Small rhombihexacron"
msgstr "Small rhombihexacron"

#: hacks/config/polyhedra.xml.h:136
msgid "Small rhombihexahedron"
msgstr "Small rhombihexahedron"

#: hacks/config/polyhedra.xml.h:137
msgid "Small snub icosicosidodecahedron"
msgstr "Small snub icosicosidodecahedron"

#: hacks/config/polyhedra.xml.h:138
msgid "Small stellapentakisdodecahedron"
msgstr "Small stellapentakisdodecahedron"

#: hacks/config/polyhedra.xml.h:139
msgid "Small stellated dodecahedron"
msgstr "Small stellated dodecahedron"

#: hacks/config/polyhedra.xml.h:140
msgid "Small stellated truncated dodecahedron"
msgstr "Small stellated truncated dodecahedron"

#: hacks/config/polyhedra.xml.h:141
msgid "Small triambic icosahedron"
msgstr "Small triambic icosahedron"

#: hacks/config/polyhedra.xml.h:142
msgid "Snub cube"
msgstr "Snub cube"

#: hacks/config/polyhedra.xml.h:143
msgid "Snub dodecadodecahedron"
msgstr "Snub dodecadodecahedron"

#: hacks/config/polyhedra.xml.h:144
msgid "Snub dodecahedron"
msgstr "Snub dodecahedron"

#: hacks/config/polyhedra.xml.h:145
msgid "Snub icosidodecadodecahedron"
msgstr "Snub icosidodecadodecahedron"

#: hacks/config/polyhedra.xml.h:148
msgid "Stellated truncated hexahedron"
msgstr "Stellated truncated hexahedron"

#: hacks/config/polyhedra.xml.h:149
msgid "Tetradyakishexahedron"
msgstr "Tetradyakishexahedron"

#: hacks/config/polyhedra.xml.h:151
msgid "Tetrahemihexacron"
msgstr "Tetrahemihexacron"

#: hacks/config/polyhedra.xml.h:152
msgid "Tetrahemihexahedron"
msgstr "Tetrahemihexahedron"

#: hacks/config/polyhedra.xml.h:153
msgid "Tetrakishexahedron"
msgstr "Tetrakishexahedron"

#: hacks/config/polyhedra.xml.h:154
msgid "Triakisicosahedron"
msgstr "Triakisicosahedron"

#: hacks/config/polyhedra.xml.h:155
msgid "Triakisoctahedron"
msgstr "Triakisoctahedron"

#: hacks/config/polyhedra.xml.h:156
msgid "Triakistetrahedron"
msgstr "Triakistetrahedron"

#: hacks/config/polyhedra.xml.h:157
msgid "Tridyakisicosahedron"
msgstr "Tridyakisicosahedron"

#: hacks/config/polyhedra.xml.h:158
msgid "Truncated cube"
msgstr "截斷立方體（Truncated cube）"

#: hacks/config/polyhedra.xml.h:159
msgid "Truncated cuboctahedron"
msgstr "截斷截半立方體（Truncated cuboctahedron）"

#: hacks/config/polyhedra.xml.h:160
msgid "Truncated dodecadodecahedron"
msgstr "截斷八面體（Truncated dodecadodecahedron）"

#: hacks/config/polyhedra.xml.h:161
msgid "Truncated dodecahedron"
msgstr "截斷十二面體（Truncated dodecahedron）"

#: hacks/config/polyhedra.xml.h:162
msgid "Truncated great dodecahedron"
msgstr "截斷大十二面體（Truncated great dodecahedron）"

#: hacks/config/polyhedra.xml.h:163
msgid "Truncated icosahedron"
msgstr "截斷二十面體（Truncated icosahedron）"

#: hacks/config/polyhedra.xml.h:164
msgid "Truncated icosidodechedon"
msgstr "截斷三十二面體（Truncated icosidodechedon）"

#: hacks/config/polyhedra.xml.h:165
msgid "Truncated octahedron"
msgstr "截斷八面體（Truncated octahedron）"

#: hacks/config/polyhedra.xml.h:166
msgid "Truncated tetrahedron"
msgstr "截斷四面體（Truncated tetrahedron）"

#: hacks/config/polyhedra.xml.h:167
msgid "Utah teapotahedron"
msgstr "Utah teapotahedron"

#: hacks/config/polyominoes.xml.h:4
msgid "Identical pieces"
msgstr "相同的單塊"

#: hacks/config/polyominoes.xml.h:9
msgid "Polyominoes"
msgstr "多方塊"

#: hacks/config/polyominoes.xml.h:10
msgid ""
"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
"puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen "
"Montgomery-Smith; 2002."
msgstr ""
"不斷重覆試圖用不規則形來填入一個矩形。參考資料：http://en.wikipedia.org/wiki/"
"Polyomino 。由 Stephen Montgomery-Smith 撰寫，2002。"

#: hacks/config/polytopes.xml.h:2
msgid "120-cell"
msgstr "120 細胞："

#: hacks/config/polytopes.xml.h:3
msgid "16-cell (hyper-octahedron)"
msgstr "16 細胞（超八面體）"

#: hacks/config/polytopes.xml.h:4
msgid "24-cell"
msgstr "24 細胞)："

#: hacks/config/polytopes.xml.h:6
msgid "5-cell (hyper-tetrahedron)"
msgstr "5 細胞（超四面體）"

#: hacks/config/polytopes.xml.h:7
msgid "600-cell"
msgstr "600 細胞："

#: hacks/config/polytopes.xml.h:8
msgid "8-cell (hypercube / tesseract)"
msgstr "8 細胞（超立方體/四維立方體）"

#: hacks/config/polytopes.xml.h:9
msgid "Colors By 4D Depth"
msgstr "以四維深度上色"

#: hacks/config/polytopes.xml.h:17
msgid "Polytopes"
msgstr "多面體"

#: hacks/config/polytopes.xml.h:20
msgid "Single color"
msgstr "單色"

#: hacks/config/polytopes.xml.h:22
msgid ""
"This shows one of the six regular 4D polytopes rotating in 4D. Inspired by H."
"S.M Coxeter's book \"Regular Polytopes\", 3rd Edition, Dover Publications, "
"Inc., 1973, and Thomas Banchoff's book \"Beyond the Third Dimension: "
"Geometry, Computer Graphics, and Higher Dimensions\", Scientific American "
"Library, 1990. http://en.wikipedia.org/wiki/Hypercube http://en.wikipedia."
"org/wiki/Regular_polytope Written by Carsten Steger; 2003."
msgstr ""
"顯示六種正規的四維多面體之一，於四維空間中旋轉。靈感來自 H.S.M. Coxeter 的書 "
"\"Regular Polytopes\"，第三版，Dover Publications, Inc., 1973 與 Thomas "
"Banchoff 的書 \"Beyond the Third Dimensin: Geometry, Computer Graphics, and "
"Higher Dimensions\", 美國科學圖書館，1990。參考資料：http://en.wikipedia.org/"
"wiki/Hypercube ，http://en.wikipedia.org/wiki/Regular_polytope 。由 Carsten "
"Steger 撰寫，2003。"

#: hacks/config/pong.xml.h:1
msgid "Clock mode"
msgstr "時鐘模式"

#: hacks/config/pong.xml.h:2
msgid "Crisp"
msgstr "Crisp"

#: hacks/config/pong.xml.h:4
msgid "Game speed"
msgstr "遊戲速度"

#: hacks/config/pong.xml.h:5
msgid "Noise"
msgstr "雜訊"

#: hacks/config/pong.xml.h:6
msgid "Noisy"
msgstr "雜訊很多"

#: hacks/config/pong.xml.h:7
msgid "Pong"
msgstr "Pong"

#: hacks/config/pong.xml.h:10
msgid ""
"This simulates the 1971 Pong home video game, as well as various artifacts "
"from displaying it on a color TV set. In clock mode, the score keeps track "
"of the current time. http://en.wikipedia.org/wiki/Pong Written by Jeremy "
"English and Trevor Blackwell; 2003."
msgstr ""
"模擬 1971 年的電視遊樂器遊戲 Pong，並模擬顯示在彩色電視機上的樣子。在時鐘模"
"式，分數會跟著時間跑。參考資料：http://en.wikipedia.org/wiki/Pong 。由 "
"Jeremy English 與 Trevor Blackwell 撰寫，2003。"

#: hacks/config/popsquares.xml.h:2
msgid "Dark blue"
msgstr "暗藍色"

#: hacks/config/popsquares.xml.h:3
msgid "Dark cyan"
msgstr "暗青色"

#: hacks/config/popsquares.xml.h:4
msgid "Dark green"
msgstr "暗綠色"

#: hacks/config/popsquares.xml.h:5
msgid "Dark magenta"
msgstr "暗品紅色"

#: hacks/config/popsquares.xml.h:6
msgid "Dark red"
msgstr "暗紅色"

#: hacks/config/popsquares.xml.h:7
msgid "Dark yellow"
msgstr "暗黃色"

#: hacks/config/popsquares.xml.h:10
msgid "Light blue"
msgstr "淺藍色"

#: hacks/config/popsquares.xml.h:11
msgid "Light cyan"
msgstr "淺青色"

#: hacks/config/popsquares.xml.h:12
msgid "Light green"
msgstr "淺綠色"

#: hacks/config/popsquares.xml.h:13
msgid "Light magenta"
msgstr "品紅色"

#: hacks/config/popsquares.xml.h:14
msgid "Light red"
msgstr "淺紅色"

#: hacks/config/popsquares.xml.h:15
msgid "Light yellow"
msgstr "淺黃色"

#: hacks/config/popsquares.xml.h:18
msgid "PopSquares"
msgstr "Popsquares"

#: hacks/config/popsquares.xml.h:20
msgid "Subdivision"
msgstr "細部"

#: hacks/config/popsquares.xml.h:21
msgid ""
"This draws a pop-art-ish looking grid of pulsing colors. Written by Levi "
"Burton; 2003."
msgstr "繪出流行藝術樣式的格子與顏色。由 Levi Burton 撰寫，2003。"

#: hacks/config/popsquares.xml.h:22
msgid "Twitch"
msgstr "抽動"

#: hacks/config/providence.xml.h:1
msgid ""
"\"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a "
"glory, proper.\" http://en.wikipedia.org/wiki/Eye_of_Providence Written by "
"Blair Tennessy; 2004."
msgstr ""
"「未完成的金字塔。在天頂的一個三角形裡的眼睛，圍繞著光輝。」參考資料：http://"
"en.wikipedia.org/wiki/Eye_of_Providence 。由 Blair Tennessy 撰寫，2004。"

#: hacks/config/providence.xml.h:2
msgid "Draw eye"
msgstr "繪製眼睛"

#: hacks/config/providence.xml.h:6
msgid "Providence"
msgstr "Providence"

#: hacks/config/pulsar.xml.h:1
msgid "Anti-alias lines"
msgstr "平滑線條"

#: hacks/config/pulsar.xml.h:2
msgid ""
"Draws some intersecting planes, making use of alpha blending, fog, textures, "
"and mipmaps. Written by David Konerding; 1999."
msgstr ""
"畫出一些交錯的平面，應用透明度混合、霧狀、紋理組合與位圖。由 David Konerding "
"撰寫，1999。"

#: hacks/config/pulsar.xml.h:3
msgid "Enable blending"
msgstr "開啟混合"

#: hacks/config/pulsar.xml.h:4
msgid "Enable depth buffer"
msgstr "開啟深度緩衝"

#: hacks/config/pulsar.xml.h:7
msgid "Enable texture filtering"
msgstr "開啟紋理過濾"

#: hacks/config/pulsar.xml.h:8
msgid "Enable texture mipmaps"
msgstr "開啟紋理組合位圖"

#: hacks/config/pulsar.xml.h:9
msgid "Enable texturing"
msgstr "開啟紋理"

#: hacks/config/pulsar.xml.h:13
msgid "Pulsar"
msgstr "脈衝星"

#: hacks/config/pulsar.xml.h:14
msgid "Quad count"
msgstr "Quad 總計"

#: hacks/config/pyro.xml.h:2
msgid ""
"Exploding fireworks. See also the \"Fireworkx\", \"Eruption\", and \"XFlame"
"\" screen savers. Written by Jamie Zawinski; 1992."
msgstr "發射煙火。由 Jamie Zawinski 撰寫，1992。"

#: hacks/config/pyro.xml.h:3
msgid "Explosive yield"
msgstr "爆炸能量"

#: hacks/config/pyro.xml.h:7
msgid "Launch frequency"
msgstr "發射頻率"

#: hacks/config/pyro.xml.h:10
msgid "Particle density"
msgstr "粒子密度"

#: hacks/config/pyro.xml.h:11
msgid "Pyro"
msgstr "煙火"

#: hacks/config/qix.xml.h:1
msgid "Additive colors"
msgstr "加成性顏色"

#: hacks/config/qix.xml.h:2
msgid ""
"Bounces a series of line segments around the screen, and uses variations on "
"this basic motion pattern to produce all sorts of different presentations: "
"line segments, filled polygons, and overlapping translucent areas. http://en."
"wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992."
msgstr ""
"讓一系列線段在螢幕裡彈跳，使用多種基本的移動樣式來產生各種不同的表現：線段、"
"多邊形與重疊半透明區域等等。由 Jamie Zawinski 撰寫，1992。"

#: hacks/config/qix.xml.h:11
msgid "Line segments"
msgstr "線段"

#: hacks/config/qix.xml.h:12
msgid "Linear motion"
msgstr "線性移動"

#: hacks/config/qix.xml.h:15
msgid "Max size"
msgstr "最大大小"

#: hacks/config/qix.xml.h:16
msgid "Poly corners"
msgstr "多邊形角"

#: hacks/config/qix.xml.h:17
msgid "Qix"
msgstr "Qix"

#: hacks/config/qix.xml.h:18
msgid "Random motion"
msgstr "隨機移動"

#: hacks/config/qix.xml.h:21
msgid "Solid objects"
msgstr "實心物體"

#: hacks/config/qix.xml.h:23
msgid "Subtractive colors"
msgstr "相減性顏色"

#: hacks/config/qix.xml.h:24 hacks/config/webcollage.xml.h:15
msgid "Transparent"
msgstr "透明 "

#: hacks/config/queens.xml.h:4
msgid "Queens"
msgstr "皇后"

#: hacks/config/queens.xml.h:6
msgid ""
"Solves the N-Queens problem (where N is between 5 and 10 queens). The "
"problem is: how may one place N queens on an NxN chessboard such that no "
"queen can attack a sister? See also the \"Endgame\" screen saver. http://en."
"wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002."
msgstr ""
"解 N-皇后問題（N 從 5 到 10）。也就是將 N 個皇后擺在 NXN 的棋盤上，但是彼此無"
"法互相攻擊。參考資料：http://en.wikipedia.org/wiki/Eight_queens_puzzle 。由 "
"Blair Tennessy 撰寫，2002。"

#: hacks/config/rd-bomb.xml.h:2 hacks/config/rdbomb.xml.h:2
#, no-c-format
msgid "1%"
msgstr "1%"

#: hacks/config/rd-bomb.xml.h:5 hacks/config/rdbomb.xml.h:5
msgid "Diffusion"
msgstr "反應/擴散"

#: hacks/config/rd-bomb.xml.h:6 hacks/config/rdbomb.xml.h:6
msgid ""
"Draws a grid of growing square-like shapes that, once they overtake each "
"other, react in unpredictable ways. \"RD\" stands for reaction-diffusion. "
"Written by Scott Draves; 1997."
msgstr ""
"畫出成長的方格狀，一但重疊則會以不可預測的方式反應。RD 指的是反應擴散"
"（Reaction-Diffusion）。由 Scott Drave 撰寫，1997。"

#: hacks/config/rd-bomb.xml.h:7 hacks/config/rdbomb.xml.h:7
msgid "Epoch"
msgstr "新紀元"

#: hacks/config/rd-bomb.xml.h:9 hacks/config/rdbomb.xml.h:9
msgid "Fill screen"
msgstr "填滿螢幕"

#: hacks/config/rd-bomb.xml.h:14 hacks/config/rdbomb.xml.h:14
msgid "RDbomb"
msgstr "RDbomb"

#: hacks/config/rd-bomb.xml.h:15 hacks/config/rdbomb.xml.h:15
msgid "Reaction"
msgstr "反應"

#: hacks/config/rd-bomb.xml.h:16 hacks/config/rdbomb.xml.h:16
msgid "Seed radius"
msgstr "種子半徑"

#: hacks/config/rd-bomb.xml.h:21 hacks/config/rdbomb.xml.h:21
#: hacks/config/voronoi.xml.h:15
msgid "Wander speed"
msgstr "漂移速度"

#: hacks/config/rd-bomb.xml.h:22 hacks/config/rdbomb.xml.h:22
msgid "X tile size"
msgstr "X 方塊大小"

#: hacks/config/rd-bomb.xml.h:23 hacks/config/rdbomb.xml.h:23
msgid "Y tile size"
msgstr "Y 方塊大小"

#: hacks/config/ripples.xml.h:3
msgid "Big drops"
msgstr "大雨點"

#: hacks/config/ripples.xml.h:4
msgid "Drippiness"
msgstr "多雨"

#: hacks/config/ripples.xml.h:5
msgid "Drizzle"
msgstr "細雨"

#: hacks/config/ripples.xml.h:7
msgid "Fluidity"
msgstr "流暢度"

#: hacks/config/ripples.xml.h:9
msgid "Grayscale"
msgstr "灰階"

#: hacks/config/ripples.xml.h:12
msgid "Magic lighting effect"
msgstr "燈光效果"

#: hacks/config/ripples.xml.h:13
msgid "Moving splashes"
msgstr "移動的水花"

#: hacks/config/ripples.xml.h:14
msgid "Psychedelic colors"
msgstr "迷幻色彩"

#: hacks/config/ripples.xml.h:15
msgid "Ripples"
msgstr "漣漪"

#: hacks/config/ripples.xml.h:17
msgid "Small drops"
msgstr "小雨點"

#: hacks/config/ripples.xml.h:18
msgid "Storm"
msgstr "暴風雨"

#: hacks/config/ripples.xml.h:19
msgid ""
"This draws rippling interference patterns like splashing water. With the -"
"water option, it manipulates your desktop image to look like something is "
"dripping into it. Written by Tom Hammersley; 1999."
msgstr ""
"畫出水花濺起，漣漪相互交錯的圖樣。使用 -water 選項的話，它會用您的桌面圖樣來"
"「滴水」下去。由 Tom Hammersley 撰寫，1999。"

#: hacks/config/rocks.xml.h:10
msgid "Rocks"
msgstr "隕石"

#: hacks/config/rocks.xml.h:14
msgid "Steering"
msgstr "引導"

#: hacks/config/rocks.xml.h:15
msgid ""
"This draws an animation of flight through an asteroid field, with changes in "
"rotation and direction. Written by Jamie Zawinski; 1992."
msgstr ""
"飛越小行星群的動畫，並且會旋轉與改變方向。它也可以顯示透過紅/藍眼鏡呈現的立體"
"圖樣。大部份由 Jamie Zawinski 撰寫，1992。"

#: hacks/config/rocks.xml.h:17
msgid "Velocity"
msgstr "速度"

#: hacks/config/rorschach.xml.h:7
msgid "Rorschach"
msgstr "Rorschach"

#: hacks/config/rorschach.xml.h:10
msgid ""
"This generates random inkblot patterns via a reflected random walk. Any deep-"
"seated neurotic tendencies which this program reveals are your own problem. "
"http://en.wikipedia.org/wiki/Rorschach_inkblot_test http://en.wikipedia.org/"
"wiki/Random_walk Written by Jamie Zawinski; 1992."
msgstr ""
"產生隨機的墨滴樣式。參考資料：http://en.wikipedia.org/wiki/"
"Rorschach_inkblot_test ，http://en.wikipedia.org/wiki/Random_walk 。由 Jamie "
"Zawinski 撰寫，1992。"

#: hacks/config/rorschach.xml.h:11
msgid "With X symmetry"
msgstr "X 軸對稱"

#: hacks/config/rorschach.xml.h:12
msgid "With Y symmetry"
msgstr "Y 軸對稱"

#: hacks/config/rotor.xml.h:2
msgid ""
"Draws a line segment moving along a complex spiraling curve. Written by Tom "
"Lawrence; 1997."
msgstr "繪製線段沿著複雜螺旋曲線移動。由 Tom Lawrence 撰寫，1997。"

#: hacks/config/rotor.xml.h:5 hacks/config/skytentacles.xml.h:9
#: hacks/config/wander.xml.h:8
msgid "Length"
msgstr "長度"

#: hacks/config/rotor.xml.h:10
msgid "Rotor"
msgstr "轉動"

#: hacks/config/rotzoomer.xml.h:3
msgid "Animate"
msgstr "動畫"

#: hacks/config/rotzoomer.xml.h:4
msgid ""
"Creates a collage of rotated and scaled portions of the screen. Written by "
"Claudio Matsuoka; 2001."
msgstr ""
"用螢幕的某部份去旋轉與調整大小來產生一幅拼貼畫。由 Claudio Matsuoka 撰寫，"
"2001。"

#: hacks/config/rotzoomer.xml.h:9
msgid "Rectangle count"
msgstr "矩形數"

#: hacks/config/rotzoomer.xml.h:10
msgid "RotZoomer"
msgstr "RotZoomer"

#: hacks/config/rotzoomer.xml.h:12
msgid "Stationary rectangles"
msgstr "固定的矩形"

#: hacks/config/rotzoomer.xml.h:13
msgid "Sweeping arcs"
msgstr "掃過的弧線"

#: hacks/config/rotzoomer.xml.h:15
msgid "Wandering rectangles"
msgstr "漂移的矩形"

#: hacks/config/rubik.xml.h:3
#, no-c-format
msgid ""
"Draws a Rubik's Cube that rotates in three dimensions and repeatedly "
"shuffles and solves itself. See also the \"GLSnake\" and \"Cube21\" screen "
"savers. http://en.wikipedia.org/wiki/Rubik%27s_Cube Written by Marcelo "
"Vianna; 1997."
msgstr ""
"畫出立體的魔術方塊，重覆打亂然後解開。參考資料：http://en.wikipedia.org/wiki/"
"Rubik%27s_Cube 。由 Marcelo Vianna 撰寫，1997。"

#: hacks/config/rubik.xml.h:5
msgid "Hide shuffling"
msgstr "隱藏打亂過程"

#: hacks/config/rubik.xml.h:9
msgid "Rubik"
msgstr "魔術方塊"

#: hacks/config/sballs.xml.h:3
msgid ""
"Draws an animation of textured balls spinning like crazy. Written by Eric "
"Lassauge; 2002."
msgstr "繪製動態的球，瘋狂地旋轉。由 Eric Lassauge 撰寫，2002。"

#: hacks/config/sballs.xml.h:9
msgid "Plane"
msgstr "平面"

#: hacks/config/sballs.xml.h:10
msgid "Pyramid"
msgstr "錐形"

#: hacks/config/sballs.xml.h:12
msgid "SBalls"
msgstr "SBalls"

#: hacks/config/sballs.xml.h:14
msgid "Star"
msgstr "星體"

#: hacks/config/shadebobs.xml.h:10
msgid "ShadeBobs"
msgstr "霓虹燈管"

#: hacks/config/shadebobs.xml.h:13
msgid ""
"This draws smoothly-shaded oscillating oval patterns that look something "
"like vapor trails or neon tubes. Written by Shane Smit; 1999."
msgstr ""
"畫出一些看起來像是霓虹燈管或是飛機雲那樣的圖樣。由 Shane Smit 撰寫，1999。"

#: hacks/config/sierpinski3d.xml.h:9
msgid "Sierpinski3D"
msgstr "Sierpinski 3D"

#: hacks/config/sierpinski3d.xml.h:10
msgid ""
"This draws the Sierpinski tetrahedron fractal, the three-dimensional variant "
"of the recursive Sierpinski triangle. http://en.wikipedia.org/wiki/"
"Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski "
"and Tim Robinson; 1999."
msgstr ""
"繪製 Sierpinski tetrahedron fractal，遞迴 Sierpinski 三角的三維變化形。參考資"
"料：http://en.wikipedia.org/wiki/"
"Sierpinski_triangle#Analogs_in_higher_dimension ，由 Jamie Zawinski 與 Tim "
"Robinson 撰寫，1999。"

#: hacks/config/sierpinski.xml.h:8 hacks/config/thornbird.xml.h:8
#: hacks/config/voronoi.xml.h:11
msgid "Points"
msgstr "點"

#: hacks/config/sierpinski.xml.h:10
msgid "Sierpinski"
msgstr "Sierpinski"

#: hacks/config/sierpinski.xml.h:12
msgid ""
"This draws the two-dimensional variant of the recursive Sierpinski triangle "
"fractal. See also the \"Sierpinski3D\" screen saver. http://en.wikipedia.org/"
"wiki/Sierpinski_triangle Written by Desmond Daignault; 1997."
msgstr ""
"畫出二維的遞迴 Sierpinski 三角形圖樣。參考資料：http://en.wikipedia.org/wiki/"
"Sierpinski_triangle 。由 Desmond Daignault 撰寫，1997。"

#: hacks/config/skytentacles.xml.h:3
msgid "Cartoony"
msgstr "卡通化"

#: hacks/config/skytentacles.xml.h:4
msgid "Draw skin"
msgstr "繪製外觀"

#: hacks/config/skytentacles.xml.h:6
msgid "Flexibility"
msgstr "彈性"

#: hacks/config/skytentacles.xml.h:14
msgid "SkyTentacles"
msgstr "天空上的觸手"

#: hacks/config/skytentacles.xml.h:19
msgid "Tentacles can intersect"
msgstr "觸手可交叉"

#: hacks/config/skytentacles.xml.h:20
msgid ""
"There is a tentacled abomination in the sky. From above you it devours. "
"Written by Jamie Zawinski; 2008."
msgstr ""
"一個有觸手的怪東西在天空，到您上空時吞沒。由 Jamie Zawinski 撰寫，2008。"

#: hacks/config/skytentacles.xml.h:24
msgid "Wiggliness"
msgstr "搖擺"

#: hacks/config/skytentacles.xml.h:25
msgid "X resolution"
msgstr "X 解析度"

#: hacks/config/skytentacles.xml.h:26
msgid "Y resolution"
msgstr "Y 解析度"

#: hacks/config/slidescreen.xml.h:7
msgid "Gutter size"
msgstr "網格大小"

#: hacks/config/slidescreen.xml.h:12
msgid "Pause"
msgstr "暫停"

#: hacks/config/slidescreen.xml.h:15
msgid "Slide speed"
msgstr "滑動速度"

#: hacks/config/slidescreen.xml.h:16
msgid "SlideScreen"
msgstr "滑動螢幕"

#: hacks/config/slidescreen.xml.h:19
msgid ""
"This takes an image, divides it into a grid, and then randomly shuffles the "
"squares around as if it was one of those \"fifteen-puzzle\" games where "
"there is a grid of squares, one of which is missing. http://en.wikipedia.org/"
"wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994."
msgstr ""
"取得一張圖片，切成小格，然後打亂，做成像是 Fifteen 之類的遊戲，也就是將其中一"
"個小格拿掉，讓其它的來拼湊。參考資料：http://en.wikipedia.org/wiki/"
"Fifteen_puzzle 。由 Jamie Zawinski 撰寫，1994。"

#: hacks/config/slip.xml.h:10
msgid "Slip"
msgstr "Slip"

#: hacks/config/slip.xml.h:12
msgid ""
"This throws some random bits on the screen, then sucks them through a jet "
"engine and spews them out the other side. To avoid turning the image "
"completely to mush, every now and then it will it interject some splashes of "
"color into the scene, or go into a spin cycle, or stretch the image like "
"taffy. Written by Scott Draves and Jamie Zawinski; 1997."
msgstr ""
"這個程式隨機丟一些小點在螢幕上，然後用一個噴射引擎開始將它們吸入，再吐到另一"
"邊。要避免影像會完全變糊掉，它偶而會插入一些顏色斑點在裡面，或是進入一個旋轉"
"的循環，或是將影像延展成像個太妃糖那樣，或是重新從您的桌面抓影像來玩。由 "
"Scott Draves 與 Jamie Zawinski 撰寫，1997。"

#: hacks/config/sonar.xml.h:1
msgid "A count"
msgstr "A 組數目"

#: hacks/config/sonar.xml.h:2
msgid "B count"
msgstr "B 組數目"

#: hacks/config/sonar.xml.h:4
msgid "Font size"
msgstr "字型大小"

#: hacks/config/sonar.xml.h:10
msgid "Ping known SSH hosts"
msgstr "探測已知的 ssh 主機"

#: hacks/config/sonar.xml.h:11
msgid "Ping subnet/24 (254 hosts)"
msgstr "探測子網路/24（254 台主機）"

#: hacks/config/sonar.xml.h:12
msgid "Ping subnet/25 (126 hosts)"
msgstr "探測子網路/25（126 台主機）"

#: hacks/config/sonar.xml.h:13
msgid "Ping subnet/26 (62 hosts)"
msgstr "探測子網路/26（62 台主機）"

#: hacks/config/sonar.xml.h:14
msgid "Ping subnet/27 (31 hosts)"
msgstr "探測子網路/27（31 台主機）"

#: hacks/config/sonar.xml.h:15
msgid "Ping subnet/28 (14 hosts)"
msgstr "探測子網路/28（14 台主機）"

#: hacks/config/sonar.xml.h:16
msgid "Ping subnet/29 (6 hosts)"
msgstr "探測子網路/29（6台主機）"

#: hacks/config/sonar.xml.h:17
msgid "Ping subnet/30 (2 hosts)"
msgstr "探測子網路/30（兩台主機）"

#: hacks/config/sonar.xml.h:18
msgid "Resolve host names"
msgstr "反解主機名稱"

#: hacks/config/sonar.xml.h:21
msgid "Show ping times"
msgstr "顯示發射次數"

#: hacks/config/sonar.xml.h:22
msgid "Simulation (don't ping)"
msgstr "模擬模式（不實際做 ping）"

#: hacks/config/sonar.xml.h:23
msgid "Simulation team A name"
msgstr "模擬 A 小組名稱"

#: hacks/config/sonar.xml.h:24
msgid "Simulation team B name"
msgstr "模擬 B 小組名稱"

#: hacks/config/sonar.xml.h:26
msgid "Sonar"
msgstr "聲納"

#: hacks/config/sonar.xml.h:28
msgid ""
"This draws a sonar screen that pings (get it?) the hosts on your local "
"network, and plots their distance (response time) from you. The three rings "
"represent ping times of approximately 2.5, 70 and 2,000 milliseconds "
"respectively. Alternately, it can run a simulation that doesn't involve "
"hosts. (If pinging doesn't work, you may need to make the executable be "
"setuid.) http://en.wikipedia.org/wiki/Ping#History Written by Jamie Zawinski "
"and Stephen Martin; 1998."
msgstr ""
"繪製聲納的螢幕，會發出探測波給您的主機網路，並測量距離（回應時間）。三個環狀"
"波的時間大約是 2.5，70 與 2000 毫秒。它也可以跑模擬，而不去測您的主機。（若"
"是 ping 無法使用，可能要看一下權限問題。）參考資料：http://en.wikipedia.org/"
"wiki/Ping#History 。由 Jamie Zawinski 與 Stephen Martin 撰寫，1998。"

#: hacks/config/speedmine.xml.h:1
msgid "Allow wall collisions"
msgstr "允許牆壁碰撞"

#: hacks/config/speedmine.xml.h:2
msgid "Display crosshair"
msgstr "顯示準星"

#: hacks/config/speedmine.xml.h:8
msgid "Max velocity"
msgstr "最大速度"

#: hacks/config/speedmine.xml.h:9
msgid "Present bonuses"
msgstr "提供紅利"

#: hacks/config/speedmine.xml.h:10
msgid "Rocky walls"
msgstr "石牆"

#: hacks/config/speedmine.xml.h:12
msgid ""
"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written "
"by Conrad Parker; 2001."
msgstr "模擬快速通過許多岩礦，或是一條跳舞的蟲。由 Conrad Parker 撰寫，2001。"

#: hacks/config/speedmine.xml.h:14
msgid "SpeedMine"
msgstr "SpeedMine"

#: hacks/config/speedmine.xml.h:15
msgid "Thrust"
msgstr "推進"

#: hacks/config/speedmine.xml.h:16
msgid "Tunnel"
msgstr "隧道"

#: hacks/config/speedmine.xml.h:18 hacks/config/worm.xml.h:11
msgid "Worm"
msgstr "蟲"

#: hacks/config/spheremonics.xml.h:19
msgid "Smoothed lines"
msgstr "平滑線"

#: hacks/config/spheremonics.xml.h:20
msgid "Spheremonics"
msgstr "球形波"

#: hacks/config/spheremonics.xml.h:21
msgid ""
"These closed objects are commonly called spherical harmonics, although they "
"are only remotely related to the mathematical definition found in the "
"solution to certain wave functions, most notably the eigenfunctions of "
"angular momentum operators. http://en.wikipedia.org/wiki/"
"Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul "
"Bourke and Jamie Zawinski; 2002."
msgstr ""
"這個封閉的物體通常又叫做「球函數」（spherical harmonics），雖然它們跟數學定義"
"上一些特定的波形函數，如處理角動量的特征函數（eigenfunction）只有一點點關係而"
"已。參考資料：http://en.wikipedia.org/wiki/"
"Spherical_harmonics#Visualization_of_the_spherical_harmonics 。由 Paul "
"Bourke 與 Jamie Zawinski 撰寫，2002。"

#: hacks/config/sphere.xml.h:1
msgid ""
"Draws shaded spheres in multiple colors. Written by Tom Duff and Jamie "
"Zawinski; 1982, 1997."
msgstr ""
"用多種顏色繪製有陰影的球體。由 Tom Duff 與 Jamie Zawinski 撰寫，1982，1997。"

#: hacks/config/spiral.xml.h:8
msgid "Moving circular moire patterns. Written by Peter Schmitzberger; 1997."
msgstr "移動圓形條紋樣式。由 Peter Schmitzberger 撰寫，1997。"

#: hacks/config/spiral.xml.h:11
msgid "Spiral"
msgstr "螺旋"

#: hacks/config/spotlight.xml.h:3
msgid ""
"Draws a spotlight scanning across a black screen, illuminating the "
"underlying desktop (or a picture) when it passes. Written by Rick Schultz "
"and Jamie Zawinski; 1999."
msgstr ""
"在黑色螢幕上打出探照光，並畫出光照射到的桌面圖樣。由 Rick Schultz 與 Jamie "
"Zawinski 撰寫，1999。"

#: hacks/config/spotlight.xml.h:11
msgid "Spotlight"
msgstr "探照燈"

#: hacks/config/spotlight.xml.h:12
msgid "Spotlight size"
msgstr "探照燈大小"

#: hacks/config/sproingies.xml.h:1
msgid "Fall off edge"
msgstr "掉落邊緣"

#: hacks/config/sproingies.xml.h:9
#, no-c-format
msgid ""
"Slinky-like creatures walk down an infinite staircase and occasionally "
"explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q%"
"2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; "
"1997."
msgstr ""
"走在無限的樓梯中，有時會爆炸！參考資料： http://en.wikipedia.org/wiki/"
"Slinky ，http://en.wikipedia.org/wiki/Q%2Abert ，http://en.wikipedia.org/"
"wiki/Marble_Madness 。由 Ed Mackey 撰寫，1997。"

#: hacks/config/sproingies.xml.h:10
msgid "Sproingies"
msgstr "Sproingies"

#: hacks/config/squiral.xml.h:3
msgid ""
"Draws a set of interacting, square-spiral-producing automata. The spirals "
"grow outward until they hit something, then they go around it. Written by "
"Jeff Epler; 1999."
msgstr ""
"畫出一些互動的方形螺旋自動機。螺旋會往外生長，直到碰到東西，然後繞著它移動。"
"由 Jeff Epler 撰寫，1999。"

#: hacks/config/squiral.xml.h:5
msgid "Handedness"
msgstr "螺旋方向"

#: hacks/config/squiral.xml.h:7
msgid "Left"
msgstr "左"

#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:12
msgid "Randomness"
msgstr "隨機"

#: hacks/config/squiral.xml.h:12
msgid "Right"
msgstr "右"

#: hacks/config/squiral.xml.h:16
msgid "Squiral"
msgstr "方形螺旋"

#: hacks/config/stairs.xml.h:1
msgid ""
"Escher's infinite staircase. http://en.wikipedia.org/wiki/"
"Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998."
msgstr ""
"Escher 的無限樓梯。參考資料：http://en.wikipedia.org/wiki/"
"Maurits_Cornelis_Escher 。由 Marcelo Vianna 撰寫，1998。"

#: hacks/config/stairs.xml.h:6
msgid "Stairs"
msgstr "樓梯"

#: hacks/config/starfish.xml.h:3
msgid "Color gradients"
msgstr "顏色漸層"

#: hacks/config/starfish.xml.h:11
msgid "Pulsating blob"
msgstr "脈動班塊"

#: hacks/config/starfish.xml.h:14
msgid "Starfish"
msgstr "海星"

#: hacks/config/starfish.xml.h:17
msgid ""
"This generates a sequence of undulating, throbbing, star-like patterns which "
"pulsate, rotate, and turn inside out. Another display mode uses these shapes "
"to lay down a field of colors, which are then cycled. The motion is very "
"organic. Written by Jamie Zawinski; 1997."
msgstr ""
"產生一系列波浪狀、跳動的星形圖樣，並旋轉與內外翻轉。另一個顯示模式則是使用這"
"些形狀來著色，然後循環。動作非常自然。由 Jamie Zawinski 撰寫，1997。"

#: hacks/config/starwars.xml.h:1
msgid "  Frame rate      Low"
msgstr "  影像速率：低"

#: hacks/config/starwars.xml.h:2
msgid " Stars speed     Slow"
msgstr "  星體速度：慢"

#: hacks/config/starwars.xml.h:3
msgid "Anti-aliased lines"
msgstr "平滑線條"

#: hacks/config/starwars.xml.h:5
msgid ""
"Draws a stream of text slowly scrolling into the distance at an angle, over "
"a star field, like at the beginning of the movie of the same name. http://en."
"wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and "
"Claudio Matauoka; 2001."
msgstr ""
"畫出一串文字，慢慢地以一個角度捲到螢幕中的星空深處，像是電影星際大戰的開頭一"
"樣。參考資料：http://en.wikipedia.org/wiki/Star_Wars_opening_crawl 。由 "
"Jamie Zawinski 與 Claudio Matauoka 撰寫，2001。"

#: hacks/config/starwars.xml.h:6
msgid "Fade out"
msgstr "淡出"

#: hacks/config/starwars.xml.h:12
msgid "Scroll speed     Slow"
msgstr "捲軸速度：慢"

#: hacks/config/starwars.xml.h:14
msgid "StarWars"
msgstr "星際大戰"

#: hacks/config/starwars.xml.h:16
msgid "Texture-mapped font"
msgstr "紋理映射字型"

#: hacks/config/starwars.xml.h:17
msgid "Thick lines"
msgstr "粗線"

#: hacks/config/starwars.xml.h:18
msgid "Wrap long lines"
msgstr "將過長的行折行"

#: hacks/config/starwars.xml.h:19
msgid "or, Text columns"
msgstr "或是文字欄"

#: hacks/config/stonerview.xml.h:1
msgid ""
"Chains of colorful squares dance around each other in complex spiral "
"patterns. Inspired by David Tristram's `electropaint' screen saver, "
"originally written for SGI computers in the late 1980s or early 1990s. "
"Written by Andrew Plotkin; 2001."
msgstr ""
"許多串彩色方塊形成複雜的螺旋狀圖樣，然後一起跳舞。靈感來自 David Tristram 的 "
"\"electropaint\" 螢幕保護程式而來，一開始在 1980 晚期到 1990 早期是寫給 SGI "
"的電腦上跑的。由 Andrew Plotkin 撰寫，2001。"

#: hacks/config/stonerview.xml.h:6
msgid "StonerView"
msgstr "StonerView"

#: hacks/config/stonerview.xml.h:7
msgid "Translucent"
msgstr "半透明"

#: hacks/config/strange.xml.h:7
msgid "Strange"
msgstr "奇異"

#: hacks/config/strange.xml.h:8
msgid ""
"This draws iterations to strange attractors: it's a colorful, unpredictably-"
"animating swarm of dots that swoops and twists around. http://en.wikipedia."
"org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; 1997."
msgstr ""
"許多彩色的，有生命的，無法預測的點飛撲、扭轉。動作做得很棒。 參考資料："
"http://en.wikipedia.org/wiki/Attractor#Strange_attractor 。由 Massimino "
"Pascal 撰寫，1997。"

#: hacks/config/substrate.xml.h:2
#, no-c-format
msgid "0%"
msgstr "0%"

#: hacks/config/substrate.xml.h:5
msgid "Circle percentage"
msgstr "圓形百分比"

#: hacks/config/substrate.xml.h:6
msgid ""
"Crystalline lines grow on a computational substrate. A simple perpendicular "
"growth rule creates intricate city-like structures. Written by J. Tarbell "
"and Mike Kershaw; 2004."
msgstr ""
"水晶線條，依計算成長。簡單的垂直成長規則產生了複雜的像城市般的結構。由 J. "
"Tarbell 與 Mike Kershaw 撰寫，2004。"

#: hacks/config/substrate.xml.h:11
msgid "Initial cracks"
msgstr "初始裂縫"

#: hacks/config/substrate.xml.h:15
msgid "Sand grains"
msgstr "沙粒"

#: hacks/config/substrate.xml.h:18
msgid "Substrate"
msgstr "Substrate"

#: hacks/config/substrate.xml.h:19
msgid "Wireframe only"
msgstr "只有線架構"

#: hacks/config/superquadrics.xml.h:8
msgid "Morphing 3D shapes. Written by Ed Mackey; 1987, 1997."
msgstr "轉化立體形狀。由 Ed Mackey 撰寫，1987，1997。"

#: hacks/config/superquadrics.xml.h:12
msgid "Spin speed"
msgstr "旋轉速度"

#: hacks/config/superquadrics.xml.h:13
msgid "Superquadrics"
msgstr "Superquadrics"

#: hacks/config/swirl.xml.h:3
msgid "Flowing, swirly patterns. Written by M. Dobie and R. Taylor; 1997."
msgstr "流動、漩渦狀的樣式。由 M. Dobie 與 R. Taylor 撰寫，1997。"

#: hacks/config/swirl.xml.h:10
msgid "Swirl"
msgstr "漩渦"

#: hacks/config/t3d.xml.h:1
msgid "0 deg"
msgstr "0 度"

#: hacks/config/t3d.xml.h:2
msgid "5 minute tick marks"
msgstr "5 分鐘刻度"

#: hacks/config/t3d.xml.h:3
msgid "90 deg"
msgstr "90 度"

#: hacks/config/t3d.xml.h:4
msgid "Bigger"
msgstr "較大"

#: hacks/config/t3d.xml.h:5
msgid "Cycle seconds"
msgstr "週期秒數"

#: hacks/config/t3d.xml.h:6
msgid ""
"Draws a working analog clock composed of floating, throbbing bubbles. "
"Written by Bernd Paysan; 1999."
msgstr ""
"這會畫出以飄浮的、跳動的泡泡組成的類比時鐘。由 Bernd Paysan 撰寫，1999。"

#: hacks/config/t3d.xml.h:11
msgid "Minute tick marks"
msgstr "分鐘刻度"

#: hacks/config/t3d.xml.h:13
msgid "Smaller"
msgstr "較小"

#: hacks/config/t3d.xml.h:14
msgid "T3D"
msgstr "T3D"

#: hacks/config/t3d.xml.h:15
msgid "Turn side-to-side"
msgstr "兩側轉動"

#: hacks/config/t3d.xml.h:16
msgid "Wobbliness"
msgstr "搖擺"

#: hacks/config/tangram.xml.h:12
msgid ""
"Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by "
"Jeremy English; 2005."
msgstr ""
"玩七巧板。參考資料：http://en.wikipedia.org/wiki/Tangram 。由 Jeremy English "
"撰寫，2005."

#: hacks/config/tangram.xml.h:13
msgid "Tangram"
msgstr "七巧板"

#: hacks/config/tangram.xml.h:15
msgid "X rotation"
msgstr "X 軸旋轉"

#: hacks/config/tangram.xml.h:16
msgid "Y rotation"
msgstr "Y 軸旋轉："

#: hacks/config/tangram.xml.h:17
msgid "Z rotation"
msgstr "Z 軸旋轉"

#: hacks/config/thornbird.xml.h:1
msgid ""
"Displays a view of the \"Bird in a Thornbush\" fractal. Written by Tim "
"Auckland; 2002."
msgstr ""
"顯示「高灌叢中的鳥」（Bird in a Thornbush）的圖形。由 Tim Auckland 撰寫，"
"2002。"

#: hacks/config/thornbird.xml.h:13
msgid "Thornbird"
msgstr "刺鳥"

#: hacks/config/timetunnel.xml.h:1
msgid "0 sec"
msgstr "0 秒"

#: hacks/config/timetunnel.xml.h:3
msgid "Draw logo"
msgstr "繪製圖標"

#: hacks/config/timetunnel.xml.h:4
msgid ""
"Draws an animation similar to the opening and closing effects on the Dr. Who "
"TV show. Written by Sean P. Brennan; 2005."
msgstr ""
"繪製類似 Dr. Who 電視秀上的開關效果的動畫。由 Sean P. Brennan 撰寫，2005。"

#: hacks/config/timetunnel.xml.h:5
msgid "End sequence time"
msgstr "結束序列時間"

#: hacks/config/timetunnel.xml.h:6
msgid "Final tunnel image   "
msgstr "終極隧道影像"

#: hacks/config/timetunnel.xml.h:7
msgid "Head image             "
msgstr "頭影像"

#: hacks/config/timetunnel.xml.h:8
msgid "Marquee image        "
msgstr "大帳篷影像"

#: hacks/config/timetunnel.xml.h:9
msgid "Middle tunnel image"
msgstr "中等隧道影像"

#: hacks/config/timetunnel.xml.h:10
msgid "Run backward"
msgstr "往回跑"

#: hacks/config/timetunnel.xml.h:12
msgid "Start sequence time"
msgstr "開始序列時間"

#: hacks/config/timetunnel.xml.h:13
msgid "Tardis image            "
msgstr "Tardis 影像"

#: hacks/config/timetunnel.xml.h:14
msgid "Tardis tunnel image "
msgstr "Tardis 隧道模式"

#: hacks/config/timetunnel.xml.h:15
msgid "TimeTunnel"
msgstr "時光隧道"

#: hacks/config/topblock.xml.h:1
msgid "Blob mode"
msgstr "斑點模式"

#: hacks/config/topblock.xml.h:2
msgid "Carpet"
msgstr "地毯"

#: hacks/config/topblock.xml.h:3
msgid "Carpet size"
msgstr "地毯大小"

#: hacks/config/topblock.xml.h:5
msgid ""
"Creates a 3D world with dropping blocks that build up and up. Written by "
"rednuht; 2006."
msgstr ""
"建立一個立體世界，區塊不斷從上方掉下，然後往上堆積。由 rednuht 撰寫，2006。"

#: hacks/config/topblock.xml.h:6
msgid "Drop speed"
msgstr "掉下速度"

#: hacks/config/topblock.xml.h:9
msgid "Follow"
msgstr "跟隨"

#: hacks/config/topblock.xml.h:15
msgid "Nipples"
msgstr "接頭"

#: hacks/config/topblock.xml.h:16
msgid "Polygon count"
msgstr "多邊形計數"

#: hacks/config/topblock.xml.h:22
msgid "Spawn likelyhood"
msgstr "產生可能性"

#: hacks/config/topblock.xml.h:23
msgid "TopBlock"
msgstr "TopBlock"

#: hacks/config/topblock.xml.h:24
msgid "Tunnel mode"
msgstr "隧道模式"

#: hacks/config/triangle.xml.h:2
msgid ""
"Generates random mountain ranges using iterative subdivision of triangles. "
"Written by Tobias Gloth; 1997."
msgstr "將三角形循環切割，隨機產生山的形狀。由 Tobias Gloth 撰寫，1997。"

#: hacks/config/triangle.xml.h:8
msgid "Triangle"
msgstr "三角形"

#: hacks/config/truchet.xml.h:5
msgid ""
"This draws line- and arc-based truchet patterns that tile the screen. http://"
"en.wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998."
msgstr ""
"畫出以線與弧形為基礎的 Truchet 圖樣，排列在螢幕上。參考資料：http://en."
"wikipedia.org/wiki/Tessellation 。由 Adrian Likins 撰寫，1998。"

#: hacks/config/truchet.xml.h:6
msgid "Truchet"
msgstr "Truchet"

#: hacks/config/twang.xml.h:3
msgid "Border width"
msgstr "邊框寬度"

#: hacks/config/twang.xml.h:4
msgid ""
"Divides the screen into a grid, and plucks them. Written by Dan Bornstein; "
"2002."
msgstr "將螢幕切割成小格，然後......。由 Dan Bornstein 撰寫，2002。"

#: hacks/config/twang.xml.h:9
msgid "Jumpy"
msgstr "跳動"

#: hacks/config/twang.xml.h:16
msgid "Springiness"
msgstr "彈性"

#: hacks/config/twang.xml.h:18
msgid "Transference"
msgstr "遷移"

#: hacks/config/twang.xml.h:19
msgid "Twang"
msgstr "砰"

#: hacks/config/vermiculate.xml.h:1
msgid "Draws squiggly worm-like paths. Written by Tyler Pierce; 2001."
msgstr "畫出蟲在蠕動的路徑。由 Tyler Pierce 撰寫，2001。"

#: hacks/config/vermiculate.xml.h:6
msgid "Vermiculate"
msgstr "蠕蟲竄動"

#: hacks/config/vidwhacker.xml.h:2
msgid "2 seconds"
msgstr "2 秒鐘"

#: hacks/config/vidwhacker.xml.h:4 hacks/config/webcollage.xml.h:6
msgid "Image directory"
msgstr "影像目錄"

#: hacks/config/vidwhacker.xml.h:6
msgid ""
"This is a shell script that grabs a frame of video from the system's video "
"input, and then uses some PBM filters (chosen at random) to manipulate and "
"recombine the video frame in various ways (edge detection, subtracting the "
"image from a rotated version of itself, etc.) Then it displays that image "
"for a few seconds, and does it again. This works really well if you just "
"feed broadcast television into it. Written by Jamie Zawinski; 1998."
msgstr ""
"這實際上只是文稿，從系統的影像輸入中抓取影像，然後用隨機選取的 PBM 過濾器以各"
"種方式產生與重組影像。顯示幾秒鐘之後，再重新來過。由 Jamie Zawinski 撰寫，"
"1998。"

#: hacks/config/vidwhacker.xml.h:7
msgid "VidWhacker"
msgstr "VidWhacker"

#: hacks/config/vines.xml.h:2
msgid ""
"Generates a continuous sequence of small, curvy geometric patterns. Written "
"by Tracy Camp and David Hansen; 1997."
msgstr ""
"產生一串小而彎曲的幾何圖形，將它們散佈在螢幕上直到放滿，然後將螢幕清掉再重新"
"開始。由 Tracy Camp 與 David Hansen 撰寫，1997。"

#: hacks/config/vines.xml.h:9
msgid "Vines"
msgstr "藤蔓"

#: hacks/config/voronoi.xml.h:2
msgid "50 pixels"
msgstr "50 個像素"

#: hacks/config/voronoi.xml.h:4
msgid ""
"Draws a randomly-colored Voronoi tessellation, and periodically zooms in and "
"adds new points. The existing points also wander around. There are a set of "
"control points on the plane, each at the center of a colored cell. Every "
"pixel within that cell is closer to that cell's control point than to any "
"other control point. That is what determines the cell's shapes. http://en."
"wikipedia.org/wiki/Voronoi_diagram Written by Jamie Zawinski; 2007."
msgstr ""
"繪製隨機色彩的 Voronoi 拼鑲圖，並定時縮放與加入新的點。已存在的點也會到處漫"
"遊。在平面上有一些控制點，在每個彩色的細胞中央。細胞中的每個像素會接近該細胞"
"的控制點，並決定細胞的形狀。參考資料：http://en.wikipedia.org/wiki/"
"Voronoi_diagram 。由 Jamie Zawinski 撰寫，2007。"

#: hacks/config/voronoi.xml.h:8
msgid "Insertion speed"
msgstr "插入速度"

#: hacks/config/voronoi.xml.h:10
msgid "Point size"
msgstr "點大小"

#: hacks/config/voronoi.xml.h:14
msgid "Voronoi"
msgstr "Voronoi"

#: hacks/config/voronoi.xml.h:16
msgid "Zoom frequency"
msgstr "縮放頻率"

#: hacks/config/voronoi.xml.h:17
msgid "Zoom speed"
msgstr "縮放速度"

#: hacks/config/wander.xml.h:3
msgid "Draw spots"
msgstr "繪製斑點"

#: hacks/config/wander.xml.h:4
msgid ""
"Draws a colorful random-walk, in various forms. http://en.wikipedia.org/wiki/"
"Random_walk Written by Rick Campbell; 1999."
msgstr ""
"以不同形式隨機畫出彩色的步伐。參考資料：http://en.wikipedia.org/wiki/"
"Random_walk 。由 Rick Campbell 撰寫，1999。"

#: hacks/config/webcollage.xml.h:1
msgid "2 min"
msgstr "2 分"

#: hacks/config/webcollage.xml.h:2
msgid "2 secs"
msgstr "2 秒"

#: hacks/config/webcollage.xml.h:3
msgid "30 secs"
msgstr "30 秒"

#: hacks/config/webcollage.xml.h:4
msgid "Delay between images"
msgstr "影像間延遲"

#: hacks/config/webcollage.xml.h:5
msgid "Dictionary file"
msgstr "字典檔"

#: hacks/config/webcollage.xml.h:7
msgid "Image opacity"
msgstr "影像不透明度"

#: hacks/config/webcollage.xml.h:8
msgid "Network timeout"
msgstr "網路逾時"

#: hacks/config/webcollage.xml.h:11
msgid "Overall filter program"
msgstr "全部的過濾程式"

#: hacks/config/webcollage.xml.h:12
msgid "Per-image filter program"
msgstr "每個影像的過濾程式"

#: hacks/config/webcollage.xml.h:14
msgid ""
"This makes collages out of random images pulled off of the World Wide Web. "
"It finds these images by doing random web searches, and then extracting "
"images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS "
"PORNOGRAPHY. The Internet being what it is, absolutely anything might show "
"up in the collage including -- quite possibly -- pornography, or even "
"nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ "
"Written by Jamie Zawinski; 1999."
msgstr ""
"這個程式由將網頁上的影像做成拼貼畫。它會用隨機搜尋的方式找網頁，然後取出圖"
"片。它也可以設定成從 VidWhacker 程式中抓取圖片。不過注意，它有可能抓到色 情圖"
"片（喔耶！）。由 Jamie Zawinski 撰寫，1999。"

#: hacks/config/webcollage.xml.h:16
msgid "WebCollage"
msgstr "網頁拼貼"

#: hacks/config/whirlwindwarp.xml.h:2
msgid ""
"Floating stars are acted upon by a mixture of simple 2D forcefields. The "
"strength of each forcefield changes continuously, and it is also switched on "
"and off at random. Written by Paul 'Joey' Clark; 2001."
msgstr ""
"星星在混合的二維力場中動作。彼此的引力持續改變，也可以隨機開關。由 Paul "
"'Joey' Clark 撰寫，2001。"

#: hacks/config/whirlwindwarp.xml.h:8
msgid "Trail size"
msgstr "軌跡大小"

#: hacks/config/whirlwindwarp.xml.h:9
msgid "WhirlWindWarp"
msgstr "WhirlWindWarp"

#: hacks/config/whirlygig.xml.h:1
msgid ""
"Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew; 2001."
msgstr "畫出正弦點的放大鍊。由 Ashton Trey Belew 撰寫，2001。"

#: hacks/config/whirlygig.xml.h:2
msgid "Explain modes"
msgstr "解釋模式"

#: hacks/config/whirlygig.xml.h:4
msgid "Leave a trail"
msgstr "留下殘跡"

#: hacks/config/whirlygig.xml.h:8
msgid "Whirlies"
msgstr "Whirlies"

#: hacks/config/whirlygig.xml.h:9
msgid "Whirlygig"
msgstr "Whirlygig"

#: hacks/config/whirlygig.xml.h:10
msgid "Wrap the screen"
msgstr "包裹螢幕"

#: hacks/config/whirlygig.xml.h:11
msgid "X amplitude"
msgstr "X 幅度"

#: hacks/config/whirlygig.xml.h:12
msgid "X circle"
msgstr "X 圓"

#: hacks/config/whirlygig.xml.h:13
msgid "X fun"
msgstr "X fun"

#: hacks/config/whirlygig.xml.h:14
msgid "X funky"
msgstr "X funky"

#: hacks/config/whirlygig.xml.h:15
msgid "X innie"
msgstr "X innie"

#: hacks/config/whirlygig.xml.h:16
msgid "X linear"
msgstr "X 線性"

#: hacks/config/whirlygig.xml.h:17
msgid "X lissajous"
msgstr "X lissajous"

#: hacks/config/whirlygig.xml.h:18
msgid "X random"
msgstr "X 隨機"

#: hacks/config/whirlygig.xml.h:19
msgid "X speed"
msgstr "X 速度"

#: hacks/config/whirlygig.xml.h:20
msgid "X spin"
msgstr "X 旋轉"

#: hacks/config/whirlygig.xml.h:21
msgid "X test"
msgstr "X 測試"

#: hacks/config/whirlygig.xml.h:22
msgid "Y amplitude"
msgstr "Y 幅度"

#: hacks/config/whirlygig.xml.h:23
msgid "Y circle"
msgstr "Y 圓"

#: hacks/config/whirlygig.xml.h:24
msgid "Y fun"
msgstr "Y fun"

#: hacks/config/whirlygig.xml.h:25
msgid "Y funky"
msgstr "Y funky"

#: hacks/config/whirlygig.xml.h:26
msgid "Y innie"
msgstr "Y innie"

#: hacks/config/whirlygig.xml.h:27
msgid "Y linear"
msgstr "Y 線性"

#: hacks/config/whirlygig.xml.h:28
msgid "Y lissajous"
msgstr "Y lissajous"

#: hacks/config/whirlygig.xml.h:29
msgid "Y random"
msgstr "Y 隨機"

#: hacks/config/whirlygig.xml.h:30
msgid "Y speed"
msgstr "Y 速度"

#: hacks/config/whirlygig.xml.h:31
msgid "Y spin"
msgstr "Y 旋轉"

#: hacks/config/whirlygig.xml.h:32
msgid "Y test"
msgstr "Y 測試"

#: hacks/config/wormhole.xml.h:3
msgid ""
"Flying through a colored wormhole in space. Written by Jon Rafkind; 2004."
msgstr "飛過太空中的彩色蟲洞。由 Jon Rafkind 撰寫，2004。"

#: hacks/config/wormhole.xml.h:10
msgid "Star speed"
msgstr "星體速度"

#: hacks/config/wormhole.xml.h:11
msgid "Stars created"
msgstr "已建立星體"

#: hacks/config/wormhole.xml.h:12
msgid "Wormhole"
msgstr "蟲洞"

#: hacks/config/worm.xml.h:2
msgid ""
"Draws multicolored worms that crawl around the screen. Written by Brad "
"Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling; 1991."
msgstr ""
"畫出不同顏色的蟲，在螢幕上爬行。由 Brad Taylor，Dave Lemke，Boris Putanec 與 "
"Henrik Theiling 撰寫，1991。"

#: hacks/config/xanalogtv.xml.h:2
msgid "XAnalogTV"
msgstr "XAnalogTV"

#: hacks/config/xanalogtv.xml.h:3
msgid ""
"XAnalogTV shows a detailed simulation of an old TV set showing various test "
"patterns, with various picture artifacts like snow, bloom, distortion, "
"ghosting, and hash noise. It also simulates the TV warming up. It will cycle "
"through 12 channels, some with images you give it, and some with color bars "
"or nothing but static. Written by Trevor Blackwell; 2003."
msgstr ""
"寫實地模擬舊式的電視機上的測試畫面，還有快損壞時的雪花啦、雜訊啦、扭曲啦、軌"
"影啦等等。它也模擬舊電視暖機的樣子。它會輪流跑過 12 個頻道，有些顯示您指定的"
"影像，有些是色彩測試用的靜止彩色列（color bar）畫面。由 Trevor Blackwell 撰"
"寫，2003。"

#: hacks/config/xflame.xml.h:1
msgid "Bitmap file"
msgstr "點陣圖檔"

#: hacks/config/xflame.xml.h:2
msgid ""
"Draws a simulation of pulsing fire. It can also take an arbitrary image and "
"set it on fire too. Written by Carsten Haitzler and many others; 1999."
msgstr ""
"模擬律動的火。它也可以隨機取得影像然後放到火裡。由 Carsten Haitzler 與其他許"
"多人撰寫，1999。"

#: hacks/config/xflame.xml.h:3
msgid "Enable blooming"
msgstr "啟用 Blooming"

#: hacks/config/xflame.xml.h:8
msgid "XFlame"
msgstr "XFlame"

#: hacks/config/xjack.xml.h:5
msgid ""
"This behaves schizophrenically and makes a lot of typos. Written by Jamie "
"Zawinski; 1997."
msgstr "模擬精神分裂者，打錯很多字。由 Jamie Zawinski 撰寫，1997。"

#: hacks/config/xjack.xml.h:6
msgid "XJack"
msgstr "XJack"

#: hacks/config/xlyap.xml.h:8
msgid ""
"This generates pretty fractal pictures via the Lyapunov exponent. http://en."
"wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997."
msgstr ""
"產生 Lyapunov 指數的圖樣。參考資料：http://en.wikipedia.org/wiki/"
"Lyapunov_exponent 。由 Ron Record 撰寫，1997。"

#: hacks/config/xlyap.xml.h:9
msgid "XLyap"
msgstr "XLyap"

#: hacks/config/xmatrix.xml.h:3
msgid ""
"Draws dropping characters similar to what is seen on the computer monitors "
"in \"The Matrix\". See also \"GLMatrix\" for a 3D rendering of the similar "
"effect that appeared in the movie's title sequence. Written by Jamie "
"Zawinski; 1999."
msgstr "繪製掉落的字元，就像是「駭客任務」那樣。由 Jamie Zawinski 撰寫，1999。"

#: hacks/config/xmatrix.xml.h:4
msgid "Expansion algorithm"
msgstr "擴展演算法"

#: hacks/config/xmatrix.xml.h:10
msgid "Knock knock"
msgstr "敲敲門"

#: hacks/config/xmatrix.xml.h:11
msgid "Large font"
msgstr "大字型"

#: hacks/config/xmatrix.xml.h:14
msgid "Phone number"
msgstr "電話號碼"

#: hacks/config/xmatrix.xml.h:15
msgid "Piped ASCII text"
msgstr "管線 ASCII 文字"

#: hacks/config/xmatrix.xml.h:16
msgid "Run trace program"
msgstr "執行追蹤程式"

#: hacks/config/xmatrix.xml.h:18
msgid "Slider algorithm"
msgstr "滑動演算法"

#: hacks/config/xmatrix.xml.h:19
msgid "Small font"
msgstr "小字型"

#: hacks/config/xmatrix.xml.h:21
msgid "Synergistic algorithm"
msgstr "協同演算法"

#: hacks/config/xmatrix.xml.h:22
msgid "XMatrix"
msgstr "XMatrix"

#: hacks/config/xrayswarm.xml.h:1
msgid ""
"Draws a few swarms of critters flying around the screen, with faded color "
"trails behind them. Written by Chris Leger; 2000."
msgstr "畫出一群生物飛過螢幕，留下淡出的顏色軌跡。由 Chris Leger 撰寫，2000。"

#: hacks/config/xrayswarm.xml.h:6
msgid "XRaySwarm"
msgstr "XRaySwarm"

#: hacks/config/xspirograph.xml.h:9
msgid ""
"Simulates that pen-in-nested-plastic-gears toy from your childhood. http://"
"en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000."
msgstr ""
"模擬將筆放在巢狀的塑膠齒輪中的效果。參考資料：http://en.wikipedia.org/wiki/"
"Spirograph 。由 Rohit Singh 撰寫，2000。"

#: hacks/config/xspirograph.xml.h:10
msgid "XSpirograph"
msgstr "XSpirograph"

#: hacks/config/zoom.xml.h:1
msgid "    Y lens offset"
msgstr "    Y 軸鏡頭偏移"

#: hacks/config/zoom.xml.h:2
msgid "   X lens offset"
msgstr "    X 軸鏡頭偏移"

#: hacks/config/zoom.xml.h:3
msgid " X border width"
msgstr "X 軸邊框寬度"

#: hacks/config/zoom.xml.h:4
msgid " Y border width"
msgstr "Y 軸邊框寬度"

#: hacks/config/zoom.xml.h:10
msgid "Lenses"
msgstr "多鏡頭"

#: hacks/config/zoom.xml.h:13
msgid "X magnification"
msgstr "X 軸放大"

#: hacks/config/zoom.xml.h:14
msgid "Y magnification"
msgstr "Y 軸放大"

#: hacks/config/zoom.xml.h:16
msgid ""
"Zooms in on a part of the screen and then moves around. With the \"Lenses\" "
"option, the result is like looking through many overlapping lenses rather "
"than just a simple zoom. Written by James Macnicol; 2001."
msgstr ""
"放大螢幕的某部份，然後移動。加上 Lenses 選項的話，會看起來像是有很多放大鏡重"
"疊在一起。由 James Macnicol 撰寫，2001。"

#~ msgid "Show Frames-per-Second"
#~ msgstr "每秒展示畫面數"

#~ msgid "Sparc Linux"
#~ msgstr "Sparc Linux"

#~ msgid "Bubbles exist in three dimensions"
#~ msgstr "泡泡存在於三維空間"

#~ msgid ""
#~ "A bit like `Spotlight', except that instead of merely exposing part of "
#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a "
#~ "roaming section of your desktop, based on color intensity. Written by "
#~ "Shane Smit."
#~ msgstr ""
#~ "有點像「聚光燈」，除了它不只是照射您的桌面，而且會產生「凹凸貼圖」（Bump "
#~ "map）。基本上它會將在您桌面漫遊的區域，依據顏色的緊密度立體化。由 Shane "
#~ "Smit 撰寫。"

#~ msgid "Cosmos"
#~ msgstr "宇宙"

#~ msgid ""
#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find "
#~ "it at &lt;http://cosmos.dnsalias.net/cosmos/&gt;"
#~ msgstr ""
#~ "畫出煙火與放大、淡出的火燄。由 Tom Campbell 撰寫。您可以在 http://cosmos."
#~ "dnsalias.net/cosmos/ 中找到。"

#~ msgid "Display Solid Colors"
#~ msgstr "顯示單一顏色"

#~ msgid "Display Surface Patterns"
#~ msgstr "顯示表面樣式"

#~ msgid ""
#~ "A hack similar to `greynetic', but less frenetic. The first "
#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata "
#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, "
#~ "and ported to C for inclusion here."
#~ msgstr ""
#~ "有點像是 Greynetic，但沒那麼瘋狂。最開始是由 Stephen Linhart 所撰寫，接著 "
#~ "Ozymandias G. Desiderata 用 Java applet 也寫了一個。後來 Jamie Zawinski 發"
#~ "現了 Java applet 的版本，將它用 C 改寫成現在的版本。"

#~ msgid "Spike Count"
#~ msgstr "尖刺數目"

#~ msgid "x"
#~ msgstr "x"

#~ msgid ""
#~ "This draws a pulsing sequence of stars, circles, and lines. It would look "
#~ "better if it was faster, but as far as I can tell, there is no way to "
#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. "
#~ "Written by Jamie Zawinski."
#~ msgstr ""
#~ "依序畫出跳動的星星、圓圈與線條。速度快的話看起來會比較好，但是放得快的話就"
#~ "容易顫抖。其中一個原因是 X 的問題。由 Jamie Zawinski 撰寫。"

#~ msgid "Fractal Growth"
#~ msgstr "分形生長"

#~ msgid "High Dimensional Sphere"
#~ msgstr "高次元球"

#~ msgid ""
#~ "How could one possibly describe this except as ``drifting recursive "
#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves "
#~ "collection of fine hacks."
#~ msgstr "只能形容為「漂浮、遞迴的火燄圖形」。由 Scott Draves 收集。"

#~ msgid "Lissojous Figures"
#~ msgstr "Lissojous 圖案"

#~ msgid "ElectricSheep"
#~ msgstr "ElectricSheep"

#~ msgid ""
#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an "
#~ "animated fractal flame. In the background, it contributes render cycles "
#~ "to the next animation. Periodically it uploades completed frames to the "
#~ "server, where they are compressed for distribution to all clients. This "
#~ "program is recommended only if you have a high bandwidth connection to "
#~ "the Internet. By Scott Draves. You can find it at &lt;http://www."
#~ "electricsheep.org/&gt;. See that web site for configuration information."
#~ msgstr ""
#~ "ElectricSheep 顯示動畫火燄的 mpeg 影像。它定期會上傳完整的影像到伺服器，並"
#~ "壓縮後再散佈給所有客戶端，因此建議在網路頻寬夠大的時候使用。由 Scott "
#~ "Draves 撰寫，您可以在 http://www.electricsheep.org/ 上找到，並參考它的設定"
#~ "資訊。"

#~ msgid ""
#~ "Draws a simple four-stroke engine that floats around the screen. Written "
#~ "by Ben Buxton."
#~ msgstr "畫一個簡單的四行程引擎，在螢幕上浮動。由 Ben Buxton 撰寫。"

#~ msgid "Bitmap for Flag"
#~ msgstr "旗幟點陣圖"

#~ msgid "0 Seconds"
#~ msgstr "0 秒鐘"

#~ msgid "10 Seconds"
#~ msgstr "10 秒鐘"

#~ msgid "Allow 2D Attractors"
#~ msgstr "允許 2D 吸引物"

#~ msgid ""
#~ "Another series of strange attractors: a flowing series of points, making "
#~ "strange rotational shapes. Written by Jeff Butterworth."
#~ msgstr "流動的點，產生一些奇怪的旋轉形狀。由 Jeff Butterworth 撰寫。"

#~ msgid "Freeze Some Bees"
#~ msgstr "凍結一些蜜蜂"

#~ msgid "Ride a Trained Bee"
#~ msgstr "控制訓練過的蜜蜂"

#~ msgid "Show Bounding Box"
#~ msgstr "顯示邊界箱盒"

#~ msgid "Slow Bees with Antifreeze"
#~ msgstr "用抗凍劑使蜜蜂變慢"

#~ msgid "Sandpaper"
#~ msgstr "砂紙"

#~ msgid "Planetary Gear System"
#~ msgstr "行星齒輪系統"

#~ msgid "Rotational Speed"
#~ msgstr "旋轉速度"

#~ msgid ""
#~ "This draws sets of turning, interlocking gears, rotating in three "
#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and "
#~ "Jamie Zawinski."
#~ msgstr ""
#~ "畫出旋轉中，互相咬合的齒輪，在三個維度上旋轉。由 Danny Sung，Brian Paul，"
#~ "Ed Mackey 與 Jamie Zawinski 撰寫。"

#~ msgid "Three Gear System"
#~ msgstr "三齒輪系統"

#~ msgid "Screen Image"
#~ msgstr "螢幕影像"

#~ msgid "Track mouse"
#~ msgstr "鼠標軌跡"

#~ msgid "30 Seconds"
#~ msgstr "30 秒鐘"

#~ msgid "Scary Colors"
#~ msgstr "恐怖的顏色"

#~ msgid "Goban"
#~ msgstr "圍棋"

#~ msgid ""
#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By "
#~ "Scott Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
#~ msgstr ""
#~ "重現歷史上的圍棋棋局。由 Scott Draves 撰寫。您可以在 http://www.draves."
#~ "org/goban/ 找到。"

#~ msgid ""
#~ "This one draws spinning, colliding iterated-function-system images. "
#~ "Written by Massimino Pascal."
#~ msgstr "畫出旋轉、碰撞的重覆功能系統的圖樣。由 Massimino Pascal 撰寫。"

#~ msgid ""
#~ "Another color-field hack, this one works by computing decaying sinusoidal "
#~ "waves, and allowing them to interfere with each other as their origins "
#~ "move. Written by Hannu Mallat."
#~ msgstr "計算衰退的正弦波，允許它們彼此干涉。由 Hannu Mallat 撰寫。"

#~ msgid ""
#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles "
#~ "it, and then solves the puzzle. This works especially well when you feed "
#~ "it an external video signal instead of letting it grab the screen image "
#~ "(actually, I guess this is generally true...) When it is grabbing a video "
#~ "image, it is sometimes pretty hard to guess what the image is going to "
#~ "look like once the puzzle is solved. Written by Jamie Zawinski."
#~ msgstr ""
#~ "這個程式會抓取螢幕上的影像，切割成拼圖的樣子，將它洗牌後開始拼圖。如果您給"
#~ "它外部影像信號而不是讓它自己抓螢幕的圖像，效果更好。當它抓取影像時，有時會"
#~ "很難去猜測拼好後會是什麼樣子。由 Jamie Zawinski 撰寫。"

#~ msgid "Checkered Balls"
#~ msgstr "多變的球"

#~ msgid ""
#~ "This one draws spinning, animating (are you detecting a pattern here "
#~ "yet?) explorations of the Julia set. You've probably seen static images "
#~ "of this fractal form before, but it's a lot of fun to watch in motion as "
#~ "well. One interesting thing is that there is a small swinging dot passing "
#~ "in front of the image, which indicates the control point from which the "
#~ "rest of the image was generated. Written by Sean McCullough."
#~ msgstr ""
#~ "畫出一個旋轉的、動畫的朱利亞集合（Julia set）圖樣。您也許看過靜態版的圖"
#~ "樣，不過看動態版的也是很好玩。一個有趣的地方在於會有一個小的活躍的點，指出"
#~ "由圖片其他地方產生的控制點。由 Sean McCullough 撰寫。"

#~ msgid ""
#~ "Another clone of an ancient meme, consisting largely of frenetic "
#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion "
#~ "is nice, but I think it needs more solids, or perhaps just brighter "
#~ "colors. More variations in the rotational speed might help, too."
#~ msgstr "畫出許多有顏色的線條不斷地轉動。由 Ron Tapia 撰寫。"

#~ msgid ""
#~ "This one draws crackling fractal lightning bolts. It's simple, direct, "
#~ "and to the point. If only it had sound... Written by Keith Romberg."
#~ msgstr ""
#~ "畫出閃電爆裂的圖形。簡單，直接。有聲音的話就更......由 Keith Romberg 撰"
#~ "寫。"

#~ msgid ""
#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had "
#~ "the Phantom Zone prisoners in during their trial in Superman? I think "
#~ "that was one of these."
#~ msgstr "畫出 Lisajous loops。由 Caleb Cullen 撰寫。"

#~ msgid "Joining Generator"
#~ msgstr "接合產生器"

#~ msgid "Post-Solve Delay"
#~ msgstr "解題後延遲"

#~ msgid "Pre-Solve Delay"
#~ msgstr "解題前延遲"

#~ msgid "Seeding Generator"
#~ msgstr "種子產生器"

#~ msgid "Solve Speed"
#~ msgstr "解題速度"

#~ msgid ""
#~ "This is the ancient X maze demo, modified to work with xscreensaver. It "
#~ "generates a random maze, then solves it with visual feedback. Originally "
#~ "by Jim Randell; modified by a cast of thousands."
#~ msgstr ""
#~ "這是個古老的 X 迷宮展示，修改以適用於 xscreensaver。它會隨機產生一個迷宮，"
#~ "並找到出口路徑。原始由 Jim Randell 撰寫，後來由許多人修改。"

#~ msgid ""
#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius "
#~ "Strip II,'' a GL image of ants walking along the surface of a moebius "
#~ "strip."
#~ msgstr "畫出莫比斯帶（Moebius Strip），螞蟻在莫比斯帶的表面上走。"

#~ msgid "Mesh Floor"
#~ msgstr "篩網地板"

#~ msgid ""
#~ "This one draws cool circular interference patterns. Most of the circles "
#~ "you see aren't explicitly rendered, but show up as a result of "
#~ "interactions between the other pixels that were drawn. Written by Jamie "
#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the "
#~ "beauty of this one is that the heart of the display algorithm can be "
#~ "expressed with just a pair of loops and a handful of arithmetic, giving "
#~ "it a high ``display hack metric''."
#~ msgstr ""
#~ "畫出圓圈彼此之間影響的圖樣。大部份看到的圓都不是很明確的，而是顯示出彼此互"
#~ "動的結果。由 Jamie Zawinski 撰寫，參考 Michael Bayne 的 Java 程式碼。"

#~ msgid "Draw Atoms"
#~ msgstr "繪製原子"

#~ msgid "PDB File"
#~ msgstr "PDB 檔案"

#~ msgid ""
#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same "
#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects "
#~ "do..."
#~ msgstr "另一個立體的形狀變化的 GL 圖形。由 Marcelo Vianna 撰寫。"

#~ msgid ""
#~ "A little man with a big nose wanders around your screen saying things. "
#~ "The things which he says can come from a file, or from an external "
#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by "
#~ "Dan Heller. Colorized by Jamie Zawinski."
#~ msgstr ""
#~ "一個大鼻子的小人在螢幕上亂跑，然後講話。小人說的話可以從檔案讀出，或是從類"
#~ "似 zippy 或 fortune 的程式產生。這是由 Dan Heller 從 xnlock 弄出來，由 "
#~ "Jamie Zawinski 著色。"

#~ msgid "Get Text from File"
#~ msgstr "從檔案取得文字"

#~ msgid "Get Text from Program"
#~ msgstr "從程式取得文字"

#~ msgid "Text File"
#~ msgstr "文字檔"

#~ msgid "Text Program"
#~ msgstr "文字的程式"

#~ msgid "Use Text Below"
#~ msgstr "使用下面的文字"

#~ msgid ""
#~ "If you've ever been in the same room with a Windows NT machine, you've "
#~ "probably seen this GL hack. This version is by Marcelo Vianna."
#~ msgstr ""
#~ "如果您曾經與 Windows NT 共處一室，您應該看過這個螢幕保護程式。這個版本由 "
#~ "Marcelo Vianna 撰寫。"

#~ msgid "Number of Pipe Systems"
#~ msgstr "水管系統數目"

#~ msgid "System Length"
#~ msgstr "系統長度"

#~ msgid "Texture PPM File"
#~ msgstr "紋理 PPM 檔案"

#~ msgid ""
#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
#~ msgstr "畫出爆炸的煙火...等等。由 Jamie Zawinski 撰寫。"

#~ msgid "Corners"
#~ msgstr "邊角"

#~ msgid "/"
#~ msgstr "/"

#~ msgid "Colors    Two"
#~ msgstr "顏色    2"

#~ msgid ""
#~ "This generates random inkblot patterns. The algorithm is deceptively "
#~ "simple for how well it works; it merely walks a dot around the screen "
#~ "randomly, and then reflects the image horizontally, vertically, or both. "
#~ "Any deep-seated neurotic tendencies which this program reveals are your "
#~ "own problem. Written by Jamie Zawinski."
#~ msgstr ""
#~ "產生隨機的墨水斑點圖樣。這個演算法看來很小，但實際上卻運作得很好：它只是讓"
#~ "一個點在螢幕上隨機走動，然後水平、垂直反射圖像。由 Jamie Zawinski 撰寫。"

#~ msgid ""
#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line "
#~ "segment moving along a complex spiraling curve. I tweaked this to "
#~ "generate curvier lines, but still frames of it don't look like much."
#~ msgstr ""
#~ "古老的 xlock 的展示範例，由 Tom Lawrence 撰寫。畫出一條線段，沿著一個複雜"
#~ "的螺旋曲線移動。"

#~ msgid ""
#~ "Draws an animation of textured balls spinning like crazy in GL. Requires "
#~ "OpenGL, and a machine with fast hardware support for texture maps. "
#~ "Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
#~ msgstr ""
#~ "畫出一些有花紋的球瘋狂地旋轉。需要 OpenGL，及夠快的硬體。由 Eric Lassauge "
#~ "&lt;lassauge@mail.dotcom.fr&gt; 撰寫。"

#~ msgid "Sballs"
#~ msgstr "旋轉球"

#~ msgid ""
#~ "This draws the three-dimensional variant of the recursive Sierpinski "
#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
#~ msgstr ""
#~ "使用 GL 畫出三維的遞迴 Sierpinski 三角形圖樣。由 Tim Robinson 與 Jamie "
#~ "Zawinski 撰寫。"

#~ msgid "Ping Subnet"
#~ msgstr "測試子網"

#~ msgid "Team A Name"
#~ msgstr "小組 A 名稱"

#~ msgid "Team B Name"
#~ msgstr "小組 B 名稱"

#~ msgid ""
#~ "This program draws a simulation of a sonar screen. Written by default, it "
#~ "displays a random assortment of ``bogies'' on the screen, but if compiled "
#~ "properly, it can ping (pun intended) your local network, and actually "
#~ "plot the proximity of the other hosts on your network to you. It would be "
#~ "easy to make it monitor other sources of data, too. (Processes? Active "
#~ "network connections? CPU usage per user?) Written by Stephen Martin."
#~ msgstr ""
#~ "這個程式模擬一個聲納螢幕。預設會在螢幕上隨機顯示一些「怪物」，但是如果編譯"
#~ "時有加入一些選項，可以測試您的子網，將網路上其他鄰近您的主機畫在螢幕上。這"
#~ "也可以很容易地用來監測其他來源的資料。（像是行程啦，網路連線啦，CPU 使用率"
#~ "啦之類的......吧？）由 Stephen Martin 撰寫。"

#~ msgid "vs."
#~ msgstr "vs."

#~ msgid "Mine Shaft"
#~ msgstr "礦井"

#~ msgid ""
#~ "Another of the classic screenhacks of the distant past, this one draws "
#~ "shaded spheres in multiple colors. This hack traces its lineage back to "
#~ "Tom Duff in 1982."
#~ msgstr ""
#~ "傳統的螢幕保護程式。畫出許多不同顏色的遮蔽球體。這個螢幕保護程式可以追溯"
#~ "到 1982 年，由 Tom Duff 所撰寫。"

#~ msgid "SphereEversion"
#~ msgstr "球體外翻"

#~ msgid ""
#~ "SphereEversion draws an animation of a sphere being turned inside out. A "
#~ "sphere can be turned inside out, without any tears, sharp creases or "
#~ "discontinuities, if the surface of the sphere is allowed to intersect "
#~ "itself. This program animates what is known as the Thurston Eversion. "
#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
#~ msgstr ""
#~ "SphereEversion 畫出內外翻轉的球體。如果球體表面可以與它自己交錯，那它可以"
#~ "自由翻轉，不會有皺折或不連續的狀況。這個程式將所謂的 Thurston Eversion 動"
#~ "畫化，由 Nathaniel Thurston 與 Michael McGuffin 撰寫。這個程式不含在 "
#~ "XScreenSaver 中，但是您可以在 http://www.dgp.utoronto.ca/~mjmcguff/"
#~ "eversion/ 中找到。"

#~ msgid ""
#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular "
#~ "patterns means moire; interference patterns, of course."
#~ msgstr "移動的圓形圖樣。由 Peter Schmitzberger 撰寫。"

#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
#~ msgstr "Q-Bert 遇到瘋狂彈珠！由 Ed Mackey 撰寫。"

#~ msgid "SSystem"
#~ msgstr "S 系統"

#~ msgid ""
#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the "
#~ "nine planets and a few major satellites, with four camera modes. Written "
#~ "by Raul Alonso. This is not included with the XScreenSaver package, but "
#~ "is packaged separately. Note: SSystem does not work as a screen saver on "
#~ "all systems, because it doesn't communicate with xscreensaver properly. "
#~ "It happens to work with some window managers, but not with others, so "
#~ "your mileage may vary. SSystem was once available at &lt;http://www1.las."
#~ "es/~amil/ssystem/&gt;, but is now gone. You may still be able to find "
#~ "copies elsewhere. SSystem has since evolved into two different programs: "
#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://"
#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with "
#~ "xscreensaver at all. You are encouraged to nag their authors into adding "
#~ "xscreensaver support!"
#~ msgstr ""
#~ "S 系統是一個 GL 太陽系模擬器。它用四支攝影機的模式模擬飛越太陽與九大行星及"
#~ "一些小衛星。由 Raul Alonso 撰寫。這個程式不在 XScreenSaver 中。注意：S 系"
#~ "統在一些系統上可能沒辦法做螢幕保護程式，因為它無法與 xscreensaver 溝通得很"
#~ "好。它只能在某些視窗管理員之下運作。S 系統本來在 http://www1.las.es/~amil/"
#~ "ssystem/ 可以取得，不過現在找不到了。您可能可以在其他地方找到。後來 S 系統"
#~ "發展成兩個不同的程式：OpenUniverse （http://openuniverse.sourceforge."
#~ "net/）及 Celestia（http://www.shatters.net/celestia/）。可惜的是，這些程式"
#~ "也不能跟 xscreensaver 合作得很好。您可以幫忙去「嘮叨」這些程式的作者，讓它"
#~ "們加入 xscreensaver 的支援！"

#~ msgid ""
#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
#~ "staircase."
#~ msgstr "畫出 Escher 的「無限樓梯」。由 Marcelo Vianna 撰寫。"

#~ msgid "Star Rotation Speed"
#~ msgstr "星體旋轉速度"

#~ msgid "Curviness"
#~ msgstr "彎曲度"

#~ msgid ""
#~ "Ed Mackey reports that he wrote the first version of this program in "
#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. "
#~ "Now it is GL and has specular reflections."
#~ msgstr ""
#~ "立體形狀。Ed Mackey 在 1987 年用 Commodore 64 上的 BASIC 寫出第一版，這一"
#~ "版使用 GL 並且加入鏡面反射的效果。"

#~ msgid ""
#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, "
#~ "but you might have seen a Mac program similar to this called FlowFazer. "
#~ "There is also a cool Java applet of a similar concept."
#~ msgstr ""
#~ "流動的漩渦狀的圖樣。這個版本由 M. Dobie 與 R. Taylor 撰寫，但您可能看過 "
#~ "Mac 上有一個類似的程式叫 FlowFazer。此外也有 Java applet 的版本。"

#~ msgid "0°"
#~ msgstr "0°"

#~ msgid "90°"
#~ msgstr "90°"

#~ msgid "Sustain"
#~ msgstr "維持"

#~ msgid "URL Timeout"
#~ msgstr "URL 逾時"

#~ msgid "XaoS"
#~ msgstr "XaoS"

#~ msgid ""
#~ "XaoS generates fast fly-through animations of the Mandelbrot and other "
#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
#~ msgstr ""
#~ "XaoS 畫出一個快速飛過 Mandelbrot set 的動畫。由 Thomas Marsh 與 Jan "
#~ "Hubicka 撰寫。這個程式不含在 XScreenSaver 中，但是您可以在 http://limax."
#~ "paru.cas.cz/~hubicka/XaoS/ 中找到。"

#~ msgid "24-Hour Time"
#~ msgstr "24小時制"

#~ msgid "Cycle Colors"
#~ msgstr "循環色彩"

#~ msgid "Display Seconds"
#~ msgstr "顯示秒數"

#~ msgid "Huge Font"
#~ msgstr "特大號字"

#~ msgid "Medium Font"
#~ msgstr "中號字"

#~ msgid "XDaliClock"
#~ msgstr "XDaliClock"

#~ msgid ""
#~ "XDaliClock draws a large digital clock, the numbers of which change by "
#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
#~ "included with the XScreenSaver package, but if you don't have it already, "
#~ "you can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
#~ msgstr ""
#~ "XDaliClock 畫出一個巨大的數位時鐘，數字改變時會「熔化」成新的形狀。由 "
#~ "Jamie Zawinski 撰寫。這個程式不含在 XScreenSaver 中，但是您可以在 http://"
#~ "www.jwz.org/xdaliclock/ 中找到。"

#~ msgid "Bright"
#~ msgstr "明亮"

#~ msgid "Date/Time Stamp"
#~ msgstr "日期/時間標記"

#~ msgid "Day  Dim"
#~ msgstr "白天  暗淡"

#~ msgid "Lower Left"
#~ msgstr "左下"

#~ msgid "Lower Right"
#~ msgstr "右下"

#~ msgid "Mercator Projection"
#~ msgstr "Mercator 投影"

#~ msgid "Night   Dim"
#~ msgstr "夜晚   暗淡"

#~ msgid "No Stars"
#~ msgstr "沒有星星"

#~ msgid "North/South Rotation"
#~ msgstr "北/南 旋轉"

#~ msgid "Real Time"
#~ msgstr "即時"

#~ msgid "Terminator   Blurry"
#~ msgstr "界線   模糊"

#~ msgid "Time Warp"
#~ msgstr "Time Warp"

#~ msgid "Upper Left"
#~ msgstr "左上"

#~ msgid "Upper Right"
#~ msgstr "右上"

#~ msgid ""
#~ "XEarth draws an image of the Earth, as seen from your favorite vantage "
#~ "point in space, correctly shaded for the current position of the Sun. "
#~ "Written by Kirk Johnson. This is not included with the XScreenSaver "
#~ "package, but if you don't have it already, you can find it at &lt;http://"
#~ "www.cs.colorado.edu/~tuna/xearth/&gt;."
#~ msgstr ""
#~ "XEarth 畫出一個地球，可以從太空中任何您喜歡的角度來觀察，並會依據目前太陽"
#~ "的位置產生陰影。由 Kirk Johnson 撰寫。這個程式不含在 XScreenSaver 中，但是"
#~ "您可以在 http://www.cs.colorado.edu/~tuna/xearth/ 中找到。"

#~ msgid "Fish Speed"
#~ msgstr "魚速度"

#~ msgid ""
#~ "Fish! This is not included with the XScreenSaver package, but if you "
#~ "don't have it already, you can find it at &lt;http://metalab.unc.edu/pub/"
#~ "Linux/X11/demos/&gt;."
#~ msgstr ""
#~ "就是魚嘛！這個程式不含在 XScreenSaver 中，但是您可以在 http://metalab.unc."
#~ "edu/pub/Linux/X11/demos/ 中找到。"

#~ msgid "XFishTank"
#~ msgstr "X 魚缸"

#~ msgid "Xflame"
#~ msgstr "X 火焰"

#~ msgid ""
#~ "This program behaves schizophrenically and makes a lot of typos. Written "
#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, "
#~ "``The Shining,'' you won't get it. Those who have describe this hack as "
#~ "``inspired.''"
#~ msgstr ""
#~ "這個程式會裝瘋賣傻，然後故意打錯很多字。由 Jamie Zawinski 撰寫。如果您沒看"
#~ "過 Stanley Kubrick 導演的著名作品，「鬼店」（The Shining，或譯「閃靈」），"
#~ "您大概就沒辦法瞭解。瞭解的人就會覺得這個程式「超棒」。"

#~ msgid ""
#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written "
#~ "by Jamie Zawinski."
#~ msgstr "「駭客任務」中的文字螢幕。由 Jamie Zawinski 撰寫。"

#~ msgid "Reflections"
#~ msgstr "反射"

#~ msgid "Side View"
#~ msgstr "側視"

#~ msgid "Top View"
#~ msgstr "俯視"

#~ msgid ""
#~ "XMountains generates realistic-looking fractal terrains of snow-capped "
#~ "mountains near water, with either a top view or a side view. Written by "
#~ "Stephen Booth. This is not included with the XScreenSaver package, but if "
#~ "you don't have it already, you can find it at &lt;http://www.epcc.ed.ac."
#~ "uk/~spb/xmountains/&gt;. Be sure to compile it with -DVROOT or it won't "
#~ "work right when launched by the xscreensaver daemon."
#~ msgstr ""
#~ "XMountains 產生逼真的地形圖，有白雪覆蓋的山，傍在流水邊，可以從上俯瞰或從"
#~ "旁邊觀看。由 Stephen Booth 撰寫。這個程式不含在 XScreenSaver 中，但是您可"
#~ "以在 http://www.epcc.ed.ac.uk/~spb/xmountains/ 中找到。"

#~ msgid ""
#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can "
#~ "find it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
#~ msgstr ""
#~ "畫出下雪，及小小的聖誕老人。由 Rick Jansen 撰寫，您可以在 http://www."
#~ "euronet.nl/~rja/Xsnow/ 找到。"

#~ msgid "Xsnow"
#~ msgstr "X 雪"

#~ msgid "Color Bars Enabled"
#~ msgstr "顯示彩條"

#~ msgid "Cycle Through Modes"
#~ msgstr "循環模式"

#~ msgid "Rolling Enabled"
#~ msgstr "可翻滾"

#~ msgid "Static Enabled"
#~ msgstr "可靜態"

#~ msgid "XTeeVee"
#~ msgstr "XTeeVee"

#~ msgid ""
#~ "XTeeVee simulates various television problems, including static, loss of "
#~ "vertical hold, and a test pattern. By Greg Knauss."
#~ msgstr ""
#~ "XTeeVee 模擬許多電視問題，包括靜止畫面，測試圖樣等等。由 Greg Knauss 撰"
#~ "寫。"
